BitForgeNano_1368/KiCad/BitForgeNano/shapes3D/ESP32-S3-WROOM-1-N8R2--3DModel-STEP-56544.wrl

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2024-11-04 12:56:16 +01:00
#VRML V2.0 utf8
DEF TXFM_1 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF TXFM_2 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF TXFM_3 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_1 Shape {
appearance DEF APP_1 Appearance {
material Material {
ambientIntensity 0.12165787
diffuseColor 0.79215688 0.81960785 0.93333334
emissiveColor 0 0 0
shininess 0.1
specularColor 0.12 0.12 0.12
transparency 0
} }
geometry DEF FACE_1 IndexedFaceSet {
coord DEF COORD_1 Coordinate { point [
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-2.3622047 1.2795276 3.7401575,-2.387679 1.2795276 3.7435112,
-2.4114173 1.2795276 3.753344,-2.4318018 1.2795276 3.7689856,
-2.4474434 1.2795276 3.7893701,-2.4572762 1.2795276 3.8131084,
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-2.4474434 1.2007874 3.7893701,-2.4318018 1.2007874 3.7689856,
-2.4114173 1.2007874 3.753344,-2.387679 1.2007874 3.7435112] }
coordIndex [
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normalPerVertex TRUE
normal DEF NORM_1 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
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0.84327172 0 0.5374875,0.95364993 0 0.30091828,
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0.88711369 0 0.46155098,0.73742784 0 0.67542593,
0.5374875 0 0.84327172,0.30091828 0 0.95364993] }
}
}
DEF SHAPE_2 Shape {
appearance USE APP_1
geometry DEF FACE_2 IndexedFaceSet {
coord DEF COORD_2 Coordinate { point [
3.0708661 0.31496063 4.4997202,3.1496063 0.31496063 4.4997202,
3.0708661 1.1807874 4.4997202,3.0701847 1.1859638 4.4997202,
3.0681866 1.1907874 4.4997202,3.0650083 1.1949295 4.4997202,
3.0608661 1.1981079 4.4997202,3.0560425 1.2001059 4.4997202,
3.0508661 1.2007874 4.4997202,3.0430273 1.2007874 4.4997202,
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3.1496063 1.1807874 4.4997202,3.1462418 1.2063432 4.4997202,
3.1363776 1.2301575 4.4997202,3.120686 1.2506072 4.4997202,
3.1002362 1.2662989 4.4997202,3.076422 1.2761631 4.4997202] }
coordIndex [
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3,14,4,-1,8,11,10,-1,8,7,11,-1,2,12,13,-1,2,13,3,-1,9,8,10,-1,0,1,12,-1,0,12,2,-1]
normalPerVertex TRUE
normal DEF NORM_2 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_3 Shape {
appearance USE APP_1
geometry DEF FACE_3 IndexedFaceSet {
coord DEF COORD_3 Coordinate { point [
3.1496063 0.31496063 4.4997202,3.1496063 0.31496063 -2.2162556,
3.0708661 0.31496063 -2.2162556,3.0708661 0.31496063 4.4997202] }
coordIndex [
1,0,3,-1,2,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_3 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_4 Shape {
appearance USE APP_1
geometry DEF FACE_4 IndexedFaceSet {
coord DEF COORD_4 Coordinate { point [
3.1496063 0.31496063 -2.2162556,3.1496063 1.1807874 -2.2162556,
3.0508661 1.2795276 -2.2162556,3.076422 1.2761631 -2.2162556,
3.1002362 1.2662989 -2.2162556,3.120686 1.2506072 -2.2162556,
3.1363776 1.2301575 -2.2162556,3.1462418 1.2063432 -2.2162556,
3.0430273 1.2795276 -2.2162556,3.0430273 1.2007874 -2.2162556,
3.0508661 1.2007874 -2.2162556,3.0560425 1.2001059 -2.2162556,
3.0608661 1.1981079 -2.2162556,3.0650083 1.1949295 -2.2162556,
3.0681866 1.1907874 -2.2162556,3.0701847 1.1859638 -2.2162556,
3.0708661 1.1807874 -2.2162556,3.0708661 0.31496063 -2.2162556] }
coordIndex [
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12,5,13,-1,4,12,11,-1,4,5,12,-1,3,4,11,-1,2,11,10,-1,2,3,11,-1,8,10,9,-1,8,2,10,-1]
normalPerVertex TRUE
normal DEF NORM_4 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_5 Shape {
appearance USE APP_1
geometry DEF FACE_5 IndexedFaceSet {
coord DEF COORD_5 Coordinate { point [
3.0430273 0.31496063 -2.2440945,3.0430273 0.31496063 -2.3228346,
3.0430273 1.1807874 -2.2440945,3.0430273 1.1859638 -2.243413,
3.0430273 1.1907874 -2.241415,3.0430273 1.1949295 -2.2382366,
3.0430273 1.1981079 -2.2340945,3.0430273 1.2001059 -2.2292709,
3.0430273 1.2007874 -2.2240945,3.0430273 1.2007874 -2.2162556,
3.0430273 1.2795276 -2.2162556,3.0430273 1.2795276 -2.2240945,
3.0430273 1.1807874 -2.3228346,3.0430273 1.2063432 -2.3194702,
3.0430273 1.2301575 -2.309606,3.0430273 1.2506072 -2.2939143,
3.0430273 1.2662989 -2.2734646,3.0430273 1.2761631 -2.2496503] }
coordIndex [
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3,14,4,-1,8,11,10,-1,8,7,11,-1,2,12,13,-1,2,13,3,-1,9,8,10,-1,0,1,12,-1,0,12,2,-1]
normalPerVertex TRUE
normal DEF NORM_5 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_6 Shape {
appearance USE APP_1
geometry DEF FACE_6 IndexedFaceSet {
coord DEF COORD_6 Coordinate { point [
3.0430273 0.31496063 -2.3228346,-2.9642871 0.31496063 -2.3228346,
-2.9642871 0.31496063 -2.2440945,3.0430273 0.31496063 -2.2440945] }
coordIndex [
2,1,0,-1,2,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_6 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_7 Shape {
appearance USE APP_1
geometry DEF FACE_7 IndexedFaceSet {
coord DEF COORD_7 Coordinate { point [
-2.9642871 0.31496063 -2.3228346,-2.9642871 1.1807874 -2.3228346,
-2.9642871 1.2795276 -2.2240945,-2.9642871 1.2761631 -2.2496503,
-2.9642871 1.2662989 -2.2734646,-2.9642871 1.2506072 -2.2939143,
-2.9642871 1.2301575 -2.309606,-2.9642871 1.2063432 -2.3194702,
-2.9642871 1.2795276 -2.2162556,-2.9642871 1.2007874 -2.2162556,
-2.9642871 1.2007874 -2.2240945,-2.9642871 1.2001059 -2.2292709,
-2.9642871 1.1981079 -2.2340945,-2.9642871 1.1949295 -2.2382366,
-2.9642871 1.1907874 -2.241415,-2.9642871 1.1859638 -2.243413,
-2.9642871 1.1807874 -2.2440945,-2.9642871 0.31496063 -2.2440945] }
coordIndex [
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12,5,13,-1,4,12,11,-1,4,5,12,-1,3,4,11,-1,2,11,10,-1,2,3,11,-1,8,10,9,-1,8,2,10,-1]
normalPerVertex TRUE
normal DEF NORM_7 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_8 Shape {
appearance USE APP_1
geometry DEF FACE_8 IndexedFaceSet {
coord DEF COORD_8 Coordinate { point [
-2.992126 0.31496063 -2.2162556,-3.0708661 0.31496063 -2.2162556,
-2.992126 1.1807874 -2.2162556,-2.9914445 1.1859638 -2.2162556,
-2.9894465 1.1907874 -2.2162556,-2.9862681 1.1949295 -2.2162556,
-2.982126 1.1981079 -2.2162556,-2.9773024 1.2001059 -2.2162556,
-2.972126 1.2007874 -2.2162556,-2.9642871 1.2007874 -2.2162556,
-2.9642871 1.2795276 -2.2162556,-2.972126 1.2795276 -2.2162556,
-3.0708661 1.1807874 -2.2162556,-3.0675017 1.2063432 -2.2162556,
-3.0576375 1.2301575 -2.2162556,-3.0419458 1.2506072 -2.2162556,
-3.0214961 1.2662989 -2.2162556,-2.9976818 1.2761631 -2.2162556] }
coordIndex [
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3,14,4,-1,8,11,10,-1,8,7,11,-1,2,12,13,-1,2,13,3,-1,9,8,10,-1,0,1,12,-1,0,12,2,-1]
normalPerVertex TRUE
normal DEF NORM_8 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_9 Shape {
appearance USE APP_1
geometry DEF FACE_9 IndexedFaceSet {
coord DEF COORD_9 Coordinate { point [
-3.0708661 0.31496063 -2.2162556,-3.0708661 0.31496063 4.4997202,
-2.992126 0.31496063 4.4997202,-2.992126 0.31496063 -2.2162556] }
coordIndex [
1,0,3,-1,2,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_9 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_10 Shape {
appearance USE APP_1
geometry DEF FACE_10 IndexedFaceSet {
coord DEF COORD_10 Coordinate { point [
-3.0708661 0.31496063 4.4997202,-3.0708661 1.1807874 4.4997202,
-2.972126 1.2795276 4.4997202,-2.9976818 1.2761631 4.4997202,
-3.0214961 1.2662989 4.4997202,-3.0419458 1.2506072 4.4997202,
-3.0576375 1.2301575 4.4997202,-3.0675017 1.2063432 4.4997202,
-2.9642871 1.2795276 4.4997202,-2.9642871 1.2007874 4.4997202,
-2.972126 1.2007874 4.4997202,-2.9773024 1.2001059 4.4997202,
-2.982126 1.1981079 4.4997202,-2.9862681 1.1949295 4.4997202,
-2.9894465 1.1907874 4.4997202,-2.9914445 1.1859638 4.4997202,
-2.992126 1.1807874 4.4997202,-2.992126 0.31496063 4.4997202] }
coordIndex [
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12,5,13,-1,4,12,11,-1,4,5,12,-1,3,4,11,-1,2,11,10,-1,2,3,11,-1,8,10,9,-1,8,2,10,-1]
normalPerVertex TRUE
normal DEF NORM_10 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_11 Shape {
appearance USE APP_1
geometry DEF FACE_11 IndexedFaceSet {
coord DEF COORD_11 Coordinate { point [
-2.9642871 0.31496063 4.5275591,-2.9642871 0.31496063 4.6062992,
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-2.9642871 1.2301575 4.5930705,-2.9642871 1.2506072 4.5773789,
-2.9642871 1.2662989 4.5569291,-2.9642871 1.2761631 4.5331149] }
coordIndex [
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3,13,4,-1,2,12,13,-1,2,13,3,-1,8,11,10,-1,8,7,11,-1,9,8,10,-1,0,1,12,-1,0,12,2,-1]
normalPerVertex TRUE
normal DEF NORM_11 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_12 Shape {
appearance USE APP_1
geometry DEF FACE_12 IndexedFaceSet {
coord DEF COORD_12 Coordinate { point [
-2.9642871 0.31496063 4.6062992,3.0430273 0.31496063 4.6062992,
3.0430273 0.31496063 4.5275591,-2.9642871 0.31496063 4.5275591] }
coordIndex [
2,1,0,-1,2,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_12 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_13 Shape {
appearance USE APP_1
geometry DEF FACE_13 IndexedFaceSet {
coord DEF COORD_13 Coordinate { point [
3.0430273 0.31496063 4.6062992,3.0430273 1.1807874 4.6062992,
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3.0430273 1.2662989 4.5569291,3.0430273 1.2506072 4.5773789,
3.0430273 1.2301575 4.5930705,3.0430273 1.2063432 4.6029347,
3.0430273 1.2795276 4.4997202,3.0430273 1.2007874 4.4997202,
3.0430273 1.2007874 4.5075591,3.0430273 1.2001059 4.5127354,
3.0430273 1.1981079 4.5175591,3.0430273 1.1949295 4.5217012,
3.0430273 1.1907874 4.5248796,3.0430273 1.1859638 4.5268776,
3.0430273 1.1807874 4.5275591,3.0430273 0.31496063 4.5275591] }
coordIndex [
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4,13,12,-1,4,5,13,-1,3,12,11,-1,3,4,12,-1,2,11,10,-1,2,3,11,-1,8,10,9,-1,8,2,10,-1]
normalPerVertex TRUE
normal DEF NORM_13 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_14 Shape {
appearance USE APP_1
geometry DEF FACE_14 IndexedFaceSet {
coord DEF COORD_14 Coordinate { point [
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3.0430273 1.2795276 4.4997202,3.0430273 1.2795276 4.5075591,
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-2.3129921 1.2795276 3.753344,-2.3367304 1.2795276 3.7435112] }
coordIndex [
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0,11,10,-1,0,10,1,-1,2,4,3,-1,2,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_14 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_15 Shape {
appearance USE APP_1
geometry DEF FACE_15 IndexedFaceSet {
coord DEF COORD_15 Coordinate { point [
-3.0708661 0.31496063 -2.2162556,-3.0708661 0.31496063 4.4997202,
-3.0708661 1.1807874 -2.2162556,-3.0708661 1.1807874 4.4997202] }
coordIndex [
2,0,1,-1,2,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_15 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_16 Shape {
appearance USE APP_1
geometry DEF FACE_16 IndexedFaceSet {
coord DEF COORD_16 Coordinate { point [
3.0430273 0.31496063 -2.3228346,-2.9642871 0.31496063 -2.3228346,
3.0430273 1.1807874 -2.3228346,-2.9642871 1.1807874 -2.3228346] }
coordIndex [
2,0,1,-1,2,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_16 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_17 Shape {
appearance USE APP_1
geometry DEF FACE_17 IndexedFaceSet {
coord DEF COORD_17 Coordinate { point [
-2.9642871 0.31496063 4.6062992,3.0430273 0.31496063 4.6062992,
-2.9642871 1.1807874 4.6062992,3.0430273 1.1807874 4.6062992] }
coordIndex [
2,0,1,-1,2,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_17 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_18 Shape {
appearance USE APP_1
geometry DEF FACE_18 IndexedFaceSet {
coord DEF COORD_18 Coordinate { point [
3.1496063 0.31496063 4.4997202,3.1496063 0.31496063 -2.2162556,
3.1496063 1.1807874 4.4997202,3.1496063 1.1807874 -2.2162556] }
coordIndex [
0,1,3,-1,2,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_18 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_19 Shape {
appearance USE APP_1
geometry DEF FACE_19 IndexedFaceSet {
coord DEF COORD_19 Coordinate { point [
3.0430273 1.2795276 4.5075591,3.0430273 1.2761631 4.5331149,
3.0430273 1.2662989 4.5569291,3.0430273 1.2506072 4.5773789,
3.0430273 1.2301575 4.5930705,3.0430273 1.2063432 4.6029347,
3.0430273 1.1807874 4.6062992,-2.9642871 1.2795276 4.5075591,
-2.9642871 1.1807874 4.6062992,-2.9642871 1.2063432 4.6029347,
-2.9642871 1.2301575 4.5930705,-2.9642871 1.2506072 4.5773789,
-2.9642871 1.2662989 4.5569291,-2.9642871 1.2761631 4.5331149] }
coordIndex [
9,6,5,-1,9,8,6,-1,10,5,4,-1,10,9,5,-1,11,4,3,-1,11,10,4,-1,12,3,2,-1,12,11,3,-1,
13,2,1,-1,13,12,2,-1,7,1,0,-1,7,13,1,-1]
normalPerVertex TRUE
normal DEF NORM_19 Normal { vector [
0 0.99144486 0.13052619,0 0.9763442 0.21622209,
0 0.88711369 0.46155098,0 0.73742784 0.67542593,
0 0.5374875 0.84327172,0 0.30091828 0.95364993,
0 0.13052619 0.99144486,0 0.99144486 0.13052619,
0 0.13052619 0.99144486,0 0.21622209 0.9763442,
0 0.46155098 0.88711369,0 0.67542593 0.73742784,
0 0.84327172 0.5374875,0 0.95364993 0.30091828] }
}
}
DEF SHAPE_20 Shape {
appearance USE APP_1
geometry DEF FACE_20 IndexedFaceSet {
coord DEF COORD_20 Coordinate { point [
-3.0708661 1.1807874 -2.2162556,-3.0675017 1.2063432 -2.2162556,
-3.0576375 1.2301575 -2.2162556,-3.0419458 1.2506072 -2.2162556,
-3.0214961 1.2662989 -2.2162556,-2.9976818 1.2761631 -2.2162556,
-2.972126 1.2795276 -2.2162556,-3.0708661 1.1807874 4.4997202,
-2.972126 1.2795276 4.4997202,-2.9976818 1.2761631 4.4997202,
-3.0214961 1.2662989 4.4997202,-3.0419458 1.2506072 4.4997202,
-3.0576375 1.2301575 4.4997202,-3.0675017 1.2063432 4.4997202] }
coordIndex [
1,0,7,-1,1,7,13,-1,2,13,12,-1,2,1,13,-1,3,12,11,-1,3,2,12,-1,4,11,10,-1,4,3,11,-1,
5,10,9,-1,5,4,10,-1,6,9,8,-1,6,5,9,-1]
normalPerVertex TRUE
normal DEF NORM_20 Normal { vector [
-0.99144486 0.13052619 0,-0.9763442 0.21622209 0,
-0.88711369 0.46155098 0,-0.73742784 0.67542593 0,
-0.5374875 0.84327172 0,-0.30091828 0.95364993 0,
-0.13052619 0.99144486 0,-0.99144486 0.13052619 0,
-0.13052619 0.99144486 0,-0.21622209 0.9763442 0,
-0.46155098 0.88711369 0,-0.67542593 0.73742784 0,
-0.84327172 0.5374875 0,-0.95364993 0.30091828 0] }
}
}
DEF SHAPE_21 Shape {
appearance USE APP_1
geometry DEF FACE_21 IndexedFaceSet {
coord DEF COORD_21 Coordinate { point [
-2.9642871 1.2795276 -2.2240945,-2.9642871 1.2761631 -2.2496503,
-2.9642871 1.2662989 -2.2734646,-2.9642871 1.2506072 -2.2939143,
-2.9642871 1.2301575 -2.309606,-2.9642871 1.2063432 -2.3194702,
-2.9642871 1.1807874 -2.3228346,3.0430273 1.2795276 -2.2240945,
3.0430273 1.1807874 -2.3228346,3.0430273 1.2063432 -2.3194702,
3.0430273 1.2301575 -2.309606,3.0430273 1.2506072 -2.2939143,
3.0430273 1.2662989 -2.2734646,3.0430273 1.2761631 -2.2496503] }
coordIndex [
9,6,5,-1,9,8,6,-1,10,5,4,-1,10,9,5,-1,11,4,3,-1,11,10,4,-1,12,2,1,-1,12,3,2,-1,
12,11,3,-1,13,1,0,-1,13,12,1,-1,7,13,0,-1]
normalPerVertex TRUE
normal DEF NORM_21 Normal { vector [
0 0.99144486 -0.13052619,0 0.95364993 -0.30091828,
0 0.8660254 -0.5,0 0.73742784 -0.67542593,
0 0.5374875 -0.84327172,0 0.30091828 -0.95364993,
0 0.13052619 -0.99144486,0 0.99144486 -0.13052619,
0 0.13052619 -0.99144486,0 0.21622209 -0.9763442,
0 0.46155098 -0.88711369,0 0.67542593 -0.73742784,
0 0.8660254 -0.5,0 0.9763442 -0.21622209] }
}
}
DEF SHAPE_22 Shape {
appearance USE APP_1
geometry DEF FACE_22 IndexedFaceSet {
coord DEF COORD_22 Coordinate { point [
3.0508661 1.2795276 -2.2162556,3.076422 1.2761631 -2.2162556,
3.1002362 1.2662989 -2.2162556,3.120686 1.2506072 -2.2162556,
3.1363776 1.2301575 -2.2162556,3.1462418 1.2063432 -2.2162556,
3.1496063 1.1807874 -2.2162556,3.0508661 1.2795276 4.4997202,
3.1496063 1.1807874 4.4997202,3.1462418 1.2063432 4.4997202,
3.1363776 1.2301575 4.4997202,3.120686 1.2506072 4.4997202,
3.1002362 1.2662989 4.4997202,3.076422 1.2761631 4.4997202] }
coordIndex [
9,6,5,-1,9,8,6,-1,10,5,4,-1,10,9,5,-1,11,4,3,-1,11,10,4,-1,12,3,2,-1,12,11,3,-1,
13,2,1,-1,13,12,2,-1,7,1,0,-1,7,13,1,-1]
normalPerVertex TRUE
normal DEF NORM_22 Normal { vector [
0.13052619 0.99144486 0,0.21622209 0.9763442 0,
0.46155098 0.88711369 0,0.67542593 0.73742784 0,
0.84327172 0.5374875 0,0.95364993 0.30091828 0,
0.99144486 0.13052619 0,0.13052619 0.99144486 0,
0.99144486 0.13052619 0,0.9763442 0.21622209 0,
0.88711369 0.46155098 0,0.73742784 0.67542593 0,
0.5374875 0.84327172 0,0.30091828 0.95364993 0] }
}
}
DEF SHAPE_23 Shape {
appearance USE APP_1
geometry DEF FACE_23 IndexedFaceSet {
coord DEF COORD_23 Coordinate { point [
-2.9642871 1.2007874 -2.2240945,-2.9642871 1.2007874 -2.2162556,
3.0430273 1.2007874 -2.2240945,3.0430273 1.2007874 -2.2162556,
3.0508661 1.2007874 -2.2162556,3.0508661 1.2007874 4.4997202,
3.0430273 1.2007874 4.4997202,3.0430273 1.2007874 4.5075591,
-2.9642871 1.2007874 4.5075591,-2.9642871 1.2007874 4.4997202,
-2.972126 1.2007874 4.4997202,-2.972126 1.2007874 -2.2162556,
-2.3622047 1.2007874 3.9370079,-2.387679 1.2007874 3.9336541,
-2.4114173 1.2007874 3.9238214,-2.4318018 1.2007874 3.9081798,
-2.4474434 1.2007874 3.8877953,-2.4572762 1.2007874 3.864057,
-2.4606299 1.2007874 3.8385827,-2.4572762 1.2007874 3.8131084,
-2.4474434 1.2007874 3.7893701,-2.4318018 1.2007874 3.7689856,
-2.4114173 1.2007874 3.753344,-2.387679 1.2007874 3.7435112,
-2.3622047 1.2007874 3.7401575,-2.3367304 1.2007874 3.7435112,
-2.3129921 1.2007874 3.753344,-2.2926076 1.2007874 3.7689856,
-2.276966 1.2007874 3.7893701,-2.2671333 1.2007874 3.8131084,
-2.2637795 1.2007874 3.8385827,-2.2671333 1.2007874 3.864057,
-2.276966 1.2007874 3.8877953,-2.2926076 1.2007874 3.9081798,
-2.3129921 1.2007874 3.9238214,-2.3367304 1.2007874 3.9336541] }
coordIndex [
14,9,15,-1,16,15,9,-1,17,9,10,-1,17,16,9,-1,13,9,14,-1,12,8,9,-1,12,9,13,-1,18,17,10,-1,
19,18,10,-1,35,8,12,-1,34,8,35,-1,20,19,10,-1,7,32,31,-1,7,33,32,-1,7,34,33,-1,7,8,34,-1,
6,28,27,-1,6,29,28,-1,6,30,29,-1,6,31,30,-1,6,7,31,-1,11,21,20,-1,11,22,21,-1,11,23,22,-1,
11,20,10,-1,1,24,23,-1,1,25,24,-1,1,26,25,-1,1,23,11,-1,3,27,26,-1,3,6,27,-1,3,26,1,-1,
4,6,3,-1,4,5,6,-1,2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_23 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_24 Shape {
appearance USE APP_1
geometry DEF FACE_24 IndexedFaceSet {
coord DEF COORD_24 Coordinate { point [
-2.992126 0.31496063 4.4997202,-2.992126 1.1807874 4.4997202,
-2.992126 0.31496063 -2.2162556,-2.992126 1.1807874 -2.2162556] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_24 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_25 Shape {
appearance USE APP_1
geometry DEF FACE_25 IndexedFaceSet {
coord DEF COORD_25 Coordinate { point [
-2.9642871 0.31496063 -2.2440945,-2.9642871 1.1807874 -2.2440945,
3.0430273 0.31496063 -2.2440945,3.0430273 1.1807874 -2.2440945] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_25 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_26 Shape {
appearance USE APP_1
geometry DEF FACE_26 IndexedFaceSet {
coord DEF COORD_26 Coordinate { point [
3.0430273 0.31496063 4.5275591,3.0430273 1.1807874 4.5275591,
-2.9642871 0.31496063 4.5275591,-2.9642871 1.1807874 4.5275591] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_26 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_27 Shape {
appearance USE APP_1
geometry DEF FACE_27 IndexedFaceSet {
coord DEF COORD_27 Coordinate { point [
3.0708661 0.31496063 -2.2162556,3.0708661 1.1807874 -2.2162556,
3.0708661 0.31496063 4.4997202,3.0708661 1.1807874 4.4997202] }
coordIndex [
2,1,0,-1,3,1,2,-1]
normalPerVertex TRUE
normal DEF NORM_27 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_28 Shape {
appearance USE APP_1
geometry DEF FACE_28 IndexedFaceSet {
coord DEF COORD_28 Coordinate { point [
-2.9642871 1.1807874 4.5275591,-2.9642871 1.1859638 4.5268776,
-2.9642871 1.1907874 4.5248796,-2.9642871 1.1949295 4.5217012,
-2.9642871 1.1981079 4.5175591,-2.9642871 1.2001059 4.5127354,
-2.9642871 1.2007874 4.5075591,3.0430273 1.1807874 4.5275591,
3.0430273 1.2007874 4.5075591,3.0430273 1.2001059 4.5127354,
3.0430273 1.1981079 4.5175591,3.0430273 1.1949295 4.5217012,
3.0430273 1.1907874 4.5248796,3.0430273 1.1859638 4.5268776] }
coordIndex [
0,13,7,-1,1,12,13,-1,1,13,0,-1,2,11,12,-1,2,12,1,-1,3,10,11,-1,3,11,2,-1,4,9,10,-1,
4,10,3,-1,5,8,9,-1,5,9,4,-1,6,8,5,-1]
normalPerVertex TRUE
normal DEF NORM_28 Normal { vector [
0 -0.13052619 -0.99144486,0 -0.30091828 -0.95364993,
0 -0.5374875 -0.84327172,0 -0.73742784 -0.67542593,
0 -0.88711369 -0.46155098,0 -0.9763442 -0.21622209,
0 -0.99144486 -0.13052619,0 -0.13052619 -0.99144486,
0 -0.99144486 -0.13052619,0 -0.95364993 -0.30091828,
0 -0.84327172 -0.5374875,0 -0.67542593 -0.73742784,
0 -0.46155098 -0.88711369,0 -0.21622209 -0.9763442] }
}
}
DEF SHAPE_29 Shape {
appearance USE APP_1
geometry DEF FACE_29 IndexedFaceSet {
coord DEF COORD_29 Coordinate { point [
-2.972126 1.2007874 4.4997202,-2.9773024 1.2001059 4.4997202,
-2.982126 1.1981079 4.4997202,-2.9862681 1.1949295 4.4997202,
-2.9894465 1.1907874 4.4997202,-2.9914445 1.1859638 4.4997202,
-2.992126 1.1807874 4.4997202,-2.972126 1.2007874 -2.2162556,
-2.992126 1.1807874 -2.2162556,-2.9914445 1.1859638 -2.2162556,
-2.9894465 1.1907874 -2.2162556,-2.9862681 1.1949295 -2.2162556,
-2.982126 1.1981079 -2.2162556,-2.9773024 1.2001059 -2.2162556] }
coordIndex [
8,5,6,-1,9,4,5,-1,9,5,8,-1,10,3,4,-1,10,4,9,-1,11,2,3,-1,11,3,10,-1,12,1,2,-1,
12,2,11,-1,13,0,1,-1,13,1,12,-1,7,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_29 Normal { vector [
0.13052619 -0.99144486 0,0.30091828 -0.95364993 0,
0.5374875 -0.84327172 0,0.73742784 -0.67542593 0,
0.88711369 -0.46155098 0,0.9763442 -0.21622209 0,
0.99144486 -0.13052619 0,0.13052619 -0.99144486 0,
0.99144486 -0.13052619 0,0.95364993 -0.30091828 0,
0.84327172 -0.5374875 0,0.67542593 -0.73742784 0,
0.46155098 -0.88711369 0,0.21622209 -0.9763442 0] }
}
}
DEF SHAPE_30 Shape {
appearance USE APP_1
geometry DEF FACE_30 IndexedFaceSet {
coord DEF COORD_30 Coordinate { point [
3.0430273 1.1807874 -2.2440945,3.0430273 1.1859638 -2.243413,
3.0430273 1.1907874 -2.241415,3.0430273 1.1949295 -2.2382366,
3.0430273 1.1981079 -2.2340945,3.0430273 1.2001059 -2.2292709,
3.0430273 1.2007874 -2.2240945,-2.9642871 1.1807874 -2.2440945,
-2.9642871 1.2007874 -2.2240945,-2.9642871 1.2001059 -2.2292709,
-2.9642871 1.1981079 -2.2340945,-2.9642871 1.1949295 -2.2382366,
-2.9642871 1.1907874 -2.241415,-2.9642871 1.1859638 -2.243413] }
coordIndex [
0,13,7,-1,1,12,13,-1,1,13,0,-1,2,11,12,-1,2,12,1,-1,3,10,11,-1,3,11,2,-1,4,9,10,-1,
4,10,3,-1,5,8,9,-1,5,9,4,-1,6,8,5,-1]
normalPerVertex TRUE
normal DEF NORM_30 Normal { vector [
0 -0.13052619 0.99144486,0 -0.30091828 0.95364993,
0 -0.5374875 0.84327172,0 -0.73742784 0.67542593,
0 -0.88711369 0.46155098,0 -0.9763442 0.21622209,
0 -0.99144486 0.13052619,0 -0.13052619 0.99144486,
0 -0.99144486 0.13052619,0 -0.95364993 0.30091828,
0 -0.84327172 0.5374875,0 -0.67542593 0.73742784,
0 -0.46155098 0.88711369,0 -0.21622209 0.9763442] }
}
}
DEF SHAPE_31 Shape {
appearance USE APP_1
geometry DEF FACE_31 IndexedFaceSet {
coord DEF COORD_31 Coordinate { point [
3.0708661 1.1807874 4.4997202,3.0701847 1.1859638 4.4997202,
3.0681866 1.1907874 4.4997202,3.0650083 1.1949295 4.4997202,
3.0608661 1.1981079 4.4997202,3.0560425 1.2001059 4.4997202,
3.0508661 1.2007874 4.4997202,3.0708661 1.1807874 -2.2162556,
3.0508661 1.2007874 -2.2162556,3.0560425 1.2001059 -2.2162556,
3.0608661 1.1981079 -2.2162556,3.0650083 1.1949295 -2.2162556,
3.0681866 1.1907874 -2.2162556,3.0701847 1.1859638 -2.2162556] }
coordIndex [
0,13,7,-1,1,12,13,-1,1,13,0,-1,2,11,12,-1,2,12,1,-1,3,10,11,-1,3,11,2,-1,4,9,10,-1,
4,10,3,-1,5,8,9,-1,5,9,4,-1,6,8,5,-1]
normalPerVertex TRUE
normal DEF NORM_31 Normal { vector [
-0.99144486 -0.13052619 0,-0.95364993 -0.30091828 0,
-0.84327172 -0.5374875 0,-0.67542593 -0.73742784 0,
-0.46155098 -0.88711369 0,-0.21622209 -0.9763442 0,
-0.13052619 -0.99144486 0,-0.99144486 -0.13052619 0,
-0.13052619 -0.99144486 0,-0.30091828 -0.95364993 0,
-0.5374875 -0.84327172 0,-0.73742784 -0.67542593 0,
-0.88711369 -0.46155098 0,-0.9763442 -0.21622209 0] }
}
}
DEF SHAPE_32 Shape {
appearance USE APP_1
geometry DEF FACE_32 IndexedFaceSet {
coord DEF COORD_32 Coordinate { point [
-2.3622047 1.2795276 3.9370079,-2.3367304 1.2795276 3.9336541,
-2.3129921 1.2795276 3.9238214,-2.2926076 1.2795276 3.9081798,
-2.276966 1.2795276 3.8877953,-2.2671333 1.2795276 3.864057,
-2.2637795 1.2795276 3.8385827,-2.2671333 1.2795276 3.8131084,
-2.276966 1.2795276 3.7893701,-2.2926076 1.2795276 3.7689856,
-2.3129921 1.2795276 3.753344,-2.3367304 1.2795276 3.7435112,
-2.3622047 1.2795276 3.7401575,-2.3622047 1.2007874 3.9370079,
-2.3622047 1.2007874 3.7401575,-2.3367304 1.2007874 3.7435112,
-2.3129921 1.2007874 3.753344,-2.2926076 1.2007874 3.7689856,
-2.276966 1.2007874 3.7893701,-2.2671333 1.2007874 3.8131084,
-2.2637795 1.2007874 3.8385827,-2.2671333 1.2007874 3.864057,
-2.276966 1.2007874 3.8877953,-2.2926076 1.2007874 3.9081798,
-2.3129921 1.2007874 3.9238214,-2.3367304 1.2007874 3.9336541] }
coordIndex [
1,13,0,-1,1,25,13,-1,2,24,25,-1,2,25,1,-1,3,23,24,-1,3,24,2,-1,4,22,23,-1,4,23,3,-1,
5,21,22,-1,5,22,4,-1,6,20,21,-1,6,21,5,-1,7,19,20,-1,7,20,6,-1,8,18,19,-1,8,19,7,-1,
9,17,18,-1,9,18,8,-1,10,16,17,-1,10,17,9,-1,11,15,16,-1,11,16,10,-1,12,14,15,-1,12,15,11,-1]
normalPerVertex TRUE
normal DEF NORM_32 Normal { vector [
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.9763442 0 0.21622209,
-0.88711369 0 0.46155098,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.13052619 0 0.99144486,-0.13052619 0 -0.99144486,
-0.13052619 0 0.99144486,-0.21622209 0 0.9763442,
-0.46155098 0 0.88711369,-0.67542593 0 0.73742784,
-0.84327172 0 0.5374875,-0.95364993 0 0.30091828,
-0.99903848 0 0.04384197,-0.9763442 0 -0.21622209,
-0.88711369 0 -0.46155098,-0.73742784 0 -0.67542593,
-0.5374875 0 -0.84327172,-0.30091828 0 -0.95364993] }
}
}
] }
DEF TXFM_4 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_33 Shape {
appearance DEF APP_2 Appearance {
material Material {
ambientIntensity 0.19921874
diffuseColor 0.50196081 0.50196081 0.50196081
emissiveColor 0 0 0
shininess 0.1
specularColor 0.12 0.12 0.12
transparency 0
} }
geometry DEF FACE_33 IndexedFaceSet {
coord DEF COORD_33 Coordinate { point [
-1.8110236 0.31496063 -4.8228346,-3.0708661 0.31496063 -4.8228346,
-1.8110236 0.29527559 -4.8228346,-3.0708661 0.29527559 -4.8228346] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_33 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_34 Shape {
appearance USE APP_2
geometry DEF FACE_34 IndexedFaceSet {
coord DEF COORD_34 Coordinate { point [
-1.8110236 0.31496063 -3.8976378,-1.8110236 0.31496063 -4.8228346,
-1.8110236 0.29527559 -3.8976378,-1.8110236 0.29527559 -4.8228346] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_34 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_35 Shape {
appearance USE APP_2
geometry DEF FACE_35 IndexedFaceSet {
coord DEF COORD_35 Coordinate { point [
-1.1811024 0.31496063 -3.8976378,-1.8110236 0.31496063 -3.8976378,
-1.1811024 0.29527559 -3.8976378,-1.8110236 0.29527559 -3.8976378] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_35 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_36 Shape {
appearance USE APP_2
geometry DEF FACE_36 IndexedFaceSet {
coord DEF COORD_36 Coordinate { point [
-1.1811024 0.31496063 -4.8228346,-1.1811024 0.31496063 -3.8976378,
-1.1811024 0.29527559 -4.8228346,-1.1811024 0.29527559 -3.8976378] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_36 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_37 Shape {
appearance USE APP_2
geometry DEF FACE_37 IndexedFaceSet {
coord DEF COORD_37 Coordinate { point [
0.078740157 0.31496063 -4.8228346,-1.1811024 0.31496063 -4.8228346,
0.078740157 0.29527559 -4.8228346,-1.1811024 0.29527559 -4.8228346] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_37 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_38 Shape {
appearance USE APP_2
geometry DEF FACE_38 IndexedFaceSet {
coord DEF COORD_38 Coordinate { point [
0.078740157 0.31496063 -3.8976378,0.078740157 0.31496063 -4.8228346,
0.078740157 0.29527559 -3.8976378,0.078740157 0.29527559 -4.8228346] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_38 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_39 Shape {
appearance USE APP_2
geometry DEF FACE_39 IndexedFaceSet {
coord DEF COORD_39 Coordinate { point [
0.70866142 0.31496063 -3.8976378,0.078740157 0.31496063 -3.8976378,
0.70866142 0.29527559 -3.8976378,0.078740157 0.29527559 -3.8976378] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_39 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_40 Shape {
appearance USE APP_2
geometry DEF FACE_40 IndexedFaceSet {
coord DEF COORD_40 Coordinate { point [
0.70866142 0.31496063 -4.8228346,0.70866142 0.31496063 -3.8976378,
0.70866142 0.29527559 -4.8228346,0.70866142 0.29527559 -3.8976378] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_40 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_41 Shape {
appearance USE APP_2
geometry DEF FACE_41 IndexedFaceSet {
coord DEF COORD_41 Coordinate { point [
2.6771654 0.31496063 -4.8228346,0.70866142 0.31496063 -4.8228346,
2.6771654 0.29527559 -4.8228346,0.70866142 0.29527559 -4.8228346] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_41 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_42 Shape {
appearance USE APP_2
geometry DEF FACE_42 IndexedFaceSet {
coord DEF COORD_42 Coordinate { point [
2.6771654 0.31496063 -2.6574803,2.6771654 0.31496063 -4.8228346,
2.6771654 0.29527559 -2.6574803,2.6771654 0.29527559 -4.8228346] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_42 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_43 Shape {
appearance USE APP_2
geometry DEF FACE_43 IndexedFaceSet {
coord DEF COORD_43 Coordinate { point [
2.3622047 0.31496063 -2.6574803,2.6771654 0.31496063 -2.6574803,
2.3622047 0.29527559 -2.6574803,2.6771654 0.29527559 -2.6574803] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_43 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_44 Shape {
appearance USE APP_2
geometry DEF FACE_44 IndexedFaceSet {
coord DEF COORD_44 Coordinate { point [
2.3622047 0.31496063 -4.507874,2.3622047 0.31496063 -2.6574803,
2.3622047 0.29527559 -4.507874,2.3622047 0.29527559 -2.6574803] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_44 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_45 Shape {
appearance USE APP_2
geometry DEF FACE_45 IndexedFaceSet {
coord DEF COORD_45 Coordinate { point [
1.8503937 0.31496063 -4.507874,2.3622047 0.31496063 -4.507874,
1.8503937 0.29527559 -4.507874,2.3622047 0.29527559 -4.507874] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_45 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_46 Shape {
appearance USE APP_2
geometry DEF FACE_46 IndexedFaceSet {
coord DEF COORD_46 Coordinate { point [
1.8503937 0.31496063 -2.6574803,1.8503937 0.31496063 -4.507874,
1.8503937 0.29527559 -2.6574803,1.8503937 0.29527559 -4.507874] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_46 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_47 Shape {
appearance USE APP_2
geometry DEF FACE_47 IndexedFaceSet {
coord DEF COORD_47 Coordinate { point [
1.5354331 0.31496063 -2.6574803,1.8503937 0.31496063 -2.6574803,
1.5354331 0.29527559 -2.6574803,1.8503937 0.29527559 -2.6574803] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_47 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_48 Shape {
appearance USE APP_2
geometry DEF FACE_48 IndexedFaceSet {
coord DEF COORD_48 Coordinate { point [
1.5354331 0.31496063 -4.507874,1.5354331 0.31496063 -2.6574803,
1.5354331 0.29527559 -4.507874,1.5354331 0.29527559 -2.6574803] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_48 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_49 Shape {
appearance USE APP_2
geometry DEF FACE_49 IndexedFaceSet {
coord DEF COORD_49 Coordinate { point [
1.023622 0.31496063 -4.507874,1.5354331 0.31496063 -4.507874,
1.023622 0.29527559 -4.507874,1.5354331 0.29527559 -4.507874] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_49 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_50 Shape {
appearance USE APP_2
geometry DEF FACE_50 IndexedFaceSet {
coord DEF COORD_50 Coordinate { point [
1.023622 0.31496063 -3.5826772,1.023622 0.31496063 -4.507874,
1.023622 0.29527559 -3.5826772,1.023622 0.29527559 -4.507874] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_50 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_51 Shape {
appearance USE APP_2
geometry DEF FACE_51 IndexedFaceSet {
coord DEF COORD_51 Coordinate { point [
-0.23622047 0.31496063 -3.5826772,1.023622 0.31496063 -3.5826772,
-0.23622047 0.29527559 -3.5826772,1.023622 0.29527559 -3.5826772] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_51 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_52 Shape {
appearance USE APP_2
geometry DEF FACE_52 IndexedFaceSet {
coord DEF COORD_52 Coordinate { point [
-0.23622047 0.31496063 -4.507874,-0.23622047 0.31496063 -3.5826772,
-0.23622047 0.29527559 -4.507874,-0.23622047 0.29527559 -3.5826772] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_52 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_53 Shape {
appearance USE APP_2
geometry DEF FACE_53 IndexedFaceSet {
coord DEF COORD_53 Coordinate { point [
-0.86614173 0.31496063 -4.507874,-0.23622047 0.31496063 -4.507874,
-0.86614173 0.29527559 -4.507874,-0.23622047 0.29527559 -4.507874] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_53 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_54 Shape {
appearance USE APP_2
geometry DEF FACE_54 IndexedFaceSet {
coord DEF COORD_54 Coordinate { point [
-0.86614173 0.31496063 -3.5826772,-0.86614173 0.31496063 -4.507874,
-0.86614173 0.29527559 -3.5826772,-0.86614173 0.29527559 -4.507874] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_54 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_55 Shape {
appearance USE APP_2
geometry DEF FACE_55 IndexedFaceSet {
coord DEF COORD_55 Coordinate { point [
-2.1259843 0.31496063 -3.5826772,-0.86614173 0.31496063 -3.5826772,
-2.1259843 0.29527559 -3.5826772,-0.86614173 0.29527559 -3.5826772] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_55 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_56 Shape {
appearance USE APP_2
geometry DEF FACE_56 IndexedFaceSet {
coord DEF COORD_56 Coordinate { point [
-2.1259843 0.31496063 -4.507874,-2.1259843 0.31496063 -3.5826772,
-2.1259843 0.29527559 -4.507874,-2.1259843 0.29527559 -3.5826772] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_56 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_57 Shape {
appearance USE APP_2
geometry DEF FACE_57 IndexedFaceSet {
coord DEF COORD_57 Coordinate { point [
-2.7559055 0.31496063 -4.507874,-2.1259843 0.31496063 -4.507874,
-2.7559055 0.29527559 -4.507874,-2.1259843 0.29527559 -4.507874] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_57 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_58 Shape {
appearance USE APP_2
geometry DEF FACE_58 IndexedFaceSet {
coord DEF COORD_58 Coordinate { point [
-2.7559055 0.31496063 -3.2480315,-2.7559055 0.31496063 -4.507874,
-2.7559055 0.29527559 -3.2480315,-2.7559055 0.29527559 -4.507874] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_58 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_59 Shape {
appearance USE APP_2
geometry DEF FACE_59 IndexedFaceSet {
coord DEF COORD_59 Coordinate { point [
-3.0708661 0.31496063 -3.2480315,-2.7559055 0.31496063 -3.2480315,
-3.0708661 0.29527559 -3.2480315,-2.7559055 0.29527559 -3.2480315] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_59 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_60 Shape {
appearance USE APP_2
geometry DEF FACE_60 IndexedFaceSet {
coord DEF COORD_60 Coordinate { point [
-3.0708661 0.31496063 -4.8228346,-3.0708661 0.31496063 -3.2480315,
-3.0708661 0.29527559 -4.8228346,-3.0708661 0.29527559 -3.2480315] }
coordIndex [
1,0,2,-1,1,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_60 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_61 Shape {
appearance USE APP_2
geometry DEF FACE_61 IndexedFaceSet {
coord DEF COORD_61 Coordinate { point [
-3.0708661 0.29527559 -4.8228346,-3.0708661 0.29527559 -3.2480315,
-2.7559055 0.29527559 -3.2480315,-2.7559055 0.29527559 -4.507874,
-2.1259843 0.29527559 -4.507874,-2.1259843 0.29527559 -3.5826772,
-0.86614173 0.29527559 -3.5826772,-0.86614173 0.29527559 -4.507874,
-0.23622047 0.29527559 -4.507874,-0.23622047 0.29527559 -3.5826772,
1.023622 0.29527559 -3.5826772,1.023622 0.29527559 -4.507874,
1.5354331 0.29527559 -4.507874,1.5354331 0.29527559 -2.6574803,
1.8503937 0.29527559 -2.6574803,1.8503937 0.29527559 -4.507874,
2.3622047 0.29527559 -4.507874,2.3622047 0.29527559 -2.6574803,
2.6771654 0.29527559 -2.6574803,2.6771654 0.29527559 -4.8228346,
0.70866142 0.29527559 -4.8228346,0.70866142 0.29527559 -3.8976378,
0.078740157 0.29527559 -3.8976378,0.078740157 0.29527559 -4.8228346,
-1.1811024 0.29527559 -4.8228346,-1.1811024 0.29527559 -3.8976378,
-1.8110236 0.29527559 -3.8976378,-1.8110236 0.29527559 -4.8228346] }
coordIndex [
4,3,0,-1,27,4,0,-1,1,0,3,-1,2,1,3,-1,26,5,4,-1,26,4,27,-1,25,24,7,-1,23,7,24,-1,
8,7,23,-1,6,26,25,-1,6,5,26,-1,6,25,7,-1,22,8,23,-1,9,8,22,-1,21,20,11,-1,12,11,20,-1,
10,22,21,-1,10,9,22,-1,10,21,11,-1,19,12,20,-1,19,15,12,-1,16,15,19,-1,18,17,16,-1,18,16,19,-1,
12,15,13,-1,15,14,13,-1]
normalPerVertex TRUE
normal DEF NORM_61 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_62 Shape {
appearance USE APP_2
geometry DEF FACE_62 IndexedFaceSet {
coord DEF COORD_62 Coordinate { point [
-1.8110236 0.31496063 -4.8228346,-3.0708661 0.31496063 -4.8228346,
-3.0708661 0.31496063 -3.2480315,-2.7559055 0.31496063 -3.2480315,
-2.7559055 0.31496063 -4.507874,-2.1259843 0.31496063 -4.507874,
-2.1259843 0.31496063 -3.5826772,-0.86614173 0.31496063 -3.5826772,
-0.86614173 0.31496063 -4.507874,-0.23622047 0.31496063 -4.507874,
-0.23622047 0.31496063 -3.5826772,1.023622 0.31496063 -3.5826772,
1.023622 0.31496063 -4.507874,1.5354331 0.31496063 -4.507874,
1.5354331 0.31496063 -2.6574803,1.8503937 0.31496063 -2.6574803,
1.8503937 0.31496063 -4.507874,2.3622047 0.31496063 -4.507874,
2.3622047 0.31496063 -2.6574803,2.6771654 0.31496063 -2.6574803,
2.6771654 0.31496063 -4.8228346,0.70866142 0.31496063 -4.8228346,
0.70866142 0.31496063 -3.8976378,0.078740157 0.31496063 -3.8976378,
0.078740157 0.31496063 -4.8228346,-1.1811024 0.31496063 -4.8228346,
-1.1811024 0.31496063 -3.8976378,-1.8110236 0.31496063 -3.8976378] }
coordIndex [
5,0,1,-1,5,1,4,-1,2,4,1,-1,3,4,2,-1,27,5,6,-1,27,0,5,-1,26,8,25,-1,24,25,8,-1,
9,24,8,-1,7,26,27,-1,7,27,6,-1,7,8,26,-1,23,24,9,-1,10,23,9,-1,22,12,21,-1,13,21,12,-1,
11,22,23,-1,11,23,10,-1,11,12,22,-1,20,21,13,-1,20,13,16,-1,17,20,16,-1,19,17,18,-1,19,20,17,-1,
13,14,16,-1,16,14,15,-1]
normalPerVertex TRUE
normal DEF NORM_62 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_5 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_63 Shape {
appearance DEF APP_3 Appearance {
material Material {
ambientIntensity 0.12056346
diffuseColor 1 0.81176472 0.50196081
emissiveColor 0 0 0
shininess 0.1
specularColor 0.12 0.12 0.12
transparency 0
} }
geometry DEF FACE_63 IndexedFaceSet {
coord DEF COORD_63 Coordinate { point [
-3.5433071 0 -1.9625984,-3.5433071 0 -1.8937008,
-3.5152853 0 -1.9662876,-3.4891732 0 -1.9771035,
-3.4667503 0 -1.9943093,-3.4495445 0 -2.0167323,
-3.4387285 0 -2.0428444,-3.4350394 0 -2.0708661,
-3.4387285 0 -2.0988879,-3.4495445 0 -2.125,
-3.4667503 0 -2.147423,-3.4891732 0 -2.1646287,
-3.5152853 0 -2.1754447,-3.5433071 0 -2.1791339,
-3.5433071 0 -2.2480315,-3.2086614 0 -2.2480315,
-3.2086614 0 -1.8937008] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,15,16,7,-1]
normalPerVertex TRUE
normal DEF NORM_63 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_64 Shape {
appearance USE APP_3
geometry DEF FACE_64 IndexedFaceSet {
coord DEF COORD_64 Coordinate { point [
-3.5433071 0.31496063 -1.9625984,-3.5152853 0.31496063 -1.9662876,
-3.4891732 0.31496063 -1.9771035,-3.4667503 0.31496063 -1.9943093,
-3.4495445 0.31496063 -2.0167323,-3.4387285 0.31496063 -2.0428444,
-3.4350394 0.31496063 -2.0708661,-3.4387285 0.31496063 -2.0988879,
-3.4495445 0.31496063 -2.125,-3.4667503 0.31496063 -2.147423,
-3.4891732 0.31496063 -2.1646287,-3.5152853 0.31496063 -2.1754447,
-3.5433071 0.31496063 -2.1791339,-3.5433071 0.31496063 -1.8937008,
-3.3661417 0.31496063 -1.8937008,-3.3661417 0.31496063 -2.2480315,
-3.5433071 0.31496063 -2.2480315] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_64 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_65 Shape {
appearance USE APP_3
geometry DEF FACE_65 IndexedFaceSet {
coord DEF COORD_65 Coordinate { point [
-3.5433071 0 -1.9625984,-3.5433071 0.31496063 -1.9625984,
-3.5433071 0 -1.8937008,-3.5433071 0.31496063 -1.8937008] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_65 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_66 Shape {
appearance USE APP_3
geometry DEF FACE_66 IndexedFaceSet {
coord DEF COORD_66 Coordinate { point [
-3.5433071 0 -1.8937008,-3.5433071 0.31496063 -1.8937008,
-3.2086614 0 -1.8937008,-3.2086614 0.019685039 -1.8937008,
-3.3661417 0.019685039 -1.8937008,-3.3661417 0.31496063 -1.8937008] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_66 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_67 Shape {
appearance USE APP_3
geometry DEF FACE_67 IndexedFaceSet {
coord DEF COORD_67 Coordinate { point [
-3.3661417 0.31496063 -2.2480315,-3.3661417 0.31496063 -1.8937008,
-3.3661417 0.019685039 -2.2480315,-3.3661417 0.019685039 -1.8937008] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_67 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_68 Shape {
appearance USE APP_3
geometry DEF FACE_68 IndexedFaceSet {
coord DEF COORD_68 Coordinate { point [
-3.2086614 0.019685039 -2.2480315,-3.2086614 0 -2.2480315,
-3.3661417 0.019685039 -2.2480315,-3.3661417 0.31496063 -2.2480315,
-3.5433071 0.31496063 -2.2480315,-3.5433071 0 -2.2480315] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_68 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_69 Shape {
appearance USE APP_3
geometry DEF FACE_69 IndexedFaceSet {
coord DEF COORD_69 Coordinate { point [
-3.5433071 0 -2.2480315,-3.5433071 0.31496063 -2.2480315,
-3.5433071 0 -2.1791339,-3.5433071 0.31496063 -2.1791339] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_69 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_70 Shape {
appearance USE APP_3
geometry DEF FACE_70 IndexedFaceSet {
coord DEF COORD_70 Coordinate { point [
-3.5433071 0 -2.1791339,-3.5433071 0.31496063 -2.1791339,
-3.5433071 0.31496063 -1.9625984,-3.5152853 0.31496063 -1.9662876,
-3.4891732 0.31496063 -1.9771035,-3.4667503 0.31496063 -1.9943093,
-3.4495445 0.31496063 -2.0167323,-3.4387285 0.31496063 -2.0428444,
-3.4350394 0.31496063 -2.0708661,-3.4387285 0.31496063 -2.0988879,
-3.4495445 0.31496063 -2.125,-3.4667503 0.31496063 -2.147423,
-3.4891732 0.31496063 -2.1646287,-3.5152853 0.31496063 -2.1754447,
-3.5433071 0 -1.9625984,-3.5152853 0 -1.9662876,
-3.4891732 0 -1.9771035,-3.4667503 0 -1.9943093,
-3.4495445 0 -2.0167323,-3.4387285 0 -2.0428444,
-3.4350394 0 -2.0708661,-3.4387285 0 -2.0988879,
-3.4495445 0 -2.125,-3.4667503 0 -2.147423,
-3.4891732 0 -2.1646287,-3.5152853 0 -2.1754447] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_70 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_71 Shape {
appearance USE APP_3
geometry DEF FACE_71 IndexedFaceSet {
coord DEF COORD_71 Coordinate { point [
-3.2086614 0 -2.2480315,-3.2086614 0 -1.8937008,
-3.2086614 0.019685039 -2.2480315,-3.2086614 0.019685039 -1.8937008] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_71 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_72 Shape {
appearance USE APP_3
geometry DEF FACE_72 IndexedFaceSet {
coord DEF COORD_72 Coordinate { point [
-3.3661417 0.019685039 -2.2480315,-3.2086614 0.019685039 -2.2480315,
-3.2086614 0.019685039 -1.8937008,-3.3661417 0.019685039 -1.8937008] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_72 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_6 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_73 Shape {
appearance USE APP_3
geometry DEF FACE_73 IndexedFaceSet {
coord DEF COORD_73 Coordinate { point [
-3.5433071 0 -1.4625984,-3.5433071 0 -1.3937008,
-3.5152853 0 -1.4662876,-3.4891732 0 -1.4771035,
-3.4667503 0 -1.4943093,-3.4495445 0 -1.5167323,
-3.4387285 0 -1.5428444,-3.4350394 0 -1.5708661,
-3.4387285 0 -1.5988879,-3.4495445 0 -1.625,
-3.4667503 0 -1.647423,-3.4891732 0 -1.6646287,
-3.5152853 0 -1.6754447,-3.5433071 0 -1.6791339,
-3.5433071 0 -1.7480315,-3.2086614 0 -1.7480315,
-3.2086614 0 -1.3937008] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,15,16,7,-1]
normalPerVertex TRUE
normal DEF NORM_73 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_74 Shape {
appearance USE APP_3
geometry DEF FACE_74 IndexedFaceSet {
coord DEF COORD_74 Coordinate { point [
-3.5433071 0.31496063 -1.4625984,-3.5152853 0.31496063 -1.4662876,
-3.4891732 0.31496063 -1.4771035,-3.4667503 0.31496063 -1.4943093,
-3.4495445 0.31496063 -1.5167323,-3.4387285 0.31496063 -1.5428444,
-3.4350394 0.31496063 -1.5708661,-3.4387285 0.31496063 -1.5988879,
-3.4495445 0.31496063 -1.625,-3.4667503 0.31496063 -1.647423,
-3.4891732 0.31496063 -1.6646287,-3.5152853 0.31496063 -1.6754447,
-3.5433071 0.31496063 -1.6791339,-3.5433071 0.31496063 -1.3937008,
-3.3661417 0.31496063 -1.3937008,-3.3661417 0.31496063 -1.7480315,
-3.5433071 0.31496063 -1.7480315] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_74 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_75 Shape {
appearance USE APP_3
geometry DEF FACE_75 IndexedFaceSet {
coord DEF COORD_75 Coordinate { point [
-3.5433071 0 -1.4625984,-3.5433071 0.31496063 -1.4625984,
-3.5433071 0 -1.3937008,-3.5433071 0.31496063 -1.3937008] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_75 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_76 Shape {
appearance USE APP_3
geometry DEF FACE_76 IndexedFaceSet {
coord DEF COORD_76 Coordinate { point [
-3.5433071 0 -1.3937008,-3.5433071 0.31496063 -1.3937008,
-3.2086614 0 -1.3937008,-3.2086614 0.019685039 -1.3937008,
-3.3661417 0.019685039 -1.3937008,-3.3661417 0.31496063 -1.3937008] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_76 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_77 Shape {
appearance USE APP_3
geometry DEF FACE_77 IndexedFaceSet {
coord DEF COORD_77 Coordinate { point [
-3.3661417 0.31496063 -1.7480315,-3.3661417 0.31496063 -1.3937008,
-3.3661417 0.019685039 -1.7480315,-3.3661417 0.019685039 -1.3937008] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_77 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_78 Shape {
appearance USE APP_3
geometry DEF FACE_78 IndexedFaceSet {
coord DEF COORD_78 Coordinate { point [
-3.2086614 0.019685039 -1.7480315,-3.2086614 0 -1.7480315,
-3.3661417 0.019685039 -1.7480315,-3.3661417 0.31496063 -1.7480315,
-3.5433071 0.31496063 -1.7480315,-3.5433071 0 -1.7480315] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_78 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_79 Shape {
appearance USE APP_3
geometry DEF FACE_79 IndexedFaceSet {
coord DEF COORD_79 Coordinate { point [
-3.5433071 0 -1.7480315,-3.5433071 0.31496063 -1.7480315,
-3.5433071 0 -1.6791339,-3.5433071 0.31496063 -1.6791339] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_79 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_80 Shape {
appearance USE APP_3
geometry DEF FACE_80 IndexedFaceSet {
coord DEF COORD_80 Coordinate { point [
-3.5433071 0 -1.6791339,-3.5433071 0.31496063 -1.6791339,
-3.5433071 0.31496063 -1.4625984,-3.5152853 0.31496063 -1.4662876,
-3.4891732 0.31496063 -1.4771035,-3.4667503 0.31496063 -1.4943093,
-3.4495445 0.31496063 -1.5167323,-3.4387285 0.31496063 -1.5428444,
-3.4350394 0.31496063 -1.5708661,-3.4387285 0.31496063 -1.5988879,
-3.4495445 0.31496063 -1.625,-3.4667503 0.31496063 -1.647423,
-3.4891732 0.31496063 -1.6646287,-3.5152853 0.31496063 -1.6754447,
-3.5433071 0 -1.4625984,-3.5152853 0 -1.4662876,
-3.4891732 0 -1.4771035,-3.4667503 0 -1.4943093,
-3.4495445 0 -1.5167323,-3.4387285 0 -1.5428444,
-3.4350394 0 -1.5708661,-3.4387285 0 -1.5988879,
-3.4495445 0 -1.625,-3.4667503 0 -1.647423,
-3.4891732 0 -1.6646287,-3.5152853 0 -1.6754447] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_80 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_81 Shape {
appearance USE APP_3
geometry DEF FACE_81 IndexedFaceSet {
coord DEF COORD_81 Coordinate { point [
-3.2086614 0 -1.7480315,-3.2086614 0 -1.3937008,
-3.2086614 0.019685039 -1.7480315,-3.2086614 0.019685039 -1.3937008] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_81 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_82 Shape {
appearance USE APP_3
geometry DEF FACE_82 IndexedFaceSet {
coord DEF COORD_82 Coordinate { point [
-3.3661417 0.019685039 -1.7480315,-3.2086614 0.019685039 -1.7480315,
-3.2086614 0.019685039 -1.3937008,-3.3661417 0.019685039 -1.3937008] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_82 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_7 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_83 Shape {
appearance USE APP_3
geometry DEF FACE_83 IndexedFaceSet {
coord DEF COORD_83 Coordinate { point [
-3.5433071 0 -0.96259843,-3.5433071 0 -0.89370079,
-3.5152853 0 -0.96628756,-3.4891732 0 -0.97710355,
-3.4667503 0 -0.99430931,-3.4495445 0 -1.0167323,
-3.4387285 0 -1.0428444,-3.4350394 0 -1.0708661,
-3.4387285 0 -1.0988879,-3.4495445 0 -1.125,
-3.4667503 0 -1.147423,-3.4891732 0 -1.1646287,
-3.5152853 0 -1.1754447,-3.5433071 0 -1.1791339,
-3.5433071 0 -1.2480315,-3.2086614 0 -1.2480315,
-3.2086614 0 -0.89370079] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_83 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_84 Shape {
appearance USE APP_3
geometry DEF FACE_84 IndexedFaceSet {
coord DEF COORD_84 Coordinate { point [
-3.5433071 0.31496063 -0.96259843,-3.5152853 0.31496063 -0.96628756,
-3.4891732 0.31496063 -0.97710355,-3.4667503 0.31496063 -0.99430931,
-3.4495445 0.31496063 -1.0167323,-3.4387285 0.31496063 -1.0428444,
-3.4350394 0.31496063 -1.0708661,-3.4387285 0.31496063 -1.0988879,
-3.4495445 0.31496063 -1.125,-3.4667503 0.31496063 -1.147423,
-3.4891732 0.31496063 -1.1646287,-3.5152853 0.31496063 -1.1754447,
-3.5433071 0.31496063 -1.1791339,-3.5433071 0.31496063 -0.89370079,
-3.3661417 0.31496063 -0.89370079,-3.3661417 0.31496063 -1.2480315,
-3.5433071 0.31496063 -1.2480315] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_84 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_85 Shape {
appearance USE APP_3
geometry DEF FACE_85 IndexedFaceSet {
coord DEF COORD_85 Coordinate { point [
-3.5433071 0 -0.96259843,-3.5433071 0.31496063 -0.96259843,
-3.5433071 0 -0.89370079,-3.5433071 0.31496063 -0.89370079] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_85 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_86 Shape {
appearance USE APP_3
geometry DEF FACE_86 IndexedFaceSet {
coord DEF COORD_86 Coordinate { point [
-3.5433071 0 -0.89370079,-3.5433071 0.31496063 -0.89370079,
-3.2086614 0 -0.89370079,-3.2086614 0.019685039 -0.89370079,
-3.3661417 0.019685039 -0.89370079,-3.3661417 0.31496063 -0.89370079] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_86 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_87 Shape {
appearance USE APP_3
geometry DEF FACE_87 IndexedFaceSet {
coord DEF COORD_87 Coordinate { point [
-3.3661417 0.31496063 -1.2480315,-3.3661417 0.31496063 -0.89370079,
-3.3661417 0.019685039 -1.2480315,-3.3661417 0.019685039 -0.89370079] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_87 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_88 Shape {
appearance USE APP_3
geometry DEF FACE_88 IndexedFaceSet {
coord DEF COORD_88 Coordinate { point [
-3.2086614 0.019685039 -1.2480315,-3.2086614 0 -1.2480315,
-3.3661417 0.019685039 -1.2480315,-3.3661417 0.31496063 -1.2480315,
-3.5433071 0.31496063 -1.2480315,-3.5433071 0 -1.2480315] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_88 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_89 Shape {
appearance USE APP_3
geometry DEF FACE_89 IndexedFaceSet {
coord DEF COORD_89 Coordinate { point [
-3.5433071 0 -1.2480315,-3.5433071 0.31496063 -1.2480315,
-3.5433071 0 -1.1791339,-3.5433071 0.31496063 -1.1791339] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_89 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_90 Shape {
appearance USE APP_3
geometry DEF FACE_90 IndexedFaceSet {
coord DEF COORD_90 Coordinate { point [
-3.5433071 0 -1.1791339,-3.5433071 0.31496063 -1.1791339,
-3.5433071 0.31496063 -0.96259843,-3.5152853 0.31496063 -0.96628756,
-3.4891732 0.31496063 -0.97710355,-3.4667503 0.31496063 -0.99430931,
-3.4495445 0.31496063 -1.0167323,-3.4387285 0.31496063 -1.0428444,
-3.4350394 0.31496063 -1.0708661,-3.4387285 0.31496063 -1.0988879,
-3.4495445 0.31496063 -1.125,-3.4667503 0.31496063 -1.147423,
-3.4891732 0.31496063 -1.1646287,-3.5152853 0.31496063 -1.1754447,
-3.5433071 0 -0.96259843,-3.5152853 0 -0.96628756,
-3.4891732 0 -0.97710355,-3.4667503 0 -0.99430931,
-3.4495445 0 -1.0167323,-3.4387285 0 -1.0428444,
-3.4350394 0 -1.0708661,-3.4387285 0 -1.0988879,
-3.4495445 0 -1.125,-3.4667503 0 -1.147423,
-3.4891732 0 -1.1646287,-3.5152853 0 -1.1754447] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_90 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_91 Shape {
appearance USE APP_3
geometry DEF FACE_91 IndexedFaceSet {
coord DEF COORD_91 Coordinate { point [
-3.2086614 0 -1.2480315,-3.2086614 0 -0.89370079,
-3.2086614 0.019685039 -1.2480315,-3.2086614 0.019685039 -0.89370079] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_91 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_92 Shape {
appearance USE APP_3
geometry DEF FACE_92 IndexedFaceSet {
coord DEF COORD_92 Coordinate { point [
-3.3661417 0.019685039 -1.2480315,-3.2086614 0.019685039 -1.2480315,
-3.2086614 0.019685039 -0.89370079,-3.3661417 0.019685039 -0.89370079] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_92 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_8 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_93 Shape {
appearance USE APP_3
geometry DEF FACE_93 IndexedFaceSet {
coord DEF COORD_93 Coordinate { point [
-3.5433071 0 -0.46259843,-3.5433071 0 -0.39370079,
-3.5152853 0 -0.46628756,-3.4891732 0 -0.47710355,
-3.4667503 0 -0.49430931,-3.4495445 0 -0.51673228,
-3.4387285 0 -0.54284439,-3.4350394 0 -0.57086614,
-3.4387285 0 -0.59888789,-3.4495445 0 -0.625,
-3.4667503 0 -0.64742298,-3.4891732 0 -0.66462873,
-3.5152853 0 -0.67544473,-3.5433071 0 -0.67913386,
-3.5433071 0 -0.7480315,-3.2086614 0 -0.7480315,
-3.2086614 0 -0.39370079] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_93 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_94 Shape {
appearance USE APP_3
geometry DEF FACE_94 IndexedFaceSet {
coord DEF COORD_94 Coordinate { point [
-3.5433071 0.31496063 -0.46259843,-3.5152853 0.31496063 -0.46628756,
-3.4891732 0.31496063 -0.47710355,-3.4667503 0.31496063 -0.49430931,
-3.4495445 0.31496063 -0.51673228,-3.4387285 0.31496063 -0.54284439,
-3.4350394 0.31496063 -0.57086614,-3.4387285 0.31496063 -0.59888789,
-3.4495445 0.31496063 -0.625,-3.4667503 0.31496063 -0.64742298,
-3.4891732 0.31496063 -0.66462873,-3.5152853 0.31496063 -0.67544473,
-3.5433071 0.31496063 -0.67913386,-3.5433071 0.31496063 -0.39370079,
-3.3661417 0.31496063 -0.39370079,-3.3661417 0.31496063 -0.7480315,
-3.5433071 0.31496063 -0.7480315] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_94 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_95 Shape {
appearance USE APP_3
geometry DEF FACE_95 IndexedFaceSet {
coord DEF COORD_95 Coordinate { point [
-3.5433071 0 -0.46259843,-3.5433071 0.31496063 -0.46259843,
-3.5433071 0 -0.39370079,-3.5433071 0.31496063 -0.39370079] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_95 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_96 Shape {
appearance USE APP_3
geometry DEF FACE_96 IndexedFaceSet {
coord DEF COORD_96 Coordinate { point [
-3.5433071 0 -0.39370079,-3.5433071 0.31496063 -0.39370079,
-3.2086614 0 -0.39370079,-3.2086614 0.019685039 -0.39370079,
-3.3661417 0.019685039 -0.39370079,-3.3661417 0.31496063 -0.39370079] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_96 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_97 Shape {
appearance USE APP_3
geometry DEF FACE_97 IndexedFaceSet {
coord DEF COORD_97 Coordinate { point [
-3.3661417 0.31496063 -0.7480315,-3.3661417 0.31496063 -0.39370079,
-3.3661417 0.019685039 -0.7480315,-3.3661417 0.019685039 -0.39370079] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_97 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_98 Shape {
appearance USE APP_3
geometry DEF FACE_98 IndexedFaceSet {
coord DEF COORD_98 Coordinate { point [
-3.2086614 0.019685039 -0.7480315,-3.2086614 0 -0.7480315,
-3.3661417 0.019685039 -0.7480315,-3.3661417 0.31496063 -0.7480315,
-3.5433071 0.31496063 -0.7480315,-3.5433071 0 -0.7480315] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_98 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_99 Shape {
appearance USE APP_3
geometry DEF FACE_99 IndexedFaceSet {
coord DEF COORD_99 Coordinate { point [
-3.5433071 0 -0.7480315,-3.5433071 0.31496063 -0.7480315,
-3.5433071 0 -0.67913386,-3.5433071 0.31496063 -0.67913386] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_99 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_100 Shape {
appearance USE APP_3
geometry DEF FACE_100 IndexedFaceSet {
coord DEF COORD_100 Coordinate { point [
-3.5433071 0 -0.67913386,-3.5433071 0.31496063 -0.67913386,
-3.5433071 0.31496063 -0.46259843,-3.5152853 0.31496063 -0.46628756,
-3.4891732 0.31496063 -0.47710355,-3.4667503 0.31496063 -0.49430931,
-3.4495445 0.31496063 -0.51673228,-3.4387285 0.31496063 -0.54284439,
-3.4350394 0.31496063 -0.57086614,-3.4387285 0.31496063 -0.59888789,
-3.4495445 0.31496063 -0.625,-3.4667503 0.31496063 -0.64742298,
-3.4891732 0.31496063 -0.66462873,-3.5152853 0.31496063 -0.67544473,
-3.5433071 0 -0.46259843,-3.5152853 0 -0.46628756,
-3.4891732 0 -0.47710355,-3.4667503 0 -0.49430931,
-3.4495445 0 -0.51673228,-3.4387285 0 -0.54284439,
-3.4350394 0 -0.57086614,-3.4387285 0 -0.59888789,
-3.4495445 0 -0.625,-3.4667503 0 -0.64742298,
-3.4891732 0 -0.66462873,-3.5152853 0 -0.67544473] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_100 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_101 Shape {
appearance USE APP_3
geometry DEF FACE_101 IndexedFaceSet {
coord DEF COORD_101 Coordinate { point [
-3.2086614 0 -0.7480315,-3.2086614 0 -0.39370079,
-3.2086614 0.019685039 -0.7480315,-3.2086614 0.019685039 -0.39370079] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_101 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_102 Shape {
appearance USE APP_3
geometry DEF FACE_102 IndexedFaceSet {
coord DEF COORD_102 Coordinate { point [
-3.3661417 0.019685039 -0.7480315,-3.2086614 0.019685039 -0.7480315,
-3.2086614 0.019685039 -0.39370079,-3.3661417 0.019685039 -0.39370079] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_102 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_9 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_103 Shape {
appearance USE APP_3
geometry DEF FACE_103 IndexedFaceSet {
coord DEF COORD_103 Coordinate { point [
-3.5433071 0 0.53740157,-3.5433071 0 0.60629921,
-3.5152853 0 0.53371244,-3.4891732 0 0.52289645,
-3.4667503 0 0.50569069,-3.4495445 0 0.48326772,
-3.4387285 0 0.45715561,-3.4350394 0 0.42913386,
-3.4387285 0 0.40111211,-3.4495445 0 0.375,
-3.4667503 0 0.35257702,-3.4891732 0 0.33537127,
-3.5152853 0 0.32455527,-3.5433071 0 0.32086614,
-3.5433071 0 0.2519685,-3.2086614 0 0.2519685,
-3.2086614 0 0.60629921] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_103 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_104 Shape {
appearance USE APP_3
geometry DEF FACE_104 IndexedFaceSet {
coord DEF COORD_104 Coordinate { point [
-3.5433071 0.31496063 0.53740157,-3.5152853 0.31496063 0.53371244,
-3.4891732 0.31496063 0.52289645,-3.4667503 0.31496063 0.50569069,
-3.4495445 0.31496063 0.48326772,-3.4387285 0.31496063 0.45715561,
-3.4350394 0.31496063 0.42913386,-3.4387285 0.31496063 0.40111211,
-3.4495445 0.31496063 0.375,-3.4667503 0.31496063 0.35257702,
-3.4891732 0.31496063 0.33537127,-3.5152853 0.31496063 0.32455527,
-3.5433071 0.31496063 0.32086614,-3.5433071 0.31496063 0.60629921,
-3.3661417 0.31496063 0.60629921,-3.3661417 0.31496063 0.2519685,
-3.5433071 0.31496063 0.2519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_104 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_105 Shape {
appearance USE APP_3
geometry DEF FACE_105 IndexedFaceSet {
coord DEF COORD_105 Coordinate { point [
-3.5433071 0 0.53740157,-3.5433071 0.31496063 0.53740157,
-3.5433071 0 0.60629921,-3.5433071 0.31496063 0.60629921] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_105 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_106 Shape {
appearance USE APP_3
geometry DEF FACE_106 IndexedFaceSet {
coord DEF COORD_106 Coordinate { point [
-3.5433071 0 0.60629921,-3.5433071 0.31496063 0.60629921,
-3.2086614 0 0.60629921,-3.2086614 0.019685039 0.60629921,
-3.3661417 0.019685039 0.60629921,-3.3661417 0.31496063 0.60629921] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_106 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_107 Shape {
appearance USE APP_3
geometry DEF FACE_107 IndexedFaceSet {
coord DEF COORD_107 Coordinate { point [
-3.3661417 0.31496063 0.2519685,-3.3661417 0.31496063 0.60629921,
-3.3661417 0.019685039 0.2519685,-3.3661417 0.019685039 0.60629921] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_107 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_108 Shape {
appearance USE APP_3
geometry DEF FACE_108 IndexedFaceSet {
coord DEF COORD_108 Coordinate { point [
-3.2086614 0.019685039 0.2519685,-3.2086614 0 0.2519685,
-3.3661417 0.019685039 0.2519685,-3.3661417 0.31496063 0.2519685,
-3.5433071 0.31496063 0.2519685,-3.5433071 0 0.2519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_108 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_109 Shape {
appearance USE APP_3
geometry DEF FACE_109 IndexedFaceSet {
coord DEF COORD_109 Coordinate { point [
-3.5433071 0 0.2519685,-3.5433071 0.31496063 0.2519685,
-3.5433071 0 0.32086614,-3.5433071 0.31496063 0.32086614] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_109 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_110 Shape {
appearance USE APP_3
geometry DEF FACE_110 IndexedFaceSet {
coord DEF COORD_110 Coordinate { point [
-3.5433071 0 0.32086614,-3.5433071 0.31496063 0.32086614,
-3.5433071 0.31496063 0.53740157,-3.5152853 0.31496063 0.53371244,
-3.4891732 0.31496063 0.52289645,-3.4667503 0.31496063 0.50569069,
-3.4495445 0.31496063 0.48326772,-3.4387285 0.31496063 0.45715561,
-3.4350394 0.31496063 0.42913386,-3.4387285 0.31496063 0.40111211,
-3.4495445 0.31496063 0.375,-3.4667503 0.31496063 0.35257702,
-3.4891732 0.31496063 0.33537127,-3.5152853 0.31496063 0.32455527,
-3.5433071 0 0.53740157,-3.5152853 0 0.53371244,
-3.4891732 0 0.52289645,-3.4667503 0 0.50569069,
-3.4495445 0 0.48326772,-3.4387285 0 0.45715561,
-3.4350394 0 0.42913386,-3.4387285 0 0.40111211,
-3.4495445 0 0.375,-3.4667503 0 0.35257702,
-3.4891732 0 0.33537127,-3.5152853 0 0.32455527] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_110 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_111 Shape {
appearance USE APP_3
geometry DEF FACE_111 IndexedFaceSet {
coord DEF COORD_111 Coordinate { point [
-3.2086614 0 0.2519685,-3.2086614 0 0.60629921,
-3.2086614 0.019685039 0.2519685,-3.2086614 0.019685039 0.60629921] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_111 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_112 Shape {
appearance USE APP_3
geometry DEF FACE_112 IndexedFaceSet {
coord DEF COORD_112 Coordinate { point [
-3.3661417 0.019685039 0.2519685,-3.2086614 0.019685039 0.2519685,
-3.2086614 0.019685039 0.60629921,-3.3661417 0.019685039 0.60629921] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_112 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_10 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_113 Shape {
appearance USE APP_3
geometry DEF FACE_113 IndexedFaceSet {
coord DEF COORD_113 Coordinate { point [
-3.5433071 0 1.0374016,-3.5433071 0 1.1062992,
-3.5152853 0 1.0337124,-3.4891732 0 1.0228965,
-3.4667503 0 1.0056907,-3.4495445 0 0.98326772,
-3.4387285 0 0.95715561,-3.4350394 0 0.92913386,
-3.4387285 0 0.90111211,-3.4495445 0 0.875,
-3.4667503 0 0.85257702,-3.4891732 0 0.83537127,
-3.5152853 0 0.82455527,-3.5433071 0 0.82086614,
-3.5433071 0 0.7519685,-3.2086614 0 0.7519685,
-3.2086614 0 1.1062992] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_113 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_114 Shape {
appearance USE APP_3
geometry DEF FACE_114 IndexedFaceSet {
coord DEF COORD_114 Coordinate { point [
-3.5433071 0.31496063 1.0374016,-3.5152853 0.31496063 1.0337124,
-3.4891732 0.31496063 1.0228965,-3.4667503 0.31496063 1.0056907,
-3.4495445 0.31496063 0.98326772,-3.4387285 0.31496063 0.95715561,
-3.4350394 0.31496063 0.92913386,-3.4387285 0.31496063 0.90111211,
-3.4495445 0.31496063 0.875,-3.4667503 0.31496063 0.85257702,
-3.4891732 0.31496063 0.83537127,-3.5152853 0.31496063 0.82455527,
-3.5433071 0.31496063 0.82086614,-3.5433071 0.31496063 1.1062992,
-3.3661417 0.31496063 1.1062992,-3.3661417 0.31496063 0.7519685,
-3.5433071 0.31496063 0.7519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_114 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_115 Shape {
appearance USE APP_3
geometry DEF FACE_115 IndexedFaceSet {
coord DEF COORD_115 Coordinate { point [
-3.5433071 0 1.0374016,-3.5433071 0.31496063 1.0374016,
-3.5433071 0 1.1062992,-3.5433071 0.31496063 1.1062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_115 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_116 Shape {
appearance USE APP_3
geometry DEF FACE_116 IndexedFaceSet {
coord DEF COORD_116 Coordinate { point [
-3.5433071 0 1.1062992,-3.5433071 0.31496063 1.1062992,
-3.2086614 0 1.1062992,-3.2086614 0.019685039 1.1062992,
-3.3661417 0.019685039 1.1062992,-3.3661417 0.31496063 1.1062992] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_116 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_117 Shape {
appearance USE APP_3
geometry DEF FACE_117 IndexedFaceSet {
coord DEF COORD_117 Coordinate { point [
-3.3661417 0.31496063 0.7519685,-3.3661417 0.31496063 1.1062992,
-3.3661417 0.019685039 0.7519685,-3.3661417 0.019685039 1.1062992] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_117 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_118 Shape {
appearance USE APP_3
geometry DEF FACE_118 IndexedFaceSet {
coord DEF COORD_118 Coordinate { point [
-3.2086614 0.019685039 0.7519685,-3.2086614 0 0.7519685,
-3.3661417 0.019685039 0.7519685,-3.3661417 0.31496063 0.7519685,
-3.5433071 0.31496063 0.7519685,-3.5433071 0 0.7519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_118 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_119 Shape {
appearance USE APP_3
geometry DEF FACE_119 IndexedFaceSet {
coord DEF COORD_119 Coordinate { point [
-3.5433071 0 0.7519685,-3.5433071 0.31496063 0.7519685,
-3.5433071 0 0.82086614,-3.5433071 0.31496063 0.82086614] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_119 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_120 Shape {
appearance USE APP_3
geometry DEF FACE_120 IndexedFaceSet {
coord DEF COORD_120 Coordinate { point [
-3.5433071 0 0.82086614,-3.5433071 0.31496063 0.82086614,
-3.5433071 0.31496063 1.0374016,-3.5152853 0.31496063 1.0337124,
-3.4891732 0.31496063 1.0228965,-3.4667503 0.31496063 1.0056907,
-3.4495445 0.31496063 0.98326772,-3.4387285 0.31496063 0.95715561,
-3.4350394 0.31496063 0.92913386,-3.4387285 0.31496063 0.90111211,
-3.4495445 0.31496063 0.875,-3.4667503 0.31496063 0.85257702,
-3.4891732 0.31496063 0.83537127,-3.5152853 0.31496063 0.82455527,
-3.5433071 0 1.0374016,-3.5152853 0 1.0337124,
-3.4891732 0 1.0228965,-3.4667503 0 1.0056907,
-3.4495445 0 0.98326772,-3.4387285 0 0.95715561,
-3.4350394 0 0.92913386,-3.4387285 0 0.90111211,
-3.4495445 0 0.875,-3.4667503 0 0.85257702,
-3.4891732 0 0.83537127,-3.5152853 0 0.82455527] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_120 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_121 Shape {
appearance USE APP_3
geometry DEF FACE_121 IndexedFaceSet {
coord DEF COORD_121 Coordinate { point [
-3.2086614 0 0.7519685,-3.2086614 0 1.1062992,
-3.2086614 0.019685039 0.7519685,-3.2086614 0.019685039 1.1062992] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_121 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_122 Shape {
appearance USE APP_3
geometry DEF FACE_122 IndexedFaceSet {
coord DEF COORD_122 Coordinate { point [
-3.3661417 0.019685039 0.7519685,-3.2086614 0.019685039 0.7519685,
-3.2086614 0.019685039 1.1062992,-3.3661417 0.019685039 1.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_122 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_11 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_123 Shape {
appearance USE APP_3
geometry DEF FACE_123 IndexedFaceSet {
coord DEF COORD_123 Coordinate { point [
-3.5433071 0 1.5374016,-3.5433071 0 1.6062992,
-3.5152853 0 1.5337124,-3.4891732 0 1.5228965,
-3.4667503 0 1.5056907,-3.4495445 0 1.4832677,
-3.4387285 0 1.4571556,-3.4350394 0 1.4291339,
-3.4387285 0 1.4011121,-3.4495445 0 1.375,
-3.4667503 0 1.352577,-3.4891732 0 1.3353713,
-3.5152853 0 1.3245553,-3.5433071 0 1.3208661,
-3.5433071 0 1.2519685,-3.2086614 0 1.2519685,
-3.2086614 0 1.6062992] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_123 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_124 Shape {
appearance USE APP_3
geometry DEF FACE_124 IndexedFaceSet {
coord DEF COORD_124 Coordinate { point [
-3.5433071 0.31496063 1.5374016,-3.5152853 0.31496063 1.5337124,
-3.4891732 0.31496063 1.5228965,-3.4667503 0.31496063 1.5056907,
-3.4495445 0.31496063 1.4832677,-3.4387285 0.31496063 1.4571556,
-3.4350394 0.31496063 1.4291339,-3.4387285 0.31496063 1.4011121,
-3.4495445 0.31496063 1.375,-3.4667503 0.31496063 1.352577,
-3.4891732 0.31496063 1.3353713,-3.5152853 0.31496063 1.3245553,
-3.5433071 0.31496063 1.3208661,-3.5433071 0.31496063 1.6062992,
-3.3661417 0.31496063 1.6062992,-3.3661417 0.31496063 1.2519685,
-3.5433071 0.31496063 1.2519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_124 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_125 Shape {
appearance USE APP_3
geometry DEF FACE_125 IndexedFaceSet {
coord DEF COORD_125 Coordinate { point [
-3.5433071 0 1.5374016,-3.5433071 0.31496063 1.5374016,
-3.5433071 0 1.6062992,-3.5433071 0.31496063 1.6062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_125 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_126 Shape {
appearance USE APP_3
geometry DEF FACE_126 IndexedFaceSet {
coord DEF COORD_126 Coordinate { point [
-3.5433071 0 1.6062992,-3.5433071 0.31496063 1.6062992,
-3.2086614 0 1.6062992,-3.2086614 0.019685039 1.6062992,
-3.3661417 0.019685039 1.6062992,-3.3661417 0.31496063 1.6062992] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_126 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_127 Shape {
appearance USE APP_3
geometry DEF FACE_127 IndexedFaceSet {
coord DEF COORD_127 Coordinate { point [
-3.3661417 0.31496063 1.2519685,-3.3661417 0.31496063 1.6062992,
-3.3661417 0.019685039 1.2519685,-3.3661417 0.019685039 1.6062992] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_127 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_128 Shape {
appearance USE APP_3
geometry DEF FACE_128 IndexedFaceSet {
coord DEF COORD_128 Coordinate { point [
-3.2086614 0.019685039 1.2519685,-3.2086614 0 1.2519685,
-3.3661417 0.019685039 1.2519685,-3.3661417 0.31496063 1.2519685,
-3.5433071 0.31496063 1.2519685,-3.5433071 0 1.2519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_128 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_129 Shape {
appearance USE APP_3
geometry DEF FACE_129 IndexedFaceSet {
coord DEF COORD_129 Coordinate { point [
-3.5433071 0 1.2519685,-3.5433071 0.31496063 1.2519685,
-3.5433071 0 1.3208661,-3.5433071 0.31496063 1.3208661] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_129 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_130 Shape {
appearance USE APP_3
geometry DEF FACE_130 IndexedFaceSet {
coord DEF COORD_130 Coordinate { point [
-3.5433071 0 1.3208661,-3.5433071 0.31496063 1.3208661,
-3.5433071 0.31496063 1.5374016,-3.5152853 0.31496063 1.5337124,
-3.4891732 0.31496063 1.5228965,-3.4667503 0.31496063 1.5056907,
-3.4495445 0.31496063 1.4832677,-3.4387285 0.31496063 1.4571556,
-3.4350394 0.31496063 1.4291339,-3.4387285 0.31496063 1.4011121,
-3.4495445 0.31496063 1.375,-3.4667503 0.31496063 1.352577,
-3.4891732 0.31496063 1.3353713,-3.5152853 0.31496063 1.3245553,
-3.5433071 0 1.5374016,-3.5152853 0 1.5337124,
-3.4891732 0 1.5228965,-3.4667503 0 1.5056907,
-3.4495445 0 1.4832677,-3.4387285 0 1.4571556,
-3.4350394 0 1.4291339,-3.4387285 0 1.4011121,
-3.4495445 0 1.375,-3.4667503 0 1.352577,
-3.4891732 0 1.3353713,-3.5152853 0 1.3245553] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_130 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_131 Shape {
appearance USE APP_3
geometry DEF FACE_131 IndexedFaceSet {
coord DEF COORD_131 Coordinate { point [
-3.2086614 0 1.2519685,-3.2086614 0 1.6062992,
-3.2086614 0.019685039 1.2519685,-3.2086614 0.019685039 1.6062992] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_131 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_132 Shape {
appearance USE APP_3
geometry DEF FACE_132 IndexedFaceSet {
coord DEF COORD_132 Coordinate { point [
-3.3661417 0.019685039 1.2519685,-3.2086614 0.019685039 1.2519685,
-3.2086614 0.019685039 1.6062992,-3.3661417 0.019685039 1.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_132 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_12 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_133 Shape {
appearance USE APP_3
geometry DEF FACE_133 IndexedFaceSet {
coord DEF COORD_133 Coordinate { point [
-3.5433071 0 2.0374016,-3.5433071 0 2.1062992,
-3.5152853 0 2.0337124,-3.4891732 0 2.0228965,
-3.4667503 0 2.0056907,-3.4495445 0 1.9832677,
-3.4387285 0 1.9571556,-3.4350394 0 1.9291339,
-3.4387285 0 1.9011121,-3.4495445 0 1.875,
-3.4667503 0 1.852577,-3.4891732 0 1.8353713,
-3.5152853 0 1.8245553,-3.5433071 0 1.8208661,
-3.5433071 0 1.7519685,-3.2086614 0 1.7519685,
-3.2086614 0 2.1062992] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_133 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_134 Shape {
appearance USE APP_3
geometry DEF FACE_134 IndexedFaceSet {
coord DEF COORD_134 Coordinate { point [
-3.5433071 0.31496063 2.0374016,-3.5152853 0.31496063 2.0337124,
-3.4891732 0.31496063 2.0228965,-3.4667503 0.31496063 2.0056907,
-3.4495445 0.31496063 1.9832677,-3.4387285 0.31496063 1.9571556,
-3.4350394 0.31496063 1.9291339,-3.4387285 0.31496063 1.9011121,
-3.4495445 0.31496063 1.875,-3.4667503 0.31496063 1.852577,
-3.4891732 0.31496063 1.8353713,-3.5152853 0.31496063 1.8245553,
-3.5433071 0.31496063 1.8208661,-3.5433071 0.31496063 2.1062992,
-3.3661417 0.31496063 2.1062992,-3.3661417 0.31496063 1.7519685,
-3.5433071 0.31496063 1.7519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_134 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_135 Shape {
appearance USE APP_3
geometry DEF FACE_135 IndexedFaceSet {
coord DEF COORD_135 Coordinate { point [
-3.5433071 0 2.0374016,-3.5433071 0.31496063 2.0374016,
-3.5433071 0 2.1062992,-3.5433071 0.31496063 2.1062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_135 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_136 Shape {
appearance USE APP_3
geometry DEF FACE_136 IndexedFaceSet {
coord DEF COORD_136 Coordinate { point [
-3.5433071 0 2.1062992,-3.5433071 0.31496063 2.1062992,
-3.2086614 0 2.1062992,-3.2086614 0.019685039 2.1062992,
-3.3661417 0.019685039 2.1062992,-3.3661417 0.31496063 2.1062992] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_136 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_137 Shape {
appearance USE APP_3
geometry DEF FACE_137 IndexedFaceSet {
coord DEF COORD_137 Coordinate { point [
-3.3661417 0.31496063 1.7519685,-3.3661417 0.31496063 2.1062992,
-3.3661417 0.019685039 1.7519685,-3.3661417 0.019685039 2.1062992] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_137 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_138 Shape {
appearance USE APP_3
geometry DEF FACE_138 IndexedFaceSet {
coord DEF COORD_138 Coordinate { point [
-3.2086614 0.019685039 1.7519685,-3.2086614 0 1.7519685,
-3.3661417 0.019685039 1.7519685,-3.3661417 0.31496063 1.7519685,
-3.5433071 0.31496063 1.7519685,-3.5433071 0 1.7519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_138 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_139 Shape {
appearance USE APP_3
geometry DEF FACE_139 IndexedFaceSet {
coord DEF COORD_139 Coordinate { point [
-3.5433071 0 1.7519685,-3.5433071 0.31496063 1.7519685,
-3.5433071 0 1.8208661,-3.5433071 0.31496063 1.8208661] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_139 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_140 Shape {
appearance USE APP_3
geometry DEF FACE_140 IndexedFaceSet {
coord DEF COORD_140 Coordinate { point [
-3.5433071 0 1.8208661,-3.5433071 0.31496063 1.8208661,
-3.5433071 0.31496063 2.0374016,-3.5152853 0.31496063 2.0337124,
-3.4891732 0.31496063 2.0228965,-3.4667503 0.31496063 2.0056907,
-3.4495445 0.31496063 1.9832677,-3.4387285 0.31496063 1.9571556,
-3.4350394 0.31496063 1.9291339,-3.4387285 0.31496063 1.9011121,
-3.4495445 0.31496063 1.875,-3.4667503 0.31496063 1.852577,
-3.4891732 0.31496063 1.8353713,-3.5152853 0.31496063 1.8245553,
-3.5433071 0 2.0374016,-3.5152853 0 2.0337124,
-3.4891732 0 2.0228965,-3.4667503 0 2.0056907,
-3.4495445 0 1.9832677,-3.4387285 0 1.9571556,
-3.4350394 0 1.9291339,-3.4387285 0 1.9011121,
-3.4495445 0 1.875,-3.4667503 0 1.852577,
-3.4891732 0 1.8353713,-3.5152853 0 1.8245553] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_140 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_141 Shape {
appearance USE APP_3
geometry DEF FACE_141 IndexedFaceSet {
coord DEF COORD_141 Coordinate { point [
-3.2086614 0 1.7519685,-3.2086614 0 2.1062992,
-3.2086614 0.019685039 1.7519685,-3.2086614 0.019685039 2.1062992] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_141 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_142 Shape {
appearance USE APP_3
geometry DEF FACE_142 IndexedFaceSet {
coord DEF COORD_142 Coordinate { point [
-3.3661417 0.019685039 1.7519685,-3.2086614 0.019685039 1.7519685,
-3.2086614 0.019685039 2.1062992,-3.3661417 0.019685039 2.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_142 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_13 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_143 Shape {
appearance USE APP_3
geometry DEF FACE_143 IndexedFaceSet {
coord DEF COORD_143 Coordinate { point [
-3.5433071 0 2.5374016,-3.5433071 0 2.6062992,
-3.5152853 0 2.5337124,-3.4891732 0 2.5228965,
-3.4667503 0 2.5056907,-3.4495445 0 2.4832677,
-3.4387285 0 2.4571556,-3.4350394 0 2.4291339,
-3.4387285 0 2.4011121,-3.4495445 0 2.375,
-3.4667503 0 2.352577,-3.4891732 0 2.3353713,
-3.5152853 0 2.3245553,-3.5433071 0 2.3208661,
-3.5433071 0 2.2519685,-3.2086614 0 2.2519685,
-3.2086614 0 2.6062992] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_143 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_144 Shape {
appearance USE APP_3
geometry DEF FACE_144 IndexedFaceSet {
coord DEF COORD_144 Coordinate { point [
-3.5433071 0.31496063 2.5374016,-3.5152853 0.31496063 2.5337124,
-3.4891732 0.31496063 2.5228965,-3.4667503 0.31496063 2.5056907,
-3.4495445 0.31496063 2.4832677,-3.4387285 0.31496063 2.4571556,
-3.4350394 0.31496063 2.4291339,-3.4387285 0.31496063 2.4011121,
-3.4495445 0.31496063 2.375,-3.4667503 0.31496063 2.352577,
-3.4891732 0.31496063 2.3353713,-3.5152853 0.31496063 2.3245553,
-3.5433071 0.31496063 2.3208661,-3.5433071 0.31496063 2.6062992,
-3.3661417 0.31496063 2.6062992,-3.3661417 0.31496063 2.2519685,
-3.5433071 0.31496063 2.2519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_144 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_145 Shape {
appearance USE APP_3
geometry DEF FACE_145 IndexedFaceSet {
coord DEF COORD_145 Coordinate { point [
-3.5433071 0 2.5374016,-3.5433071 0.31496063 2.5374016,
-3.5433071 0 2.6062992,-3.5433071 0.31496063 2.6062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_145 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_146 Shape {
appearance USE APP_3
geometry DEF FACE_146 IndexedFaceSet {
coord DEF COORD_146 Coordinate { point [
-3.5433071 0 2.6062992,-3.5433071 0.31496063 2.6062992,
-3.2086614 0 2.6062992,-3.2086614 0.019685039 2.6062992,
-3.3661417 0.019685039 2.6062992,-3.3661417 0.31496063 2.6062992] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_146 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_147 Shape {
appearance USE APP_3
geometry DEF FACE_147 IndexedFaceSet {
coord DEF COORD_147 Coordinate { point [
-3.3661417 0.31496063 2.2519685,-3.3661417 0.31496063 2.6062992,
-3.3661417 0.019685039 2.2519685,-3.3661417 0.019685039 2.6062992] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_147 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_148 Shape {
appearance USE APP_3
geometry DEF FACE_148 IndexedFaceSet {
coord DEF COORD_148 Coordinate { point [
-3.2086614 0.019685039 2.2519685,-3.2086614 0 2.2519685,
-3.3661417 0.019685039 2.2519685,-3.3661417 0.31496063 2.2519685,
-3.5433071 0.31496063 2.2519685,-3.5433071 0 2.2519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_148 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_149 Shape {
appearance USE APP_3
geometry DEF FACE_149 IndexedFaceSet {
coord DEF COORD_149 Coordinate { point [
-3.5433071 0 2.2519685,-3.5433071 0.31496063 2.2519685,
-3.5433071 0 2.3208661,-3.5433071 0.31496063 2.3208661] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_149 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_150 Shape {
appearance USE APP_3
geometry DEF FACE_150 IndexedFaceSet {
coord DEF COORD_150 Coordinate { point [
-3.5433071 0 2.3208661,-3.5433071 0.31496063 2.3208661,
-3.5433071 0.31496063 2.5374016,-3.5152853 0.31496063 2.5337124,
-3.4891732 0.31496063 2.5228965,-3.4667503 0.31496063 2.5056907,
-3.4495445 0.31496063 2.4832677,-3.4387285 0.31496063 2.4571556,
-3.4350394 0.31496063 2.4291339,-3.4387285 0.31496063 2.4011121,
-3.4495445 0.31496063 2.375,-3.4667503 0.31496063 2.352577,
-3.4891732 0.31496063 2.3353713,-3.5152853 0.31496063 2.3245553,
-3.5433071 0 2.5374016,-3.5152853 0 2.5337124,
-3.4891732 0 2.5228965,-3.4667503 0 2.5056907,
-3.4495445 0 2.4832677,-3.4387285 0 2.4571556,
-3.4350394 0 2.4291339,-3.4387285 0 2.4011121,
-3.4495445 0 2.375,-3.4667503 0 2.352577,
-3.4891732 0 2.3353713,-3.5152853 0 2.3245553] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_150 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_151 Shape {
appearance USE APP_3
geometry DEF FACE_151 IndexedFaceSet {
coord DEF COORD_151 Coordinate { point [
-3.2086614 0 2.2519685,-3.2086614 0 2.6062992,
-3.2086614 0.019685039 2.2519685,-3.2086614 0.019685039 2.6062992] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_151 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_152 Shape {
appearance USE APP_3
geometry DEF FACE_152 IndexedFaceSet {
coord DEF COORD_152 Coordinate { point [
-3.3661417 0.019685039 2.2519685,-3.2086614 0.019685039 2.2519685,
-3.2086614 0.019685039 2.6062992,-3.3661417 0.019685039 2.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_152 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_14 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_153 Shape {
appearance USE APP_3
geometry DEF FACE_153 IndexedFaceSet {
coord DEF COORD_153 Coordinate { point [
-3.5433071 0 0.037401575,-3.5433071 0 0.10629921,
-3.5152853 0 0.033712442,-3.4891732 0 0.022896451,
-3.4667503 0 0.0056906948,-3.4495445 0 -0.016732283,
-3.4387285 0 -0.042844395,-3.4350394 0 -0.070866142,
-3.4387285 0 -0.098887889,-3.4495445 0 -0.125,
-3.4667503 0 -0.14742298,-3.4891732 0 -0.16462873,
-3.5152853 0 -0.17544473,-3.5433071 0 -0.17913386,
-3.5433071 0 -0.2480315,-3.2086614 0 -0.2480315,
-3.2086614 0 0.10629921] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_153 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_154 Shape {
appearance USE APP_3
geometry DEF FACE_154 IndexedFaceSet {
coord DEF COORD_154 Coordinate { point [
-3.5433071 0.31496063 0.037401575,-3.5152853 0.31496063 0.033712442,
-3.4891732 0.31496063 0.022896451,-3.4667503 0.31496063 0.0056906948,
-3.4495445 0.31496063 -0.016732283,-3.4387285 0.31496063 -0.042844395,
-3.4350394 0.31496063 -0.070866142,-3.4387285 0.31496063 -0.098887889,
-3.4495445 0.31496063 -0.125,-3.4667503 0.31496063 -0.14742298,
-3.4891732 0.31496063 -0.16462873,-3.5152853 0.31496063 -0.17544473,
-3.5433071 0.31496063 -0.17913386,-3.5433071 0.31496063 0.10629921,
-3.3661417 0.31496063 0.10629921,-3.3661417 0.31496063 -0.2480315,
-3.5433071 0.31496063 -0.2480315] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_154 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_155 Shape {
appearance USE APP_3
geometry DEF FACE_155 IndexedFaceSet {
coord DEF COORD_155 Coordinate { point [
-3.5433071 0 0.037401575,-3.5433071 0.31496063 0.037401575,
-3.5433071 0 0.10629921,-3.5433071 0.31496063 0.10629921] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_155 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_156 Shape {
appearance USE APP_3
geometry DEF FACE_156 IndexedFaceSet {
coord DEF COORD_156 Coordinate { point [
-3.5433071 0 0.10629921,-3.5433071 0.31496063 0.10629921,
-3.2086614 0 0.10629921,-3.2086614 0.019685039 0.10629921,
-3.3661417 0.019685039 0.10629921,-3.3661417 0.31496063 0.10629921] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_156 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_157 Shape {
appearance USE APP_3
geometry DEF FACE_157 IndexedFaceSet {
coord DEF COORD_157 Coordinate { point [
-3.3661417 0.31496063 -0.2480315,-3.3661417 0.31496063 0.10629921,
-3.3661417 0.019685039 -0.2480315,-3.3661417 0.019685039 0.10629921] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_157 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_158 Shape {
appearance USE APP_3
geometry DEF FACE_158 IndexedFaceSet {
coord DEF COORD_158 Coordinate { point [
-3.2086614 0.019685039 -0.2480315,-3.2086614 0 -0.2480315,
-3.3661417 0.019685039 -0.2480315,-3.3661417 0.31496063 -0.2480315,
-3.5433071 0.31496063 -0.2480315,-3.5433071 0 -0.2480315] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_158 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_159 Shape {
appearance USE APP_3
geometry DEF FACE_159 IndexedFaceSet {
coord DEF COORD_159 Coordinate { point [
-3.5433071 0 -0.2480315,-3.5433071 0.31496063 -0.2480315,
-3.5433071 0 -0.17913386,-3.5433071 0.31496063 -0.17913386] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_159 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_160 Shape {
appearance USE APP_3
geometry DEF FACE_160 IndexedFaceSet {
coord DEF COORD_160 Coordinate { point [
-3.5433071 0 -0.17913386,-3.5433071 0.31496063 -0.17913386,
-3.5433071 0.31496063 0.037401575,-3.5152853 0.31496063 0.033712442,
-3.4891732 0.31496063 0.022896451,-3.4667503 0.31496063 0.0056906948,
-3.4495445 0.31496063 -0.016732283,-3.4387285 0.31496063 -0.042844395,
-3.4350394 0.31496063 -0.070866142,-3.4387285 0.31496063 -0.098887889,
-3.4495445 0.31496063 -0.125,-3.4667503 0.31496063 -0.14742298,
-3.4891732 0.31496063 -0.16462873,-3.5152853 0.31496063 -0.17544473,
-3.5433071 0 0.037401575,-3.5152853 0 0.033712442,
-3.4891732 0 0.022896451,-3.4667503 0 0.0056906948,
-3.4495445 0 -0.016732283,-3.4387285 0 -0.042844395,
-3.4350394 0 -0.070866142,-3.4387285 0 -0.098887889,
-3.4495445 0 -0.125,-3.4667503 0 -0.14742298,
-3.4891732 0 -0.16462873,-3.5152853 0 -0.17544473] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_160 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_161 Shape {
appearance USE APP_3
geometry DEF FACE_161 IndexedFaceSet {
coord DEF COORD_161 Coordinate { point [
-3.2086614 0 -0.2480315,-3.2086614 0 0.10629921,
-3.2086614 0.019685039 -0.2480315,-3.2086614 0.019685039 0.10629921] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_161 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_162 Shape {
appearance USE APP_3
geometry DEF FACE_162 IndexedFaceSet {
coord DEF COORD_162 Coordinate { point [
-3.3661417 0.019685039 -0.2480315,-3.2086614 0.019685039 -0.2480315,
-3.2086614 0.019685039 0.10629921,-3.3661417 0.019685039 0.10629921] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_162 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_15 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_163 Shape {
appearance USE APP_3
geometry DEF FACE_163 IndexedFaceSet {
coord DEF COORD_163 Coordinate { point [
-3.5433071 0 3.0374016,-3.5433071 0 3.1062992,
-3.5152853 0 3.0337124,-3.4891732 0 3.0228965,
-3.4667503 0 3.0056907,-3.4495445 0 2.9832677,
-3.4387285 0 2.9571556,-3.4350394 0 2.9291339,
-3.4387285 0 2.9011121,-3.4495445 0 2.875,
-3.4667503 0 2.852577,-3.4891732 0 2.8353713,
-3.5152853 0 2.8245553,-3.5433071 0 2.8208661,
-3.5433071 0 2.7519685,-3.2086614 0 2.7519685,
-3.2086614 0 3.1062992] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_163 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_164 Shape {
appearance USE APP_3
geometry DEF FACE_164 IndexedFaceSet {
coord DEF COORD_164 Coordinate { point [
-3.5433071 0.31496063 3.0374016,-3.5152853 0.31496063 3.0337124,
-3.4891732 0.31496063 3.0228965,-3.4667503 0.31496063 3.0056907,
-3.4495445 0.31496063 2.9832677,-3.4387285 0.31496063 2.9571556,
-3.4350394 0.31496063 2.9291339,-3.4387285 0.31496063 2.9011121,
-3.4495445 0.31496063 2.875,-3.4667503 0.31496063 2.852577,
-3.4891732 0.31496063 2.8353713,-3.5152853 0.31496063 2.8245553,
-3.5433071 0.31496063 2.8208661,-3.5433071 0.31496063 3.1062992,
-3.3661417 0.31496063 3.1062992,-3.3661417 0.31496063 2.7519685,
-3.5433071 0.31496063 2.7519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_164 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_165 Shape {
appearance USE APP_3
geometry DEF FACE_165 IndexedFaceSet {
coord DEF COORD_165 Coordinate { point [
-3.5433071 0 3.0374016,-3.5433071 0.31496063 3.0374016,
-3.5433071 0 3.1062992,-3.5433071 0.31496063 3.1062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_165 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_166 Shape {
appearance USE APP_3
geometry DEF FACE_166 IndexedFaceSet {
coord DEF COORD_166 Coordinate { point [
-3.5433071 0 3.1062992,-3.5433071 0.31496063 3.1062992,
-3.2086614 0 3.1062992,-3.2086614 0.019685039 3.1062992,
-3.3661417 0.019685039 3.1062992,-3.3661417 0.31496063 3.1062992] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_166 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_167 Shape {
appearance USE APP_3
geometry DEF FACE_167 IndexedFaceSet {
coord DEF COORD_167 Coordinate { point [
-3.3661417 0.31496063 2.7519685,-3.3661417 0.31496063 3.1062992,
-3.3661417 0.019685039 2.7519685,-3.3661417 0.019685039 3.1062992] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_167 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_168 Shape {
appearance USE APP_3
geometry DEF FACE_168 IndexedFaceSet {
coord DEF COORD_168 Coordinate { point [
-3.2086614 0.019685039 2.7519685,-3.2086614 0 2.7519685,
-3.3661417 0.019685039 2.7519685,-3.3661417 0.31496063 2.7519685,
-3.5433071 0.31496063 2.7519685,-3.5433071 0 2.7519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_168 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_169 Shape {
appearance USE APP_3
geometry DEF FACE_169 IndexedFaceSet {
coord DEF COORD_169 Coordinate { point [
-3.5433071 0 2.7519685,-3.5433071 0.31496063 2.7519685,
-3.5433071 0 2.8208661,-3.5433071 0.31496063 2.8208661] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_169 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_170 Shape {
appearance USE APP_3
geometry DEF FACE_170 IndexedFaceSet {
coord DEF COORD_170 Coordinate { point [
-3.5433071 0 2.8208661,-3.5433071 0.31496063 2.8208661,
-3.5433071 0.31496063 3.0374016,-3.5152853 0.31496063 3.0337124,
-3.4891732 0.31496063 3.0228965,-3.4667503 0.31496063 3.0056907,
-3.4495445 0.31496063 2.9832677,-3.4387285 0.31496063 2.9571556,
-3.4350394 0.31496063 2.9291339,-3.4387285 0.31496063 2.9011121,
-3.4495445 0.31496063 2.875,-3.4667503 0.31496063 2.852577,
-3.4891732 0.31496063 2.8353713,-3.5152853 0.31496063 2.8245553,
-3.5433071 0 3.0374016,-3.5152853 0 3.0337124,
-3.4891732 0 3.0228965,-3.4667503 0 3.0056907,
-3.4495445 0 2.9832677,-3.4387285 0 2.9571556,
-3.4350394 0 2.9291339,-3.4387285 0 2.9011121,
-3.4495445 0 2.875,-3.4667503 0 2.852577,
-3.4891732 0 2.8353713,-3.5152853 0 2.8245553] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_170 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_171 Shape {
appearance USE APP_3
geometry DEF FACE_171 IndexedFaceSet {
coord DEF COORD_171 Coordinate { point [
-3.2086614 0 2.7519685,-3.2086614 0 3.1062992,
-3.2086614 0.019685039 2.7519685,-3.2086614 0.019685039 3.1062992] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_171 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_172 Shape {
appearance USE APP_3
geometry DEF FACE_172 IndexedFaceSet {
coord DEF COORD_172 Coordinate { point [
-3.3661417 0.019685039 2.7519685,-3.2086614 0.019685039 2.7519685,
-3.2086614 0.019685039 3.1062992,-3.3661417 0.019685039 3.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_172 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_16 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_173 Shape {
appearance USE APP_3
geometry DEF FACE_173 IndexedFaceSet {
coord DEF COORD_173 Coordinate { point [
-3.5433071 0 3.5374016,-3.5433071 0 3.6062992,
-3.5152853 0 3.5337124,-3.4891732 0 3.5228965,
-3.4667503 0 3.5056907,-3.4495445 0 3.4832677,
-3.4387285 0 3.4571556,-3.4350394 0 3.4291339,
-3.4387285 0 3.4011121,-3.4495445 0 3.375,
-3.4667503 0 3.352577,-3.4891732 0 3.3353713,
-3.5152853 0 3.3245553,-3.5433071 0 3.3208661,
-3.5433071 0 3.2519685,-3.2086614 0 3.2519685,
-3.2086614 0 3.6062992] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,15,16,7,-1]
normalPerVertex TRUE
normal DEF NORM_173 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_174 Shape {
appearance USE APP_3
geometry DEF FACE_174 IndexedFaceSet {
coord DEF COORD_174 Coordinate { point [
-3.5433071 0.31496063 3.5374016,-3.5152853 0.31496063 3.5337124,
-3.4891732 0.31496063 3.5228965,-3.4667503 0.31496063 3.5056907,
-3.4495445 0.31496063 3.4832677,-3.4387285 0.31496063 3.4571556,
-3.4350394 0.31496063 3.4291339,-3.4387285 0.31496063 3.4011121,
-3.4495445 0.31496063 3.375,-3.4667503 0.31496063 3.352577,
-3.4891732 0.31496063 3.3353713,-3.5152853 0.31496063 3.3245553,
-3.5433071 0.31496063 3.3208661,-3.5433071 0.31496063 3.6062992,
-3.3661417 0.31496063 3.6062992,-3.3661417 0.31496063 3.2519685,
-3.5433071 0.31496063 3.2519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_174 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_175 Shape {
appearance USE APP_3
geometry DEF FACE_175 IndexedFaceSet {
coord DEF COORD_175 Coordinate { point [
-3.5433071 0 3.5374016,-3.5433071 0.31496063 3.5374016,
-3.5433071 0 3.6062992,-3.5433071 0.31496063 3.6062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_175 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_176 Shape {
appearance USE APP_3
geometry DEF FACE_176 IndexedFaceSet {
coord DEF COORD_176 Coordinate { point [
-3.5433071 0 3.6062992,-3.5433071 0.31496063 3.6062992,
-3.2086614 0 3.6062992,-3.2086614 0.019685039 3.6062992,
-3.3661417 0.019685039 3.6062992,-3.3661417 0.31496063 3.6062992] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_176 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_177 Shape {
appearance USE APP_3
geometry DEF FACE_177 IndexedFaceSet {
coord DEF COORD_177 Coordinate { point [
-3.3661417 0.31496063 3.2519685,-3.3661417 0.31496063 3.6062992,
-3.3661417 0.019685039 3.2519685,-3.3661417 0.019685039 3.6062992] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_177 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_178 Shape {
appearance USE APP_3
geometry DEF FACE_178 IndexedFaceSet {
coord DEF COORD_178 Coordinate { point [
-3.2086614 0.019685039 3.2519685,-3.2086614 0 3.2519685,
-3.3661417 0.019685039 3.2519685,-3.3661417 0.31496063 3.2519685,
-3.5433071 0.31496063 3.2519685,-3.5433071 0 3.2519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_178 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_179 Shape {
appearance USE APP_3
geometry DEF FACE_179 IndexedFaceSet {
coord DEF COORD_179 Coordinate { point [
-3.5433071 0 3.2519685,-3.5433071 0.31496063 3.2519685,
-3.5433071 0 3.3208661,-3.5433071 0.31496063 3.3208661] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_179 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_180 Shape {
appearance USE APP_3
geometry DEF FACE_180 IndexedFaceSet {
coord DEF COORD_180 Coordinate { point [
-3.5433071 0 3.3208661,-3.5433071 0.31496063 3.3208661,
-3.5433071 0.31496063 3.5374016,-3.5152853 0.31496063 3.5337124,
-3.4891732 0.31496063 3.5228965,-3.4667503 0.31496063 3.5056907,
-3.4495445 0.31496063 3.4832677,-3.4387285 0.31496063 3.4571556,
-3.4350394 0.31496063 3.4291339,-3.4387285 0.31496063 3.4011121,
-3.4495445 0.31496063 3.375,-3.4667503 0.31496063 3.352577,
-3.4891732 0.31496063 3.3353713,-3.5152853 0.31496063 3.3245553,
-3.5433071 0 3.5374016,-3.5152853 0 3.5337124,
-3.4891732 0 3.5228965,-3.4667503 0 3.5056907,
-3.4495445 0 3.4832677,-3.4387285 0 3.4571556,
-3.4350394 0 3.4291339,-3.4387285 0 3.4011121,
-3.4495445 0 3.375,-3.4667503 0 3.352577,
-3.4891732 0 3.3353713,-3.5152853 0 3.3245553] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_180 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_181 Shape {
appearance USE APP_3
geometry DEF FACE_181 IndexedFaceSet {
coord DEF COORD_181 Coordinate { point [
-3.2086614 0 3.2519685,-3.2086614 0 3.6062992,
-3.2086614 0.019685039 3.2519685,-3.2086614 0.019685039 3.6062992] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_181 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_182 Shape {
appearance USE APP_3
geometry DEF FACE_182 IndexedFaceSet {
coord DEF COORD_182 Coordinate { point [
-3.3661417 0.019685039 3.2519685,-3.2086614 0.019685039 3.2519685,
-3.2086614 0.019685039 3.6062992,-3.3661417 0.019685039 3.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_182 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_17 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_183 Shape {
appearance USE APP_3
geometry DEF FACE_183 IndexedFaceSet {
coord DEF COORD_183 Coordinate { point [
-3.5433071 0 4.0374016,-3.5433071 0 4.1062992,
-3.5152853 0 4.0337124,-3.4891732 0 4.0228965,
-3.4667503 0 4.0056907,-3.4495445 0 3.9832677,
-3.4387285 0 3.9571556,-3.4350394 0 3.9291339,
-3.4387285 0 3.9011121,-3.4495445 0 3.875,
-3.4667503 0 3.852577,-3.4891732 0 3.8353713,
-3.5152853 0 3.8245553,-3.5433071 0 3.8208661,
-3.5433071 0 3.7519685,-3.2086614 0 3.7519685,
-3.2086614 0 4.1062992] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_183 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_184 Shape {
appearance USE APP_3
geometry DEF FACE_184 IndexedFaceSet {
coord DEF COORD_184 Coordinate { point [
-3.5433071 0.31496063 4.0374016,-3.5152853 0.31496063 4.0337124,
-3.4891732 0.31496063 4.0228965,-3.4667503 0.31496063 4.0056907,
-3.4495445 0.31496063 3.9832677,-3.4387285 0.31496063 3.9571556,
-3.4350394 0.31496063 3.9291339,-3.4387285 0.31496063 3.9011121,
-3.4495445 0.31496063 3.875,-3.4667503 0.31496063 3.852577,
-3.4891732 0.31496063 3.8353713,-3.5152853 0.31496063 3.8245553,
-3.5433071 0.31496063 3.8208661,-3.5433071 0.31496063 4.1062992,
-3.3661417 0.31496063 4.1062992,-3.3661417 0.31496063 3.7519685,
-3.5433071 0.31496063 3.7519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_184 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_185 Shape {
appearance USE APP_3
geometry DEF FACE_185 IndexedFaceSet {
coord DEF COORD_185 Coordinate { point [
-3.5433071 0 4.0374016,-3.5433071 0.31496063 4.0374016,
-3.5433071 0 4.1062992,-3.5433071 0.31496063 4.1062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_185 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_186 Shape {
appearance USE APP_3
geometry DEF FACE_186 IndexedFaceSet {
coord DEF COORD_186 Coordinate { point [
-3.5433071 0 4.1062992,-3.5433071 0.31496063 4.1062992,
-3.2086614 0 4.1062992,-3.2086614 0.019685039 4.1062992,
-3.3661417 0.019685039 4.1062992,-3.3661417 0.31496063 4.1062992] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_186 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_187 Shape {
appearance USE APP_3
geometry DEF FACE_187 IndexedFaceSet {
coord DEF COORD_187 Coordinate { point [
-3.3661417 0.31496063 3.7519685,-3.3661417 0.31496063 4.1062992,
-3.3661417 0.019685039 3.7519685,-3.3661417 0.019685039 4.1062992] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_187 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_188 Shape {
appearance USE APP_3
geometry DEF FACE_188 IndexedFaceSet {
coord DEF COORD_188 Coordinate { point [
-3.2086614 0.019685039 3.7519685,-3.2086614 0 3.7519685,
-3.3661417 0.019685039 3.7519685,-3.3661417 0.31496063 3.7519685,
-3.5433071 0.31496063 3.7519685,-3.5433071 0 3.7519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_188 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_189 Shape {
appearance USE APP_3
geometry DEF FACE_189 IndexedFaceSet {
coord DEF COORD_189 Coordinate { point [
-3.5433071 0 3.7519685,-3.5433071 0.31496063 3.7519685,
-3.5433071 0 3.8208661,-3.5433071 0.31496063 3.8208661] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_189 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_190 Shape {
appearance USE APP_3
geometry DEF FACE_190 IndexedFaceSet {
coord DEF COORD_190 Coordinate { point [
-3.5433071 0 3.8208661,-3.5433071 0.31496063 3.8208661,
-3.5433071 0.31496063 4.0374016,-3.5152853 0.31496063 4.0337124,
-3.4891732 0.31496063 4.0228965,-3.4667503 0.31496063 4.0056907,
-3.4495445 0.31496063 3.9832677,-3.4387285 0.31496063 3.9571556,
-3.4350394 0.31496063 3.9291339,-3.4387285 0.31496063 3.9011121,
-3.4495445 0.31496063 3.875,-3.4667503 0.31496063 3.852577,
-3.4891732 0.31496063 3.8353713,-3.5152853 0.31496063 3.8245553,
-3.5433071 0 4.0374016,-3.5152853 0 4.0337124,
-3.4891732 0 4.0228965,-3.4667503 0 4.0056907,
-3.4495445 0 3.9832677,-3.4387285 0 3.9571556,
-3.4350394 0 3.9291339,-3.4387285 0 3.9011121,
-3.4495445 0 3.875,-3.4667503 0 3.852577,
-3.4891732 0 3.8353713,-3.5152853 0 3.8245553] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_190 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_191 Shape {
appearance USE APP_3
geometry DEF FACE_191 IndexedFaceSet {
coord DEF COORD_191 Coordinate { point [
-3.2086614 0 3.7519685,-3.2086614 0 4.1062992,
-3.2086614 0.019685039 3.7519685,-3.2086614 0.019685039 4.1062992] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_191 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_192 Shape {
appearance USE APP_3
geometry DEF FACE_192 IndexedFaceSet {
coord DEF COORD_192 Coordinate { point [
-3.3661417 0.019685039 3.7519685,-3.2086614 0.019685039 3.7519685,
-3.2086614 0.019685039 4.1062992,-3.3661417 0.019685039 4.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_192 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_18 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_193 Shape {
appearance USE APP_3
geometry DEF FACE_193 IndexedFaceSet {
coord DEF COORD_193 Coordinate { point [
-3.5433071 0 4.5374016,-3.5433071 0 4.6062992,
-3.5152853 0 4.5337124,-3.4891732 0 4.5228965,
-3.4667503 0 4.5056907,-3.4495445 0 4.4832677,
-3.4387285 0 4.4571556,-3.4350394 0 4.4291339,
-3.4387285 0 4.4011121,-3.4495445 0 4.375,
-3.4667503 0 4.352577,-3.4891732 0 4.3353713,
-3.5152853 0 4.3245553,-3.5433071 0 4.3208661,
-3.5433071 0 4.2519685,-3.2086614 0 4.2519685,
-3.2086614 0 4.6062992] }
coordIndex [
2,1,0,-1,3,1,2,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,1,3,-1,14,11,12,-1,
14,12,13,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,16,7,-1,15,11,14,-1]
normalPerVertex TRUE
normal DEF NORM_193 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_194 Shape {
appearance USE APP_3
geometry DEF FACE_194 IndexedFaceSet {
coord DEF COORD_194 Coordinate { point [
-3.5433071 0.31496063 4.5374016,-3.5152853 0.31496063 4.5337124,
-3.4891732 0.31496063 4.5228965,-3.4667503 0.31496063 4.5056907,
-3.4495445 0.31496063 4.4832677,-3.4387285 0.31496063 4.4571556,
-3.4350394 0.31496063 4.4291339,-3.4387285 0.31496063 4.4011121,
-3.4495445 0.31496063 4.375,-3.4667503 0.31496063 4.352577,
-3.4891732 0.31496063 4.3353713,-3.5152853 0.31496063 4.3245553,
-3.5433071 0.31496063 4.3208661,-3.5433071 0.31496063 4.6062992,
-3.3661417 0.31496063 4.6062992,-3.3661417 0.31496063 4.2519685,
-3.5433071 0.31496063 4.2519685] }
coordIndex [
11,16,12,-1,10,16,11,-1,15,10,9,-1,15,16,10,-1,8,15,9,-1,7,15,8,-1,6,15,7,-1,13,1,0,-1,
13,2,1,-1,14,3,2,-1,14,4,3,-1,14,5,4,-1,14,6,5,-1,14,2,13,-1,14,15,6,-1]
normalPerVertex TRUE
normal DEF NORM_194 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_195 Shape {
appearance USE APP_3
geometry DEF FACE_195 IndexedFaceSet {
coord DEF COORD_195 Coordinate { point [
-3.5433071 0 4.5374016,-3.5433071 0.31496063 4.5374016,
-3.5433071 0 4.6062992,-3.5433071 0.31496063 4.6062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_195 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_196 Shape {
appearance USE APP_3
geometry DEF FACE_196 IndexedFaceSet {
coord DEF COORD_196 Coordinate { point [
-3.5433071 0 4.6062992,-3.5433071 0.31496063 4.6062992,
-3.2086614 0 4.6062992,-3.2086614 0.019685039 4.6062992,
-3.3661417 0.019685039 4.6062992,-3.3661417 0.31496063 4.6062992] }
coordIndex [
1,0,4,-1,2,4,0,-1,3,4,2,-1,5,1,4,-1]
normalPerVertex TRUE
normal DEF NORM_196 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_197 Shape {
appearance USE APP_3
geometry DEF FACE_197 IndexedFaceSet {
coord DEF COORD_197 Coordinate { point [
-3.3661417 0.31496063 4.2519685,-3.3661417 0.31496063 4.6062992,
-3.3661417 0.019685039 4.2519685,-3.3661417 0.019685039 4.6062992] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_197 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_198 Shape {
appearance USE APP_3
geometry DEF FACE_198 IndexedFaceSet {
coord DEF COORD_198 Coordinate { point [
-3.2086614 0.019685039 4.2519685,-3.2086614 0 4.2519685,
-3.3661417 0.019685039 4.2519685,-3.3661417 0.31496063 4.2519685,
-3.5433071 0.31496063 4.2519685,-3.5433071 0 4.2519685] }
coordIndex [
4,2,5,-1,1,5,2,-1,0,1,2,-1,3,2,4,-1]
normalPerVertex TRUE
normal DEF NORM_198 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_199 Shape {
appearance USE APP_3
geometry DEF FACE_199 IndexedFaceSet {
coord DEF COORD_199 Coordinate { point [
-3.5433071 0 4.2519685,-3.5433071 0.31496063 4.2519685,
-3.5433071 0 4.3208661,-3.5433071 0.31496063 4.3208661] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_199 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_200 Shape {
appearance USE APP_3
geometry DEF FACE_200 IndexedFaceSet {
coord DEF COORD_200 Coordinate { point [
-3.5433071 0 4.3208661,-3.5433071 0.31496063 4.3208661,
-3.5433071 0.31496063 4.5374016,-3.5152853 0.31496063 4.5337124,
-3.4891732 0.31496063 4.5228965,-3.4667503 0.31496063 4.5056907,
-3.4495445 0.31496063 4.4832677,-3.4387285 0.31496063 4.4571556,
-3.4350394 0.31496063 4.4291339,-3.4387285 0.31496063 4.4011121,
-3.4495445 0.31496063 4.375,-3.4667503 0.31496063 4.352577,
-3.4891732 0.31496063 4.3353713,-3.5152853 0.31496063 4.3245553,
-3.5433071 0 4.5374016,-3.5152853 0 4.5337124,
-3.4891732 0 4.5228965,-3.4667503 0 4.5056907,
-3.4495445 0 4.4832677,-3.4387285 0 4.4571556,
-3.4350394 0 4.4291339,-3.4387285 0 4.4011121,
-3.4495445 0 4.375,-3.4667503 0 4.352577,
-3.4891732 0 4.3353713,-3.5152853 0 4.3245553] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,17,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,24,23,-1,11,22,10,-1,12,25,24,-1,12,24,11,-1,13,25,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_200 Normal { vector [
-0.13052619 0 0.99144486,-0.13052619 0 0.99144486,
-0.13052619 0 -0.99144486,-0.21622209 0 -0.9763442,
-0.46155098 0 -0.88711369,-0.67542593 0 -0.73742784,
-0.84327172 0 -0.5374875,-0.95364993 0 -0.30091828,
-0.99903848 0 -0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.46155098 0 0.88711369,-0.25881905 0 0.96592583,
-0.13052619 0 -0.99144486,-0.30091828 0 -0.95364993,
-0.5374875 0 -0.84327172,-0.73742784 0 -0.67542593,
-0.88711369 0 -0.46155098,-0.9763442 0 -0.21622209,
-0.99903848 0 0.04384197,-0.96592583 0 0.25881905,
-0.8660254 0 0.5,-0.70710678 0 0.70710678,
-0.5374875 0 0.84327172,-0.25881905 0 0.96592583] }
}
}
DEF SHAPE_201 Shape {
appearance USE APP_3
geometry DEF FACE_201 IndexedFaceSet {
coord DEF COORD_201 Coordinate { point [
-3.2086614 0 4.2519685,-3.2086614 0 4.6062992,
-3.2086614 0.019685039 4.2519685,-3.2086614 0.019685039 4.6062992] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_201 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_202 Shape {
appearance USE APP_3
geometry DEF FACE_202 IndexedFaceSet {
coord DEF COORD_202 Coordinate { point [
-3.3661417 0.019685039 4.2519685,-3.2086614 0.019685039 4.2519685,
-3.2086614 0.019685039 4.6062992,-3.3661417 0.019685039 4.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_202 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_19 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_203 Shape {
appearance USE APP_3
geometry DEF FACE_203 IndexedFaceSet {
coord DEF COORD_203 Coordinate { point [
-2.6417323 0 5.019685,-2.5728346 0 5.019685,
-2.6454214 0 4.9916633,-2.6562374 0 4.9655512,
-2.6734432 0 4.9431282,-2.6958661 0 4.9259224,
-2.7219783 0 4.9151065,-2.75 0 4.9114173,
-2.7780217 0 4.9151065,-2.8041339 0 4.9259224,
-2.8265568 0 4.9431282,-2.8437626 0 4.9655512,
-2.8545786 0 4.9916633,-2.8582677 0 5.019685,
-2.9271654 0 5.019685,-2.9271654 0 4.6850394,
-2.5728346 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_203 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_204 Shape {
appearance USE APP_3
geometry DEF FACE_204 IndexedFaceSet {
coord DEF COORD_204 Coordinate { point [
-2.6417323 0.31496063 5.019685,-2.6454214 0.31496063 4.9916633,
-2.6562374 0.31496063 4.9655512,-2.6734432 0.31496063 4.9431282,
-2.6958661 0.31496063 4.9259224,-2.7219783 0.31496063 4.9151065,
-2.75 0.31496063 4.9114173,-2.7780217 0.31496063 4.9151065,
-2.8041339 0.31496063 4.9259224,-2.8265568 0.31496063 4.9431282,
-2.8437626 0.31496063 4.9655512,-2.8545786 0.31496063 4.9916633,
-2.8582677 0.31496063 5.019685,-2.5728346 0.31496063 5.019685,
-2.5728346 0.31496063 4.8425197,-2.9271654 0.31496063 4.8425197,
-2.9271654 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_204 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_205 Shape {
appearance USE APP_3
geometry DEF FACE_205 IndexedFaceSet {
coord DEF COORD_205 Coordinate { point [
-2.6417323 0 5.019685,-2.6417323 0.31496063 5.019685,
-2.5728346 0 5.019685,-2.5728346 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_205 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_206 Shape {
appearance USE APP_3
geometry DEF FACE_206 IndexedFaceSet {
coord DEF COORD_206 Coordinate { point [
-2.5728346 0 5.019685,-2.5728346 0.31496063 5.019685,
-2.5728346 0.31496063 4.8425197,-2.5728346 0.019685039 4.8425197,
-2.5728346 0.019685039 4.6850394,-2.5728346 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_206 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_207 Shape {
appearance USE APP_3
geometry DEF FACE_207 IndexedFaceSet {
coord DEF COORD_207 Coordinate { point [
-2.9271654 0.31496063 4.8425197,-2.5728346 0.31496063 4.8425197,
-2.9271654 0.019685039 4.8425197,-2.5728346 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_207 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_208 Shape {
appearance USE APP_3
geometry DEF FACE_208 IndexedFaceSet {
coord DEF COORD_208 Coordinate { point [
-2.9271654 0.019685039 4.8425197,-2.9271654 0.31496063 4.8425197,
-2.9271654 0.019685039 4.6850394,-2.9271654 0 4.6850394,
-2.9271654 0 5.019685,-2.9271654 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_208 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_209 Shape {
appearance USE APP_3
geometry DEF FACE_209 IndexedFaceSet {
coord DEF COORD_209 Coordinate { point [
-2.9271654 0 5.019685,-2.9271654 0.31496063 5.019685,
-2.8582677 0 5.019685,-2.8582677 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_209 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_210 Shape {
appearance USE APP_3
geometry DEF FACE_210 IndexedFaceSet {
coord DEF COORD_210 Coordinate { point [
-2.8582677 0 5.019685,-2.8582677 0.31496063 5.019685,
-2.6417323 0.31496063 5.019685,-2.6454214 0.31496063 4.9916633,
-2.6562374 0.31496063 4.9655512,-2.6734432 0.31496063 4.9431282,
-2.6958661 0.31496063 4.9259224,-2.7219783 0.31496063 4.9151065,
-2.75 0.31496063 4.9114173,-2.7780217 0.31496063 4.9151065,
-2.8041339 0.31496063 4.9259224,-2.8265568 0.31496063 4.9431282,
-2.8437626 0.31496063 4.9655512,-2.8545786 0.31496063 4.9916633,
-2.6417323 0 5.019685,-2.6454214 0 4.9916633,
-2.6562374 0 4.9655512,-2.6734432 0 4.9431282,
-2.6958661 0 4.9259224,-2.7219783 0 4.9151065,
-2.75 0 4.9114173,-2.7780217 0 4.9151065,
-2.8041339 0 4.9259224,-2.8265568 0 4.9431282,
-2.8437626 0 4.9655512,-2.8545786 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_210 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_211 Shape {
appearance USE APP_3
geometry DEF FACE_211 IndexedFaceSet {
coord DEF COORD_211 Coordinate { point [
-2.9271654 0 4.6850394,-2.5728346 0 4.6850394,
-2.9271654 0.019685039 4.6850394,-2.5728346 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_211 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_212 Shape {
appearance USE APP_3
geometry DEF FACE_212 IndexedFaceSet {
coord DEF COORD_212 Coordinate { point [
-2.9271654 0.019685039 4.6850394,-2.5728346 0.019685039 4.6850394,
-2.5728346 0.019685039 4.8425197,-2.9271654 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_212 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_20 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_213 Shape {
appearance USE APP_3
geometry DEF FACE_213 IndexedFaceSet {
coord DEF COORD_213 Coordinate { point [
-2.1417323 0 5.019685,-2.0728346 0 5.019685,
-2.1454214 0 4.9916633,-2.1562374 0 4.9655512,
-2.1734432 0 4.9431282,-2.1958661 0 4.9259224,
-2.2219783 0 4.9151065,-2.25 0 4.9114173,
-2.2780217 0 4.9151065,-2.3041339 0 4.9259224,
-2.3265568 0 4.9431282,-2.3437626 0 4.9655512,
-2.3545786 0 4.9916633,-2.3582677 0 5.019685,
-2.4271654 0 5.019685,-2.4271654 0 4.6850394,
-2.0728346 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_213 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_214 Shape {
appearance USE APP_3
geometry DEF FACE_214 IndexedFaceSet {
coord DEF COORD_214 Coordinate { point [
-2.1417323 0.31496063 5.019685,-2.1454214 0.31496063 4.9916633,
-2.1562374 0.31496063 4.9655512,-2.1734432 0.31496063 4.9431282,
-2.1958661 0.31496063 4.9259224,-2.2219783 0.31496063 4.9151065,
-2.25 0.31496063 4.9114173,-2.2780217 0.31496063 4.9151065,
-2.3041339 0.31496063 4.9259224,-2.3265568 0.31496063 4.9431282,
-2.3437626 0.31496063 4.9655512,-2.3545786 0.31496063 4.9916633,
-2.3582677 0.31496063 5.019685,-2.0728346 0.31496063 5.019685,
-2.0728346 0.31496063 4.8425197,-2.4271654 0.31496063 4.8425197,
-2.4271654 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_214 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_215 Shape {
appearance USE APP_3
geometry DEF FACE_215 IndexedFaceSet {
coord DEF COORD_215 Coordinate { point [
-2.1417323 0 5.019685,-2.1417323 0.31496063 5.019685,
-2.0728346 0 5.019685,-2.0728346 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_215 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_216 Shape {
appearance USE APP_3
geometry DEF FACE_216 IndexedFaceSet {
coord DEF COORD_216 Coordinate { point [
-2.0728346 0 5.019685,-2.0728346 0.31496063 5.019685,
-2.0728346 0.31496063 4.8425197,-2.0728346 0.019685039 4.8425197,
-2.0728346 0.019685039 4.6850394,-2.0728346 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_216 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_217 Shape {
appearance USE APP_3
geometry DEF FACE_217 IndexedFaceSet {
coord DEF COORD_217 Coordinate { point [
-2.4271654 0.31496063 4.8425197,-2.0728346 0.31496063 4.8425197,
-2.4271654 0.019685039 4.8425197,-2.0728346 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_217 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_218 Shape {
appearance USE APP_3
geometry DEF FACE_218 IndexedFaceSet {
coord DEF COORD_218 Coordinate { point [
-2.4271654 0.019685039 4.8425197,-2.4271654 0.31496063 4.8425197,
-2.4271654 0.019685039 4.6850394,-2.4271654 0 4.6850394,
-2.4271654 0 5.019685,-2.4271654 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_218 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_219 Shape {
appearance USE APP_3
geometry DEF FACE_219 IndexedFaceSet {
coord DEF COORD_219 Coordinate { point [
-2.4271654 0 5.019685,-2.4271654 0.31496063 5.019685,
-2.3582677 0 5.019685,-2.3582677 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_219 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_220 Shape {
appearance USE APP_3
geometry DEF FACE_220 IndexedFaceSet {
coord DEF COORD_220 Coordinate { point [
-2.3582677 0 5.019685,-2.3582677 0.31496063 5.019685,
-2.1417323 0.31496063 5.019685,-2.1454214 0.31496063 4.9916633,
-2.1562374 0.31496063 4.9655512,-2.1734432 0.31496063 4.9431282,
-2.1958661 0.31496063 4.9259224,-2.2219783 0.31496063 4.9151065,
-2.25 0.31496063 4.9114173,-2.2780217 0.31496063 4.9151065,
-2.3041339 0.31496063 4.9259224,-2.3265568 0.31496063 4.9431282,
-2.3437626 0.31496063 4.9655512,-2.3545786 0.31496063 4.9916633,
-2.1417323 0 5.019685,-2.1454214 0 4.9916633,
-2.1562374 0 4.9655512,-2.1734432 0 4.9431282,
-2.1958661 0 4.9259224,-2.2219783 0 4.9151065,
-2.25 0 4.9114173,-2.2780217 0 4.9151065,
-2.3041339 0 4.9259224,-2.3265568 0 4.9431282,
-2.3437626 0 4.9655512,-2.3545786 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_220 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
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-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_221 Shape {
appearance USE APP_3
geometry DEF FACE_221 IndexedFaceSet {
coord DEF COORD_221 Coordinate { point [
-2.4271654 0 4.6850394,-2.0728346 0 4.6850394,
-2.4271654 0.019685039 4.6850394,-2.0728346 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_221 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_222 Shape {
appearance USE APP_3
geometry DEF FACE_222 IndexedFaceSet {
coord DEF COORD_222 Coordinate { point [
-2.4271654 0.019685039 4.6850394,-2.0728346 0.019685039 4.6850394,
-2.0728346 0.019685039 4.8425197,-2.4271654 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_222 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_21 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_223 Shape {
appearance USE APP_3
geometry DEF FACE_223 IndexedFaceSet {
coord DEF COORD_223 Coordinate { point [
-1.6417323 0 5.019685,-1.5728346 0 5.019685,
-1.6454214 0 4.9916633,-1.6562374 0 4.9655512,
-1.6734432 0 4.9431282,-1.6958661 0 4.9259224,
-1.7219783 0 4.9151065,-1.75 0 4.9114173,
-1.7780217 0 4.9151065,-1.8041339 0 4.9259224,
-1.8265568 0 4.9431282,-1.8437626 0 4.9655512,
-1.8545786 0 4.9916633,-1.8582677 0 5.019685,
-1.9271654 0 5.019685,-1.9271654 0 4.6850394,
-1.5728346 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_223 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_224 Shape {
appearance USE APP_3
geometry DEF FACE_224 IndexedFaceSet {
coord DEF COORD_224 Coordinate { point [
-1.6417323 0.31496063 5.019685,-1.6454214 0.31496063 4.9916633,
-1.6562374 0.31496063 4.9655512,-1.6734432 0.31496063 4.9431282,
-1.6958661 0.31496063 4.9259224,-1.7219783 0.31496063 4.9151065,
-1.75 0.31496063 4.9114173,-1.7780217 0.31496063 4.9151065,
-1.8041339 0.31496063 4.9259224,-1.8265568 0.31496063 4.9431282,
-1.8437626 0.31496063 4.9655512,-1.8545786 0.31496063 4.9916633,
-1.8582677 0.31496063 5.019685,-1.5728346 0.31496063 5.019685,
-1.5728346 0.31496063 4.8425197,-1.9271654 0.31496063 4.8425197,
-1.9271654 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_224 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_225 Shape {
appearance USE APP_3
geometry DEF FACE_225 IndexedFaceSet {
coord DEF COORD_225 Coordinate { point [
-1.6417323 0 5.019685,-1.6417323 0.31496063 5.019685,
-1.5728346 0 5.019685,-1.5728346 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_225 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_226 Shape {
appearance USE APP_3
geometry DEF FACE_226 IndexedFaceSet {
coord DEF COORD_226 Coordinate { point [
-1.5728346 0 5.019685,-1.5728346 0.31496063 5.019685,
-1.5728346 0.31496063 4.8425197,-1.5728346 0.019685039 4.8425197,
-1.5728346 0.019685039 4.6850394,-1.5728346 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_226 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_227 Shape {
appearance USE APP_3
geometry DEF FACE_227 IndexedFaceSet {
coord DEF COORD_227 Coordinate { point [
-1.9271654 0.31496063 4.8425197,-1.5728346 0.31496063 4.8425197,
-1.9271654 0.019685039 4.8425197,-1.5728346 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_227 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_228 Shape {
appearance USE APP_3
geometry DEF FACE_228 IndexedFaceSet {
coord DEF COORD_228 Coordinate { point [
-1.9271654 0.019685039 4.8425197,-1.9271654 0.31496063 4.8425197,
-1.9271654 0.019685039 4.6850394,-1.9271654 0 4.6850394,
-1.9271654 0 5.019685,-1.9271654 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_228 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_229 Shape {
appearance USE APP_3
geometry DEF FACE_229 IndexedFaceSet {
coord DEF COORD_229 Coordinate { point [
-1.9271654 0 5.019685,-1.9271654 0.31496063 5.019685,
-1.8582677 0 5.019685,-1.8582677 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_229 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_230 Shape {
appearance USE APP_3
geometry DEF FACE_230 IndexedFaceSet {
coord DEF COORD_230 Coordinate { point [
-1.8582677 0 5.019685,-1.8582677 0.31496063 5.019685,
-1.6417323 0.31496063 5.019685,-1.6454214 0.31496063 4.9916633,
-1.6562374 0.31496063 4.9655512,-1.6734432 0.31496063 4.9431282,
-1.6958661 0.31496063 4.9259224,-1.7219783 0.31496063 4.9151065,
-1.75 0.31496063 4.9114173,-1.7780217 0.31496063 4.9151065,
-1.8041339 0.31496063 4.9259224,-1.8265568 0.31496063 4.9431282,
-1.8437626 0.31496063 4.9655512,-1.8545786 0.31496063 4.9916633,
-1.6417323 0 5.019685,-1.6454214 0 4.9916633,
-1.6562374 0 4.9655512,-1.6734432 0 4.9431282,
-1.6958661 0 4.9259224,-1.7219783 0 4.9151065,
-1.75 0 4.9114173,-1.7780217 0 4.9151065,
-1.8041339 0 4.9259224,-1.8265568 0 4.9431282,
-1.8437626 0 4.9655512,-1.8545786 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_230 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_231 Shape {
appearance USE APP_3
geometry DEF FACE_231 IndexedFaceSet {
coord DEF COORD_231 Coordinate { point [
-1.9271654 0 4.6850394,-1.5728346 0 4.6850394,
-1.9271654 0.019685039 4.6850394,-1.5728346 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_231 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_232 Shape {
appearance USE APP_3
geometry DEF FACE_232 IndexedFaceSet {
coord DEF COORD_232 Coordinate { point [
-1.9271654 0.019685039 4.6850394,-1.5728346 0.019685039 4.6850394,
-1.5728346 0.019685039 4.8425197,-1.9271654 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_232 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_22 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_233 Shape {
appearance USE APP_3
geometry DEF FACE_233 IndexedFaceSet {
coord DEF COORD_233 Coordinate { point [
-1.1417323 0 5.019685,-1.0728346 0 5.019685,
-1.1454214 0 4.9916633,-1.1562374 0 4.9655512,
-1.1734432 0 4.9431282,-1.1958661 0 4.9259224,
-1.2219783 0 4.9151065,-1.25 0 4.9114173,
-1.2780217 0 4.9151065,-1.3041339 0 4.9259224,
-1.3265568 0 4.9431282,-1.3437626 0 4.9655512,
-1.3545786 0 4.9916633,-1.3582677 0 5.019685,
-1.4271654 0 5.019685,-1.4271654 0 4.6850394,
-1.0728346 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_233 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_234 Shape {
appearance USE APP_3
geometry DEF FACE_234 IndexedFaceSet {
coord DEF COORD_234 Coordinate { point [
-1.1417323 0.31496063 5.019685,-1.1454214 0.31496063 4.9916633,
-1.1562374 0.31496063 4.9655512,-1.1734432 0.31496063 4.9431282,
-1.1958661 0.31496063 4.9259224,-1.2219783 0.31496063 4.9151065,
-1.25 0.31496063 4.9114173,-1.2780217 0.31496063 4.9151065,
-1.3041339 0.31496063 4.9259224,-1.3265568 0.31496063 4.9431282,
-1.3437626 0.31496063 4.9655512,-1.3545786 0.31496063 4.9916633,
-1.3582677 0.31496063 5.019685,-1.0728346 0.31496063 5.019685,
-1.0728346 0.31496063 4.8425197,-1.4271654 0.31496063 4.8425197,
-1.4271654 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_234 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_235 Shape {
appearance USE APP_3
geometry DEF FACE_235 IndexedFaceSet {
coord DEF COORD_235 Coordinate { point [
-1.1417323 0 5.019685,-1.1417323 0.31496063 5.019685,
-1.0728346 0 5.019685,-1.0728346 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_235 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_236 Shape {
appearance USE APP_3
geometry DEF FACE_236 IndexedFaceSet {
coord DEF COORD_236 Coordinate { point [
-1.0728346 0 5.019685,-1.0728346 0.31496063 5.019685,
-1.0728346 0.31496063 4.8425197,-1.0728346 0.019685039 4.8425197,
-1.0728346 0.019685039 4.6850394,-1.0728346 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_236 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_237 Shape {
appearance USE APP_3
geometry DEF FACE_237 IndexedFaceSet {
coord DEF COORD_237 Coordinate { point [
-1.4271654 0.31496063 4.8425197,-1.0728346 0.31496063 4.8425197,
-1.4271654 0.019685039 4.8425197,-1.0728346 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_237 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_238 Shape {
appearance USE APP_3
geometry DEF FACE_238 IndexedFaceSet {
coord DEF COORD_238 Coordinate { point [
-1.4271654 0.019685039 4.8425197,-1.4271654 0.31496063 4.8425197,
-1.4271654 0.019685039 4.6850394,-1.4271654 0 4.6850394,
-1.4271654 0 5.019685,-1.4271654 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_238 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_239 Shape {
appearance USE APP_3
geometry DEF FACE_239 IndexedFaceSet {
coord DEF COORD_239 Coordinate { point [
-1.4271654 0 5.019685,-1.4271654 0.31496063 5.019685,
-1.3582677 0 5.019685,-1.3582677 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_239 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_240 Shape {
appearance USE APP_3
geometry DEF FACE_240 IndexedFaceSet {
coord DEF COORD_240 Coordinate { point [
-1.3582677 0 5.019685,-1.3582677 0.31496063 5.019685,
-1.1417323 0.31496063 5.019685,-1.1454214 0.31496063 4.9916633,
-1.1562374 0.31496063 4.9655512,-1.1734432 0.31496063 4.9431282,
-1.1958661 0.31496063 4.9259224,-1.2219783 0.31496063 4.9151065,
-1.25 0.31496063 4.9114173,-1.2780217 0.31496063 4.9151065,
-1.3041339 0.31496063 4.9259224,-1.3265568 0.31496063 4.9431282,
-1.3437626 0.31496063 4.9655512,-1.3545786 0.31496063 4.9916633,
-1.1417323 0 5.019685,-1.1454214 0 4.9916633,
-1.1562374 0 4.9655512,-1.1734432 0 4.9431282,
-1.1958661 0 4.9259224,-1.2219783 0 4.9151065,
-1.25 0 4.9114173,-1.2780217 0 4.9151065,
-1.3041339 0 4.9259224,-1.3265568 0 4.9431282,
-1.3437626 0 4.9655512,-1.3545786 0 4.9916633] }
coordIndex [
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6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_240 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
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-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
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-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_241 Shape {
appearance USE APP_3
geometry DEF FACE_241 IndexedFaceSet {
coord DEF COORD_241 Coordinate { point [
-1.4271654 0 4.6850394,-1.0728346 0 4.6850394,
-1.4271654 0.019685039 4.6850394,-1.0728346 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_241 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_242 Shape {
appearance USE APP_3
geometry DEF FACE_242 IndexedFaceSet {
coord DEF COORD_242 Coordinate { point [
-1.4271654 0.019685039 4.6850394,-1.0728346 0.019685039 4.6850394,
-1.0728346 0.019685039 4.8425197,-1.4271654 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_242 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_23 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_243 Shape {
appearance USE APP_3
geometry DEF FACE_243 IndexedFaceSet {
coord DEF COORD_243 Coordinate { point [
-0.64173228 0 5.019685,-0.57283465 0 5.019685,
-0.64542142 0 4.9916633,-0.65623741 0 4.9655512,
-0.67344316 0 4.9431282,-0.69586614 0 4.9259224,
-0.72197825 0 4.9151065,-0.75 0 4.9114173,
-0.77802175 0 4.9151065,-0.80413386 0 4.9259224,
-0.82655684 0 4.9431282,-0.84376259 0 4.9655512,
-0.85457858 0 4.9916633,-0.85826772 0 5.019685,
-0.92716535 0 5.019685,-0.92716535 0 4.6850394,
-0.57283465 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_243 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_244 Shape {
appearance USE APP_3
geometry DEF FACE_244 IndexedFaceSet {
coord DEF COORD_244 Coordinate { point [
-0.64173228 0.31496063 5.019685,-0.64542142 0.31496063 4.9916633,
-0.65623741 0.31496063 4.9655512,-0.67344316 0.31496063 4.9431282,
-0.69586614 0.31496063 4.9259224,-0.72197825 0.31496063 4.9151065,
-0.75 0.31496063 4.9114173,-0.77802175 0.31496063 4.9151065,
-0.80413386 0.31496063 4.9259224,-0.82655684 0.31496063 4.9431282,
-0.84376259 0.31496063 4.9655512,-0.85457858 0.31496063 4.9916633,
-0.85826772 0.31496063 5.019685,-0.57283465 0.31496063 5.019685,
-0.57283465 0.31496063 4.8425197,-0.92716535 0.31496063 4.8425197,
-0.92716535 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_244 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_245 Shape {
appearance USE APP_3
geometry DEF FACE_245 IndexedFaceSet {
coord DEF COORD_245 Coordinate { point [
-0.64173228 0 5.019685,-0.64173228 0.31496063 5.019685,
-0.57283465 0 5.019685,-0.57283465 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_245 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_246 Shape {
appearance USE APP_3
geometry DEF FACE_246 IndexedFaceSet {
coord DEF COORD_246 Coordinate { point [
-0.57283465 0 5.019685,-0.57283465 0.31496063 5.019685,
-0.57283465 0.31496063 4.8425197,-0.57283465 0.019685039 4.8425197,
-0.57283465 0.019685039 4.6850394,-0.57283465 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_246 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_247 Shape {
appearance USE APP_3
geometry DEF FACE_247 IndexedFaceSet {
coord DEF COORD_247 Coordinate { point [
-0.92716535 0.31496063 4.8425197,-0.57283465 0.31496063 4.8425197,
-0.92716535 0.019685039 4.8425197,-0.57283465 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_247 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_248 Shape {
appearance USE APP_3
geometry DEF FACE_248 IndexedFaceSet {
coord DEF COORD_248 Coordinate { point [
-0.92716535 0.019685039 4.8425197,-0.92716535 0.31496063 4.8425197,
-0.92716535 0.019685039 4.6850394,-0.92716535 0 4.6850394,
-0.92716535 0 5.019685,-0.92716535 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_248 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_249 Shape {
appearance USE APP_3
geometry DEF FACE_249 IndexedFaceSet {
coord DEF COORD_249 Coordinate { point [
-0.92716535 0 5.019685,-0.92716535 0.31496063 5.019685,
-0.85826772 0 5.019685,-0.85826772 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_249 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_250 Shape {
appearance USE APP_3
geometry DEF FACE_250 IndexedFaceSet {
coord DEF COORD_250 Coordinate { point [
-0.85826772 0 5.019685,-0.85826772 0.31496063 5.019685,
-0.64173228 0.31496063 5.019685,-0.64542142 0.31496063 4.9916633,
-0.65623741 0.31496063 4.9655512,-0.67344316 0.31496063 4.9431282,
-0.69586614 0.31496063 4.9259224,-0.72197825 0.31496063 4.9151065,
-0.75 0.31496063 4.9114173,-0.77802175 0.31496063 4.9151065,
-0.80413386 0.31496063 4.9259224,-0.82655684 0.31496063 4.9431282,
-0.84376259 0.31496063 4.9655512,-0.85457858 0.31496063 4.9916633,
-0.64173228 0 5.019685,-0.64542142 0 4.9916633,
-0.65623741 0 4.9655512,-0.67344316 0 4.9431282,
-0.69586614 0 4.9259224,-0.72197825 0 4.9151065,
-0.75 0 4.9114173,-0.77802175 0 4.9151065,
-0.80413386 0 4.9259224,-0.82655684 0 4.9431282,
-0.84376259 0 4.9655512,-0.85457858 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_250 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_251 Shape {
appearance USE APP_3
geometry DEF FACE_251 IndexedFaceSet {
coord DEF COORD_251 Coordinate { point [
-0.92716535 0 4.6850394,-0.57283465 0 4.6850394,
-0.92716535 0.019685039 4.6850394,-0.57283465 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_251 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_252 Shape {
appearance USE APP_3
geometry DEF FACE_252 IndexedFaceSet {
coord DEF COORD_252 Coordinate { point [
-0.92716535 0.019685039 4.6850394,-0.57283465 0.019685039 4.6850394,
-0.57283465 0.019685039 4.8425197,-0.92716535 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_252 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_24 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_253 Shape {
appearance USE APP_3
geometry DEF FACE_253 IndexedFaceSet {
coord DEF COORD_253 Coordinate { point [
-0.14173228 0 5.019685,-0.072834646 0 5.019685,
-0.14542142 0 4.9916633,-0.15623741 0 4.9655512,
-0.17344316 0 4.9431282,-0.19586614 0 4.9259224,
-0.22197825 0 4.9151065,-0.25 0 4.9114173,
-0.27802175 0 4.9151065,-0.30413386 0 4.9259224,
-0.32655684 0 4.9431282,-0.34376259 0 4.9655512,
-0.35457858 0 4.9916633,-0.35826772 0 5.019685,
-0.42716535 0 5.019685,-0.42716535 0 4.6850394,
-0.072834646 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_253 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_254 Shape {
appearance USE APP_3
geometry DEF FACE_254 IndexedFaceSet {
coord DEF COORD_254 Coordinate { point [
-0.14173228 0.31496063 5.019685,-0.14542142 0.31496063 4.9916633,
-0.15623741 0.31496063 4.9655512,-0.17344316 0.31496063 4.9431282,
-0.19586614 0.31496063 4.9259224,-0.22197825 0.31496063 4.9151065,
-0.25 0.31496063 4.9114173,-0.27802175 0.31496063 4.9151065,
-0.30413386 0.31496063 4.9259224,-0.32655684 0.31496063 4.9431282,
-0.34376259 0.31496063 4.9655512,-0.35457858 0.31496063 4.9916633,
-0.35826772 0.31496063 5.019685,-0.072834646 0.31496063 5.019685,
-0.072834646 0.31496063 4.8425197,-0.42716535 0.31496063 4.8425197,
-0.42716535 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_254 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_255 Shape {
appearance USE APP_3
geometry DEF FACE_255 IndexedFaceSet {
coord DEF COORD_255 Coordinate { point [
-0.14173228 0 5.019685,-0.14173228 0.31496063 5.019685,
-0.072834646 0 5.019685,-0.072834646 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_255 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_256 Shape {
appearance USE APP_3
geometry DEF FACE_256 IndexedFaceSet {
coord DEF COORD_256 Coordinate { point [
-0.072834646 0 5.019685,-0.072834646 0.31496063 5.019685,
-0.072834646 0.31496063 4.8425197,-0.072834646 0.019685039 4.8425197,
-0.072834646 0.019685039 4.6850394,-0.072834646 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_256 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_257 Shape {
appearance USE APP_3
geometry DEF FACE_257 IndexedFaceSet {
coord DEF COORD_257 Coordinate { point [
-0.42716535 0.31496063 4.8425197,-0.072834646 0.31496063 4.8425197,
-0.42716535 0.019685039 4.8425197,-0.072834646 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_257 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_258 Shape {
appearance USE APP_3
geometry DEF FACE_258 IndexedFaceSet {
coord DEF COORD_258 Coordinate { point [
-0.42716535 0.019685039 4.8425197,-0.42716535 0.31496063 4.8425197,
-0.42716535 0.019685039 4.6850394,-0.42716535 0 4.6850394,
-0.42716535 0 5.019685,-0.42716535 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_258 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_259 Shape {
appearance USE APP_3
geometry DEF FACE_259 IndexedFaceSet {
coord DEF COORD_259 Coordinate { point [
-0.42716535 0 5.019685,-0.42716535 0.31496063 5.019685,
-0.35826772 0 5.019685,-0.35826772 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_259 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_260 Shape {
appearance USE APP_3
geometry DEF FACE_260 IndexedFaceSet {
coord DEF COORD_260 Coordinate { point [
-0.35826772 0 5.019685,-0.35826772 0.31496063 5.019685,
-0.14173228 0.31496063 5.019685,-0.14542142 0.31496063 4.9916633,
-0.15623741 0.31496063 4.9655512,-0.17344316 0.31496063 4.9431282,
-0.19586614 0.31496063 4.9259224,-0.22197825 0.31496063 4.9151065,
-0.25 0.31496063 4.9114173,-0.27802175 0.31496063 4.9151065,
-0.30413386 0.31496063 4.9259224,-0.32655684 0.31496063 4.9431282,
-0.34376259 0.31496063 4.9655512,-0.35457858 0.31496063 4.9916633,
-0.14173228 0 5.019685,-0.14542142 0 4.9916633,
-0.15623741 0 4.9655512,-0.17344316 0 4.9431282,
-0.19586614 0 4.9259224,-0.22197825 0 4.9151065,
-0.25 0 4.9114173,-0.27802175 0 4.9151065,
-0.30413386 0 4.9259224,-0.32655684 0 4.9431282,
-0.34376259 0 4.9655512,-0.35457858 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_260 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
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0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_261 Shape {
appearance USE APP_3
geometry DEF FACE_261 IndexedFaceSet {
coord DEF COORD_261 Coordinate { point [
-0.42716535 0 4.6850394,-0.072834646 0 4.6850394,
-0.42716535 0.019685039 4.6850394,-0.072834646 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_261 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_262 Shape {
appearance USE APP_3
geometry DEF FACE_262 IndexedFaceSet {
coord DEF COORD_262 Coordinate { point [
-0.42716535 0.019685039 4.6850394,-0.072834646 0.019685039 4.6850394,
-0.072834646 0.019685039 4.8425197,-0.42716535 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_262 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_25 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_263 Shape {
appearance USE APP_3
geometry DEF FACE_263 IndexedFaceSet {
coord DEF COORD_263 Coordinate { point [
0.35826772 0 5.019685,0.42716535 0 5.019685,
0.35457858 0 4.9916633,0.34376259 0 4.9655512,
0.32655684 0 4.9431282,0.30413386 0 4.9259224,
0.27802175 0 4.9151065,0.25 0 4.9114173,
0.22197825 0 4.9151065,0.19586614 0 4.9259224,
0.17344316 0 4.9431282,0.15623741 0 4.9655512,
0.14542142 0 4.9916633,0.14173228 0 5.019685,
0.072834646 0 5.019685,0.072834646 0 4.6850394,
0.42716535 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_263 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_264 Shape {
appearance USE APP_3
geometry DEF FACE_264 IndexedFaceSet {
coord DEF COORD_264 Coordinate { point [
0.35826772 0.31496063 5.019685,0.35457858 0.31496063 4.9916633,
0.34376259 0.31496063 4.9655512,0.32655684 0.31496063 4.9431282,
0.30413386 0.31496063 4.9259224,0.27802175 0.31496063 4.9151065,
0.25 0.31496063 4.9114173,0.22197825 0.31496063 4.9151065,
0.19586614 0.31496063 4.9259224,0.17344316 0.31496063 4.9431282,
0.15623741 0.31496063 4.9655512,0.14542142 0.31496063 4.9916633,
0.14173228 0.31496063 5.019685,0.42716535 0.31496063 5.019685,
0.42716535 0.31496063 4.8425197,0.072834646 0.31496063 4.8425197,
0.072834646 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_264 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_265 Shape {
appearance USE APP_3
geometry DEF FACE_265 IndexedFaceSet {
coord DEF COORD_265 Coordinate { point [
0.35826772 0 5.019685,0.35826772 0.31496063 5.019685,
0.42716535 0 5.019685,0.42716535 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_265 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_266 Shape {
appearance USE APP_3
geometry DEF FACE_266 IndexedFaceSet {
coord DEF COORD_266 Coordinate { point [
0.42716535 0 5.019685,0.42716535 0.31496063 5.019685,
0.42716535 0.31496063 4.8425197,0.42716535 0.019685039 4.8425197,
0.42716535 0.019685039 4.6850394,0.42716535 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_266 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_267 Shape {
appearance USE APP_3
geometry DEF FACE_267 IndexedFaceSet {
coord DEF COORD_267 Coordinate { point [
0.072834646 0.31496063 4.8425197,0.42716535 0.31496063 4.8425197,
0.072834646 0.019685039 4.8425197,0.42716535 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_267 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_268 Shape {
appearance USE APP_3
geometry DEF FACE_268 IndexedFaceSet {
coord DEF COORD_268 Coordinate { point [
0.072834646 0.019685039 4.8425197,0.072834646 0.31496063 4.8425197,
0.072834646 0.019685039 4.6850394,0.072834646 0 4.6850394,
0.072834646 0 5.019685,0.072834646 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_268 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_269 Shape {
appearance USE APP_3
geometry DEF FACE_269 IndexedFaceSet {
coord DEF COORD_269 Coordinate { point [
0.072834646 0 5.019685,0.072834646 0.31496063 5.019685,
0.14173228 0 5.019685,0.14173228 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_269 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_270 Shape {
appearance USE APP_3
geometry DEF FACE_270 IndexedFaceSet {
coord DEF COORD_270 Coordinate { point [
0.14173228 0 5.019685,0.14173228 0.31496063 5.019685,
0.35826772 0.31496063 5.019685,0.35457858 0.31496063 4.9916633,
0.34376259 0.31496063 4.9655512,0.32655684 0.31496063 4.9431282,
0.30413386 0.31496063 4.9259224,0.27802175 0.31496063 4.9151065,
0.25 0.31496063 4.9114173,0.22197825 0.31496063 4.9151065,
0.19586614 0.31496063 4.9259224,0.17344316 0.31496063 4.9431282,
0.15623741 0.31496063 4.9655512,0.14542142 0.31496063 4.9916633,
0.35826772 0 5.019685,0.35457858 0 4.9916633,
0.34376259 0 4.9655512,0.32655684 0 4.9431282,
0.30413386 0 4.9259224,0.27802175 0 4.9151065,
0.25 0 4.9114173,0.22197825 0 4.9151065,
0.19586614 0 4.9259224,0.17344316 0 4.9431282,
0.15623741 0 4.9655512,0.14542142 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_270 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_271 Shape {
appearance USE APP_3
geometry DEF FACE_271 IndexedFaceSet {
coord DEF COORD_271 Coordinate { point [
0.072834646 0 4.6850394,0.42716535 0 4.6850394,
0.072834646 0.019685039 4.6850394,0.42716535 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_271 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_272 Shape {
appearance USE APP_3
geometry DEF FACE_272 IndexedFaceSet {
coord DEF COORD_272 Coordinate { point [
0.072834646 0.019685039 4.6850394,0.42716535 0.019685039 4.6850394,
0.42716535 0.019685039 4.8425197,0.072834646 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_272 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_26 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_273 Shape {
appearance USE APP_3
geometry DEF FACE_273 IndexedFaceSet {
coord DEF COORD_273 Coordinate { point [
0.85826772 0 5.019685,0.92716535 0 5.019685,
0.85457858 0 4.9916633,0.84376259 0 4.9655512,
0.82655684 0 4.9431282,0.80413386 0 4.9259224,
0.77802175 0 4.9151065,0.75 0 4.9114173,
0.72197825 0 4.9151065,0.69586614 0 4.9259224,
0.67344316 0 4.9431282,0.65623741 0 4.9655512,
0.64542142 0 4.9916633,0.64173228 0 5.019685,
0.57283465 0 5.019685,0.57283465 0 4.6850394,
0.92716535 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_273 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_274 Shape {
appearance USE APP_3
geometry DEF FACE_274 IndexedFaceSet {
coord DEF COORD_274 Coordinate { point [
0.85826772 0.31496063 5.019685,0.85457858 0.31496063 4.9916633,
0.84376259 0.31496063 4.9655512,0.82655684 0.31496063 4.9431282,
0.80413386 0.31496063 4.9259224,0.77802175 0.31496063 4.9151065,
0.75 0.31496063 4.9114173,0.72197825 0.31496063 4.9151065,
0.69586614 0.31496063 4.9259224,0.67344316 0.31496063 4.9431282,
0.65623741 0.31496063 4.9655512,0.64542142 0.31496063 4.9916633,
0.64173228 0.31496063 5.019685,0.92716535 0.31496063 5.019685,
0.92716535 0.31496063 4.8425197,0.57283465 0.31496063 4.8425197,
0.57283465 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_274 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_275 Shape {
appearance USE APP_3
geometry DEF FACE_275 IndexedFaceSet {
coord DEF COORD_275 Coordinate { point [
0.85826772 0 5.019685,0.85826772 0.31496063 5.019685,
0.92716535 0 5.019685,0.92716535 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_275 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_276 Shape {
appearance USE APP_3
geometry DEF FACE_276 IndexedFaceSet {
coord DEF COORD_276 Coordinate { point [
0.92716535 0 5.019685,0.92716535 0.31496063 5.019685,
0.92716535 0.31496063 4.8425197,0.92716535 0.019685039 4.8425197,
0.92716535 0.019685039 4.6850394,0.92716535 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_276 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_277 Shape {
appearance USE APP_3
geometry DEF FACE_277 IndexedFaceSet {
coord DEF COORD_277 Coordinate { point [
0.57283465 0.31496063 4.8425197,0.92716535 0.31496063 4.8425197,
0.57283465 0.019685039 4.8425197,0.92716535 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_277 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_278 Shape {
appearance USE APP_3
geometry DEF FACE_278 IndexedFaceSet {
coord DEF COORD_278 Coordinate { point [
0.57283465 0.019685039 4.8425197,0.57283465 0.31496063 4.8425197,
0.57283465 0.019685039 4.6850394,0.57283465 0 4.6850394,
0.57283465 0 5.019685,0.57283465 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_278 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_279 Shape {
appearance USE APP_3
geometry DEF FACE_279 IndexedFaceSet {
coord DEF COORD_279 Coordinate { point [
0.57283465 0 5.019685,0.57283465 0.31496063 5.019685,
0.64173228 0 5.019685,0.64173228 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_279 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_280 Shape {
appearance USE APP_3
geometry DEF FACE_280 IndexedFaceSet {
coord DEF COORD_280 Coordinate { point [
0.64173228 0 5.019685,0.64173228 0.31496063 5.019685,
0.85826772 0.31496063 5.019685,0.85457858 0.31496063 4.9916633,
0.84376259 0.31496063 4.9655512,0.82655684 0.31496063 4.9431282,
0.80413386 0.31496063 4.9259224,0.77802175 0.31496063 4.9151065,
0.75 0.31496063 4.9114173,0.72197825 0.31496063 4.9151065,
0.69586614 0.31496063 4.9259224,0.67344316 0.31496063 4.9431282,
0.65623741 0.31496063 4.9655512,0.64542142 0.31496063 4.9916633,
0.85826772 0 5.019685,0.85457858 0 4.9916633,
0.84376259 0 4.9655512,0.82655684 0 4.9431282,
0.80413386 0 4.9259224,0.77802175 0 4.9151065,
0.75 0 4.9114173,0.72197825 0 4.9151065,
0.69586614 0 4.9259224,0.67344316 0 4.9431282,
0.65623741 0 4.9655512,0.64542142 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_280 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_281 Shape {
appearance USE APP_3
geometry DEF FACE_281 IndexedFaceSet {
coord DEF COORD_281 Coordinate { point [
0.57283465 0 4.6850394,0.92716535 0 4.6850394,
0.57283465 0.019685039 4.6850394,0.92716535 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_281 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_282 Shape {
appearance USE APP_3
geometry DEF FACE_282 IndexedFaceSet {
coord DEF COORD_282 Coordinate { point [
0.57283465 0.019685039 4.6850394,0.92716535 0.019685039 4.6850394,
0.92716535 0.019685039 4.8425197,0.57283465 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_282 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_27 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_283 Shape {
appearance USE APP_3
geometry DEF FACE_283 IndexedFaceSet {
coord DEF COORD_283 Coordinate { point [
1.3582677 0 5.019685,1.4271654 0 5.019685,
1.3545786 0 4.9916633,1.3437626 0 4.9655512,
1.3265568 0 4.9431282,1.3041339 0 4.9259224,
1.2780217 0 4.9151065,1.25 0 4.9114173,
1.2219783 0 4.9151065,1.1958661 0 4.9259224,
1.1734432 0 4.9431282,1.1562374 0 4.9655512,
1.1454214 0 4.9916633,1.1417323 0 5.019685,
1.0728346 0 5.019685,1.0728346 0 4.6850394,
1.4271654 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_283 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_284 Shape {
appearance USE APP_3
geometry DEF FACE_284 IndexedFaceSet {
coord DEF COORD_284 Coordinate { point [
1.3582677 0.31496063 5.019685,1.3545786 0.31496063 4.9916633,
1.3437626 0.31496063 4.9655512,1.3265568 0.31496063 4.9431282,
1.3041339 0.31496063 4.9259224,1.2780217 0.31496063 4.9151065,
1.25 0.31496063 4.9114173,1.2219783 0.31496063 4.9151065,
1.1958661 0.31496063 4.9259224,1.1734432 0.31496063 4.9431282,
1.1562374 0.31496063 4.9655512,1.1454214 0.31496063 4.9916633,
1.1417323 0.31496063 5.019685,1.4271654 0.31496063 5.019685,
1.4271654 0.31496063 4.8425197,1.0728346 0.31496063 4.8425197,
1.0728346 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_284 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_285 Shape {
appearance USE APP_3
geometry DEF FACE_285 IndexedFaceSet {
coord DEF COORD_285 Coordinate { point [
1.3582677 0 5.019685,1.3582677 0.31496063 5.019685,
1.4271654 0 5.019685,1.4271654 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_285 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_286 Shape {
appearance USE APP_3
geometry DEF FACE_286 IndexedFaceSet {
coord DEF COORD_286 Coordinate { point [
1.4271654 0 5.019685,1.4271654 0.31496063 5.019685,
1.4271654 0.31496063 4.8425197,1.4271654 0.019685039 4.8425197,
1.4271654 0.019685039 4.6850394,1.4271654 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_286 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_287 Shape {
appearance USE APP_3
geometry DEF FACE_287 IndexedFaceSet {
coord DEF COORD_287 Coordinate { point [
1.0728346 0.31496063 4.8425197,1.4271654 0.31496063 4.8425197,
1.0728346 0.019685039 4.8425197,1.4271654 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_287 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_288 Shape {
appearance USE APP_3
geometry DEF FACE_288 IndexedFaceSet {
coord DEF COORD_288 Coordinate { point [
1.0728346 0.019685039 4.8425197,1.0728346 0.31496063 4.8425197,
1.0728346 0.019685039 4.6850394,1.0728346 0 4.6850394,
1.0728346 0 5.019685,1.0728346 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_288 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_289 Shape {
appearance USE APP_3
geometry DEF FACE_289 IndexedFaceSet {
coord DEF COORD_289 Coordinate { point [
1.0728346 0 5.019685,1.0728346 0.31496063 5.019685,
1.1417323 0 5.019685,1.1417323 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_289 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_290 Shape {
appearance USE APP_3
geometry DEF FACE_290 IndexedFaceSet {
coord DEF COORD_290 Coordinate { point [
1.1417323 0 5.019685,1.1417323 0.31496063 5.019685,
1.3582677 0.31496063 5.019685,1.3545786 0.31496063 4.9916633,
1.3437626 0.31496063 4.9655512,1.3265568 0.31496063 4.9431282,
1.3041339 0.31496063 4.9259224,1.2780217 0.31496063 4.9151065,
1.25 0.31496063 4.9114173,1.2219783 0.31496063 4.9151065,
1.1958661 0.31496063 4.9259224,1.1734432 0.31496063 4.9431282,
1.1562374 0.31496063 4.9655512,1.1454214 0.31496063 4.9916633,
1.3582677 0 5.019685,1.3545786 0 4.9916633,
1.3437626 0 4.9655512,1.3265568 0 4.9431282,
1.3041339 0 4.9259224,1.2780217 0 4.9151065,
1.25 0 4.9114173,1.2219783 0 4.9151065,
1.1958661 0 4.9259224,1.1734432 0 4.9431282,
1.1562374 0 4.9655512,1.1454214 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_290 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_291 Shape {
appearance USE APP_3
geometry DEF FACE_291 IndexedFaceSet {
coord DEF COORD_291 Coordinate { point [
1.0728346 0 4.6850394,1.4271654 0 4.6850394,
1.0728346 0.019685039 4.6850394,1.4271654 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_291 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_292 Shape {
appearance USE APP_3
geometry DEF FACE_292 IndexedFaceSet {
coord DEF COORD_292 Coordinate { point [
1.0728346 0.019685039 4.6850394,1.4271654 0.019685039 4.6850394,
1.4271654 0.019685039 4.8425197,1.0728346 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_292 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_28 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_293 Shape {
appearance USE APP_3
geometry DEF FACE_293 IndexedFaceSet {
coord DEF COORD_293 Coordinate { point [
1.8582677 0 5.019685,1.9271654 0 5.019685,
1.8545786 0 4.9916633,1.8437626 0 4.9655512,
1.8265568 0 4.9431282,1.8041339 0 4.9259224,
1.7780217 0 4.9151065,1.75 0 4.9114173,
1.7219783 0 4.9151065,1.6958661 0 4.9259224,
1.6734432 0 4.9431282,1.6562374 0 4.9655512,
1.6454214 0 4.9916633,1.6417323 0 5.019685,
1.5728346 0 5.019685,1.5728346 0 4.6850394,
1.9271654 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_293 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_294 Shape {
appearance USE APP_3
geometry DEF FACE_294 IndexedFaceSet {
coord DEF COORD_294 Coordinate { point [
1.8582677 0.31496063 5.019685,1.8545786 0.31496063 4.9916633,
1.8437626 0.31496063 4.9655512,1.8265568 0.31496063 4.9431282,
1.8041339 0.31496063 4.9259224,1.7780217 0.31496063 4.9151065,
1.75 0.31496063 4.9114173,1.7219783 0.31496063 4.9151065,
1.6958661 0.31496063 4.9259224,1.6734432 0.31496063 4.9431282,
1.6562374 0.31496063 4.9655512,1.6454214 0.31496063 4.9916633,
1.6417323 0.31496063 5.019685,1.9271654 0.31496063 5.019685,
1.9271654 0.31496063 4.8425197,1.5728346 0.31496063 4.8425197,
1.5728346 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_294 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_295 Shape {
appearance USE APP_3
geometry DEF FACE_295 IndexedFaceSet {
coord DEF COORD_295 Coordinate { point [
1.8582677 0 5.019685,1.8582677 0.31496063 5.019685,
1.9271654 0 5.019685,1.9271654 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_295 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_296 Shape {
appearance USE APP_3
geometry DEF FACE_296 IndexedFaceSet {
coord DEF COORD_296 Coordinate { point [
1.9271654 0 5.019685,1.9271654 0.31496063 5.019685,
1.9271654 0.31496063 4.8425197,1.9271654 0.019685039 4.8425197,
1.9271654 0.019685039 4.6850394,1.9271654 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_296 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_297 Shape {
appearance USE APP_3
geometry DEF FACE_297 IndexedFaceSet {
coord DEF COORD_297 Coordinate { point [
1.5728346 0.31496063 4.8425197,1.9271654 0.31496063 4.8425197,
1.5728346 0.019685039 4.8425197,1.9271654 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_297 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_298 Shape {
appearance USE APP_3
geometry DEF FACE_298 IndexedFaceSet {
coord DEF COORD_298 Coordinate { point [
1.5728346 0.019685039 4.8425197,1.5728346 0.31496063 4.8425197,
1.5728346 0.019685039 4.6850394,1.5728346 0 4.6850394,
1.5728346 0 5.019685,1.5728346 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_298 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_299 Shape {
appearance USE APP_3
geometry DEF FACE_299 IndexedFaceSet {
coord DEF COORD_299 Coordinate { point [
1.5728346 0 5.019685,1.5728346 0.31496063 5.019685,
1.6417323 0 5.019685,1.6417323 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_299 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_300 Shape {
appearance USE APP_3
geometry DEF FACE_300 IndexedFaceSet {
coord DEF COORD_300 Coordinate { point [
1.6417323 0 5.019685,1.6417323 0.31496063 5.019685,
1.8582677 0.31496063 5.019685,1.8545786 0.31496063 4.9916633,
1.8437626 0.31496063 4.9655512,1.8265568 0.31496063 4.9431282,
1.8041339 0.31496063 4.9259224,1.7780217 0.31496063 4.9151065,
1.75 0.31496063 4.9114173,1.7219783 0.31496063 4.9151065,
1.6958661 0.31496063 4.9259224,1.6734432 0.31496063 4.9431282,
1.6562374 0.31496063 4.9655512,1.6454214 0.31496063 4.9916633,
1.8582677 0 5.019685,1.8545786 0 4.9916633,
1.8437626 0 4.9655512,1.8265568 0 4.9431282,
1.8041339 0 4.9259224,1.7780217 0 4.9151065,
1.75 0 4.9114173,1.7219783 0 4.9151065,
1.6958661 0 4.9259224,1.6734432 0 4.9431282,
1.6562374 0 4.9655512,1.6454214 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_300 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_301 Shape {
appearance USE APP_3
geometry DEF FACE_301 IndexedFaceSet {
coord DEF COORD_301 Coordinate { point [
1.5728346 0 4.6850394,1.9271654 0 4.6850394,
1.5728346 0.019685039 4.6850394,1.9271654 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_301 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_302 Shape {
appearance USE APP_3
geometry DEF FACE_302 IndexedFaceSet {
coord DEF COORD_302 Coordinate { point [
1.5728346 0.019685039 4.6850394,1.9271654 0.019685039 4.6850394,
1.9271654 0.019685039 4.8425197,1.5728346 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_302 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_29 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_303 Shape {
appearance USE APP_3
geometry DEF FACE_303 IndexedFaceSet {
coord DEF COORD_303 Coordinate { point [
2.3582677 0 5.019685,2.4271654 0 5.019685,
2.3545786 0 4.9916633,2.3437626 0 4.9655512,
2.3265568 0 4.9431282,2.3041339 0 4.9259224,
2.2780217 0 4.9151065,2.25 0 4.9114173,
2.2219783 0 4.9151065,2.1958661 0 4.9259224,
2.1734432 0 4.9431282,2.1562374 0 4.9655512,
2.1454214 0 4.9916633,2.1417323 0 5.019685,
2.0728346 0 5.019685,2.0728346 0 4.6850394,
2.4271654 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_303 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_304 Shape {
appearance USE APP_3
geometry DEF FACE_304 IndexedFaceSet {
coord DEF COORD_304 Coordinate { point [
2.3582677 0.31496063 5.019685,2.3545786 0.31496063 4.9916633,
2.3437626 0.31496063 4.9655512,2.3265568 0.31496063 4.9431282,
2.3041339 0.31496063 4.9259224,2.2780217 0.31496063 4.9151065,
2.25 0.31496063 4.9114173,2.2219783 0.31496063 4.9151065,
2.1958661 0.31496063 4.9259224,2.1734432 0.31496063 4.9431282,
2.1562374 0.31496063 4.9655512,2.1454214 0.31496063 4.9916633,
2.1417323 0.31496063 5.019685,2.4271654 0.31496063 5.019685,
2.4271654 0.31496063 4.8425197,2.0728346 0.31496063 4.8425197,
2.0728346 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_304 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_305 Shape {
appearance USE APP_3
geometry DEF FACE_305 IndexedFaceSet {
coord DEF COORD_305 Coordinate { point [
2.3582677 0 5.019685,2.3582677 0.31496063 5.019685,
2.4271654 0 5.019685,2.4271654 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_305 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_306 Shape {
appearance USE APP_3
geometry DEF FACE_306 IndexedFaceSet {
coord DEF COORD_306 Coordinate { point [
2.4271654 0 5.019685,2.4271654 0.31496063 5.019685,
2.4271654 0.31496063 4.8425197,2.4271654 0.019685039 4.8425197,
2.4271654 0.019685039 4.6850394,2.4271654 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_306 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_307 Shape {
appearance USE APP_3
geometry DEF FACE_307 IndexedFaceSet {
coord DEF COORD_307 Coordinate { point [
2.0728346 0.31496063 4.8425197,2.4271654 0.31496063 4.8425197,
2.0728346 0.019685039 4.8425197,2.4271654 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_307 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_308 Shape {
appearance USE APP_3
geometry DEF FACE_308 IndexedFaceSet {
coord DEF COORD_308 Coordinate { point [
2.0728346 0.019685039 4.8425197,2.0728346 0.31496063 4.8425197,
2.0728346 0.019685039 4.6850394,2.0728346 0 4.6850394,
2.0728346 0 5.019685,2.0728346 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_308 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_309 Shape {
appearance USE APP_3
geometry DEF FACE_309 IndexedFaceSet {
coord DEF COORD_309 Coordinate { point [
2.0728346 0 5.019685,2.0728346 0.31496063 5.019685,
2.1417323 0 5.019685,2.1417323 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_309 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_310 Shape {
appearance USE APP_3
geometry DEF FACE_310 IndexedFaceSet {
coord DEF COORD_310 Coordinate { point [
2.1417323 0 5.019685,2.1417323 0.31496063 5.019685,
2.3582677 0.31496063 5.019685,2.3545786 0.31496063 4.9916633,
2.3437626 0.31496063 4.9655512,2.3265568 0.31496063 4.9431282,
2.3041339 0.31496063 4.9259224,2.2780217 0.31496063 4.9151065,
2.25 0.31496063 4.9114173,2.2219783 0.31496063 4.9151065,
2.1958661 0.31496063 4.9259224,2.1734432 0.31496063 4.9431282,
2.1562374 0.31496063 4.9655512,2.1454214 0.31496063 4.9916633,
2.3582677 0 5.019685,2.3545786 0 4.9916633,
2.3437626 0 4.9655512,2.3265568 0 4.9431282,
2.3041339 0 4.9259224,2.2780217 0 4.9151065,
2.25 0 4.9114173,2.2219783 0 4.9151065,
2.1958661 0 4.9259224,2.1734432 0 4.9431282,
2.1562374 0 4.9655512,2.1454214 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_310 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_311 Shape {
appearance USE APP_3
geometry DEF FACE_311 IndexedFaceSet {
coord DEF COORD_311 Coordinate { point [
2.0728346 0 4.6850394,2.4271654 0 4.6850394,
2.0728346 0.019685039 4.6850394,2.4271654 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_311 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_312 Shape {
appearance USE APP_3
geometry DEF FACE_312 IndexedFaceSet {
coord DEF COORD_312 Coordinate { point [
2.0728346 0.019685039 4.6850394,2.4271654 0.019685039 4.6850394,
2.4271654 0.019685039 4.8425197,2.0728346 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_312 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_30 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_313 Shape {
appearance USE APP_3
geometry DEF FACE_313 IndexedFaceSet {
coord DEF COORD_313 Coordinate { point [
2.8582677 0 5.019685,2.9271654 0 5.019685,
2.8545786 0 4.9916633,2.8437626 0 4.9655512,
2.8265568 0 4.9431282,2.8041339 0 4.9259224,
2.7780217 0 4.9151065,2.75 0 4.9114173,
2.7219783 0 4.9151065,2.6958661 0 4.9259224,
2.6734432 0 4.9431282,2.6562374 0 4.9655512,
2.6454214 0 4.9916633,2.6417323 0 5.019685,
2.5728346 0 5.019685,2.5728346 0 4.6850394,
2.9271654 0 4.6850394] }
coordIndex [
12,13,14,-1,11,12,14,-1,15,7,8,-1,15,8,9,-1,15,9,10,-1,15,10,11,-1,15,11,14,-1,1,0,2,-1,
1,2,3,-1,16,3,4,-1,16,4,5,-1,16,5,6,-1,16,6,7,-1,16,7,15,-1,16,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_313 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_314 Shape {
appearance USE APP_3
geometry DEF FACE_314 IndexedFaceSet {
coord DEF COORD_314 Coordinate { point [
2.8582677 0.31496063 5.019685,2.8545786 0.31496063 4.9916633,
2.8437626 0.31496063 4.9655512,2.8265568 0.31496063 4.9431282,
2.8041339 0.31496063 4.9259224,2.7780217 0.31496063 4.9151065,
2.75 0.31496063 4.9114173,2.7219783 0.31496063 4.9151065,
2.6958661 0.31496063 4.9259224,2.6734432 0.31496063 4.9431282,
2.6562374 0.31496063 4.9655512,2.6454214 0.31496063 4.9916633,
2.6417323 0.31496063 5.019685,2.9271654 0.31496063 5.019685,
2.9271654 0.31496063 4.8425197,2.5728346 0.31496063 4.8425197,
2.5728346 0.31496063 5.019685] }
coordIndex [
8,15,9,-1,10,15,16,-1,10,9,15,-1,7,15,8,-1,11,10,16,-1,6,15,7,-1,12,11,16,-1,14,5,4,-1,
14,6,5,-1,14,15,6,-1,3,14,4,-1,2,14,3,-1,13,1,0,-1,13,2,1,-1,13,14,2,-1]
normalPerVertex TRUE
normal DEF NORM_314 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_315 Shape {
appearance USE APP_3
geometry DEF FACE_315 IndexedFaceSet {
coord DEF COORD_315 Coordinate { point [
2.8582677 0 5.019685,2.8582677 0.31496063 5.019685,
2.9271654 0 5.019685,2.9271654 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_315 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_316 Shape {
appearance USE APP_3
geometry DEF FACE_316 IndexedFaceSet {
coord DEF COORD_316 Coordinate { point [
2.9271654 0 5.019685,2.9271654 0.31496063 5.019685,
2.9271654 0.31496063 4.8425197,2.9271654 0.019685039 4.8425197,
2.9271654 0.019685039 4.6850394,2.9271654 0 4.6850394] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_316 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_317 Shape {
appearance USE APP_3
geometry DEF FACE_317 IndexedFaceSet {
coord DEF COORD_317 Coordinate { point [
2.5728346 0.31496063 4.8425197,2.9271654 0.31496063 4.8425197,
2.5728346 0.019685039 4.8425197,2.9271654 0.019685039 4.8425197] }
coordIndex [
1,2,0,-1,1,3,2,-1]
normalPerVertex TRUE
normal DEF NORM_317 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_318 Shape {
appearance USE APP_3
geometry DEF FACE_318 IndexedFaceSet {
coord DEF COORD_318 Coordinate { point [
2.5728346 0.019685039 4.8425197,2.5728346 0.31496063 4.8425197,
2.5728346 0.019685039 4.6850394,2.5728346 0 4.6850394,
2.5728346 0 5.019685,2.5728346 0.31496063 5.019685] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_318 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_319 Shape {
appearance USE APP_3
geometry DEF FACE_319 IndexedFaceSet {
coord DEF COORD_319 Coordinate { point [
2.5728346 0 5.019685,2.5728346 0.31496063 5.019685,
2.6417323 0 5.019685,2.6417323 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_319 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_320 Shape {
appearance USE APP_3
geometry DEF FACE_320 IndexedFaceSet {
coord DEF COORD_320 Coordinate { point [
2.6417323 0 5.019685,2.6417323 0.31496063 5.019685,
2.8582677 0.31496063 5.019685,2.8545786 0.31496063 4.9916633,
2.8437626 0.31496063 4.9655512,2.8265568 0.31496063 4.9431282,
2.8041339 0.31496063 4.9259224,2.7780217 0.31496063 4.9151065,
2.75 0.31496063 4.9114173,2.7219783 0.31496063 4.9151065,
2.6958661 0.31496063 4.9259224,2.6734432 0.31496063 4.9431282,
2.6562374 0.31496063 4.9655512,2.6454214 0.31496063 4.9916633,
2.8582677 0 5.019685,2.8545786 0 4.9916633,
2.8437626 0 4.9655512,2.8265568 0 4.9431282,
2.8041339 0 4.9259224,2.7780217 0 4.9151065,
2.75 0 4.9114173,2.7219783 0 4.9151065,
2.6958661 0 4.9259224,2.6734432 0 4.9431282,
2.6562374 0 4.9655512,2.6454214 0 4.9916633] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,20,19,-1,7,19,6,-1,8,21,20,-1,8,20,7,-1,9,22,21,-1,9,21,8,-1,10,23,22,-1,
10,22,9,-1,11,24,23,-1,11,23,10,-1,12,25,24,-1,12,24,11,-1,13,0,25,-1,13,25,12,-1,1,0,13,-1]
normalPerVertex TRUE
normal DEF NORM_320 Normal { vector [
0.99144486 0 0.13052619,0.99144486 0 0.13052619,
-0.99144486 0 0.13052619,-0.9763442 0 0.21622209,
-0.8660254 0 0.5,-0.67542593 0 0.73742784,
-0.46155098 0 0.88711369,-0.21622209 0 0.9763442,
0.04384197 0 0.99903848,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.9763442 0 0.21622209,
-0.99144486 0 0.13052619,-0.95364993 0 0.30091828,
-0.8660254 0 0.5,-0.73742784 0 0.67542593,
-0.5374875 0 0.84327172,-0.30091828 0 0.95364993,
-0.04384197 0 0.99903848,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.95364993 0 0.30091828] }
}
}
DEF SHAPE_321 Shape {
appearance USE APP_3
geometry DEF FACE_321 IndexedFaceSet {
coord DEF COORD_321 Coordinate { point [
2.5728346 0 4.6850394,2.9271654 0 4.6850394,
2.5728346 0.019685039 4.6850394,2.9271654 0.019685039 4.6850394] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_321 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_322 Shape {
appearance USE APP_3
geometry DEF FACE_322 IndexedFaceSet {
coord DEF COORD_322 Coordinate { point [
2.5728346 0.019685039 4.6850394,2.9271654 0.019685039 4.6850394,
2.9271654 0.019685039 4.8425197,2.5728346 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_322 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_31 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_323 Shape {
appearance USE APP_3
geometry DEF FACE_323 IndexedFaceSet {
coord DEF COORD_323 Coordinate { point [
3.3661417 0.019685039 4.2519685,3.3661417 0.31496063 4.2519685,
3.3661417 0.019685039 4.6062992,3.3661417 0.31496063 4.6062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_323 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_324 Shape {
appearance USE APP_3
geometry DEF FACE_324 IndexedFaceSet {
coord DEF COORD_324 Coordinate { point [
3.5433071 0 4.5374016,3.5433071 0.31496063 4.5374016,
3.5433071 0.31496063 4.3208661,3.5152853 0.31496063 4.3245553,
3.4891732 0.31496063 4.3353713,3.4667503 0.31496063 4.352577,
3.4495445 0.31496063 4.375,3.4387285 0.31496063 4.4011121,
3.4350394 0.31496063 4.4291339,3.4387285 0.31496063 4.4571556,
3.4495445 0.31496063 4.4832677,3.4667503 0.31496063 4.5056907,
3.4891732 0.31496063 4.5228965,3.5152853 0.31496063 4.5337124,
3.5433071 0 4.3208661,3.5152853 0 4.3245553,
3.4891732 0 4.3353713,3.4667503 0 4.352577,
3.4495445 0 4.375,3.4387285 0 4.4011121,
3.4350394 0 4.4291339,3.4387285 0 4.4571556,
3.4495445 0 4.4832677,3.4667503 0 4.5056907,
3.4891732 0 4.5228965,3.5152853 0 4.5337124] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,18,17,-1,5,16,4,-1,6,19,18,-1,
6,18,5,-1,7,19,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_324 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.70710678 0 0.70710678,
0.88711369 0 0.46155098,0.96592583 0 0.25881905,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.70710678 0 0.70710678,
0.84327172 0 0.5374875,0.96592583 0 0.25881905,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_325 Shape {
appearance USE APP_3
geometry DEF FACE_325 IndexedFaceSet {
coord DEF COORD_325 Coordinate { point [
3.5433071 0 4.6062992,3.5433071 0.31496063 4.6062992,
3.5433071 0.31496063 4.5374016,3.5433071 0 4.5374016] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_325 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_326 Shape {
appearance USE APP_3
geometry DEF FACE_326 IndexedFaceSet {
coord DEF COORD_326 Coordinate { point [
3.3661417 0.019685039 4.6062992,3.3661417 0.31496063 4.6062992,
3.2086614 0.019685039 4.6062992,3.2086614 0 4.6062992,
3.5433071 0 4.6062992,3.5433071 0.31496063 4.6062992] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_326 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_327 Shape {
appearance USE APP_3
geometry DEF FACE_327 IndexedFaceSet {
coord DEF COORD_327 Coordinate { point [
3.5433071 0 4.2519685,3.5433071 0.31496063 4.2519685,
3.3661417 0.31496063 4.2519685,3.3661417 0.019685039 4.2519685,
3.2086614 0.019685039 4.2519685,3.2086614 0 4.2519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_327 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_328 Shape {
appearance USE APP_3
geometry DEF FACE_328 IndexedFaceSet {
coord DEF COORD_328 Coordinate { point [
3.5433071 0 4.3208661,3.5433071 0.31496063 4.3208661,
3.5433071 0.31496063 4.2519685,3.5433071 0 4.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_328 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_329 Shape {
appearance USE APP_3
geometry DEF FACE_329 IndexedFaceSet {
coord DEF COORD_329 Coordinate { point [
3.5433071 0.31496063 4.3208661,3.5152853 0.31496063 4.3245553,
3.4891732 0.31496063 4.3353713,3.4667503 0.31496063 4.352577,
3.4495445 0.31496063 4.375,3.4387285 0.31496063 4.4011121,
3.4350394 0.31496063 4.4291339,3.4387285 0.31496063 4.4571556,
3.4495445 0.31496063 4.4832677,3.4667503 0.31496063 4.5056907,
3.4891732 0.31496063 4.5228965,3.5152853 0.31496063 4.5337124,
3.5433071 0.31496063 4.5374016,3.5433071 0.31496063 4.2519685,
3.3661417 0.31496063 4.2519685,3.3661417 0.31496063 4.6062992,
3.5433071 0.31496063 4.6062992] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_329 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_330 Shape {
appearance USE APP_3
geometry DEF FACE_330 IndexedFaceSet {
coord DEF COORD_330 Coordinate { point [
3.5433071 0 4.2519685,3.5433071 0 4.3208661,
3.5152853 0 4.3245553,3.4891732 0 4.3353713,
3.4667503 0 4.352577,3.4495445 0 4.375,
3.4387285 0 4.4011121,3.4350394 0 4.4291339,
3.4387285 0 4.4571556,3.4495445 0 4.4832677,
3.4667503 0 4.5056907,3.4891732 0 4.5228965,
3.5152853 0 4.5337124,3.5433071 0 4.5374016,
3.5433071 0 4.6062992,3.2086614 0 4.6062992,
3.2086614 0 4.2519685] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,8,9,15,-1,12,14,11,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_330 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_331 Shape {
appearance USE APP_3
geometry DEF FACE_331 IndexedFaceSet {
coord DEF COORD_331 Coordinate { point [
3.2086614 0 4.6062992,3.2086614 0 4.2519685,
3.2086614 0.019685039 4.6062992,3.2086614 0.019685039 4.2519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_331 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_332 Shape {
appearance USE APP_3
geometry DEF FACE_332 IndexedFaceSet {
coord DEF COORD_332 Coordinate { point [
3.2086614 0.019685039 4.2519685,3.3661417 0.019685039 4.2519685,
3.3661417 0.019685039 4.6062992,3.2086614 0.019685039 4.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_332 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_32 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_333 Shape {
appearance USE APP_3
geometry DEF FACE_333 IndexedFaceSet {
coord DEF COORD_333 Coordinate { point [
3.3661417 0.019685039 3.7519685,3.3661417 0.31496063 3.7519685,
3.3661417 0.019685039 4.1062992,3.3661417 0.31496063 4.1062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_333 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_334 Shape {
appearance USE APP_3
geometry DEF FACE_334 IndexedFaceSet {
coord DEF COORD_334 Coordinate { point [
3.5433071 0 4.0374016,3.5433071 0.31496063 4.0374016,
3.5433071 0.31496063 3.8208661,3.5152853 0.31496063 3.8245553,
3.4891732 0.31496063 3.8353713,3.4667503 0.31496063 3.852577,
3.4495445 0.31496063 3.875,3.4387285 0.31496063 3.9011121,
3.4350394 0.31496063 3.9291339,3.4387285 0.31496063 3.9571556,
3.4495445 0.31496063 3.9832677,3.4667503 0.31496063 4.0056907,
3.4891732 0.31496063 4.0228965,3.5152853 0.31496063 4.0337124,
3.5433071 0 3.8208661,3.5152853 0 3.8245553,
3.4891732 0 3.8353713,3.4667503 0 3.852577,
3.4495445 0 3.875,3.4387285 0 3.9011121,
3.4350394 0 3.9291339,3.4387285 0 3.9571556,
3.4495445 0 3.9832677,3.4667503 0 4.0056907,
3.4891732 0 4.0228965,3.5152853 0 4.0337124] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,18,17,-1,5,16,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_334 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.95364993 0 0.30091828,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.9763442 0 0.21622209,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_335 Shape {
appearance USE APP_3
geometry DEF FACE_335 IndexedFaceSet {
coord DEF COORD_335 Coordinate { point [
3.5433071 0 4.1062992,3.5433071 0.31496063 4.1062992,
3.5433071 0.31496063 4.0374016,3.5433071 0 4.0374016] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_335 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_336 Shape {
appearance USE APP_3
geometry DEF FACE_336 IndexedFaceSet {
coord DEF COORD_336 Coordinate { point [
3.3661417 0.019685039 4.1062992,3.3661417 0.31496063 4.1062992,
3.2086614 0.019685039 4.1062992,3.2086614 0 4.1062992,
3.5433071 0 4.1062992,3.5433071 0.31496063 4.1062992] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_336 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_337 Shape {
appearance USE APP_3
geometry DEF FACE_337 IndexedFaceSet {
coord DEF COORD_337 Coordinate { point [
3.5433071 0 3.7519685,3.5433071 0.31496063 3.7519685,
3.3661417 0.31496063 3.7519685,3.3661417 0.019685039 3.7519685,
3.2086614 0.019685039 3.7519685,3.2086614 0 3.7519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_337 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_338 Shape {
appearance USE APP_3
geometry DEF FACE_338 IndexedFaceSet {
coord DEF COORD_338 Coordinate { point [
3.5433071 0 3.8208661,3.5433071 0.31496063 3.8208661,
3.5433071 0.31496063 3.7519685,3.5433071 0 3.7519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_338 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_339 Shape {
appearance USE APP_3
geometry DEF FACE_339 IndexedFaceSet {
coord DEF COORD_339 Coordinate { point [
3.5433071 0.31496063 3.8208661,3.5152853 0.31496063 3.8245553,
3.4891732 0.31496063 3.8353713,3.4667503 0.31496063 3.852577,
3.4495445 0.31496063 3.875,3.4387285 0.31496063 3.9011121,
3.4350394 0.31496063 3.9291339,3.4387285 0.31496063 3.9571556,
3.4495445 0.31496063 3.9832677,3.4667503 0.31496063 4.0056907,
3.4891732 0.31496063 4.0228965,3.5152853 0.31496063 4.0337124,
3.5433071 0.31496063 4.0374016,3.5433071 0.31496063 3.7519685,
3.3661417 0.31496063 3.7519685,3.3661417 0.31496063 4.1062992,
3.5433071 0.31496063 4.1062992] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_339 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_340 Shape {
appearance USE APP_3
geometry DEF FACE_340 IndexedFaceSet {
coord DEF COORD_340 Coordinate { point [
3.5433071 0 3.7519685,3.5433071 0 3.8208661,
3.5152853 0 3.8245553,3.4891732 0 3.8353713,
3.4667503 0 3.852577,3.4495445 0 3.875,
3.4387285 0 3.9011121,3.4350394 0 3.9291339,
3.4387285 0 3.9571556,3.4495445 0 3.9832677,
3.4667503 0 4.0056907,3.4891732 0 4.0228965,
3.5152853 0 4.0337124,3.5433071 0 4.0374016,
3.5433071 0 4.1062992,3.2086614 0 4.1062992,
3.2086614 0 3.7519685] }
coordIndex [
11,14,15,-1,11,15,10,-1,9,10,15,-1,12,14,11,-1,8,9,15,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_340 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_341 Shape {
appearance USE APP_3
geometry DEF FACE_341 IndexedFaceSet {
coord DEF COORD_341 Coordinate { point [
3.2086614 0 4.1062992,3.2086614 0 3.7519685,
3.2086614 0.019685039 4.1062992,3.2086614 0.019685039 3.7519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_341 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_342 Shape {
appearance USE APP_3
geometry DEF FACE_342 IndexedFaceSet {
coord DEF COORD_342 Coordinate { point [
3.2086614 0.019685039 3.7519685,3.3661417 0.019685039 3.7519685,
3.3661417 0.019685039 4.1062992,3.2086614 0.019685039 4.1062992] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_342 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_33 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_343 Shape {
appearance USE APP_3
geometry DEF FACE_343 IndexedFaceSet {
coord DEF COORD_343 Coordinate { point [
3.3661417 0.019685039 3.2519685,3.3661417 0.31496063 3.2519685,
3.3661417 0.019685039 3.6062992,3.3661417 0.31496063 3.6062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_343 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_344 Shape {
appearance USE APP_3
geometry DEF FACE_344 IndexedFaceSet {
coord DEF COORD_344 Coordinate { point [
3.5433071 0 3.5374016,3.5433071 0.31496063 3.5374016,
3.5433071 0.31496063 3.3208661,3.5152853 0.31496063 3.3245553,
3.4891732 0.31496063 3.3353713,3.4667503 0.31496063 3.352577,
3.4495445 0.31496063 3.375,3.4387285 0.31496063 3.4011121,
3.4350394 0.31496063 3.4291339,3.4387285 0.31496063 3.4571556,
3.4495445 0.31496063 3.4832677,3.4667503 0.31496063 3.5056907,
3.4891732 0.31496063 3.5228965,3.5152853 0.31496063 3.5337124,
3.5433071 0 3.3208661,3.5152853 0 3.3245553,
3.4891732 0 3.3353713,3.4667503 0 3.352577,
3.4495445 0 3.375,3.4387285 0 3.4011121,
3.4350394 0 3.4291339,3.4387285 0 3.4571556,
3.4495445 0 3.4832677,3.4667503 0 3.5056907,
3.4891732 0 3.5228965,3.5152853 0 3.5337124] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_344 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.5 0 0.8660254,0.73742784 0 0.67542593,
0.8660254 0 0.5,0.95364993 0 0.30091828,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5 0 0.8660254,0.67542593 0 0.73742784,
0.8660254 0 0.5,0.9763442 0 0.21622209,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_345 Shape {
appearance USE APP_3
geometry DEF FACE_345 IndexedFaceSet {
coord DEF COORD_345 Coordinate { point [
3.5433071 0 3.6062992,3.5433071 0.31496063 3.6062992,
3.5433071 0.31496063 3.5374016,3.5433071 0 3.5374016] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_345 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_346 Shape {
appearance USE APP_3
geometry DEF FACE_346 IndexedFaceSet {
coord DEF COORD_346 Coordinate { point [
3.3661417 0.019685039 3.6062992,3.3661417 0.31496063 3.6062992,
3.2086614 0.019685039 3.6062992,3.2086614 0 3.6062992,
3.5433071 0 3.6062992,3.5433071 0.31496063 3.6062992] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_346 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_347 Shape {
appearance USE APP_3
geometry DEF FACE_347 IndexedFaceSet {
coord DEF COORD_347 Coordinate { point [
3.5433071 0 3.2519685,3.5433071 0.31496063 3.2519685,
3.3661417 0.31496063 3.2519685,3.3661417 0.019685039 3.2519685,
3.2086614 0.019685039 3.2519685,3.2086614 0 3.2519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_347 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_348 Shape {
appearance USE APP_3
geometry DEF FACE_348 IndexedFaceSet {
coord DEF COORD_348 Coordinate { point [
3.5433071 0 3.3208661,3.5433071 0.31496063 3.3208661,
3.5433071 0.31496063 3.2519685,3.5433071 0 3.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_348 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_349 Shape {
appearance USE APP_3
geometry DEF FACE_349 IndexedFaceSet {
coord DEF COORD_349 Coordinate { point [
3.5433071 0.31496063 3.3208661,3.5152853 0.31496063 3.3245553,
3.4891732 0.31496063 3.3353713,3.4667503 0.31496063 3.352577,
3.4495445 0.31496063 3.375,3.4387285 0.31496063 3.4011121,
3.4350394 0.31496063 3.4291339,3.4387285 0.31496063 3.4571556,
3.4495445 0.31496063 3.4832677,3.4667503 0.31496063 3.5056907,
3.4891732 0.31496063 3.5228965,3.5152853 0.31496063 3.5337124,
3.5433071 0.31496063 3.5374016,3.5433071 0.31496063 3.2519685,
3.3661417 0.31496063 3.2519685,3.3661417 0.31496063 3.6062992,
3.5433071 0.31496063 3.6062992] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_349 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_350 Shape {
appearance USE APP_3
geometry DEF FACE_350 IndexedFaceSet {
coord DEF COORD_350 Coordinate { point [
3.5433071 0 3.2519685,3.5433071 0 3.3208661,
3.5152853 0 3.3245553,3.4891732 0 3.3353713,
3.4667503 0 3.352577,3.4495445 0 3.375,
3.4387285 0 3.4011121,3.4350394 0 3.4291339,
3.4387285 0 3.4571556,3.4495445 0 3.4832677,
3.4667503 0 3.5056907,3.4891732 0 3.5228965,
3.5152853 0 3.5337124,3.5433071 0 3.5374016,
3.5433071 0 3.6062992,3.2086614 0 3.6062992,
3.2086614 0 3.2519685] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,8,9,15,-1,12,14,11,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_350 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_351 Shape {
appearance USE APP_3
geometry DEF FACE_351 IndexedFaceSet {
coord DEF COORD_351 Coordinate { point [
3.2086614 0 3.6062992,3.2086614 0 3.2519685,
3.2086614 0.019685039 3.6062992,3.2086614 0.019685039 3.2519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_351 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_352 Shape {
appearance USE APP_3
geometry DEF FACE_352 IndexedFaceSet {
coord DEF COORD_352 Coordinate { point [
3.2086614 0.019685039 3.2519685,3.3661417 0.019685039 3.2519685,
3.3661417 0.019685039 3.6062992,3.2086614 0.019685039 3.6062992] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_352 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_34 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_353 Shape {
appearance USE APP_3
geometry DEF FACE_353 IndexedFaceSet {
coord DEF COORD_353 Coordinate { point [
3.3661417 0.019685039 2.7519685,3.3661417 0.31496063 2.7519685,
3.3661417 0.019685039 3.1062992,3.3661417 0.31496063 3.1062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_353 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_354 Shape {
appearance USE APP_3
geometry DEF FACE_354 IndexedFaceSet {
coord DEF COORD_354 Coordinate { point [
3.5433071 0 3.0374016,3.5433071 0.31496063 3.0374016,
3.5433071 0.31496063 2.8208661,3.5152853 0.31496063 2.8245553,
3.4891732 0.31496063 2.8353713,3.4667503 0.31496063 2.852577,
3.4495445 0.31496063 2.875,3.4387285 0.31496063 2.9011121,
3.4350394 0.31496063 2.9291339,3.4387285 0.31496063 2.9571556,
3.4495445 0.31496063 2.9832677,3.4667503 0.31496063 3.0056907,
3.4891732 0.31496063 3.0228965,3.5152853 0.31496063 3.0337124,
3.5433071 0 2.8208661,3.5152853 0 2.8245553,
3.4891732 0 2.8353713,3.4667503 0 2.852577,
3.4495445 0 2.875,3.4387285 0 2.9011121,
3.4350394 0 2.9291339,3.4387285 0 2.9571556,
3.4495445 0 2.9832677,3.4667503 0 3.0056907,
3.4891732 0 3.0228965,3.5152853 0 3.0337124] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,18,17,-1,5,16,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_354 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.95364993 0 0.30091828,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.9763442 0 0.21622209,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_355 Shape {
appearance USE APP_3
geometry DEF FACE_355 IndexedFaceSet {
coord DEF COORD_355 Coordinate { point [
3.5433071 0 3.1062992,3.5433071 0.31496063 3.1062992,
3.5433071 0.31496063 3.0374016,3.5433071 0 3.0374016] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_355 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_356 Shape {
appearance USE APP_3
geometry DEF FACE_356 IndexedFaceSet {
coord DEF COORD_356 Coordinate { point [
3.3661417 0.019685039 3.1062992,3.3661417 0.31496063 3.1062992,
3.2086614 0.019685039 3.1062992,3.2086614 0 3.1062992,
3.5433071 0 3.1062992,3.5433071 0.31496063 3.1062992] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_356 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_357 Shape {
appearance USE APP_3
geometry DEF FACE_357 IndexedFaceSet {
coord DEF COORD_357 Coordinate { point [
3.5433071 0 2.7519685,3.5433071 0.31496063 2.7519685,
3.3661417 0.31496063 2.7519685,3.3661417 0.019685039 2.7519685,
3.2086614 0.019685039 2.7519685,3.2086614 0 2.7519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_357 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_358 Shape {
appearance USE APP_3
geometry DEF FACE_358 IndexedFaceSet {
coord DEF COORD_358 Coordinate { point [
3.5433071 0 2.8208661,3.5433071 0.31496063 2.8208661,
3.5433071 0.31496063 2.7519685,3.5433071 0 2.7519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_358 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_359 Shape {
appearance USE APP_3
geometry DEF FACE_359 IndexedFaceSet {
coord DEF COORD_359 Coordinate { point [
3.5433071 0.31496063 2.8208661,3.5152853 0.31496063 2.8245553,
3.4891732 0.31496063 2.8353713,3.4667503 0.31496063 2.852577,
3.4495445 0.31496063 2.875,3.4387285 0.31496063 2.9011121,
3.4350394 0.31496063 2.9291339,3.4387285 0.31496063 2.9571556,
3.4495445 0.31496063 2.9832677,3.4667503 0.31496063 3.0056907,
3.4891732 0.31496063 3.0228965,3.5152853 0.31496063 3.0337124,
3.5433071 0.31496063 3.0374016,3.5433071 0.31496063 2.7519685,
3.3661417 0.31496063 2.7519685,3.3661417 0.31496063 3.1062992,
3.5433071 0.31496063 3.1062992] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_359 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_360 Shape {
appearance USE APP_3
geometry DEF FACE_360 IndexedFaceSet {
coord DEF COORD_360 Coordinate { point [
3.5433071 0 2.7519685,3.5433071 0 2.8208661,
3.5152853 0 2.8245553,3.4891732 0 2.8353713,
3.4667503 0 2.852577,3.4495445 0 2.875,
3.4387285 0 2.9011121,3.4350394 0 2.9291339,
3.4387285 0 2.9571556,3.4495445 0 2.9832677,
3.4667503 0 3.0056907,3.4891732 0 3.0228965,
3.5152853 0 3.0337124,3.5433071 0 3.0374016,
3.5433071 0 3.1062992,3.2086614 0 3.1062992,
3.2086614 0 2.7519685] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,8,9,15,-1,12,14,11,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_360 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_361 Shape {
appearance USE APP_3
geometry DEF FACE_361 IndexedFaceSet {
coord DEF COORD_361 Coordinate { point [
3.2086614 0 3.1062992,3.2086614 0 2.7519685,
3.2086614 0.019685039 3.1062992,3.2086614 0.019685039 2.7519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_361 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_362 Shape {
appearance USE APP_3
geometry DEF FACE_362 IndexedFaceSet {
coord DEF COORD_362 Coordinate { point [
3.2086614 0.019685039 2.7519685,3.3661417 0.019685039 2.7519685,
3.3661417 0.019685039 3.1062992,3.2086614 0.019685039 3.1062992] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_362 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_35 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_363 Shape {
appearance USE APP_3
geometry DEF FACE_363 IndexedFaceSet {
coord DEF COORD_363 Coordinate { point [
3.3661417 0.019685039 2.2519685,3.3661417 0.31496063 2.2519685,
3.3661417 0.019685039 2.6062992,3.3661417 0.31496063 2.6062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_363 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_364 Shape {
appearance USE APP_3
geometry DEF FACE_364 IndexedFaceSet {
coord DEF COORD_364 Coordinate { point [
3.5433071 0 2.5374016,3.5433071 0.31496063 2.5374016,
3.5433071 0.31496063 2.3208661,3.5152853 0.31496063 2.3245553,
3.4891732 0.31496063 2.3353713,3.4667503 0.31496063 2.352577,
3.4495445 0.31496063 2.375,3.4387285 0.31496063 2.4011121,
3.4350394 0.31496063 2.4291339,3.4387285 0.31496063 2.4571556,
3.4495445 0.31496063 2.4832677,3.4667503 0.31496063 2.5056907,
3.4891732 0.31496063 2.5228965,3.5152853 0.31496063 2.5337124,
3.5433071 0 2.3208661,3.5152853 0 2.3245553,
3.4891732 0 2.3353713,3.4667503 0 2.352577,
3.4495445 0 2.375,3.4387285 0 2.4011121,
3.4350394 0 2.4291339,3.4387285 0 2.4571556,
3.4495445 0 2.4832677,3.4667503 0 2.5056907,
3.4891732 0 2.5228965,3.5152853 0 2.5337124] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_364 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.5 0 0.8660254,0.73742784 0 0.67542593,
0.8660254 0 0.5,0.95364993 0 0.30091828,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5 0 0.8660254,0.67542593 0 0.73742784,
0.8660254 0 0.5,0.9763442 0 0.21622209,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_365 Shape {
appearance USE APP_3
geometry DEF FACE_365 IndexedFaceSet {
coord DEF COORD_365 Coordinate { point [
3.5433071 0 2.6062992,3.5433071 0.31496063 2.6062992,
3.5433071 0.31496063 2.5374016,3.5433071 0 2.5374016] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_365 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_366 Shape {
appearance USE APP_3
geometry DEF FACE_366 IndexedFaceSet {
coord DEF COORD_366 Coordinate { point [
3.3661417 0.019685039 2.6062992,3.3661417 0.31496063 2.6062992,
3.2086614 0.019685039 2.6062992,3.2086614 0 2.6062992,
3.5433071 0 2.6062992,3.5433071 0.31496063 2.6062992] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_366 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_367 Shape {
appearance USE APP_3
geometry DEF FACE_367 IndexedFaceSet {
coord DEF COORD_367 Coordinate { point [
3.5433071 0 2.2519685,3.5433071 0.31496063 2.2519685,
3.3661417 0.31496063 2.2519685,3.3661417 0.019685039 2.2519685,
3.2086614 0.019685039 2.2519685,3.2086614 0 2.2519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_367 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_368 Shape {
appearance USE APP_3
geometry DEF FACE_368 IndexedFaceSet {
coord DEF COORD_368 Coordinate { point [
3.5433071 0 2.3208661,3.5433071 0.31496063 2.3208661,
3.5433071 0.31496063 2.2519685,3.5433071 0 2.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_368 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_369 Shape {
appearance USE APP_3
geometry DEF FACE_369 IndexedFaceSet {
coord DEF COORD_369 Coordinate { point [
3.5433071 0.31496063 2.3208661,3.5152853 0.31496063 2.3245553,
3.4891732 0.31496063 2.3353713,3.4667503 0.31496063 2.352577,
3.4495445 0.31496063 2.375,3.4387285 0.31496063 2.4011121,
3.4350394 0.31496063 2.4291339,3.4387285 0.31496063 2.4571556,
3.4495445 0.31496063 2.4832677,3.4667503 0.31496063 2.5056907,
3.4891732 0.31496063 2.5228965,3.5152853 0.31496063 2.5337124,
3.5433071 0.31496063 2.5374016,3.5433071 0.31496063 2.2519685,
3.3661417 0.31496063 2.2519685,3.3661417 0.31496063 2.6062992,
3.5433071 0.31496063 2.6062992] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_369 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_370 Shape {
appearance USE APP_3
geometry DEF FACE_370 IndexedFaceSet {
coord DEF COORD_370 Coordinate { point [
3.5433071 0 2.2519685,3.5433071 0 2.3208661,
3.5152853 0 2.3245553,3.4891732 0 2.3353713,
3.4667503 0 2.352577,3.4495445 0 2.375,
3.4387285 0 2.4011121,3.4350394 0 2.4291339,
3.4387285 0 2.4571556,3.4495445 0 2.4832677,
3.4667503 0 2.5056907,3.4891732 0 2.5228965,
3.5152853 0 2.5337124,3.5433071 0 2.5374016,
3.5433071 0 2.6062992,3.2086614 0 2.6062992,
3.2086614 0 2.2519685] }
coordIndex [
11,14,15,-1,11,15,10,-1,9,10,15,-1,12,14,11,-1,8,9,15,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_370 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_371 Shape {
appearance USE APP_3
geometry DEF FACE_371 IndexedFaceSet {
coord DEF COORD_371 Coordinate { point [
3.2086614 0 2.6062992,3.2086614 0 2.2519685,
3.2086614 0.019685039 2.6062992,3.2086614 0.019685039 2.2519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_371 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_372 Shape {
appearance USE APP_3
geometry DEF FACE_372 IndexedFaceSet {
coord DEF COORD_372 Coordinate { point [
3.2086614 0.019685039 2.2519685,3.3661417 0.019685039 2.2519685,
3.3661417 0.019685039 2.6062992,3.2086614 0.019685039 2.6062992] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_372 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_36 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_373 Shape {
appearance USE APP_3
geometry DEF FACE_373 IndexedFaceSet {
coord DEF COORD_373 Coordinate { point [
3.3661417 0.019685039 1.7519685,3.3661417 0.31496063 1.7519685,
3.3661417 0.019685039 2.1062992,3.3661417 0.31496063 2.1062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_373 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_374 Shape {
appearance USE APP_3
geometry DEF FACE_374 IndexedFaceSet {
coord DEF COORD_374 Coordinate { point [
3.5433071 0 2.0374016,3.5433071 0.31496063 2.0374016,
3.5433071 0.31496063 1.8208661,3.5152853 0.31496063 1.8245553,
3.4891732 0.31496063 1.8353713,3.4667503 0.31496063 1.852577,
3.4495445 0.31496063 1.875,3.4387285 0.31496063 1.9011121,
3.4350394 0.31496063 1.9291339,3.4387285 0.31496063 1.9571556,
3.4495445 0.31496063 1.9832677,3.4667503 0.31496063 2.0056907,
3.4891732 0.31496063 2.0228965,3.5152853 0.31496063 2.0337124,
3.5433071 0 1.8208661,3.5152853 0 1.8245553,
3.4891732 0 1.8353713,3.4667503 0 1.852577,
3.4495445 0 1.875,3.4387285 0 1.9011121,
3.4350394 0 1.9291339,3.4387285 0 1.9571556,
3.4495445 0 1.9832677,3.4667503 0 2.0056907,
3.4891732 0 2.0228965,3.5152853 0 2.0337124] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_374 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.5 0 0.8660254,0.73742784 0 0.67542593,
0.8660254 0 0.5,0.95364993 0 0.30091828,
0.99903848 0 0.04384197,0.96592583 0 -0.25881905,
0.8660254 0 -0.5,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5 0 0.8660254,0.67542593 0 0.73742784,
0.8660254 0 0.5,0.9763442 0 0.21622209,
0.99903848 0 -0.04384197,0.96592583 0 -0.25881905,
0.8660254 0 -0.5,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_375 Shape {
appearance USE APP_3
geometry DEF FACE_375 IndexedFaceSet {
coord DEF COORD_375 Coordinate { point [
3.5433071 0 2.1062992,3.5433071 0.31496063 2.1062992,
3.5433071 0.31496063 2.0374016,3.5433071 0 2.0374016] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_375 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_376 Shape {
appearance USE APP_3
geometry DEF FACE_376 IndexedFaceSet {
coord DEF COORD_376 Coordinate { point [
3.3661417 0.019685039 2.1062992,3.3661417 0.31496063 2.1062992,
3.2086614 0.019685039 2.1062992,3.2086614 0 2.1062992,
3.5433071 0 2.1062992,3.5433071 0.31496063 2.1062992] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_376 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_377 Shape {
appearance USE APP_3
geometry DEF FACE_377 IndexedFaceSet {
coord DEF COORD_377 Coordinate { point [
3.5433071 0 1.7519685,3.5433071 0.31496063 1.7519685,
3.3661417 0.31496063 1.7519685,3.3661417 0.019685039 1.7519685,
3.2086614 0.019685039 1.7519685,3.2086614 0 1.7519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_377 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_378 Shape {
appearance USE APP_3
geometry DEF FACE_378 IndexedFaceSet {
coord DEF COORD_378 Coordinate { point [
3.5433071 0 1.8208661,3.5433071 0.31496063 1.8208661,
3.5433071 0.31496063 1.7519685,3.5433071 0 1.7519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_378 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_379 Shape {
appearance USE APP_3
geometry DEF FACE_379 IndexedFaceSet {
coord DEF COORD_379 Coordinate { point [
3.5433071 0.31496063 1.8208661,3.5152853 0.31496063 1.8245553,
3.4891732 0.31496063 1.8353713,3.4667503 0.31496063 1.852577,
3.4495445 0.31496063 1.875,3.4387285 0.31496063 1.9011121,
3.4350394 0.31496063 1.9291339,3.4387285 0.31496063 1.9571556,
3.4495445 0.31496063 1.9832677,3.4667503 0.31496063 2.0056907,
3.4891732 0.31496063 2.0228965,3.5152853 0.31496063 2.0337124,
3.5433071 0.31496063 2.0374016,3.5433071 0.31496063 1.7519685,
3.3661417 0.31496063 1.7519685,3.3661417 0.31496063 2.1062992,
3.5433071 0.31496063 2.1062992] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_379 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_380 Shape {
appearance USE APP_3
geometry DEF FACE_380 IndexedFaceSet {
coord DEF COORD_380 Coordinate { point [
3.5433071 0 1.7519685,3.5433071 0 1.8208661,
3.5152853 0 1.8245553,3.4891732 0 1.8353713,
3.4667503 0 1.852577,3.4495445 0 1.875,
3.4387285 0 1.9011121,3.4350394 0 1.9291339,
3.4387285 0 1.9571556,3.4495445 0 1.9832677,
3.4667503 0 2.0056907,3.4891732 0 2.0228965,
3.5152853 0 2.0337124,3.5433071 0 2.0374016,
3.5433071 0 2.1062992,3.2086614 0 2.1062992,
3.2086614 0 1.7519685] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,8,9,15,-1,12,14,11,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_380 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_381 Shape {
appearance USE APP_3
geometry DEF FACE_381 IndexedFaceSet {
coord DEF COORD_381 Coordinate { point [
3.2086614 0 2.1062992,3.2086614 0 1.7519685,
3.2086614 0.019685039 2.1062992,3.2086614 0.019685039 1.7519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_381 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_382 Shape {
appearance USE APP_3
geometry DEF FACE_382 IndexedFaceSet {
coord DEF COORD_382 Coordinate { point [
3.2086614 0.019685039 1.7519685,3.3661417 0.019685039 1.7519685,
3.3661417 0.019685039 2.1062992,3.2086614 0.019685039 2.1062992] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_382 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_37 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_383 Shape {
appearance USE APP_3
geometry DEF FACE_383 IndexedFaceSet {
coord DEF COORD_383 Coordinate { point [
3.3661417 0.019685039 1.2519685,3.3661417 0.31496063 1.2519685,
3.3661417 0.019685039 1.6062992,3.3661417 0.31496063 1.6062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_383 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_384 Shape {
appearance USE APP_3
geometry DEF FACE_384 IndexedFaceSet {
coord DEF COORD_384 Coordinate { point [
3.5433071 0 1.5374016,3.5433071 0.31496063 1.5374016,
3.5433071 0.31496063 1.3208661,3.5152853 0.31496063 1.3245553,
3.4891732 0.31496063 1.3353713,3.4667503 0.31496063 1.352577,
3.4495445 0.31496063 1.375,3.4387285 0.31496063 1.4011121,
3.4350394 0.31496063 1.4291339,3.4387285 0.31496063 1.4571556,
3.4495445 0.31496063 1.4832677,3.4667503 0.31496063 1.5056907,
3.4891732 0.31496063 1.5228965,3.5152853 0.31496063 1.5337124,
3.5433071 0 1.3208661,3.5152853 0 1.3245553,
3.4891732 0 1.3353713,3.4667503 0 1.352577,
3.4495445 0 1.375,3.4387285 0 1.4011121,
3.4350394 0 1.4291339,3.4387285 0 1.4571556,
3.4495445 0 1.4832677,3.4667503 0 1.5056907,
3.4891732 0 1.5228965,3.5152853 0 1.5337124] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,18,17,-1,5,16,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,21,20,-1,8,19,7,-1,9,21,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_384 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.95364993 0 0.30091828,
1 0 0,0.96592583 0 -0.25881905,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.9763442 0 0.21622209,
1 0 0,0.96592583 0 -0.25881905,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_385 Shape {
appearance USE APP_3
geometry DEF FACE_385 IndexedFaceSet {
coord DEF COORD_385 Coordinate { point [
3.5433071 0 1.6062992,3.5433071 0.31496063 1.6062992,
3.5433071 0.31496063 1.5374016,3.5433071 0 1.5374016] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_385 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_386 Shape {
appearance USE APP_3
geometry DEF FACE_386 IndexedFaceSet {
coord DEF COORD_386 Coordinate { point [
3.3661417 0.019685039 1.6062992,3.3661417 0.31496063 1.6062992,
3.2086614 0.019685039 1.6062992,3.2086614 0 1.6062992,
3.5433071 0 1.6062992,3.5433071 0.31496063 1.6062992] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_386 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_387 Shape {
appearance USE APP_3
geometry DEF FACE_387 IndexedFaceSet {
coord DEF COORD_387 Coordinate { point [
3.5433071 0 1.2519685,3.5433071 0.31496063 1.2519685,
3.3661417 0.31496063 1.2519685,3.3661417 0.019685039 1.2519685,
3.2086614 0.019685039 1.2519685,3.2086614 0 1.2519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_387 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_388 Shape {
appearance USE APP_3
geometry DEF FACE_388 IndexedFaceSet {
coord DEF COORD_388 Coordinate { point [
3.5433071 0 1.3208661,3.5433071 0.31496063 1.3208661,
3.5433071 0.31496063 1.2519685,3.5433071 0 1.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_388 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_389 Shape {
appearance USE APP_3
geometry DEF FACE_389 IndexedFaceSet {
coord DEF COORD_389 Coordinate { point [
3.5433071 0.31496063 1.3208661,3.5152853 0.31496063 1.3245553,
3.4891732 0.31496063 1.3353713,3.4667503 0.31496063 1.352577,
3.4495445 0.31496063 1.375,3.4387285 0.31496063 1.4011121,
3.4350394 0.31496063 1.4291339,3.4387285 0.31496063 1.4571556,
3.4495445 0.31496063 1.4832677,3.4667503 0.31496063 1.5056907,
3.4891732 0.31496063 1.5228965,3.5152853 0.31496063 1.5337124,
3.5433071 0.31496063 1.5374016,3.5433071 0.31496063 1.2519685,
3.3661417 0.31496063 1.2519685,3.3661417 0.31496063 1.6062992,
3.5433071 0.31496063 1.6062992] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_389 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_390 Shape {
appearance USE APP_3
geometry DEF FACE_390 IndexedFaceSet {
coord DEF COORD_390 Coordinate { point [
3.5433071 0 1.2519685,3.5433071 0 1.3208661,
3.5152853 0 1.3245553,3.4891732 0 1.3353713,
3.4667503 0 1.352577,3.4495445 0 1.375,
3.4387285 0 1.4011121,3.4350394 0 1.4291339,
3.4387285 0 1.4571556,3.4495445 0 1.4832677,
3.4667503 0 1.5056907,3.4891732 0 1.5228965,
3.5152853 0 1.5337124,3.5433071 0 1.5374016,
3.5433071 0 1.6062992,3.2086614 0 1.6062992,
3.2086614 0 1.2519685] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,8,9,15,-1,12,14,11,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_390 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_391 Shape {
appearance USE APP_3
geometry DEF FACE_391 IndexedFaceSet {
coord DEF COORD_391 Coordinate { point [
3.2086614 0 1.6062992,3.2086614 0 1.2519685,
3.2086614 0.019685039 1.6062992,3.2086614 0.019685039 1.2519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_391 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_392 Shape {
appearance USE APP_3
geometry DEF FACE_392 IndexedFaceSet {
coord DEF COORD_392 Coordinate { point [
3.2086614 0.019685039 1.2519685,3.3661417 0.019685039 1.2519685,
3.3661417 0.019685039 1.6062992,3.2086614 0.019685039 1.6062992] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_392 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_38 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_393 Shape {
appearance USE APP_3
geometry DEF FACE_393 IndexedFaceSet {
coord DEF COORD_393 Coordinate { point [
3.3661417 0.019685039 0.7519685,3.3661417 0.31496063 0.7519685,
3.3661417 0.019685039 1.1062992,3.3661417 0.31496063 1.1062992] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_393 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_394 Shape {
appearance USE APP_3
geometry DEF FACE_394 IndexedFaceSet {
coord DEF COORD_394 Coordinate { point [
3.5433071 0 1.0374016,3.5433071 0.31496063 1.0374016,
3.5433071 0.31496063 0.82086614,3.5152853 0.31496063 0.82455527,
3.4891732 0.31496063 0.83537127,3.4667503 0.31496063 0.85257702,
3.4495445 0.31496063 0.875,3.4387285 0.31496063 0.90111211,
3.4350394 0.31496063 0.92913386,3.4387285 0.31496063 0.95715561,
3.4495445 0.31496063 0.98326772,3.4667503 0.31496063 1.0056907,
3.4891732 0.31496063 1.0228965,3.5152853 0.31496063 1.0337124,
3.5433071 0 0.82086614,3.5152853 0 0.82455527,
3.4891732 0 0.83537127,3.4667503 0 0.85257702,
3.4495445 0 0.875,3.4387285 0 0.90111211,
3.4350394 0 0.92913386,3.4387285 0 0.95715561,
3.4495445 0 0.98326772,3.4667503 0 1.0056907,
3.4891732 0 1.0228965,3.5152853 0 1.0337124] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_394 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.5 0 0.8660254,0.73742784 0 0.67542593,
0.8660254 0 0.5,0.95364993 0 0.30091828,
0.99903848 0 0.04384197,0.96592583 0 -0.25881905,
0.8660254 0 -0.5,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5 0 0.8660254,0.67542593 0 0.73742784,
0.8660254 0 0.5,0.9763442 0 0.21622209,
0.99903848 0 -0.04384197,0.96592583 0 -0.25881905,
0.8660254 0 -0.5,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_395 Shape {
appearance USE APP_3
geometry DEF FACE_395 IndexedFaceSet {
coord DEF COORD_395 Coordinate { point [
3.5433071 0 1.1062992,3.5433071 0.31496063 1.1062992,
3.5433071 0.31496063 1.0374016,3.5433071 0 1.0374016] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_395 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_396 Shape {
appearance USE APP_3
geometry DEF FACE_396 IndexedFaceSet {
coord DEF COORD_396 Coordinate { point [
3.3661417 0.019685039 1.1062992,3.3661417 0.31496063 1.1062992,
3.2086614 0.019685039 1.1062992,3.2086614 0 1.1062992,
3.5433071 0 1.1062992,3.5433071 0.31496063 1.1062992] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_396 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_397 Shape {
appearance USE APP_3
geometry DEF FACE_397 IndexedFaceSet {
coord DEF COORD_397 Coordinate { point [
3.5433071 0 0.7519685,3.5433071 0.31496063 0.7519685,
3.3661417 0.31496063 0.7519685,3.3661417 0.019685039 0.7519685,
3.2086614 0.019685039 0.7519685,3.2086614 0 0.7519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_397 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_398 Shape {
appearance USE APP_3
geometry DEF FACE_398 IndexedFaceSet {
coord DEF COORD_398 Coordinate { point [
3.5433071 0 0.82086614,3.5433071 0.31496063 0.82086614,
3.5433071 0.31496063 0.7519685,3.5433071 0 0.7519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_398 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_399 Shape {
appearance USE APP_3
geometry DEF FACE_399 IndexedFaceSet {
coord DEF COORD_399 Coordinate { point [
3.5433071 0.31496063 0.82086614,3.5152853 0.31496063 0.82455527,
3.4891732 0.31496063 0.83537127,3.4667503 0.31496063 0.85257702,
3.4495445 0.31496063 0.875,3.4387285 0.31496063 0.90111211,
3.4350394 0.31496063 0.92913386,3.4387285 0.31496063 0.95715561,
3.4495445 0.31496063 0.98326772,3.4667503 0.31496063 1.0056907,
3.4891732 0.31496063 1.0228965,3.5152853 0.31496063 1.0337124,
3.5433071 0.31496063 1.0374016,3.5433071 0.31496063 0.7519685,
3.3661417 0.31496063 0.7519685,3.3661417 0.31496063 1.1062992,
3.5433071 0.31496063 1.1062992] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_399 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_400 Shape {
appearance USE APP_3
geometry DEF FACE_400 IndexedFaceSet {
coord DEF COORD_400 Coordinate { point [
3.5433071 0 0.7519685,3.5433071 0 0.82086614,
3.5152853 0 0.82455527,3.4891732 0 0.83537127,
3.4667503 0 0.85257702,3.4495445 0 0.875,
3.4387285 0 0.90111211,3.4350394 0 0.92913386,
3.4387285 0 0.95715561,3.4495445 0 0.98326772,
3.4667503 0 1.0056907,3.4891732 0 1.0228965,
3.5152853 0 1.0337124,3.5433071 0 1.0374016,
3.5433071 0 1.1062992,3.2086614 0 1.1062992,
3.2086614 0 0.7519685] }
coordIndex [
11,14,15,-1,11,15,10,-1,9,10,15,-1,12,14,11,-1,8,9,15,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_400 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_401 Shape {
appearance USE APP_3
geometry DEF FACE_401 IndexedFaceSet {
coord DEF COORD_401 Coordinate { point [
3.2086614 0 1.1062992,3.2086614 0 0.7519685,
3.2086614 0.019685039 1.1062992,3.2086614 0.019685039 0.7519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_401 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_402 Shape {
appearance USE APP_3
geometry DEF FACE_402 IndexedFaceSet {
coord DEF COORD_402 Coordinate { point [
3.2086614 0.019685039 0.7519685,3.3661417 0.019685039 0.7519685,
3.3661417 0.019685039 1.1062992,3.2086614 0.019685039 1.1062992] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_402 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_39 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_403 Shape {
appearance USE APP_3
geometry DEF FACE_403 IndexedFaceSet {
coord DEF COORD_403 Coordinate { point [
3.3661417 0.019685039 0.2519685,3.3661417 0.31496063 0.2519685,
3.3661417 0.019685039 0.60629921,3.3661417 0.31496063 0.60629921] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_403 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_404 Shape {
appearance USE APP_3
geometry DEF FACE_404 IndexedFaceSet {
coord DEF COORD_404 Coordinate { point [
3.5433071 0 0.53740157,3.5433071 0.31496063 0.53740157,
3.5433071 0.31496063 0.32086614,3.5152853 0.31496063 0.32455527,
3.4891732 0.31496063 0.33537127,3.4667503 0.31496063 0.35257702,
3.4495445 0.31496063 0.375,3.4387285 0.31496063 0.40111211,
3.4350394 0.31496063 0.42913386,3.4387285 0.31496063 0.45715561,
3.4495445 0.31496063 0.48326772,3.4667503 0.31496063 0.50569069,
3.4891732 0.31496063 0.52289645,3.5152853 0.31496063 0.53371244,
3.5433071 0 0.32086614,3.5152853 0 0.32455527,
3.4891732 0 0.33537127,3.4667503 0 0.35257702,
3.4495445 0 0.375,3.4387285 0 0.40111211,
3.4350394 0 0.42913386,3.4387285 0 0.45715561,
3.4495445 0 0.48326772,3.4667503 0 0.50569069,
3.4891732 0 0.52289645,3.5152853 0 0.53371244] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,18,17,-1,5,16,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,21,20,-1,8,19,7,-1,9,22,21,-1,9,21,8,-1,10,22,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_404 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.95364993 0 0.30091828,
1 0 0,0.95364993 0 -0.30091828,
0.8660254 0 -0.5,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.9763442 0 0.21622209,
1 0 0,0.9763442 0 -0.21622209,
0.8660254 0 -0.5,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_405 Shape {
appearance USE APP_3
geometry DEF FACE_405 IndexedFaceSet {
coord DEF COORD_405 Coordinate { point [
3.5433071 0 0.60629921,3.5433071 0.31496063 0.60629921,
3.5433071 0.31496063 0.53740157,3.5433071 0 0.53740157] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_405 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_406 Shape {
appearance USE APP_3
geometry DEF FACE_406 IndexedFaceSet {
coord DEF COORD_406 Coordinate { point [
3.3661417 0.019685039 0.60629921,3.3661417 0.31496063 0.60629921,
3.2086614 0.019685039 0.60629921,3.2086614 0 0.60629921,
3.5433071 0 0.60629921,3.5433071 0.31496063 0.60629921] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_406 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_407 Shape {
appearance USE APP_3
geometry DEF FACE_407 IndexedFaceSet {
coord DEF COORD_407 Coordinate { point [
3.5433071 0 0.2519685,3.5433071 0.31496063 0.2519685,
3.3661417 0.31496063 0.2519685,3.3661417 0.019685039 0.2519685,
3.2086614 0.019685039 0.2519685,3.2086614 0 0.2519685] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_407 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_408 Shape {
appearance USE APP_3
geometry DEF FACE_408 IndexedFaceSet {
coord DEF COORD_408 Coordinate { point [
3.5433071 0 0.32086614,3.5433071 0.31496063 0.32086614,
3.5433071 0.31496063 0.2519685,3.5433071 0 0.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_408 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_409 Shape {
appearance USE APP_3
geometry DEF FACE_409 IndexedFaceSet {
coord DEF COORD_409 Coordinate { point [
3.5433071 0.31496063 0.32086614,3.5152853 0.31496063 0.32455527,
3.4891732 0.31496063 0.33537127,3.4667503 0.31496063 0.35257702,
3.4495445 0.31496063 0.375,3.4387285 0.31496063 0.40111211,
3.4350394 0.31496063 0.42913386,3.4387285 0.31496063 0.45715561,
3.4495445 0.31496063 0.48326772,3.4667503 0.31496063 0.50569069,
3.4891732 0.31496063 0.52289645,3.5152853 0.31496063 0.53371244,
3.5433071 0.31496063 0.53740157,3.5433071 0.31496063 0.2519685,
3.3661417 0.31496063 0.2519685,3.3661417 0.31496063 0.60629921,
3.5433071 0.31496063 0.60629921] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_409 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_410 Shape {
appearance USE APP_3
geometry DEF FACE_410 IndexedFaceSet {
coord DEF COORD_410 Coordinate { point [
3.5433071 0 0.2519685,3.5433071 0 0.32086614,
3.5152853 0 0.32455527,3.4891732 0 0.33537127,
3.4667503 0 0.35257702,3.4495445 0 0.375,
3.4387285 0 0.40111211,3.4350394 0 0.42913386,
3.4387285 0 0.45715561,3.4495445 0 0.48326772,
3.4667503 0 0.50569069,3.4891732 0 0.52289645,
3.5152853 0 0.53371244,3.5433071 0 0.53740157,
3.5433071 0 0.60629921,3.2086614 0 0.60629921,
3.2086614 0 0.2519685] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,8,9,15,-1,12,14,11,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_410 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_411 Shape {
appearance USE APP_3
geometry DEF FACE_411 IndexedFaceSet {
coord DEF COORD_411 Coordinate { point [
3.2086614 0 0.60629921,3.2086614 0 0.2519685,
3.2086614 0.019685039 0.60629921,3.2086614 0.019685039 0.2519685] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_411 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_412 Shape {
appearance USE APP_3
geometry DEF FACE_412 IndexedFaceSet {
coord DEF COORD_412 Coordinate { point [
3.2086614 0.019685039 0.2519685,3.3661417 0.019685039 0.2519685,
3.3661417 0.019685039 0.60629921,3.2086614 0.019685039 0.60629921] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_412 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_40 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_413 Shape {
appearance USE APP_3
geometry DEF FACE_413 IndexedFaceSet {
coord DEF COORD_413 Coordinate { point [
3.3661417 0.019685039 -0.2480315,3.3661417 0.31496063 -0.2480315,
3.3661417 0.019685039 0.10629921,3.3661417 0.31496063 0.10629921] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_413 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_414 Shape {
appearance USE APP_3
geometry DEF FACE_414 IndexedFaceSet {
coord DEF COORD_414 Coordinate { point [
3.5433071 0 0.037401575,3.5433071 0.31496063 0.037401575,
3.5433071 0.31496063 -0.17913386,3.5152853 0.31496063 -0.17544473,
3.4891732 0.31496063 -0.16462873,3.4667503 0.31496063 -0.14742298,
3.4495445 0.31496063 -0.125,3.4387285 0.31496063 -0.098887889,
3.4350394 0.31496063 -0.070866142,3.4387285 0.31496063 -0.042844395,
3.4495445 0.31496063 -0.016732283,3.4667503 0.31496063 0.0056906948,
3.4891732 0.31496063 0.022896451,3.5152853 0.31496063 0.033712442,
3.5433071 0 -0.17913386,3.5152853 0 -0.17544473,
3.4891732 0 -0.16462873,3.4667503 0 -0.14742298,
3.4495445 0 -0.125,3.4387285 0 -0.098887889,
3.4350394 0 -0.070866142,3.4387285 0 -0.042844395,
3.4495445 0 -0.016732283,3.4667503 0 0.0056906948,
3.4891732 0 0.022896451,3.5152853 0 0.033712442] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,16,4,-1,6,18,17,-1,6,19,18,-1,
6,17,5,-1,7,19,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_414 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.67542593 0 0.73742784,
0.8660254 0 0.5,0.96592583 0 0.25881905,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.73742784 0 0.67542593,
0.8660254 0 0.5,0.96592583 0 0.25881905,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_415 Shape {
appearance USE APP_3
geometry DEF FACE_415 IndexedFaceSet {
coord DEF COORD_415 Coordinate { point [
3.5433071 0 0.10629921,3.5433071 0.31496063 0.10629921,
3.5433071 0.31496063 0.037401575,3.5433071 0 0.037401575] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_415 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_416 Shape {
appearance USE APP_3
geometry DEF FACE_416 IndexedFaceSet {
coord DEF COORD_416 Coordinate { point [
3.3661417 0.019685039 0.10629921,3.3661417 0.31496063 0.10629921,
3.2086614 0.019685039 0.10629921,3.2086614 0 0.10629921,
3.5433071 0 0.10629921,3.5433071 0.31496063 0.10629921] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_416 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_417 Shape {
appearance USE APP_3
geometry DEF FACE_417 IndexedFaceSet {
coord DEF COORD_417 Coordinate { point [
3.5433071 0 -0.2480315,3.5433071 0.31496063 -0.2480315,
3.3661417 0.31496063 -0.2480315,3.3661417 0.019685039 -0.2480315,
3.2086614 0.019685039 -0.2480315,3.2086614 0 -0.2480315] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_417 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_418 Shape {
appearance USE APP_3
geometry DEF FACE_418 IndexedFaceSet {
coord DEF COORD_418 Coordinate { point [
3.5433071 0 -0.17913386,3.5433071 0.31496063 -0.17913386,
3.5433071 0.31496063 -0.2480315,3.5433071 0 -0.2480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_418 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_419 Shape {
appearance USE APP_3
geometry DEF FACE_419 IndexedFaceSet {
coord DEF COORD_419 Coordinate { point [
3.5433071 0.31496063 -0.17913386,3.5152853 0.31496063 -0.17544473,
3.4891732 0.31496063 -0.16462873,3.4667503 0.31496063 -0.14742298,
3.4495445 0.31496063 -0.125,3.4387285 0.31496063 -0.098887889,
3.4350394 0.31496063 -0.070866142,3.4387285 0.31496063 -0.042844395,
3.4495445 0.31496063 -0.016732283,3.4667503 0.31496063 0.0056906948,
3.4891732 0.31496063 0.022896451,3.5152853 0.31496063 0.033712442,
3.5433071 0.31496063 0.037401575,3.5433071 0.31496063 -0.2480315,
3.3661417 0.31496063 -0.2480315,3.3661417 0.31496063 0.10629921,
3.5433071 0.31496063 0.10629921] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_419 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_420 Shape {
appearance USE APP_3
geometry DEF FACE_420 IndexedFaceSet {
coord DEF COORD_420 Coordinate { point [
3.5433071 0 -0.2480315,3.5433071 0 -0.17913386,
3.5152853 0 -0.17544473,3.4891732 0 -0.16462873,
3.4667503 0 -0.14742298,3.4495445 0 -0.125,
3.4387285 0 -0.098887889,3.4350394 0 -0.070866142,
3.4387285 0 -0.042844395,3.4495445 0 -0.016732283,
3.4667503 0 0.0056906948,3.4891732 0 0.022896451,
3.5152853 0 0.033712442,3.5433071 0 0.037401575,
3.5433071 0 0.10629921,3.2086614 0 0.10629921,
3.2086614 0 -0.2480315] }
coordIndex [
11,14,15,-1,11,15,10,-1,9,10,15,-1,12,14,11,-1,8,9,15,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_420 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_421 Shape {
appearance USE APP_3
geometry DEF FACE_421 IndexedFaceSet {
coord DEF COORD_421 Coordinate { point [
3.2086614 0 0.10629921,3.2086614 0 -0.2480315,
3.2086614 0.019685039 0.10629921,3.2086614 0.019685039 -0.2480315] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_421 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_422 Shape {
appearance USE APP_3
geometry DEF FACE_422 IndexedFaceSet {
coord DEF COORD_422 Coordinate { point [
3.2086614 0.019685039 -0.2480315,3.3661417 0.019685039 -0.2480315,
3.3661417 0.019685039 0.10629921,3.2086614 0.019685039 0.10629921] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_422 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_41 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_423 Shape {
appearance USE APP_3
geometry DEF FACE_423 IndexedFaceSet {
coord DEF COORD_423 Coordinate { point [
3.3661417 0.019685039 -0.7480315,3.3661417 0.31496063 -0.7480315,
3.3661417 0.019685039 -0.39370079,3.3661417 0.31496063 -0.39370079] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_423 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_424 Shape {
appearance USE APP_3
geometry DEF FACE_424 IndexedFaceSet {
coord DEF COORD_424 Coordinate { point [
3.5433071 0 -0.46259843,3.5433071 0.31496063 -0.46259843,
3.5433071 0.31496063 -0.67913386,3.5152853 0.31496063 -0.67544473,
3.4891732 0.31496063 -0.66462873,3.4667503 0.31496063 -0.64742298,
3.4495445 0.31496063 -0.625,3.4387285 0.31496063 -0.59888789,
3.4350394 0.31496063 -0.57086614,3.4387285 0.31496063 -0.54284439,
3.4495445 0.31496063 -0.51673228,3.4667503 0.31496063 -0.49430931,
3.4891732 0.31496063 -0.47710355,3.5152853 0.31496063 -0.46628756,
3.5433071 0 -0.67913386,3.5152853 0 -0.67544473,
3.4891732 0 -0.66462873,3.4667503 0 -0.64742298,
3.4495445 0 -0.625,3.4387285 0 -0.59888789,
3.4350394 0 -0.57086614,3.4387285 0 -0.54284439,
3.4495445 0 -0.51673228,3.4667503 0 -0.49430931,
3.4891732 0 -0.47710355,3.5152853 0 -0.46628756] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,18,17,-1,5,16,4,-1,6,19,18,-1,
6,18,5,-1,7,19,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_424 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.70710678 0 0.70710678,
0.88711369 0 0.46155098,0.96592583 0 0.25881905,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.70710678 0 0.70710678,
0.84327172 0 0.5374875,0.96592583 0 0.25881905,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_425 Shape {
appearance USE APP_3
geometry DEF FACE_425 IndexedFaceSet {
coord DEF COORD_425 Coordinate { point [
3.5433071 0 -0.39370079,3.5433071 0.31496063 -0.39370079,
3.5433071 0.31496063 -0.46259843,3.5433071 0 -0.46259843] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_425 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_426 Shape {
appearance USE APP_3
geometry DEF FACE_426 IndexedFaceSet {
coord DEF COORD_426 Coordinate { point [
3.3661417 0.019685039 -0.39370079,3.3661417 0.31496063 -0.39370079,
3.2086614 0.019685039 -0.39370079,3.2086614 0 -0.39370079,
3.5433071 0 -0.39370079,3.5433071 0.31496063 -0.39370079] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_426 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_427 Shape {
appearance USE APP_3
geometry DEF FACE_427 IndexedFaceSet {
coord DEF COORD_427 Coordinate { point [
3.5433071 0 -0.7480315,3.5433071 0.31496063 -0.7480315,
3.3661417 0.31496063 -0.7480315,3.3661417 0.019685039 -0.7480315,
3.2086614 0.019685039 -0.7480315,3.2086614 0 -0.7480315] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_427 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_428 Shape {
appearance USE APP_3
geometry DEF FACE_428 IndexedFaceSet {
coord DEF COORD_428 Coordinate { point [
3.5433071 0 -0.67913386,3.5433071 0.31496063 -0.67913386,
3.5433071 0.31496063 -0.7480315,3.5433071 0 -0.7480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_428 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_429 Shape {
appearance USE APP_3
geometry DEF FACE_429 IndexedFaceSet {
coord DEF COORD_429 Coordinate { point [
3.5433071 0.31496063 -0.67913386,3.5152853 0.31496063 -0.67544473,
3.4891732 0.31496063 -0.66462873,3.4667503 0.31496063 -0.64742298,
3.4495445 0.31496063 -0.625,3.4387285 0.31496063 -0.59888789,
3.4350394 0.31496063 -0.57086614,3.4387285 0.31496063 -0.54284439,
3.4495445 0.31496063 -0.51673228,3.4667503 0.31496063 -0.49430931,
3.4891732 0.31496063 -0.47710355,3.5152853 0.31496063 -0.46628756,
3.5433071 0.31496063 -0.46259843,3.5433071 0.31496063 -0.7480315,
3.3661417 0.31496063 -0.7480315,3.3661417 0.31496063 -0.39370079,
3.5433071 0.31496063 -0.39370079] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_429 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_430 Shape {
appearance USE APP_3
geometry DEF FACE_430 IndexedFaceSet {
coord DEF COORD_430 Coordinate { point [
3.5433071 0 -0.7480315,3.5433071 0 -0.67913386,
3.5152853 0 -0.67544473,3.4891732 0 -0.66462873,
3.4667503 0 -0.64742298,3.4495445 0 -0.625,
3.4387285 0 -0.59888789,3.4350394 0 -0.57086614,
3.4387285 0 -0.54284439,3.4495445 0 -0.51673228,
3.4667503 0 -0.49430931,3.4891732 0 -0.47710355,
3.5152853 0 -0.46628756,3.5433071 0 -0.46259843,
3.5433071 0 -0.39370079,3.2086614 0 -0.39370079,
3.2086614 0 -0.7480315] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,12,14,11,-1,8,9,15,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_430 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_431 Shape {
appearance USE APP_3
geometry DEF FACE_431 IndexedFaceSet {
coord DEF COORD_431 Coordinate { point [
3.2086614 0 -0.39370079,3.2086614 0 -0.7480315,
3.2086614 0.019685039 -0.39370079,3.2086614 0.019685039 -0.7480315] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_431 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_432 Shape {
appearance USE APP_3
geometry DEF FACE_432 IndexedFaceSet {
coord DEF COORD_432 Coordinate { point [
3.2086614 0.019685039 -0.7480315,3.3661417 0.019685039 -0.7480315,
3.3661417 0.019685039 -0.39370079,3.2086614 0.019685039 -0.39370079] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_432 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_42 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_433 Shape {
appearance USE APP_3
geometry DEF FACE_433 IndexedFaceSet {
coord DEF COORD_433 Coordinate { point [
3.3661417 0.019685039 -1.2480315,3.3661417 0.31496063 -1.2480315,
3.3661417 0.019685039 -0.89370079,3.3661417 0.31496063 -0.89370079] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_433 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_434 Shape {
appearance USE APP_3
geometry DEF FACE_434 IndexedFaceSet {
coord DEF COORD_434 Coordinate { point [
3.5433071 0 -0.96259843,3.5433071 0.31496063 -0.96259843,
3.5433071 0.31496063 -1.1791339,3.5152853 0.31496063 -1.1754447,
3.4891732 0.31496063 -1.1646287,3.4667503 0.31496063 -1.147423,
3.4495445 0.31496063 -1.125,3.4387285 0.31496063 -1.0988879,
3.4350394 0.31496063 -1.0708661,3.4387285 0.31496063 -1.0428444,
3.4495445 0.31496063 -1.0167323,3.4667503 0.31496063 -0.99430931,
3.4891732 0.31496063 -0.97710355,3.5152853 0.31496063 -0.96628756,
3.5433071 0 -1.1791339,3.5152853 0 -1.1754447,
3.4891732 0 -1.1646287,3.4667503 0 -1.147423,
3.4495445 0 -1.125,3.4387285 0 -1.0988879,
3.4350394 0 -1.0708661,3.4387285 0 -1.0428444,
3.4495445 0 -1.0167323,3.4667503 0 -0.99430931,
3.4891732 0 -0.97710355,3.5152853 0 -0.96628756] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,22,21,-1,9,20,8,-1,10,22,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_434 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.5 0 0.8660254,0.73742784 0 0.67542593,
0.8660254 0 0.5,0.95364993 0 0.30091828,
0.99903848 0 0.04384197,0.96592583 0 -0.25881905,
0.8660254 0 -0.5,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5 0 0.8660254,0.67542593 0 0.73742784,
0.8660254 0 0.5,0.9763442 0 0.21622209,
0.99903848 0 -0.04384197,0.96592583 0 -0.25881905,
0.8660254 0 -0.5,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_435 Shape {
appearance USE APP_3
geometry DEF FACE_435 IndexedFaceSet {
coord DEF COORD_435 Coordinate { point [
3.5433071 0 -0.89370079,3.5433071 0.31496063 -0.89370079,
3.5433071 0.31496063 -0.96259843,3.5433071 0 -0.96259843] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_435 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_436 Shape {
appearance USE APP_3
geometry DEF FACE_436 IndexedFaceSet {
coord DEF COORD_436 Coordinate { point [
3.3661417 0.019685039 -0.89370079,3.3661417 0.31496063 -0.89370079,
3.2086614 0.019685039 -0.89370079,3.2086614 0 -0.89370079,
3.5433071 0 -0.89370079,3.5433071 0.31496063 -0.89370079] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_436 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_437 Shape {
appearance USE APP_3
geometry DEF FACE_437 IndexedFaceSet {
coord DEF COORD_437 Coordinate { point [
3.5433071 0 -1.2480315,3.5433071 0.31496063 -1.2480315,
3.3661417 0.31496063 -1.2480315,3.3661417 0.019685039 -1.2480315,
3.2086614 0.019685039 -1.2480315,3.2086614 0 -1.2480315] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_437 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_438 Shape {
appearance USE APP_3
geometry DEF FACE_438 IndexedFaceSet {
coord DEF COORD_438 Coordinate { point [
3.5433071 0 -1.1791339,3.5433071 0.31496063 -1.1791339,
3.5433071 0.31496063 -1.2480315,3.5433071 0 -1.2480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_438 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_439 Shape {
appearance USE APP_3
geometry DEF FACE_439 IndexedFaceSet {
coord DEF COORD_439 Coordinate { point [
3.5433071 0.31496063 -1.1791339,3.5152853 0.31496063 -1.1754447,
3.4891732 0.31496063 -1.1646287,3.4667503 0.31496063 -1.147423,
3.4495445 0.31496063 -1.125,3.4387285 0.31496063 -1.0988879,
3.4350394 0.31496063 -1.0708661,3.4387285 0.31496063 -1.0428444,
3.4495445 0.31496063 -1.0167323,3.4667503 0.31496063 -0.99430931,
3.4891732 0.31496063 -0.97710355,3.5152853 0.31496063 -0.96628756,
3.5433071 0.31496063 -0.96259843,3.5433071 0.31496063 -1.2480315,
3.3661417 0.31496063 -1.2480315,3.3661417 0.31496063 -0.89370079,
3.5433071 0.31496063 -0.89370079] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_439 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_440 Shape {
appearance USE APP_3
geometry DEF FACE_440 IndexedFaceSet {
coord DEF COORD_440 Coordinate { point [
3.5433071 0 -1.2480315,3.5433071 0 -1.1791339,
3.5152853 0 -1.1754447,3.4891732 0 -1.1646287,
3.4667503 0 -1.147423,3.4495445 0 -1.125,
3.4387285 0 -1.0988879,3.4350394 0 -1.0708661,
3.4387285 0 -1.0428444,3.4495445 0 -1.0167323,
3.4667503 0 -0.99430931,3.4891732 0 -0.97710355,
3.5152853 0 -0.96628756,3.5433071 0 -0.96259843,
3.5433071 0 -0.89370079,3.2086614 0 -0.89370079,
3.2086614 0 -1.2480315] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,8,9,15,-1,12,14,11,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_440 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_441 Shape {
appearance USE APP_3
geometry DEF FACE_441 IndexedFaceSet {
coord DEF COORD_441 Coordinate { point [
3.2086614 0 -0.89370079,3.2086614 0 -1.2480315,
3.2086614 0.019685039 -0.89370079,3.2086614 0.019685039 -1.2480315] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_441 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_442 Shape {
appearance USE APP_3
geometry DEF FACE_442 IndexedFaceSet {
coord DEF COORD_442 Coordinate { point [
3.2086614 0.019685039 -1.2480315,3.3661417 0.019685039 -1.2480315,
3.3661417 0.019685039 -0.89370079,3.2086614 0.019685039 -0.89370079] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_442 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_43 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_443 Shape {
appearance USE APP_3
geometry DEF FACE_443 IndexedFaceSet {
coord DEF COORD_443 Coordinate { point [
3.3661417 0.019685039 -1.7480315,3.3661417 0.31496063 -1.7480315,
3.3661417 0.019685039 -1.3937008,3.3661417 0.31496063 -1.3937008] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_443 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_444 Shape {
appearance USE APP_3
geometry DEF FACE_444 IndexedFaceSet {
coord DEF COORD_444 Coordinate { point [
3.5433071 0 -1.4625984,3.5433071 0.31496063 -1.4625984,
3.5433071 0.31496063 -1.6791339,3.5152853 0.31496063 -1.6754447,
3.4891732 0.31496063 -1.6646287,3.4667503 0.31496063 -1.647423,
3.4495445 0.31496063 -1.625,3.4387285 0.31496063 -1.5988879,
3.4350394 0.31496063 -1.5708661,3.4387285 0.31496063 -1.5428444,
3.4495445 0.31496063 -1.5167323,3.4667503 0.31496063 -1.4943093,
3.4891732 0.31496063 -1.4771035,3.5152853 0.31496063 -1.4662876,
3.5433071 0 -1.6791339,3.5152853 0 -1.6754447,
3.4891732 0 -1.6646287,3.4667503 0 -1.647423,
3.4495445 0 -1.625,3.4387285 0 -1.5988879,
3.4350394 0 -1.5708661,3.4387285 0 -1.5428444,
3.4495445 0 -1.5167323,3.4667503 0 -1.4943093,
3.4891732 0 -1.4771035,3.5152853 0 -1.4662876] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,17,16,-1,4,15,3,-1,5,18,17,-1,5,17,4,-1,6,19,18,-1,
6,18,5,-1,7,19,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_444 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.5 0 0.8660254,0.73742784 0 0.67542593,
0.88711369 0 0.46155098,0.96592583 0 0.25881905,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5 0 0.8660254,0.67542593 0 0.73742784,
0.84327172 0 0.5374875,0.96592583 0 0.25881905,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_445 Shape {
appearance USE APP_3
geometry DEF FACE_445 IndexedFaceSet {
coord DEF COORD_445 Coordinate { point [
3.5433071 0 -1.3937008,3.5433071 0.31496063 -1.3937008,
3.5433071 0.31496063 -1.4625984,3.5433071 0 -1.4625984] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_445 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_446 Shape {
appearance USE APP_3
geometry DEF FACE_446 IndexedFaceSet {
coord DEF COORD_446 Coordinate { point [
3.3661417 0.019685039 -1.3937008,3.3661417 0.31496063 -1.3937008,
3.2086614 0.019685039 -1.3937008,3.2086614 0 -1.3937008,
3.5433071 0 -1.3937008,3.5433071 0.31496063 -1.3937008] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_446 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_447 Shape {
appearance USE APP_3
geometry DEF FACE_447 IndexedFaceSet {
coord DEF COORD_447 Coordinate { point [
3.5433071 0 -1.7480315,3.5433071 0.31496063 -1.7480315,
3.3661417 0.31496063 -1.7480315,3.3661417 0.019685039 -1.7480315,
3.2086614 0.019685039 -1.7480315,3.2086614 0 -1.7480315] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_447 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_448 Shape {
appearance USE APP_3
geometry DEF FACE_448 IndexedFaceSet {
coord DEF COORD_448 Coordinate { point [
3.5433071 0 -1.6791339,3.5433071 0.31496063 -1.6791339,
3.5433071 0.31496063 -1.7480315,3.5433071 0 -1.7480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_448 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_449 Shape {
appearance USE APP_3
geometry DEF FACE_449 IndexedFaceSet {
coord DEF COORD_449 Coordinate { point [
3.5433071 0.31496063 -1.6791339,3.5152853 0.31496063 -1.6754447,
3.4891732 0.31496063 -1.6646287,3.4667503 0.31496063 -1.647423,
3.4495445 0.31496063 -1.625,3.4387285 0.31496063 -1.5988879,
3.4350394 0.31496063 -1.5708661,3.4387285 0.31496063 -1.5428444,
3.4495445 0.31496063 -1.5167323,3.4667503 0.31496063 -1.4943093,
3.4891732 0.31496063 -1.4771035,3.5152853 0.31496063 -1.4662876,
3.5433071 0.31496063 -1.4625984,3.5433071 0.31496063 -1.7480315,
3.3661417 0.31496063 -1.7480315,3.3661417 0.31496063 -1.3937008,
3.5433071 0.31496063 -1.3937008] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,9,8,-1,15,6,14,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_449 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_450 Shape {
appearance USE APP_3
geometry DEF FACE_450 IndexedFaceSet {
coord DEF COORD_450 Coordinate { point [
3.5433071 0 -1.7480315,3.5433071 0 -1.6791339,
3.5152853 0 -1.6754447,3.4891732 0 -1.6646287,
3.4667503 0 -1.647423,3.4495445 0 -1.625,
3.4387285 0 -1.5988879,3.4350394 0 -1.5708661,
3.4387285 0 -1.5428444,3.4495445 0 -1.5167323,
3.4667503 0 -1.4943093,3.4891732 0 -1.4771035,
3.5152853 0 -1.4662876,3.5433071 0 -1.4625984,
3.5433071 0 -1.3937008,3.2086614 0 -1.3937008,
3.2086614 0 -1.7480315] }
coordIndex [
11,14,15,-1,11,15,10,-1,9,10,15,-1,12,14,11,-1,8,9,15,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_450 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_451 Shape {
appearance USE APP_3
geometry DEF FACE_451 IndexedFaceSet {
coord DEF COORD_451 Coordinate { point [
3.2086614 0 -1.3937008,3.2086614 0 -1.7480315,
3.2086614 0.019685039 -1.3937008,3.2086614 0.019685039 -1.7480315] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_451 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_452 Shape {
appearance USE APP_3
geometry DEF FACE_452 IndexedFaceSet {
coord DEF COORD_452 Coordinate { point [
3.2086614 0.019685039 -1.7480315,3.3661417 0.019685039 -1.7480315,
3.3661417 0.019685039 -1.3937008,3.2086614 0.019685039 -1.3937008] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_452 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_44 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_453 Shape {
appearance USE APP_3
geometry DEF FACE_453 IndexedFaceSet {
coord DEF COORD_453 Coordinate { point [
3.3661417 0.019685039 -2.2480315,3.3661417 0.31496063 -2.2480315,
3.3661417 0.019685039 -1.8937008,3.3661417 0.31496063 -1.8937008] }
coordIndex [
3,1,0,-1,3,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_453 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_454 Shape {
appearance USE APP_3
geometry DEF FACE_454 IndexedFaceSet {
coord DEF COORD_454 Coordinate { point [
3.5433071 0 -1.9625984,3.5433071 0.31496063 -1.9625984,
3.5433071 0.31496063 -2.1791339,3.5152853 0.31496063 -2.1754447,
3.4891732 0.31496063 -2.1646287,3.4667503 0.31496063 -2.147423,
3.4495445 0.31496063 -2.125,3.4387285 0.31496063 -2.0988879,
3.4350394 0.31496063 -2.0708661,3.4387285 0.31496063 -2.0428444,
3.4495445 0.31496063 -2.0167323,3.4667503 0.31496063 -1.9943093,
3.4891732 0.31496063 -1.9771035,3.5152853 0.31496063 -1.9662876,
3.5433071 0 -2.1791339,3.5152853 0 -2.1754447,
3.4891732 0 -2.1646287,3.4667503 0 -2.147423,
3.4495445 0 -2.125,3.4387285 0 -2.0988879,
3.4350394 0 -2.0708661,3.4387285 0 -2.0428444,
3.4495445 0 -2.0167323,3.4667503 0 -1.9943093,
3.4891732 0 -1.9771035,3.5152853 0 -1.9662876] }
coordIndex [
3,14,2,-1,3,15,14,-1,4,16,15,-1,4,15,3,-1,5,17,16,-1,5,18,17,-1,5,16,4,-1,6,18,5,-1,
7,19,18,-1,7,18,6,-1,8,20,19,-1,8,19,7,-1,9,21,20,-1,9,20,8,-1,10,22,21,-1,10,21,9,-1,
11,23,22,-1,11,22,10,-1,12,24,23,-1,12,23,11,-1,13,25,24,-1,13,24,12,-1,1,0,25,-1,1,25,13,-1]
normalPerVertex TRUE
normal DEF NORM_454 Normal { vector [
0.13052619 0 -0.99144486,0.13052619 0 -0.99144486,
0.13052619 0 0.99144486,0.21622209 0 0.9763442,
0.46155098 0 0.88711369,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.95364993 0 0.30091828,
0.99903848 0 0.04384197,0.9763442 0 -0.21622209,
0.88711369 0 -0.46155098,0.73742784 0 -0.67542593,
0.5374875 0 -0.84327172,0.30091828 0 -0.95364993,
0.13052619 0 0.99144486,0.30091828 0 0.95364993,
0.5374875 0 0.84327172,0.70710678 0 0.70710678,
0.8660254 0 0.5,0.9763442 0 0.21622209,
0.99903848 0 -0.04384197,0.95364993 0 -0.30091828,
0.84327172 0 -0.5374875,0.67542593 0 -0.73742784,
0.46155098 0 -0.88711369,0.21622209 0 -0.9763442] }
}
}
DEF SHAPE_455 Shape {
appearance USE APP_3
geometry DEF FACE_455 IndexedFaceSet {
coord DEF COORD_455 Coordinate { point [
3.5433071 0 -1.8937008,3.5433071 0.31496063 -1.8937008,
3.5433071 0.31496063 -1.9625984,3.5433071 0 -1.9625984] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_455 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_456 Shape {
appearance USE APP_3
geometry DEF FACE_456 IndexedFaceSet {
coord DEF COORD_456 Coordinate { point [
3.3661417 0.019685039 -1.8937008,3.3661417 0.31496063 -1.8937008,
3.2086614 0.019685039 -1.8937008,3.2086614 0 -1.8937008,
3.5433071 0 -1.8937008,3.5433071 0.31496063 -1.8937008] }
coordIndex [
0,2,3,-1,4,0,3,-1,5,1,0,-1,5,0,4,-1]
normalPerVertex TRUE
normal DEF NORM_456 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_457 Shape {
appearance USE APP_3
geometry DEF FACE_457 IndexedFaceSet {
coord DEF COORD_457 Coordinate { point [
3.5433071 0 -2.2480315,3.5433071 0.31496063 -2.2480315,
3.3661417 0.31496063 -2.2480315,3.3661417 0.019685039 -2.2480315,
3.2086614 0.019685039 -2.2480315,3.2086614 0 -2.2480315] }
coordIndex [
3,5,4,-1,0,5,3,-1,1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_457 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_458 Shape {
appearance USE APP_3
geometry DEF FACE_458 IndexedFaceSet {
coord DEF COORD_458 Coordinate { point [
3.5433071 0 -2.1791339,3.5433071 0.31496063 -2.1791339,
3.5433071 0.31496063 -2.2480315,3.5433071 0 -2.2480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_458 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_459 Shape {
appearance USE APP_3
geometry DEF FACE_459 IndexedFaceSet {
coord DEF COORD_459 Coordinate { point [
3.5433071 0.31496063 -2.1791339,3.5152853 0.31496063 -2.1754447,
3.4891732 0.31496063 -2.1646287,3.4667503 0.31496063 -2.147423,
3.4495445 0.31496063 -2.125,3.4387285 0.31496063 -2.0988879,
3.4350394 0.31496063 -2.0708661,3.4387285 0.31496063 -2.0428444,
3.4495445 0.31496063 -2.0167323,3.4667503 0.31496063 -1.9943093,
3.4891732 0.31496063 -1.9771035,3.5152853 0.31496063 -1.9662876,
3.5433071 0.31496063 -1.9625984,3.5433071 0.31496063 -2.2480315,
3.3661417 0.31496063 -2.2480315,3.3661417 0.31496063 -1.8937008,
3.5433071 0.31496063 -1.8937008] }
coordIndex [
4,3,14,-1,2,13,14,-1,2,14,3,-1,5,4,14,-1,1,13,2,-1,6,5,14,-1,0,13,1,-1,15,7,6,-1,
15,8,7,-1,15,6,14,-1,9,8,15,-1,10,9,15,-1,16,11,10,-1,16,12,11,-1,16,10,15,-1]
normalPerVertex TRUE
normal DEF NORM_459 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0] }
}
}
DEF SHAPE_460 Shape {
appearance USE APP_3
geometry DEF FACE_460 IndexedFaceSet {
coord DEF COORD_460 Coordinate { point [
3.5433071 0 -2.2480315,3.5433071 0 -2.1791339,
3.5152853 0 -2.1754447,3.4891732 0 -2.1646287,
3.4667503 0 -2.147423,3.4495445 0 -2.125,
3.4387285 0 -2.0988879,3.4350394 0 -2.0708661,
3.4387285 0 -2.0428444,3.4495445 0 -2.0167323,
3.4667503 0 -1.9943093,3.4891732 0 -1.9771035,
3.5152853 0 -1.9662876,3.5433071 0 -1.9625984,
3.5433071 0 -1.8937008,3.2086614 0 -1.8937008,
3.2086614 0 -2.2480315] }
coordIndex [
9,10,15,-1,11,14,15,-1,11,15,10,-1,8,9,15,-1,12,14,11,-1,7,15,16,-1,7,8,15,-1,13,14,12,-1,
6,7,16,-1,5,6,16,-1,4,5,16,-1,3,4,16,-1,0,1,2,-1,0,2,3,-1,0,3,16,-1]
normalPerVertex TRUE
normal DEF NORM_460 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0] }
}
}
DEF SHAPE_461 Shape {
appearance USE APP_3
geometry DEF FACE_461 IndexedFaceSet {
coord DEF COORD_461 Coordinate { point [
3.2086614 0 -1.8937008,3.2086614 0 -2.2480315,
3.2086614 0.019685039 -1.8937008,3.2086614 0.019685039 -2.2480315] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_461 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_462 Shape {
appearance USE APP_3
geometry DEF FACE_462 IndexedFaceSet {
coord DEF COORD_462 Coordinate { point [
3.2086614 0.019685039 -2.2480315,3.3661417 0.019685039 -2.2480315,
3.3661417 0.019685039 -1.8937008,3.2086614 0.019685039 -1.8937008] }
coordIndex [
0,3,2,-1,1,0,2,-1]
normalPerVertex TRUE
normal DEF NORM_462 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
] }
DEF TXFM_45 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_463 Shape {
appearance DEF APP_4 Appearance {
material Material {
ambientIntensity 0.39843753
diffuseColor 0.25098038 0.25098038 0.25098038
emissiveColor 0 0 0
shininess 0.1
specularColor 0.12 0.12 0.12
transparency 0
} }
geometry DEF FACE_463 IndexedFaceSet {
coord DEF COORD_463 Coordinate { point [
-3.3661417 0.019685039 -2.2480315,-3.3661417 0.31496063 -2.2480315,
-3.3661417 0.31496063 -1.8937008,-3.3661417 0.019685039 -1.8937008] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_463 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_464 Shape {
appearance USE APP_4
geometry DEF FACE_464 IndexedFaceSet {
coord DEF COORD_464 Coordinate { point [
-3.3661417 0.019685039 3.7519685,-3.3661417 0.31496063 3.7519685,
-3.3661417 0.31496063 4.1062992,-3.3661417 0.019685039 4.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_464 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_465 Shape {
appearance USE APP_4
geometry DEF FACE_465 IndexedFaceSet {
coord DEF COORD_465 Coordinate { point [
3.3661417 0.019685039 3.6062992,3.3661417 0.31496063 3.6062992,
3.3661417 0.31496063 3.2519685,3.3661417 0.019685039 3.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_465 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_466 Shape {
appearance USE APP_4
geometry DEF FACE_466 IndexedFaceSet {
coord DEF COORD_466 Coordinate { point [
-3.3661417 0.019685039 3.2519685,-3.3661417 0.31496063 3.2519685,
-3.3661417 0.31496063 3.6062992,-3.3661417 0.019685039 3.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_466 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_467 Shape {
appearance USE APP_4
geometry DEF FACE_467 IndexedFaceSet {
coord DEF COORD_467 Coordinate { point [
3.3661417 0.019685039 3.1062992,3.3661417 0.31496063 3.1062992,
3.3661417 0.31496063 2.7519685,3.3661417 0.019685039 2.7519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_467 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_468 Shape {
appearance USE APP_4
geometry DEF FACE_468 IndexedFaceSet {
coord DEF COORD_468 Coordinate { point [
3.3661417 0.019685039 4.6062992,3.3661417 0.31496063 4.6062992,
3.3661417 0.31496063 4.2519685,3.3661417 0.019685039 4.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_468 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_469 Shape {
appearance USE APP_4
geometry DEF FACE_469 IndexedFaceSet {
coord DEF COORD_469 Coordinate { point [
-3.3661417 0.019685039 4.2519685,-3.3661417 0.31496063 4.2519685,
-3.3661417 0.31496063 4.6062992,-3.3661417 0.019685039 4.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_469 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_470 Shape {
appearance USE APP_4
geometry DEF FACE_470 IndexedFaceSet {
coord DEF COORD_470 Coordinate { point [
3.3661417 0.019685039 4.1062992,3.3661417 0.31496063 4.1062992,
3.3661417 0.31496063 3.7519685,3.3661417 0.019685039 3.7519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_470 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_471 Shape {
appearance USE APP_4
geometry DEF FACE_471 IndexedFaceSet {
coord DEF COORD_471 Coordinate { point [
3.3661417 0.019685039 -1.8937008,3.3661417 0.31496063 -1.8937008,
3.3661417 0.31496063 -2.2480315,3.3661417 0.019685039 -2.2480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_471 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_472 Shape {
appearance USE APP_4
geometry DEF FACE_472 IndexedFaceSet {
coord DEF COORD_472 Coordinate { point [
-3.3661417 0.019685039 -1.7480315,-3.3661417 0.31496063 -1.7480315,
-3.3661417 0.31496063 -1.3937008,-3.3661417 0.019685039 -1.3937008] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_472 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_473 Shape {
appearance USE APP_4
geometry DEF FACE_473 IndexedFaceSet {
coord DEF COORD_473 Coordinate { point [
3.3661417 0.019685039 -1.3937008,3.3661417 0.31496063 -1.3937008,
3.3661417 0.31496063 -1.7480315,3.3661417 0.019685039 -1.7480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_473 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_474 Shape {
appearance USE APP_4
geometry DEF FACE_474 IndexedFaceSet {
coord DEF COORD_474 Coordinate { point [
-3.3661417 0.019685039 -1.2480315,-3.3661417 0.31496063 -1.2480315,
-3.3661417 0.31496063 -0.89370079,-3.3661417 0.019685039 -0.89370079] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_474 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_475 Shape {
appearance USE APP_4
geometry DEF FACE_475 IndexedFaceSet {
coord DEF COORD_475 Coordinate { point [
2.5728346 0.019685039 4.8425197,2.5728346 0.31496063 4.8425197,
2.9271654 0.31496063 4.8425197,2.9271654 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_475 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_476 Shape {
appearance USE APP_4
geometry DEF FACE_476 IndexedFaceSet {
coord DEF COORD_476 Coordinate { point [
2.0728346 0.019685039 4.8425197,2.0728346 0.31496063 4.8425197,
2.4271654 0.31496063 4.8425197,2.4271654 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_476 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_477 Shape {
appearance USE APP_4
geometry DEF FACE_477 IndexedFaceSet {
coord DEF COORD_477 Coordinate { point [
1.5728346 0.019685039 4.8425197,1.5728346 0.31496063 4.8425197,
1.9271654 0.31496063 4.8425197,1.9271654 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_477 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_478 Shape {
appearance USE APP_4
geometry DEF FACE_478 IndexedFaceSet {
coord DEF COORD_478 Coordinate { point [
1.0728346 0.019685039 4.8425197,1.0728346 0.31496063 4.8425197,
1.4271654 0.31496063 4.8425197,1.4271654 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_478 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_479 Shape {
appearance USE APP_4
geometry DEF FACE_479 IndexedFaceSet {
coord DEF COORD_479 Coordinate { point [
0.57283465 0.019685039 4.8425197,0.57283465 0.31496063 4.8425197,
0.92716535 0.31496063 4.8425197,0.92716535 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_479 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_480 Shape {
appearance USE APP_4
geometry DEF FACE_480 IndexedFaceSet {
coord DEF COORD_480 Coordinate { point [
0.072834646 0.019685039 4.8425197,0.072834646 0.31496063 4.8425197,
0.42716535 0.31496063 4.8425197,0.42716535 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_480 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_481 Shape {
appearance USE APP_4
geometry DEF FACE_481 IndexedFaceSet {
coord DEF COORD_481 Coordinate { point [
-0.42716535 0.019685039 4.8425197,-0.42716535 0.31496063 4.8425197,
-0.072834646 0.31496063 4.8425197,-0.072834646 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_481 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_482 Shape {
appearance USE APP_4
geometry DEF FACE_482 IndexedFaceSet {
coord DEF COORD_482 Coordinate { point [
-0.92716535 0.019685039 4.8425197,-0.92716535 0.31496063 4.8425197,
-0.57283465 0.31496063 4.8425197,-0.57283465 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_482 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_483 Shape {
appearance USE APP_4
geometry DEF FACE_483 IndexedFaceSet {
coord DEF COORD_483 Coordinate { point [
-1.4271654 0.019685039 4.8425197,-1.4271654 0.31496063 4.8425197,
-1.0728346 0.31496063 4.8425197,-1.0728346 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_483 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_484 Shape {
appearance USE APP_4
geometry DEF FACE_484 IndexedFaceSet {
coord DEF COORD_484 Coordinate { point [
-1.9271654 0.019685039 4.8425197,-1.9271654 0.31496063 4.8425197,
-1.5728346 0.31496063 4.8425197,-1.5728346 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_484 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_485 Shape {
appearance USE APP_4
geometry DEF FACE_485 IndexedFaceSet {
coord DEF COORD_485 Coordinate { point [
-2.4271654 0.019685039 4.8425197,-2.4271654 0.31496063 4.8425197,
-2.0728346 0.31496063 4.8425197,-2.0728346 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_485 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_486 Shape {
appearance USE APP_4
geometry DEF FACE_486 IndexedFaceSet {
coord DEF COORD_486 Coordinate { point [
-2.9271654 0.019685039 4.8425197,-2.9271654 0.31496063 4.8425197,
-2.5728346 0.31496063 4.8425197,-2.5728346 0.019685039 4.8425197] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_486 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_487 Shape {
appearance USE APP_4
geometry DEF FACE_487 IndexedFaceSet {
coord DEF COORD_487 Coordinate { point [
-3.3661417 0.019685039 1.7519685,-3.3661417 0.31496063 1.7519685,
-3.3661417 0.31496063 2.1062992,-3.3661417 0.019685039 2.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_487 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_488 Shape {
appearance USE APP_4
geometry DEF FACE_488 IndexedFaceSet {
coord DEF COORD_488 Coordinate { point [
3.3661417 0.019685039 1.6062992,3.3661417 0.31496063 1.6062992,
3.3661417 0.31496063 1.2519685,3.3661417 0.019685039 1.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_488 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_489 Shape {
appearance USE APP_4
geometry DEF FACE_489 IndexedFaceSet {
coord DEF COORD_489 Coordinate { point [
-3.3661417 0.019685039 1.2519685,-3.3661417 0.31496063 1.2519685,
-3.3661417 0.31496063 1.6062992,-3.3661417 0.019685039 1.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_489 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_490 Shape {
appearance USE APP_4
geometry DEF FACE_490 IndexedFaceSet {
coord DEF COORD_490 Coordinate { point [
3.3661417 0.019685039 1.1062992,3.3661417 0.31496063 1.1062992,
3.3661417 0.31496063 0.7519685,3.3661417 0.019685039 0.7519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_490 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_491 Shape {
appearance USE APP_4
geometry DEF FACE_491 IndexedFaceSet {
coord DEF COORD_491 Coordinate { point [
-3.3661417 0.019685039 2.7519685,-3.3661417 0.31496063 2.7519685,
-3.3661417 0.31496063 3.1062992,-3.3661417 0.019685039 3.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_491 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_492 Shape {
appearance USE APP_4
geometry DEF FACE_492 IndexedFaceSet {
coord DEF COORD_492 Coordinate { point [
3.3661417 0.019685039 2.6062992,3.3661417 0.31496063 2.6062992,
3.3661417 0.31496063 2.2519685,3.3661417 0.019685039 2.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_492 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_493 Shape {
appearance USE APP_4
geometry DEF FACE_493 IndexedFaceSet {
coord DEF COORD_493 Coordinate { point [
-3.3661417 0.019685039 2.2519685,-3.3661417 0.31496063 2.2519685,
-3.3661417 0.31496063 2.6062992,-3.3661417 0.019685039 2.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_493 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_494 Shape {
appearance USE APP_4
geometry DEF FACE_494 IndexedFaceSet {
coord DEF COORD_494 Coordinate { point [
3.3661417 0.019685039 2.1062992,3.3661417 0.31496063 2.1062992,
3.3661417 0.31496063 1.7519685,3.3661417 0.019685039 1.7519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_494 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_495 Shape {
appearance USE APP_4
geometry DEF FACE_495 IndexedFaceSet {
coord DEF COORD_495 Coordinate { point [
-3.3661417 0.019685039 -0.2480315,-3.3661417 0.31496063 -0.2480315,
-3.3661417 0.31496063 0.10629921,-3.3661417 0.019685039 0.10629921] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_495 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_496 Shape {
appearance USE APP_4
geometry DEF FACE_496 IndexedFaceSet {
coord DEF COORD_496 Coordinate { point [
3.3661417 0.019685039 -0.39370079,3.3661417 0.31496063 -0.39370079,
3.3661417 0.31496063 -0.7480315,3.3661417 0.019685039 -0.7480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_496 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_497 Shape {
appearance USE APP_4
geometry DEF FACE_497 IndexedFaceSet {
coord DEF COORD_497 Coordinate { point [
-3.3661417 0.019685039 -0.7480315,-3.3661417 0.31496063 -0.7480315,
-3.3661417 0.31496063 -0.39370079,-3.3661417 0.019685039 -0.39370079] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_497 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_498 Shape {
appearance USE APP_4
geometry DEF FACE_498 IndexedFaceSet {
coord DEF COORD_498 Coordinate { point [
3.3661417 0.019685039 -0.89370079,3.3661417 0.31496063 -0.89370079,
3.3661417 0.31496063 -1.2480315,3.3661417 0.019685039 -1.2480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_498 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_499 Shape {
appearance USE APP_4
geometry DEF FACE_499 IndexedFaceSet {
coord DEF COORD_499 Coordinate { point [
-3.3661417 0.019685039 0.7519685,-3.3661417 0.31496063 0.7519685,
-3.3661417 0.31496063 1.1062992,-3.3661417 0.019685039 1.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_499 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_500 Shape {
appearance USE APP_4
geometry DEF FACE_500 IndexedFaceSet {
coord DEF COORD_500 Coordinate { point [
3.3661417 0.019685039 0.60629921,3.3661417 0.31496063 0.60629921,
3.3661417 0.31496063 0.2519685,3.3661417 0.019685039 0.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_500 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_501 Shape {
appearance USE APP_4
geometry DEF FACE_501 IndexedFaceSet {
coord DEF COORD_501 Coordinate { point [
-3.3661417 0.019685039 0.2519685,-3.3661417 0.31496063 0.2519685,
-3.3661417 0.31496063 0.60629921,-3.3661417 0.019685039 0.60629921] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_501 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_502 Shape {
appearance USE APP_4
geometry DEF FACE_502 IndexedFaceSet {
coord DEF COORD_502 Coordinate { point [
3.3661417 0.019685039 0.10629921,3.3661417 0.31496063 0.10629921,
3.3661417 0.31496063 -0.2480315,3.3661417 0.019685039 -0.2480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_502 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_503 Shape {
appearance USE APP_4
geometry DEF FACE_503 IndexedFaceSet {
coord DEF COORD_503 Coordinate { point [
3.5433071 0 -0.39370079,3.5433071 0.31496063 -0.39370079,
3.5433071 0 -0.2480315,3.5433071 0.31496063 -0.2480315] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_503 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_504 Shape {
appearance USE APP_4
geometry DEF FACE_504 IndexedFaceSet {
coord DEF COORD_504 Coordinate { point [
3.5433071 0 0.2519685,3.5433071 0.31496063 0.2519685,
3.5433071 0.31496063 0.10629921,3.5433071 0 0.10629921] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_504 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_505 Shape {
appearance USE APP_4
geometry DEF FACE_505 IndexedFaceSet {
coord DEF COORD_505 Coordinate { point [
3.5433071 0 -1.3937008,3.5433071 0.31496063 -1.3937008,
3.5433071 0 -1.2480315,3.5433071 0.31496063 -1.2480315] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_505 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_506 Shape {
appearance USE APP_4
geometry DEF FACE_506 IndexedFaceSet {
coord DEF COORD_506 Coordinate { point [
3.5433071 0 -0.7480315,3.5433071 0.31496063 -0.7480315,
3.5433071 0.31496063 -0.89370079,3.5433071 0 -0.89370079] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_506 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_507 Shape {
appearance USE APP_4
geometry DEF FACE_507 IndexedFaceSet {
coord DEF COORD_507 Coordinate { point [
3.5433071 0 1.6062992,3.5433071 0.31496063 1.6062992,
3.5433071 0 1.7519685,3.5433071 0.31496063 1.7519685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_507 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_508 Shape {
appearance USE APP_4
geometry DEF FACE_508 IndexedFaceSet {
coord DEF COORD_508 Coordinate { point [
3.5433071 0 2.2519685,3.5433071 0.31496063 2.2519685,
3.5433071 0.31496063 2.1062992,3.5433071 0 2.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_508 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_509 Shape {
appearance USE APP_4
geometry DEF FACE_509 IndexedFaceSet {
coord DEF COORD_509 Coordinate { point [
3.5433071 0 0.7519685,3.5433071 0.31496063 0.7519685,
3.5433071 0.31496063 0.60629921,3.5433071 0 0.60629921] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_509 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_510 Shape {
appearance USE APP_4
geometry DEF FACE_510 IndexedFaceSet {
coord DEF COORD_510 Coordinate { point [
3.5433071 0 1.2519685,3.5433071 0.31496063 1.2519685,
3.5433071 0.31496063 1.1062992,3.5433071 0 1.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_510 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_511 Shape {
appearance USE APP_4
geometry DEF FACE_511 IndexedFaceSet {
coord DEF COORD_511 Coordinate { point [
3.5433071 0 -1.8937008,3.5433071 0.31496063 -1.8937008,
3.5433071 0 -1.7480315,3.5433071 0.31496063 -1.7480315] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_511 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_512 Shape {
appearance USE APP_4
geometry DEF FACE_512 IndexedFaceSet {
coord DEF COORD_512 Coordinate { point [
3.5433071 0.31496063 -5.019685,3.5433071 0 -5.019685,
3.5433071 0 -2.2480315,3.5433071 0.31496063 -2.2480315] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_512 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_513 Shape {
appearance USE APP_4
geometry DEF FACE_513 IndexedFaceSet {
coord DEF COORD_513 Coordinate { point [
3.5433071 0 3.6062992,3.5433071 0.31496063 3.6062992,
3.5433071 0 3.7519685,3.5433071 0.31496063 3.7519685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_513 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_514 Shape {
appearance USE APP_4
geometry DEF FACE_514 IndexedFaceSet {
coord DEF COORD_514 Coordinate { point [
3.5433071 0 4.2519685,3.5433071 0.31496063 4.2519685,
3.5433071 0.31496063 4.1062992,3.5433071 0 4.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_514 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_515 Shape {
appearance USE APP_4
geometry DEF FACE_515 IndexedFaceSet {
coord DEF COORD_515 Coordinate { point [
3.5433071 0 2.7519685,3.5433071 0.31496063 2.7519685,
3.5433071 0.31496063 2.6062992,3.5433071 0 2.6062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_515 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_516 Shape {
appearance USE APP_4
geometry DEF FACE_516 IndexedFaceSet {
coord DEF COORD_516 Coordinate { point [
3.5433071 0 3.2519685,3.5433071 0.31496063 3.2519685,
3.5433071 0.31496063 3.1062992,3.5433071 0 3.1062992] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_516 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_517 Shape {
appearance USE APP_4
geometry DEF FACE_517 IndexedFaceSet {
coord DEF COORD_517 Coordinate { point [
-3.5433071 0 0.10629921,-3.5433071 0.31496063 0.10629921,
-3.5433071 0.31496063 0.2519685,-3.5433071 0 0.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_517 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_518 Shape {
appearance USE APP_4
geometry DEF FACE_518 IndexedFaceSet {
coord DEF COORD_518 Coordinate { point [
-3.5433071 0 0.7519685,-3.5433071 0.31496063 0.7519685,
-3.5433071 0 0.60629921,-3.5433071 0.31496063 0.60629921] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_518 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_519 Shape {
appearance USE APP_4
geometry DEF FACE_519 IndexedFaceSet {
coord DEF COORD_519 Coordinate { point [
-3.5433071 0 -0.89370079,-3.5433071 0.31496063 -0.89370079,
-3.5433071 0.31496063 -0.7480315,-3.5433071 0 -0.7480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_519 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_520 Shape {
appearance USE APP_4
geometry DEF FACE_520 IndexedFaceSet {
coord DEF COORD_520 Coordinate { point [
-3.5433071 0 -0.2480315,-3.5433071 0.31496063 -0.2480315,
-3.5433071 0 -0.39370079,-3.5433071 0.31496063 -0.39370079] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_520 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_521 Shape {
appearance USE APP_4
geometry DEF FACE_521 IndexedFaceSet {
coord DEF COORD_521 Coordinate { point [
-3.5433071 0 2.1062992,-3.5433071 0.31496063 2.1062992,
-3.5433071 0.31496063 2.2519685,-3.5433071 0 2.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_521 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_522 Shape {
appearance USE APP_4
geometry DEF FACE_522 IndexedFaceSet {
coord DEF COORD_522 Coordinate { point [
-3.5433071 0 2.7519685,-3.5433071 0.31496063 2.7519685,
-3.5433071 0 2.6062992,-3.5433071 0.31496063 2.6062992] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_522 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_523 Shape {
appearance USE APP_4
geometry DEF FACE_523 IndexedFaceSet {
coord DEF COORD_523 Coordinate { point [
-3.5433071 0 1.2519685,-3.5433071 0.31496063 1.2519685,
-3.5433071 0 1.1062992,-3.5433071 0.31496063 1.1062992] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_523 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_524 Shape {
appearance USE APP_4
geometry DEF FACE_524 IndexedFaceSet {
coord DEF COORD_524 Coordinate { point [
-3.5433071 0 1.7519685,-3.5433071 0.31496063 1.7519685,
-3.5433071 0 1.6062992,-3.5433071 0.31496063 1.6062992] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_524 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_525 Shape {
appearance USE APP_4
geometry DEF FACE_525 IndexedFaceSet {
coord DEF COORD_525 Coordinate { point [
-3.5433071 0 -1.3937008,-3.5433071 0.31496063 -1.3937008,
-3.5433071 0.31496063 -1.2480315,-3.5433071 0 -1.2480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_525 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_526 Shape {
appearance USE APP_4
geometry DEF FACE_526 IndexedFaceSet {
coord DEF COORD_526 Coordinate { point [
-3.5433071 0 -1.8937008,-3.5433071 0.31496063 -1.8937008,
-3.5433071 0.31496063 -1.7480315,-3.5433071 0 -1.7480315] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_526 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_527 Shape {
appearance USE APP_4
geometry DEF FACE_527 IndexedFaceSet {
coord DEF COORD_527 Coordinate { point [
-3.5433071 0 4.1062992,-3.5433071 0.31496063 4.1062992,
-3.5433071 0.31496063 4.2519685,-3.5433071 0 4.2519685] }
coordIndex [
1,3,2,-1,1,0,3,-1]
normalPerVertex TRUE
normal DEF NORM_527 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_528 Shape {
appearance USE APP_4
geometry DEF FACE_528 IndexedFaceSet {
coord DEF COORD_528 Coordinate { point [
-3.5433071 0 3.2519685,-3.5433071 0.31496063 3.2519685,
-3.5433071 0 3.1062992,-3.5433071 0.31496063 3.1062992] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_528 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_529 Shape {
appearance USE APP_4
geometry DEF FACE_529 IndexedFaceSet {
coord DEF COORD_529 Coordinate { point [
-3.5433071 0 3.7519685,-3.5433071 0.31496063 3.7519685,
-3.5433071 0 3.6062992,-3.5433071 0.31496063 3.6062992] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_529 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_530 Shape {
appearance USE APP_4
geometry DEF FACE_530 IndexedFaceSet {
coord DEF COORD_530 Coordinate { point [
-3.5433071 0.31496063 -5.019685,-3.5433071 0 -5.019685,
-3.5433071 0.31496063 -2.2480315,-3.5433071 0 -2.2480315] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_530 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_531 Shape {
appearance USE APP_4
geometry DEF FACE_531 IndexedFaceSet {
coord DEF COORD_531 Coordinate { point [
-3.5433071 0.31496063 5.019685,-3.5433071 0 5.019685,
-2.9271654 0.31496063 5.019685,-2.9271654 0 5.019685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_531 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_532 Shape {
appearance USE APP_4
geometry DEF FACE_532 IndexedFaceSet {
coord DEF COORD_532 Coordinate { point [
-2.4271654 0 5.019685,-2.4271654 0.31496063 5.019685,
-2.5728346 0 5.019685,-2.5728346 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_532 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_533 Shape {
appearance USE APP_4
geometry DEF FACE_533 IndexedFaceSet {
coord DEF COORD_533 Coordinate { point [
-1.9271654 0 5.019685,-1.9271654 0.31496063 5.019685,
-2.0728346 0 5.019685,-2.0728346 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_533 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_534 Shape {
appearance USE APP_4
geometry DEF FACE_534 IndexedFaceSet {
coord DEF COORD_534 Coordinate { point [
-1.4271654 0 5.019685,-1.4271654 0.31496063 5.019685,
-1.5728346 0 5.019685,-1.5728346 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_534 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_535 Shape {
appearance USE APP_4
geometry DEF FACE_535 IndexedFaceSet {
coord DEF COORD_535 Coordinate { point [
-0.92716535 0 5.019685,-0.92716535 0.31496063 5.019685,
-1.0728346 0 5.019685,-1.0728346 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_535 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_536 Shape {
appearance USE APP_4
geometry DEF FACE_536 IndexedFaceSet {
coord DEF COORD_536 Coordinate { point [
-0.42716535 0 5.019685,-0.42716535 0.31496063 5.019685,
-0.57283465 0 5.019685,-0.57283465 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_536 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_537 Shape {
appearance USE APP_4
geometry DEF FACE_537 IndexedFaceSet {
coord DEF COORD_537 Coordinate { point [
0.072834646 0 5.019685,0.072834646 0.31496063 5.019685,
-0.072834646 0 5.019685,-0.072834646 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_537 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_538 Shape {
appearance USE APP_4
geometry DEF FACE_538 IndexedFaceSet {
coord DEF COORD_538 Coordinate { point [
0.57283465 0 5.019685,0.57283465 0.31496063 5.019685,
0.42716535 0 5.019685,0.42716535 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_538 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_539 Shape {
appearance USE APP_4
geometry DEF FACE_539 IndexedFaceSet {
coord DEF COORD_539 Coordinate { point [
1.0728346 0 5.019685,1.0728346 0.31496063 5.019685,
0.92716535 0 5.019685,0.92716535 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_539 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_540 Shape {
appearance USE APP_4
geometry DEF FACE_540 IndexedFaceSet {
coord DEF COORD_540 Coordinate { point [
1.5728346 0 5.019685,1.5728346 0.31496063 5.019685,
1.4271654 0 5.019685,1.4271654 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_540 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_541 Shape {
appearance USE APP_4
geometry DEF FACE_541 IndexedFaceSet {
coord DEF COORD_541 Coordinate { point [
2.0728346 0 5.019685,2.0728346 0.31496063 5.019685,
1.9271654 0 5.019685,1.9271654 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_541 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_542 Shape {
appearance USE APP_4
geometry DEF FACE_542 IndexedFaceSet {
coord DEF COORD_542 Coordinate { point [
2.5728346 0 5.019685,2.5728346 0.31496063 5.019685,
2.4271654 0 5.019685,2.4271654 0.31496063 5.019685] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_542 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_543 Shape {
appearance USE APP_4
geometry DEF FACE_543 IndexedFaceSet {
coord DEF COORD_543 Coordinate { point [
3.5433071 0.31496063 5.019685,3.5433071 0 5.019685,
3.5433071 0.31496063 4.6062992,3.5433071 0 4.6062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_543 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_544 Shape {
appearance USE APP_4
geometry DEF FACE_544 IndexedFaceSet {
coord DEF COORD_544 Coordinate { point [
3.5433071 0.31496063 -5.019685,3.5433071 0 -5.019685,
-3.5433071 0.31496063 -5.019685,-3.5433071 0 -5.019685] }
coordIndex [
1,3,2,-1,0,1,2,-1]
normalPerVertex TRUE
normal DEF NORM_544 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_545 Shape {
appearance USE APP_4
geometry DEF FACE_545 IndexedFaceSet {
coord DEF COORD_545 Coordinate { point [
-3.5433071 0.31496063 5.019685,-3.5433071 0 5.019685,
-3.5433071 0 4.6062992,-3.5433071 0.31496063 4.6062992] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_545 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_546 Shape {
appearance USE APP_4
geometry DEF FACE_546 IndexedFaceSet {
coord DEF COORD_546 Coordinate { point [
3.5433071 0.31496063 5.019685,3.5433071 0 5.019685,
2.9271654 0 5.019685,2.9271654 0.31496063 5.019685] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_546 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_547 Shape {
appearance USE APP_4
geometry DEF FACE_547 IndexedFaceSet {
coord DEF COORD_547 Coordinate { point [
3.3661417 0.31496063 0.10629921,3.5433071 0.31496063 0.10629921,
3.5433071 0.31496063 0.2519685,3.3661417 0.31496063 0.2519685,
3.3661417 0.31496063 0.60629921,3.5433071 0.31496063 0.60629921,
3.5433071 0.31496063 0.7519685,3.3661417 0.31496063 0.7519685,
3.3661417 0.31496063 1.1062992,3.5433071 0.31496063 1.1062992,
3.5433071 0.31496063 1.2519685,3.3661417 0.31496063 1.2519685,
3.3661417 0.31496063 1.6062992,3.5433071 0.31496063 1.6062992,
3.5433071 0.31496063 1.7519685,3.3661417 0.31496063 1.7519685,
3.3661417 0.31496063 2.1062992,3.5433071 0.31496063 2.1062992,
3.5433071 0.31496063 2.2519685,3.3661417 0.31496063 2.2519685,
3.3661417 0.31496063 2.6062992,3.5433071 0.31496063 2.6062992,
3.5433071 0.31496063 2.7519685,3.3661417 0.31496063 2.7519685,
3.3661417 0.31496063 3.1062992,3.5433071 0.31496063 3.1062992,
3.5433071 0.31496063 3.2519685,3.3661417 0.31496063 3.2519685,
3.3661417 0.31496063 3.6062992,3.5433071 0.31496063 3.6062992,
3.5433071 0.31496063 3.7519685,3.3661417 0.31496063 3.7519685,
3.3661417 0.31496063 4.1062992,3.5433071 0.31496063 4.1062992,
3.5433071 0.31496063 4.2519685,3.3661417 0.31496063 4.2519685,
3.3661417 0.31496063 4.6062992,3.5433071 0.31496063 4.6062992,
3.5433071 0.31496063 5.019685,2.9271654 0.31496063 5.019685,
2.9271654 0.31496063 4.8425197,2.5728346 0.31496063 4.8425197,
2.5728346 0.31496063 5.019685,2.4271654 0.31496063 5.019685,
2.4271654 0.31496063 4.8425197,2.0728346 0.31496063 4.8425197,
2.0728346 0.31496063 5.019685,1.9271654 0.31496063 5.019685,
1.9271654 0.31496063 4.8425197,1.5728346 0.31496063 4.8425197,
1.5728346 0.31496063 5.019685,1.4271654 0.31496063 5.019685,
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DEF SHAPE_548 Shape {
appearance USE APP_4
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105,107,104,-1,103,104,188,-1,103,188,197,-1,100,103,197,-1,101,102,103,-1,101,103,100,-1,99,100,197,-1,99,197,196,-1,
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80,83,196,-1,82,83,80,-1,81,82,80,-1,79,80,196,-1,79,196,74,-1,77,74,76,-1,77,79,74,-1,77,78,79,-1]
normalPerVertex TRUE
normal DEF NORM_548 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
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0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
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0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
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0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
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0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_549 Shape {
appearance USE APP_4
geometry DEF FACE_549 IndexedFaceSet {
coord DEF COORD_549 Coordinate { point [
-1.8110236 0.29527559 -4.8228346,-1.8110236 0.31496063 -4.8228346,
-3.0708661 0.29527559 -4.8228346,-3.0708661 0.31496063 -4.8228346] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_549 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_550 Shape {
appearance USE APP_4
geometry DEF FACE_550 IndexedFaceSet {
coord DEF COORD_550 Coordinate { point [
-1.8110236 0.29527559 -3.8976378,-1.8110236 0.31496063 -3.8976378,
-1.8110236 0.29527559 -4.8228346,-1.8110236 0.31496063 -4.8228346] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_550 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_551 Shape {
appearance USE APP_4
geometry DEF FACE_551 IndexedFaceSet {
coord DEF COORD_551 Coordinate { point [
-1.1811024 0.29527559 -3.8976378,-1.1811024 0.31496063 -3.8976378,
-1.8110236 0.29527559 -3.8976378,-1.8110236 0.31496063 -3.8976378] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_551 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_552 Shape {
appearance USE APP_4
geometry DEF FACE_552 IndexedFaceSet {
coord DEF COORD_552 Coordinate { point [
-1.1811024 0.29527559 -4.8228346,-1.1811024 0.31496063 -4.8228346,
-1.1811024 0.29527559 -3.8976378,-1.1811024 0.31496063 -3.8976378] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_552 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_553 Shape {
appearance USE APP_4
geometry DEF FACE_553 IndexedFaceSet {
coord DEF COORD_553 Coordinate { point [
0.078740157 0.29527559 -4.8228346,0.078740157 0.31496063 -4.8228346,
-1.1811024 0.29527559 -4.8228346,-1.1811024 0.31496063 -4.8228346] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_553 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_554 Shape {
appearance USE APP_4
geometry DEF FACE_554 IndexedFaceSet {
coord DEF COORD_554 Coordinate { point [
0.078740157 0.29527559 -3.8976378,0.078740157 0.31496063 -3.8976378,
0.078740157 0.29527559 -4.8228346,0.078740157 0.31496063 -4.8228346] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_554 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_555 Shape {
appearance USE APP_4
geometry DEF FACE_555 IndexedFaceSet {
coord DEF COORD_555 Coordinate { point [
0.70866142 0.29527559 -3.8976378,0.70866142 0.31496063 -3.8976378,
0.078740157 0.29527559 -3.8976378,0.078740157 0.31496063 -3.8976378] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_555 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_556 Shape {
appearance USE APP_4
geometry DEF FACE_556 IndexedFaceSet {
coord DEF COORD_556 Coordinate { point [
0.70866142 0.29527559 -4.8228346,0.70866142 0.31496063 -4.8228346,
0.70866142 0.29527559 -3.8976378,0.70866142 0.31496063 -3.8976378] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_556 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_557 Shape {
appearance USE APP_4
geometry DEF FACE_557 IndexedFaceSet {
coord DEF COORD_557 Coordinate { point [
2.6771654 0.29527559 -4.8228346,2.6771654 0.31496063 -4.8228346,
0.70866142 0.29527559 -4.8228346,0.70866142 0.31496063 -4.8228346] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_557 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_558 Shape {
appearance USE APP_4
geometry DEF FACE_558 IndexedFaceSet {
coord DEF COORD_558 Coordinate { point [
2.6771654 0.29527559 -2.6574803,2.6771654 0.31496063 -2.6574803,
2.6771654 0.29527559 -4.8228346,2.6771654 0.31496063 -4.8228346] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_558 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_559 Shape {
appearance USE APP_4
geometry DEF FACE_559 IndexedFaceSet {
coord DEF COORD_559 Coordinate { point [
2.3622047 0.29527559 -2.6574803,2.3622047 0.31496063 -2.6574803,
2.6771654 0.29527559 -2.6574803,2.6771654 0.31496063 -2.6574803] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_559 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_560 Shape {
appearance USE APP_4
geometry DEF FACE_560 IndexedFaceSet {
coord DEF COORD_560 Coordinate { point [
2.3622047 0.29527559 -4.507874,2.3622047 0.31496063 -4.507874,
2.3622047 0.29527559 -2.6574803,2.3622047 0.31496063 -2.6574803] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_560 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_561 Shape {
appearance USE APP_4
geometry DEF FACE_561 IndexedFaceSet {
coord DEF COORD_561 Coordinate { point [
1.8503937 0.29527559 -4.507874,1.8503937 0.31496063 -4.507874,
2.3622047 0.29527559 -4.507874,2.3622047 0.31496063 -4.507874] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_561 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_562 Shape {
appearance USE APP_4
geometry DEF FACE_562 IndexedFaceSet {
coord DEF COORD_562 Coordinate { point [
1.8503937 0.29527559 -2.6574803,1.8503937 0.31496063 -2.6574803,
1.8503937 0.29527559 -4.507874,1.8503937 0.31496063 -4.507874] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_562 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_563 Shape {
appearance USE APP_4
geometry DEF FACE_563 IndexedFaceSet {
coord DEF COORD_563 Coordinate { point [
1.5354331 0.29527559 -2.6574803,1.5354331 0.31496063 -2.6574803,
1.8503937 0.29527559 -2.6574803,1.8503937 0.31496063 -2.6574803] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_563 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_564 Shape {
appearance USE APP_4
geometry DEF FACE_564 IndexedFaceSet {
coord DEF COORD_564 Coordinate { point [
1.5354331 0.29527559 -4.507874,1.5354331 0.31496063 -4.507874,
1.5354331 0.29527559 -2.6574803,1.5354331 0.31496063 -2.6574803] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_564 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_565 Shape {
appearance USE APP_4
geometry DEF FACE_565 IndexedFaceSet {
coord DEF COORD_565 Coordinate { point [
1.023622 0.29527559 -4.507874,1.023622 0.31496063 -4.507874,
1.5354331 0.29527559 -4.507874,1.5354331 0.31496063 -4.507874] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_565 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_566 Shape {
appearance USE APP_4
geometry DEF FACE_566 IndexedFaceSet {
coord DEF COORD_566 Coordinate { point [
1.023622 0.29527559 -3.5826772,1.023622 0.31496063 -3.5826772,
1.023622 0.29527559 -4.507874,1.023622 0.31496063 -4.507874] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_566 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_567 Shape {
appearance USE APP_4
geometry DEF FACE_567 IndexedFaceSet {
coord DEF COORD_567 Coordinate { point [
-0.23622047 0.29527559 -3.5826772,-0.23622047 0.31496063 -3.5826772,
1.023622 0.29527559 -3.5826772,1.023622 0.31496063 -3.5826772] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_567 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_568 Shape {
appearance USE APP_4
geometry DEF FACE_568 IndexedFaceSet {
coord DEF COORD_568 Coordinate { point [
-0.23622047 0.29527559 -4.507874,-0.23622047 0.31496063 -4.507874,
-0.23622047 0.29527559 -3.5826772,-0.23622047 0.31496063 -3.5826772] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_568 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_569 Shape {
appearance USE APP_4
geometry DEF FACE_569 IndexedFaceSet {
coord DEF COORD_569 Coordinate { point [
-0.86614173 0.29527559 -4.507874,-0.86614173 0.31496063 -4.507874,
-0.23622047 0.29527559 -4.507874,-0.23622047 0.31496063 -4.507874] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_569 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_570 Shape {
appearance USE APP_4
geometry DEF FACE_570 IndexedFaceSet {
coord DEF COORD_570 Coordinate { point [
-0.86614173 0.29527559 -3.5826772,-0.86614173 0.31496063 -3.5826772,
-0.86614173 0.29527559 -4.507874,-0.86614173 0.31496063 -4.507874] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_570 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_571 Shape {
appearance USE APP_4
geometry DEF FACE_571 IndexedFaceSet {
coord DEF COORD_571 Coordinate { point [
-2.1259843 0.29527559 -3.5826772,-2.1259843 0.31496063 -3.5826772,
-0.86614173 0.29527559 -3.5826772,-0.86614173 0.31496063 -3.5826772] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_571 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_572 Shape {
appearance USE APP_4
geometry DEF FACE_572 IndexedFaceSet {
coord DEF COORD_572 Coordinate { point [
-2.1259843 0.29527559 -4.507874,-2.1259843 0.31496063 -4.507874,
-2.1259843 0.29527559 -3.5826772,-2.1259843 0.31496063 -3.5826772] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_572 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_573 Shape {
appearance USE APP_4
geometry DEF FACE_573 IndexedFaceSet {
coord DEF COORD_573 Coordinate { point [
-2.7559055 0.29527559 -4.507874,-2.7559055 0.31496063 -4.507874,
-2.1259843 0.29527559 -4.507874,-2.1259843 0.31496063 -4.507874] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_573 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_574 Shape {
appearance USE APP_4
geometry DEF FACE_574 IndexedFaceSet {
coord DEF COORD_574 Coordinate { point [
-2.7559055 0.29527559 -3.2480315,-2.7559055 0.31496063 -3.2480315,
-2.7559055 0.29527559 -4.507874,-2.7559055 0.31496063 -4.507874] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_574 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_575 Shape {
appearance USE APP_4
geometry DEF FACE_575 IndexedFaceSet {
coord DEF COORD_575 Coordinate { point [
-3.0708661 0.29527559 -3.2480315,-3.0708661 0.31496063 -3.2480315,
-2.7559055 0.29527559 -3.2480315,-2.7559055 0.31496063 -3.2480315] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_575 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_576 Shape {
appearance USE APP_4
geometry DEF FACE_576 IndexedFaceSet {
coord DEF COORD_576 Coordinate { point [
-3.0708661 0.29527559 -4.8228346,-3.0708661 0.31496063 -4.8228346,
-3.0708661 0.29527559 -3.2480315,-3.0708661 0.31496063 -3.2480315] }
coordIndex [
3,0,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_576 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_577 Shape {
appearance USE APP_4
geometry DEF FACE_577 IndexedFaceSet {
coord DEF COORD_577 Coordinate { point [
-1.8110236 0.29527559 -4.8228346,-3.0708661 0.29527559 -4.8228346,
-3.0708661 0.29527559 -3.2480315,-2.7559055 0.29527559 -3.2480315,
-2.7559055 0.29527559 -4.507874,-2.1259843 0.29527559 -4.507874,
-2.1259843 0.29527559 -3.5826772,-0.86614173 0.29527559 -3.5826772,
-0.86614173 0.29527559 -4.507874,-0.23622047 0.29527559 -4.507874,
-0.23622047 0.29527559 -3.5826772,1.023622 0.29527559 -3.5826772,
1.023622 0.29527559 -4.507874,1.5354331 0.29527559 -4.507874,
1.5354331 0.29527559 -2.6574803,1.8503937 0.29527559 -2.6574803,
1.8503937 0.29527559 -4.507874,2.3622047 0.29527559 -4.507874,
2.3622047 0.29527559 -2.6574803,2.6771654 0.29527559 -2.6574803,
2.6771654 0.29527559 -4.8228346,0.70866142 0.29527559 -4.8228346,
0.70866142 0.29527559 -3.8976378,0.078740157 0.29527559 -3.8976378,
0.078740157 0.29527559 -4.8228346,-1.1811024 0.29527559 -4.8228346,
-1.1811024 0.29527559 -3.8976378,-1.8110236 0.29527559 -3.8976378] }
coordIndex [
5,0,1,-1,5,1,4,-1,2,4,1,-1,3,4,2,-1,27,5,6,-1,27,0,5,-1,26,8,25,-1,24,25,8,-1,
9,24,8,-1,7,26,27,-1,7,27,6,-1,7,8,26,-1,23,24,9,-1,10,23,9,-1,22,12,21,-1,13,21,12,-1,
11,22,23,-1,11,23,10,-1,11,12,22,-1,20,21,13,-1,20,13,16,-1,17,20,16,-1,19,17,18,-1,19,20,17,-1,
13,14,16,-1,16,14,15,-1]
normalPerVertex TRUE
normal DEF NORM_577 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_578 Shape {
appearance USE APP_4
geometry DEF FACE_578 IndexedFaceSet {
coord DEF COORD_578 Coordinate { point [
-3.3661417 0.019685039 -2.2480315,-3.3661417 0.31496063 -2.2480315,
-3.2086614 0.019685039 -2.2480315,-3.2086614 0 -2.2480315,
-3.5433071 0 -2.2480315,-3.5433071 0.31496063 -2.2480315] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_578 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_579 Shape {
appearance USE APP_4
geometry DEF FACE_579 IndexedFaceSet {
coord DEF COORD_579 Coordinate { point [
-3.5433071 0 -1.8937008,-3.5433071 0.31496063 -1.8937008,
-3.2086614 0 -1.8937008,-3.2086614 0.019685039 -1.8937008,
-3.3661417 0.019685039 -1.8937008,-3.3661417 0.31496063 -1.8937008] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_579 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_580 Shape {
appearance USE APP_4
geometry DEF FACE_580 IndexedFaceSet {
coord DEF COORD_580 Coordinate { point [
-3.3661417 0.019685039 3.7519685,-3.3661417 0.31496063 3.7519685,
-3.2086614 0.019685039 3.7519685,-3.2086614 0 3.7519685,
-3.5433071 0 3.7519685,-3.5433071 0.31496063 3.7519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_580 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_581 Shape {
appearance USE APP_4
geometry DEF FACE_581 IndexedFaceSet {
coord DEF COORD_581 Coordinate { point [
-3.5433071 0 4.1062992,-3.5433071 0.31496063 4.1062992,
-3.2086614 0 4.1062992,-3.2086614 0.019685039 4.1062992,
-3.3661417 0.019685039 4.1062992,-3.3661417 0.31496063 4.1062992] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_581 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_582 Shape {
appearance USE APP_4
geometry DEF FACE_582 IndexedFaceSet {
coord DEF COORD_582 Coordinate { point [
3.5433071 0 3.2519685,3.5433071 0.31496063 3.2519685,
3.2086614 0 3.2519685,3.2086614 0.019685039 3.2519685,
3.3661417 0.019685039 3.2519685,3.3661417 0.31496063 3.2519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_582 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_583 Shape {
appearance USE APP_4
geometry DEF FACE_583 IndexedFaceSet {
coord DEF COORD_583 Coordinate { point [
3.3661417 0.019685039 3.6062992,3.3661417 0.31496063 3.6062992,
3.2086614 0.019685039 3.6062992,3.2086614 0 3.6062992,
3.5433071 0 3.6062992,3.5433071 0.31496063 3.6062992] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_583 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_584 Shape {
appearance USE APP_4
geometry DEF FACE_584 IndexedFaceSet {
coord DEF COORD_584 Coordinate { point [
-3.3661417 0.019685039 3.2519685,-3.3661417 0.31496063 3.2519685,
-3.2086614 0.019685039 3.2519685,-3.2086614 0 3.2519685,
-3.5433071 0 3.2519685,-3.5433071 0.31496063 3.2519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_584 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_585 Shape {
appearance USE APP_4
geometry DEF FACE_585 IndexedFaceSet {
coord DEF COORD_585 Coordinate { point [
-3.5433071 0 3.6062992,-3.5433071 0.31496063 3.6062992,
-3.2086614 0 3.6062992,-3.2086614 0.019685039 3.6062992,
-3.3661417 0.019685039 3.6062992,-3.3661417 0.31496063 3.6062992] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_585 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_586 Shape {
appearance USE APP_4
geometry DEF FACE_586 IndexedFaceSet {
coord DEF COORD_586 Coordinate { point [
3.5433071 0 2.7519685,3.5433071 0.31496063 2.7519685,
3.2086614 0 2.7519685,3.2086614 0.019685039 2.7519685,
3.3661417 0.019685039 2.7519685,3.3661417 0.31496063 2.7519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_586 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_587 Shape {
appearance USE APP_4
geometry DEF FACE_587 IndexedFaceSet {
coord DEF COORD_587 Coordinate { point [
3.3661417 0.019685039 3.1062992,3.3661417 0.31496063 3.1062992,
3.2086614 0.019685039 3.1062992,3.2086614 0 3.1062992,
3.5433071 0 3.1062992,3.5433071 0.31496063 3.1062992] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_587 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_588 Shape {
appearance USE APP_4
geometry DEF FACE_588 IndexedFaceSet {
coord DEF COORD_588 Coordinate { point [
3.5433071 0 4.2519685,3.5433071 0.31496063 4.2519685,
3.2086614 0 4.2519685,3.2086614 0.019685039 4.2519685,
3.3661417 0.019685039 4.2519685,3.3661417 0.31496063 4.2519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_588 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_589 Shape {
appearance USE APP_4
geometry DEF FACE_589 IndexedFaceSet {
coord DEF COORD_589 Coordinate { point [
3.3661417 0.019685039 4.6062992,3.3661417 0.31496063 4.6062992,
3.2086614 0.019685039 4.6062992,3.2086614 0 4.6062992,
3.5433071 0 4.6062992,3.5433071 0.31496063 4.6062992] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_589 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_590 Shape {
appearance USE APP_4
geometry DEF FACE_590 IndexedFaceSet {
coord DEF COORD_590 Coordinate { point [
-3.3661417 0.019685039 4.2519685,-3.3661417 0.31496063 4.2519685,
-3.2086614 0.019685039 4.2519685,-3.2086614 0 4.2519685,
-3.5433071 0 4.2519685,-3.5433071 0.31496063 4.2519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_590 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_591 Shape {
appearance USE APP_4
geometry DEF FACE_591 IndexedFaceSet {
coord DEF COORD_591 Coordinate { point [
-3.5433071 0 4.6062992,-3.5433071 0.31496063 4.6062992,
-3.2086614 0 4.6062992,-3.2086614 0.019685039 4.6062992,
-3.3661417 0.019685039 4.6062992,-3.3661417 0.31496063 4.6062992] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_591 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_592 Shape {
appearance USE APP_4
geometry DEF FACE_592 IndexedFaceSet {
coord DEF COORD_592 Coordinate { point [
3.5433071 0 3.7519685,3.5433071 0.31496063 3.7519685,
3.2086614 0 3.7519685,3.2086614 0.019685039 3.7519685,
3.3661417 0.019685039 3.7519685,3.3661417 0.31496063 3.7519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_592 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_593 Shape {
appearance USE APP_4
geometry DEF FACE_593 IndexedFaceSet {
coord DEF COORD_593 Coordinate { point [
3.3661417 0.019685039 4.1062992,3.3661417 0.31496063 4.1062992,
3.2086614 0.019685039 4.1062992,3.2086614 0 4.1062992,
3.5433071 0 4.1062992,3.5433071 0.31496063 4.1062992] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_593 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_594 Shape {
appearance USE APP_4
geometry DEF FACE_594 IndexedFaceSet {
coord DEF COORD_594 Coordinate { point [
3.5433071 0 -2.2480315,3.5433071 0.31496063 -2.2480315,
3.2086614 0 -2.2480315,3.2086614 0.019685039 -2.2480315,
3.3661417 0.019685039 -2.2480315,3.3661417 0.31496063 -2.2480315] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_594 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_595 Shape {
appearance USE APP_4
geometry DEF FACE_595 IndexedFaceSet {
coord DEF COORD_595 Coordinate { point [
3.3661417 0.019685039 -1.8937008,3.3661417 0.31496063 -1.8937008,
3.2086614 0.019685039 -1.8937008,3.2086614 0 -1.8937008,
3.5433071 0 -1.8937008,3.5433071 0.31496063 -1.8937008] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_595 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_596 Shape {
appearance USE APP_4
geometry DEF FACE_596 IndexedFaceSet {
coord DEF COORD_596 Coordinate { point [
-3.3661417 0.019685039 -1.7480315,-3.3661417 0.31496063 -1.7480315,
-3.2086614 0.019685039 -1.7480315,-3.2086614 0 -1.7480315,
-3.5433071 0 -1.7480315,-3.5433071 0.31496063 -1.7480315] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_596 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_597 Shape {
appearance USE APP_4
geometry DEF FACE_597 IndexedFaceSet {
coord DEF COORD_597 Coordinate { point [
-3.5433071 0 -1.3937008,-3.5433071 0.31496063 -1.3937008,
-3.2086614 0 -1.3937008,-3.2086614 0.019685039 -1.3937008,
-3.3661417 0.019685039 -1.3937008,-3.3661417 0.31496063 -1.3937008] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_597 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_598 Shape {
appearance USE APP_4
geometry DEF FACE_598 IndexedFaceSet {
coord DEF COORD_598 Coordinate { point [
3.5433071 0 -1.7480315,3.5433071 0.31496063 -1.7480315,
3.2086614 0 -1.7480315,3.2086614 0.019685039 -1.7480315,
3.3661417 0.019685039 -1.7480315,3.3661417 0.31496063 -1.7480315] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_598 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_599 Shape {
appearance USE APP_4
geometry DEF FACE_599 IndexedFaceSet {
coord DEF COORD_599 Coordinate { point [
3.3661417 0.019685039 -1.3937008,3.3661417 0.31496063 -1.3937008,
3.2086614 0.019685039 -1.3937008,3.2086614 0 -1.3937008,
3.5433071 0 -1.3937008,3.5433071 0.31496063 -1.3937008] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_599 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_600 Shape {
appearance USE APP_4
geometry DEF FACE_600 IndexedFaceSet {
coord DEF COORD_600 Coordinate { point [
-3.3661417 0.019685039 -1.2480315,-3.3661417 0.31496063 -1.2480315,
-3.2086614 0.019685039 -1.2480315,-3.2086614 0 -1.2480315,
-3.5433071 0 -1.2480315,-3.5433071 0.31496063 -1.2480315] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_600 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_601 Shape {
appearance USE APP_4
geometry DEF FACE_601 IndexedFaceSet {
coord DEF COORD_601 Coordinate { point [
-3.5433071 0 -0.89370079,-3.5433071 0.31496063 -0.89370079,
-3.2086614 0 -0.89370079,-3.2086614 0.019685039 -0.89370079,
-3.3661417 0.019685039 -0.89370079,-3.3661417 0.31496063 -0.89370079] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_601 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_602 Shape {
appearance USE APP_4
geometry DEF FACE_602 IndexedFaceSet {
coord DEF COORD_602 Coordinate { point [
2.5728346 0.019685039 4.8425197,2.5728346 0.31496063 4.8425197,
2.5728346 0.019685039 4.6850394,2.5728346 0 4.6850394,
2.5728346 0 5.019685,2.5728346 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_602 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_603 Shape {
appearance USE APP_4
geometry DEF FACE_603 IndexedFaceSet {
coord DEF COORD_603 Coordinate { point [
2.9271654 0 5.019685,2.9271654 0.31496063 5.019685,
2.9271654 0 4.6850394,2.9271654 0.019685039 4.6850394,
2.9271654 0.019685039 4.8425197,2.9271654 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_603 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_604 Shape {
appearance USE APP_4
geometry DEF FACE_604 IndexedFaceSet {
coord DEF COORD_604 Coordinate { point [
2.0728346 0.019685039 4.8425197,2.0728346 0.31496063 4.8425197,
2.0728346 0.019685039 4.6850394,2.0728346 0 4.6850394,
2.0728346 0 5.019685,2.0728346 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_604 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_605 Shape {
appearance USE APP_4
geometry DEF FACE_605 IndexedFaceSet {
coord DEF COORD_605 Coordinate { point [
2.4271654 0 5.019685,2.4271654 0.31496063 5.019685,
2.4271654 0 4.6850394,2.4271654 0.019685039 4.6850394,
2.4271654 0.019685039 4.8425197,2.4271654 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_605 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_606 Shape {
appearance USE APP_4
geometry DEF FACE_606 IndexedFaceSet {
coord DEF COORD_606 Coordinate { point [
1.5728346 0.019685039 4.8425197,1.5728346 0.31496063 4.8425197,
1.5728346 0.019685039 4.6850394,1.5728346 0 4.6850394,
1.5728346 0 5.019685,1.5728346 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_606 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_607 Shape {
appearance USE APP_4
geometry DEF FACE_607 IndexedFaceSet {
coord DEF COORD_607 Coordinate { point [
1.9271654 0 5.019685,1.9271654 0.31496063 5.019685,
1.9271654 0 4.6850394,1.9271654 0.019685039 4.6850394,
1.9271654 0.019685039 4.8425197,1.9271654 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_607 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_608 Shape {
appearance USE APP_4
geometry DEF FACE_608 IndexedFaceSet {
coord DEF COORD_608 Coordinate { point [
1.0728346 0.019685039 4.8425197,1.0728346 0.31496063 4.8425197,
1.0728346 0.019685039 4.6850394,1.0728346 0 4.6850394,
1.0728346 0 5.019685,1.0728346 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_608 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_609 Shape {
appearance USE APP_4
geometry DEF FACE_609 IndexedFaceSet {
coord DEF COORD_609 Coordinate { point [
1.4271654 0 5.019685,1.4271654 0.31496063 5.019685,
1.4271654 0 4.6850394,1.4271654 0.019685039 4.6850394,
1.4271654 0.019685039 4.8425197,1.4271654 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_609 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_610 Shape {
appearance USE APP_4
geometry DEF FACE_610 IndexedFaceSet {
coord DEF COORD_610 Coordinate { point [
0.57283465 0.019685039 4.8425197,0.57283465 0.31496063 4.8425197,
0.57283465 0.019685039 4.6850394,0.57283465 0 4.6850394,
0.57283465 0 5.019685,0.57283465 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_610 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_611 Shape {
appearance USE APP_4
geometry DEF FACE_611 IndexedFaceSet {
coord DEF COORD_611 Coordinate { point [
0.92716535 0 5.019685,0.92716535 0.31496063 5.019685,
0.92716535 0 4.6850394,0.92716535 0.019685039 4.6850394,
0.92716535 0.019685039 4.8425197,0.92716535 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_611 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_612 Shape {
appearance USE APP_4
geometry DEF FACE_612 IndexedFaceSet {
coord DEF COORD_612 Coordinate { point [
0.072834646 0.019685039 4.8425197,0.072834646 0.31496063 4.8425197,
0.072834646 0.019685039 4.6850394,0.072834646 0 4.6850394,
0.072834646 0 5.019685,0.072834646 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_612 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_613 Shape {
appearance USE APP_4
geometry DEF FACE_613 IndexedFaceSet {
coord DEF COORD_613 Coordinate { point [
0.42716535 0 5.019685,0.42716535 0.31496063 5.019685,
0.42716535 0 4.6850394,0.42716535 0.019685039 4.6850394,
0.42716535 0.019685039 4.8425197,0.42716535 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_613 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_614 Shape {
appearance USE APP_4
geometry DEF FACE_614 IndexedFaceSet {
coord DEF COORD_614 Coordinate { point [
-0.42716535 0.019685039 4.8425197,-0.42716535 0.31496063 4.8425197,
-0.42716535 0.019685039 4.6850394,-0.42716535 0 4.6850394,
-0.42716535 0 5.019685,-0.42716535 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_614 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_615 Shape {
appearance USE APP_4
geometry DEF FACE_615 IndexedFaceSet {
coord DEF COORD_615 Coordinate { point [
-0.072834646 0 5.019685,-0.072834646 0.31496063 5.019685,
-0.072834646 0 4.6850394,-0.072834646 0.019685039 4.6850394,
-0.072834646 0.019685039 4.8425197,-0.072834646 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_615 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_616 Shape {
appearance USE APP_4
geometry DEF FACE_616 IndexedFaceSet {
coord DEF COORD_616 Coordinate { point [
-0.92716535 0.019685039 4.8425197,-0.92716535 0.31496063 4.8425197,
-0.92716535 0.019685039 4.6850394,-0.92716535 0 4.6850394,
-0.92716535 0 5.019685,-0.92716535 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_616 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_617 Shape {
appearance USE APP_4
geometry DEF FACE_617 IndexedFaceSet {
coord DEF COORD_617 Coordinate { point [
-0.57283465 0 5.019685,-0.57283465 0.31496063 5.019685,
-0.57283465 0 4.6850394,-0.57283465 0.019685039 4.6850394,
-0.57283465 0.019685039 4.8425197,-0.57283465 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_617 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_618 Shape {
appearance USE APP_4
geometry DEF FACE_618 IndexedFaceSet {
coord DEF COORD_618 Coordinate { point [
-1.4271654 0.019685039 4.8425197,-1.4271654 0.31496063 4.8425197,
-1.4271654 0.019685039 4.6850394,-1.4271654 0 4.6850394,
-1.4271654 0 5.019685,-1.4271654 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_618 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_619 Shape {
appearance USE APP_4
geometry DEF FACE_619 IndexedFaceSet {
coord DEF COORD_619 Coordinate { point [
-1.0728346 0 5.019685,-1.0728346 0.31496063 5.019685,
-1.0728346 0 4.6850394,-1.0728346 0.019685039 4.6850394,
-1.0728346 0.019685039 4.8425197,-1.0728346 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_619 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_620 Shape {
appearance USE APP_4
geometry DEF FACE_620 IndexedFaceSet {
coord DEF COORD_620 Coordinate { point [
-1.9271654 0.019685039 4.8425197,-1.9271654 0.31496063 4.8425197,
-1.9271654 0.019685039 4.6850394,-1.9271654 0 4.6850394,
-1.9271654 0 5.019685,-1.9271654 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_620 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_621 Shape {
appearance USE APP_4
geometry DEF FACE_621 IndexedFaceSet {
coord DEF COORD_621 Coordinate { point [
-1.5728346 0 5.019685,-1.5728346 0.31496063 5.019685,
-1.5728346 0 4.6850394,-1.5728346 0.019685039 4.6850394,
-1.5728346 0.019685039 4.8425197,-1.5728346 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_621 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_622 Shape {
appearance USE APP_4
geometry DEF FACE_622 IndexedFaceSet {
coord DEF COORD_622 Coordinate { point [
-2.4271654 0.019685039 4.8425197,-2.4271654 0.31496063 4.8425197,
-2.4271654 0.019685039 4.6850394,-2.4271654 0 4.6850394,
-2.4271654 0 5.019685,-2.4271654 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_622 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_623 Shape {
appearance USE APP_4
geometry DEF FACE_623 IndexedFaceSet {
coord DEF COORD_623 Coordinate { point [
-2.0728346 0 5.019685,-2.0728346 0.31496063 5.019685,
-2.0728346 0 4.6850394,-2.0728346 0.019685039 4.6850394,
-2.0728346 0.019685039 4.8425197,-2.0728346 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_623 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_624 Shape {
appearance USE APP_4
geometry DEF FACE_624 IndexedFaceSet {
coord DEF COORD_624 Coordinate { point [
-2.9271654 0.019685039 4.8425197,-2.9271654 0.31496063 4.8425197,
-2.9271654 0.019685039 4.6850394,-2.9271654 0 4.6850394,
-2.9271654 0 5.019685,-2.9271654 0.31496063 5.019685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_624 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_625 Shape {
appearance USE APP_4
geometry DEF FACE_625 IndexedFaceSet {
coord DEF COORD_625 Coordinate { point [
-2.5728346 0 5.019685,-2.5728346 0.31496063 5.019685,
-2.5728346 0 4.6850394,-2.5728346 0.019685039 4.6850394,
-2.5728346 0.019685039 4.8425197,-2.5728346 0.31496063 4.8425197] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_625 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_626 Shape {
appearance USE APP_4
geometry DEF FACE_626 IndexedFaceSet {
coord DEF COORD_626 Coordinate { point [
-3.3661417 0.019685039 1.7519685,-3.3661417 0.31496063 1.7519685,
-3.2086614 0.019685039 1.7519685,-3.2086614 0 1.7519685,
-3.5433071 0 1.7519685,-3.5433071 0.31496063 1.7519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_626 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_627 Shape {
appearance USE APP_4
geometry DEF FACE_627 IndexedFaceSet {
coord DEF COORD_627 Coordinate { point [
-3.5433071 0 2.1062992,-3.5433071 0.31496063 2.1062992,
-3.2086614 0 2.1062992,-3.2086614 0.019685039 2.1062992,
-3.3661417 0.019685039 2.1062992,-3.3661417 0.31496063 2.1062992] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_627 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_628 Shape {
appearance USE APP_4
geometry DEF FACE_628 IndexedFaceSet {
coord DEF COORD_628 Coordinate { point [
3.5433071 0 1.2519685,3.5433071 0.31496063 1.2519685,
3.2086614 0 1.2519685,3.2086614 0.019685039 1.2519685,
3.3661417 0.019685039 1.2519685,3.3661417 0.31496063 1.2519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_628 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_629 Shape {
appearance USE APP_4
geometry DEF FACE_629 IndexedFaceSet {
coord DEF COORD_629 Coordinate { point [
3.3661417 0.019685039 1.6062992,3.3661417 0.31496063 1.6062992,
3.2086614 0.019685039 1.6062992,3.2086614 0 1.6062992,
3.5433071 0 1.6062992,3.5433071 0.31496063 1.6062992] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_629 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_630 Shape {
appearance USE APP_4
geometry DEF FACE_630 IndexedFaceSet {
coord DEF COORD_630 Coordinate { point [
-3.3661417 0.019685039 1.2519685,-3.3661417 0.31496063 1.2519685,
-3.2086614 0.019685039 1.2519685,-3.2086614 0 1.2519685,
-3.5433071 0 1.2519685,-3.5433071 0.31496063 1.2519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_630 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_631 Shape {
appearance USE APP_4
geometry DEF FACE_631 IndexedFaceSet {
coord DEF COORD_631 Coordinate { point [
-3.5433071 0 1.6062992,-3.5433071 0.31496063 1.6062992,
-3.2086614 0 1.6062992,-3.2086614 0.019685039 1.6062992,
-3.3661417 0.019685039 1.6062992,-3.3661417 0.31496063 1.6062992] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_631 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_632 Shape {
appearance USE APP_4
geometry DEF FACE_632 IndexedFaceSet {
coord DEF COORD_632 Coordinate { point [
3.5433071 0 0.7519685,3.5433071 0.31496063 0.7519685,
3.2086614 0 0.7519685,3.2086614 0.019685039 0.7519685,
3.3661417 0.019685039 0.7519685,3.3661417 0.31496063 0.7519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_632 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_633 Shape {
appearance USE APP_4
geometry DEF FACE_633 IndexedFaceSet {
coord DEF COORD_633 Coordinate { point [
3.3661417 0.019685039 1.1062992,3.3661417 0.31496063 1.1062992,
3.2086614 0.019685039 1.1062992,3.2086614 0 1.1062992,
3.5433071 0 1.1062992,3.5433071 0.31496063 1.1062992] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_633 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_634 Shape {
appearance USE APP_4
geometry DEF FACE_634 IndexedFaceSet {
coord DEF COORD_634 Coordinate { point [
-3.3661417 0.019685039 2.7519685,-3.3661417 0.31496063 2.7519685,
-3.2086614 0.019685039 2.7519685,-3.2086614 0 2.7519685,
-3.5433071 0 2.7519685,-3.5433071 0.31496063 2.7519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_634 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_635 Shape {
appearance USE APP_4
geometry DEF FACE_635 IndexedFaceSet {
coord DEF COORD_635 Coordinate { point [
-3.5433071 0 3.1062992,-3.5433071 0.31496063 3.1062992,
-3.2086614 0 3.1062992,-3.2086614 0.019685039 3.1062992,
-3.3661417 0.019685039 3.1062992,-3.3661417 0.31496063 3.1062992] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_635 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_636 Shape {
appearance USE APP_4
geometry DEF FACE_636 IndexedFaceSet {
coord DEF COORD_636 Coordinate { point [
3.5433071 0 2.2519685,3.5433071 0.31496063 2.2519685,
3.2086614 0 2.2519685,3.2086614 0.019685039 2.2519685,
3.3661417 0.019685039 2.2519685,3.3661417 0.31496063 2.2519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_636 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_637 Shape {
appearance USE APP_4
geometry DEF FACE_637 IndexedFaceSet {
coord DEF COORD_637 Coordinate { point [
3.3661417 0.019685039 2.6062992,3.3661417 0.31496063 2.6062992,
3.2086614 0.019685039 2.6062992,3.2086614 0 2.6062992,
3.5433071 0 2.6062992,3.5433071 0.31496063 2.6062992] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_637 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_638 Shape {
appearance USE APP_4
geometry DEF FACE_638 IndexedFaceSet {
coord DEF COORD_638 Coordinate { point [
-3.3661417 0.019685039 2.2519685,-3.3661417 0.31496063 2.2519685,
-3.2086614 0.019685039 2.2519685,-3.2086614 0 2.2519685,
-3.5433071 0 2.2519685,-3.5433071 0.31496063 2.2519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_638 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_639 Shape {
appearance USE APP_4
geometry DEF FACE_639 IndexedFaceSet {
coord DEF COORD_639 Coordinate { point [
-3.5433071 0 2.6062992,-3.5433071 0.31496063 2.6062992,
-3.2086614 0 2.6062992,-3.2086614 0.019685039 2.6062992,
-3.3661417 0.019685039 2.6062992,-3.3661417 0.31496063 2.6062992] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_639 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_640 Shape {
appearance USE APP_4
geometry DEF FACE_640 IndexedFaceSet {
coord DEF COORD_640 Coordinate { point [
3.5433071 0 1.7519685,3.5433071 0.31496063 1.7519685,
3.2086614 0 1.7519685,3.2086614 0.019685039 1.7519685,
3.3661417 0.019685039 1.7519685,3.3661417 0.31496063 1.7519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_640 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_641 Shape {
appearance USE APP_4
geometry DEF FACE_641 IndexedFaceSet {
coord DEF COORD_641 Coordinate { point [
3.3661417 0.019685039 2.1062992,3.3661417 0.31496063 2.1062992,
3.2086614 0.019685039 2.1062992,3.2086614 0 2.1062992,
3.5433071 0 2.1062992,3.5433071 0.31496063 2.1062992] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_641 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_642 Shape {
appearance USE APP_4
geometry DEF FACE_642 IndexedFaceSet {
coord DEF COORD_642 Coordinate { point [
-3.3661417 0.019685039 -0.2480315,-3.3661417 0.31496063 -0.2480315,
-3.2086614 0.019685039 -0.2480315,-3.2086614 0 -0.2480315,
-3.5433071 0 -0.2480315,-3.5433071 0.31496063 -0.2480315] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_642 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_643 Shape {
appearance USE APP_4
geometry DEF FACE_643 IndexedFaceSet {
coord DEF COORD_643 Coordinate { point [
-3.5433071 0 0.10629921,-3.5433071 0.31496063 0.10629921,
-3.2086614 0 0.10629921,-3.2086614 0.019685039 0.10629921,
-3.3661417 0.019685039 0.10629921,-3.3661417 0.31496063 0.10629921] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_643 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_644 Shape {
appearance USE APP_4
geometry DEF FACE_644 IndexedFaceSet {
coord DEF COORD_644 Coordinate { point [
3.5433071 0 -0.7480315,3.5433071 0.31496063 -0.7480315,
3.2086614 0 -0.7480315,3.2086614 0.019685039 -0.7480315,
3.3661417 0.019685039 -0.7480315,3.3661417 0.31496063 -0.7480315] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_644 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_645 Shape {
appearance USE APP_4
geometry DEF FACE_645 IndexedFaceSet {
coord DEF COORD_645 Coordinate { point [
3.3661417 0.019685039 -0.39370079,3.3661417 0.31496063 -0.39370079,
3.2086614 0.019685039 -0.39370079,3.2086614 0 -0.39370079,
3.5433071 0 -0.39370079,3.5433071 0.31496063 -0.39370079] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_645 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_646 Shape {
appearance USE APP_4
geometry DEF FACE_646 IndexedFaceSet {
coord DEF COORD_646 Coordinate { point [
-3.3661417 0.019685039 -0.7480315,-3.3661417 0.31496063 -0.7480315,
-3.2086614 0.019685039 -0.7480315,-3.2086614 0 -0.7480315,
-3.5433071 0 -0.7480315,-3.5433071 0.31496063 -0.7480315] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_646 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_647 Shape {
appearance USE APP_4
geometry DEF FACE_647 IndexedFaceSet {
coord DEF COORD_647 Coordinate { point [
-3.5433071 0 -0.39370079,-3.5433071 0.31496063 -0.39370079,
-3.2086614 0 -0.39370079,-3.2086614 0.019685039 -0.39370079,
-3.3661417 0.019685039 -0.39370079,-3.3661417 0.31496063 -0.39370079] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_647 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_648 Shape {
appearance USE APP_4
geometry DEF FACE_648 IndexedFaceSet {
coord DEF COORD_648 Coordinate { point [
3.5433071 0 -1.2480315,3.5433071 0.31496063 -1.2480315,
3.2086614 0 -1.2480315,3.2086614 0.019685039 -1.2480315,
3.3661417 0.019685039 -1.2480315,3.3661417 0.31496063 -1.2480315] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_648 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_649 Shape {
appearance USE APP_4
geometry DEF FACE_649 IndexedFaceSet {
coord DEF COORD_649 Coordinate { point [
3.3661417 0.019685039 -0.89370079,3.3661417 0.31496063 -0.89370079,
3.2086614 0.019685039 -0.89370079,3.2086614 0 -0.89370079,
3.5433071 0 -0.89370079,3.5433071 0.31496063 -0.89370079] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_649 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_650 Shape {
appearance USE APP_4
geometry DEF FACE_650 IndexedFaceSet {
coord DEF COORD_650 Coordinate { point [
-3.3661417 0.019685039 0.7519685,-3.3661417 0.31496063 0.7519685,
-3.2086614 0.019685039 0.7519685,-3.2086614 0 0.7519685,
-3.5433071 0 0.7519685,-3.5433071 0.31496063 0.7519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_650 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_651 Shape {
appearance USE APP_4
geometry DEF FACE_651 IndexedFaceSet {
coord DEF COORD_651 Coordinate { point [
-3.5433071 0 1.1062992,-3.5433071 0.31496063 1.1062992,
-3.2086614 0 1.1062992,-3.2086614 0.019685039 1.1062992,
-3.3661417 0.019685039 1.1062992,-3.3661417 0.31496063 1.1062992] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_651 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_652 Shape {
appearance USE APP_4
geometry DEF FACE_652 IndexedFaceSet {
coord DEF COORD_652 Coordinate { point [
3.5433071 0 0.2519685,3.5433071 0.31496063 0.2519685,
3.2086614 0 0.2519685,3.2086614 0.019685039 0.2519685,
3.3661417 0.019685039 0.2519685,3.3661417 0.31496063 0.2519685] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_652 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_653 Shape {
appearance USE APP_4
geometry DEF FACE_653 IndexedFaceSet {
coord DEF COORD_653 Coordinate { point [
3.3661417 0.019685039 0.60629921,3.3661417 0.31496063 0.60629921,
3.2086614 0.019685039 0.60629921,3.2086614 0 0.60629921,
3.5433071 0 0.60629921,3.5433071 0.31496063 0.60629921] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_653 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_654 Shape {
appearance USE APP_4
geometry DEF FACE_654 IndexedFaceSet {
coord DEF COORD_654 Coordinate { point [
-3.3661417 0.019685039 0.2519685,-3.3661417 0.31496063 0.2519685,
-3.2086614 0.019685039 0.2519685,-3.2086614 0 0.2519685,
-3.5433071 0 0.2519685,-3.5433071 0.31496063 0.2519685] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_654 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_655 Shape {
appearance USE APP_4
geometry DEF FACE_655 IndexedFaceSet {
coord DEF COORD_655 Coordinate { point [
-3.5433071 0 0.60629921,-3.5433071 0.31496063 0.60629921,
-3.2086614 0 0.60629921,-3.2086614 0.019685039 0.60629921,
-3.3661417 0.019685039 0.60629921,-3.3661417 0.31496063 0.60629921] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_655 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_656 Shape {
appearance USE APP_4
geometry DEF FACE_656 IndexedFaceSet {
coord DEF COORD_656 Coordinate { point [
3.5433071 0 -0.2480315,3.5433071 0.31496063 -0.2480315,
3.2086614 0 -0.2480315,3.2086614 0.019685039 -0.2480315,
3.3661417 0.019685039 -0.2480315,3.3661417 0.31496063 -0.2480315] }
coordIndex [
1,4,0,-1,2,0,4,-1,3,2,4,-1,5,4,1,-1]
normalPerVertex TRUE
normal DEF NORM_656 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_657 Shape {
appearance USE APP_4
geometry DEF FACE_657 IndexedFaceSet {
coord DEF COORD_657 Coordinate { point [
3.3661417 0.019685039 0.10629921,3.3661417 0.31496063 0.10629921,
3.2086614 0.019685039 0.10629921,3.2086614 0 0.10629921,
3.5433071 0 0.10629921,3.5433071 0.31496063 0.10629921] }
coordIndex [
0,3,2,-1,4,3,0,-1,5,0,1,-1,5,4,0,-1]
normalPerVertex TRUE
normal DEF NORM_657 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_658 Shape {
appearance USE APP_4
geometry DEF FACE_658 IndexedFaceSet {
coord DEF COORD_658 Coordinate { point [
3.2086614 0.019685039 0.10629921,3.2086614 0 0.10629921,
3.2086614 0.019685039 -0.2480315,3.2086614 0 -0.2480315] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_658 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_659 Shape {
appearance USE APP_4
geometry DEF FACE_659 IndexedFaceSet {
coord DEF COORD_659 Coordinate { point [
3.2086614 0.019685039 0.10629921,3.2086614 0.019685039 -0.2480315,
3.3661417 0.019685039 -0.2480315,3.3661417 0.019685039 0.10629921] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_659 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_660 Shape {
appearance USE APP_4
geometry DEF FACE_660 IndexedFaceSet {
coord DEF COORD_660 Coordinate { point [
-3.2086614 0.019685039 0.2519685,-3.2086614 0 0.2519685,
-3.2086614 0.019685039 0.60629921,-3.2086614 0 0.60629921] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_660 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_661 Shape {
appearance USE APP_4
geometry DEF FACE_661 IndexedFaceSet {
coord DEF COORD_661 Coordinate { point [
-3.3661417 0.019685039 0.60629921,-3.3661417 0.019685039 0.2519685,
-3.2086614 0.019685039 0.2519685,-3.2086614 0.019685039 0.60629921] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_661 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_662 Shape {
appearance USE APP_4
geometry DEF FACE_662 IndexedFaceSet {
coord DEF COORD_662 Coordinate { point [
3.2086614 0.019685039 0.60629921,3.2086614 0 0.60629921,
3.2086614 0.019685039 0.2519685,3.2086614 0 0.2519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_662 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_663 Shape {
appearance USE APP_4
geometry DEF FACE_663 IndexedFaceSet {
coord DEF COORD_663 Coordinate { point [
3.2086614 0.019685039 0.60629921,3.2086614 0.019685039 0.2519685,
3.3661417 0.019685039 0.2519685,3.3661417 0.019685039 0.60629921] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_663 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_664 Shape {
appearance USE APP_4
geometry DEF FACE_664 IndexedFaceSet {
coord DEF COORD_664 Coordinate { point [
-3.2086614 0.019685039 0.7519685,-3.2086614 0 0.7519685,
-3.2086614 0.019685039 1.1062992,-3.2086614 0 1.1062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_664 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_665 Shape {
appearance USE APP_4
geometry DEF FACE_665 IndexedFaceSet {
coord DEF COORD_665 Coordinate { point [
-3.3661417 0.019685039 1.1062992,-3.3661417 0.019685039 0.7519685,
-3.2086614 0.019685039 0.7519685,-3.2086614 0.019685039 1.1062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_665 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_666 Shape {
appearance USE APP_4
geometry DEF FACE_666 IndexedFaceSet {
coord DEF COORD_666 Coordinate { point [
3.2086614 0.019685039 -0.89370079,3.2086614 0 -0.89370079,
3.2086614 0.019685039 -1.2480315,3.2086614 0 -1.2480315] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_666 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_667 Shape {
appearance USE APP_4
geometry DEF FACE_667 IndexedFaceSet {
coord DEF COORD_667 Coordinate { point [
3.2086614 0.019685039 -0.89370079,3.2086614 0.019685039 -1.2480315,
3.3661417 0.019685039 -1.2480315,3.3661417 0.019685039 -0.89370079] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_667 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_668 Shape {
appearance USE APP_4
geometry DEF FACE_668 IndexedFaceSet {
coord DEF COORD_668 Coordinate { point [
-3.2086614 0.019685039 -0.7480315,-3.2086614 0 -0.7480315,
-3.2086614 0.019685039 -0.39370079,-3.2086614 0 -0.39370079] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_668 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_669 Shape {
appearance USE APP_4
geometry DEF FACE_669 IndexedFaceSet {
coord DEF COORD_669 Coordinate { point [
-3.3661417 0.019685039 -0.39370079,-3.3661417 0.019685039 -0.7480315,
-3.2086614 0.019685039 -0.7480315,-3.2086614 0.019685039 -0.39370079] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_669 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_670 Shape {
appearance USE APP_4
geometry DEF FACE_670 IndexedFaceSet {
coord DEF COORD_670 Coordinate { point [
3.2086614 0.019685039 -0.39370079,3.2086614 0 -0.39370079,
3.2086614 0.019685039 -0.7480315,3.2086614 0 -0.7480315] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_670 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_671 Shape {
appearance USE APP_4
geometry DEF FACE_671 IndexedFaceSet {
coord DEF COORD_671 Coordinate { point [
3.2086614 0.019685039 -0.39370079,3.2086614 0.019685039 -0.7480315,
3.3661417 0.019685039 -0.7480315,3.3661417 0.019685039 -0.39370079] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_671 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_672 Shape {
appearance USE APP_4
geometry DEF FACE_672 IndexedFaceSet {
coord DEF COORD_672 Coordinate { point [
-3.2086614 0.019685039 -0.2480315,-3.2086614 0 -0.2480315,
-3.2086614 0.019685039 0.10629921,-3.2086614 0 0.10629921] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_672 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_673 Shape {
appearance USE APP_4
geometry DEF FACE_673 IndexedFaceSet {
coord DEF COORD_673 Coordinate { point [
-3.3661417 0.019685039 0.10629921,-3.3661417 0.019685039 -0.2480315,
-3.2086614 0.019685039 -0.2480315,-3.2086614 0.019685039 0.10629921] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_673 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_674 Shape {
appearance USE APP_4
geometry DEF FACE_674 IndexedFaceSet {
coord DEF COORD_674 Coordinate { point [
3.2086614 0.019685039 2.1062992,3.2086614 0 2.1062992,
3.2086614 0.019685039 1.7519685,3.2086614 0 1.7519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_674 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_675 Shape {
appearance USE APP_4
geometry DEF FACE_675 IndexedFaceSet {
coord DEF COORD_675 Coordinate { point [
3.2086614 0.019685039 2.1062992,3.2086614 0.019685039 1.7519685,
3.3661417 0.019685039 1.7519685,3.3661417 0.019685039 2.1062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_675 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_676 Shape {
appearance USE APP_4
geometry DEF FACE_676 IndexedFaceSet {
coord DEF COORD_676 Coordinate { point [
-3.2086614 0.019685039 2.2519685,-3.2086614 0 2.2519685,
-3.2086614 0.019685039 2.6062992,-3.2086614 0 2.6062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_676 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_677 Shape {
appearance USE APP_4
geometry DEF FACE_677 IndexedFaceSet {
coord DEF COORD_677 Coordinate { point [
-3.3661417 0.019685039 2.6062992,-3.3661417 0.019685039 2.2519685,
-3.2086614 0.019685039 2.2519685,-3.2086614 0.019685039 2.6062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_677 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_678 Shape {
appearance USE APP_4
geometry DEF FACE_678 IndexedFaceSet {
coord DEF COORD_678 Coordinate { point [
3.2086614 0.019685039 2.6062992,3.2086614 0 2.6062992,
3.2086614 0.019685039 2.2519685,3.2086614 0 2.2519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_678 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_679 Shape {
appearance USE APP_4
geometry DEF FACE_679 IndexedFaceSet {
coord DEF COORD_679 Coordinate { point [
3.2086614 0.019685039 2.6062992,3.2086614 0.019685039 2.2519685,
3.3661417 0.019685039 2.2519685,3.3661417 0.019685039 2.6062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_679 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_680 Shape {
appearance USE APP_4
geometry DEF FACE_680 IndexedFaceSet {
coord DEF COORD_680 Coordinate { point [
-3.2086614 0.019685039 2.7519685,-3.2086614 0 2.7519685,
-3.2086614 0.019685039 3.1062992,-3.2086614 0 3.1062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_680 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_681 Shape {
appearance USE APP_4
geometry DEF FACE_681 IndexedFaceSet {
coord DEF COORD_681 Coordinate { point [
-3.3661417 0.019685039 3.1062992,-3.3661417 0.019685039 2.7519685,
-3.2086614 0.019685039 2.7519685,-3.2086614 0.019685039 3.1062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_681 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_682 Shape {
appearance USE APP_4
geometry DEF FACE_682 IndexedFaceSet {
coord DEF COORD_682 Coordinate { point [
3.2086614 0.019685039 1.1062992,3.2086614 0 1.1062992,
3.2086614 0.019685039 0.7519685,3.2086614 0 0.7519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_682 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_683 Shape {
appearance USE APP_4
geometry DEF FACE_683 IndexedFaceSet {
coord DEF COORD_683 Coordinate { point [
3.2086614 0.019685039 1.1062992,3.2086614 0.019685039 0.7519685,
3.3661417 0.019685039 0.7519685,3.3661417 0.019685039 1.1062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_683 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_684 Shape {
appearance USE APP_4
geometry DEF FACE_684 IndexedFaceSet {
coord DEF COORD_684 Coordinate { point [
-3.2086614 0.019685039 1.2519685,-3.2086614 0 1.2519685,
-3.2086614 0.019685039 1.6062992,-3.2086614 0 1.6062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_684 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_685 Shape {
appearance USE APP_4
geometry DEF FACE_685 IndexedFaceSet {
coord DEF COORD_685 Coordinate { point [
-3.3661417 0.019685039 1.6062992,-3.3661417 0.019685039 1.2519685,
-3.2086614 0.019685039 1.2519685,-3.2086614 0.019685039 1.6062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_685 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_686 Shape {
appearance USE APP_4
geometry DEF FACE_686 IndexedFaceSet {
coord DEF COORD_686 Coordinate { point [
3.2086614 0.019685039 1.6062992,3.2086614 0 1.6062992,
3.2086614 0.019685039 1.2519685,3.2086614 0 1.2519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_686 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_687 Shape {
appearance USE APP_4
geometry DEF FACE_687 IndexedFaceSet {
coord DEF COORD_687 Coordinate { point [
3.2086614 0.019685039 1.6062992,3.2086614 0.019685039 1.2519685,
3.3661417 0.019685039 1.2519685,3.3661417 0.019685039 1.6062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_687 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_688 Shape {
appearance USE APP_4
geometry DEF FACE_688 IndexedFaceSet {
coord DEF COORD_688 Coordinate { point [
-3.2086614 0.019685039 1.7519685,-3.2086614 0 1.7519685,
-3.2086614 0.019685039 2.1062992,-3.2086614 0 2.1062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_688 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_689 Shape {
appearance USE APP_4
geometry DEF FACE_689 IndexedFaceSet {
coord DEF COORD_689 Coordinate { point [
-3.3661417 0.019685039 2.1062992,-3.3661417 0.019685039 1.7519685,
-3.2086614 0.019685039 1.7519685,-3.2086614 0.019685039 2.1062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_689 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_690 Shape {
appearance USE APP_4
geometry DEF FACE_690 IndexedFaceSet {
coord DEF COORD_690 Coordinate { point [
-2.9271654 0.019685039 4.6850394,-2.9271654 0 4.6850394,
-2.5728346 0.019685039 4.6850394,-2.5728346 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_690 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_691 Shape {
appearance USE APP_4
geometry DEF FACE_691 IndexedFaceSet {
coord DEF COORD_691 Coordinate { point [
-2.9271654 0.019685039 4.8425197,-2.9271654 0.019685039 4.6850394,
-2.5728346 0.019685039 4.6850394,-2.5728346 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_691 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_692 Shape {
appearance USE APP_4
geometry DEF FACE_692 IndexedFaceSet {
coord DEF COORD_692 Coordinate { point [
-2.4271654 0.019685039 4.6850394,-2.4271654 0 4.6850394,
-2.0728346 0.019685039 4.6850394,-2.0728346 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_692 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_693 Shape {
appearance USE APP_4
geometry DEF FACE_693 IndexedFaceSet {
coord DEF COORD_693 Coordinate { point [
-2.4271654 0.019685039 4.8425197,-2.4271654 0.019685039 4.6850394,
-2.0728346 0.019685039 4.6850394,-2.0728346 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_693 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_694 Shape {
appearance USE APP_4
geometry DEF FACE_694 IndexedFaceSet {
coord DEF COORD_694 Coordinate { point [
-1.9271654 0.019685039 4.6850394,-1.9271654 0 4.6850394,
-1.5728346 0.019685039 4.6850394,-1.5728346 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_694 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_695 Shape {
appearance USE APP_4
geometry DEF FACE_695 IndexedFaceSet {
coord DEF COORD_695 Coordinate { point [
-1.9271654 0.019685039 4.8425197,-1.9271654 0.019685039 4.6850394,
-1.5728346 0.019685039 4.6850394,-1.5728346 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_695 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_696 Shape {
appearance USE APP_4
geometry DEF FACE_696 IndexedFaceSet {
coord DEF COORD_696 Coordinate { point [
-1.4271654 0.019685039 4.6850394,-1.4271654 0 4.6850394,
-1.0728346 0.019685039 4.6850394,-1.0728346 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_696 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_697 Shape {
appearance USE APP_4
geometry DEF FACE_697 IndexedFaceSet {
coord DEF COORD_697 Coordinate { point [
-1.4271654 0.019685039 4.8425197,-1.4271654 0.019685039 4.6850394,
-1.0728346 0.019685039 4.6850394,-1.0728346 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_697 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_698 Shape {
appearance USE APP_4
geometry DEF FACE_698 IndexedFaceSet {
coord DEF COORD_698 Coordinate { point [
-0.92716535 0.019685039 4.6850394,-0.92716535 0 4.6850394,
-0.57283465 0.019685039 4.6850394,-0.57283465 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_698 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_699 Shape {
appearance USE APP_4
geometry DEF FACE_699 IndexedFaceSet {
coord DEF COORD_699 Coordinate { point [
-0.92716535 0.019685039 4.8425197,-0.92716535 0.019685039 4.6850394,
-0.57283465 0.019685039 4.6850394,-0.57283465 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_699 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_700 Shape {
appearance USE APP_4
geometry DEF FACE_700 IndexedFaceSet {
coord DEF COORD_700 Coordinate { point [
-0.42716535 0.019685039 4.6850394,-0.42716535 0 4.6850394,
-0.072834646 0.019685039 4.6850394,-0.072834646 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_700 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_701 Shape {
appearance USE APP_4
geometry DEF FACE_701 IndexedFaceSet {
coord DEF COORD_701 Coordinate { point [
-0.42716535 0.019685039 4.8425197,-0.42716535 0.019685039 4.6850394,
-0.072834646 0.019685039 4.6850394,-0.072834646 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_701 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_702 Shape {
appearance USE APP_4
geometry DEF FACE_702 IndexedFaceSet {
coord DEF COORD_702 Coordinate { point [
0.072834646 0.019685039 4.6850394,0.072834646 0 4.6850394,
0.42716535 0.019685039 4.6850394,0.42716535 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_702 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_703 Shape {
appearance USE APP_4
geometry DEF FACE_703 IndexedFaceSet {
coord DEF COORD_703 Coordinate { point [
0.072834646 0.019685039 4.8425197,0.072834646 0.019685039 4.6850394,
0.42716535 0.019685039 4.6850394,0.42716535 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_703 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_704 Shape {
appearance USE APP_4
geometry DEF FACE_704 IndexedFaceSet {
coord DEF COORD_704 Coordinate { point [
0.57283465 0.019685039 4.6850394,0.57283465 0 4.6850394,
0.92716535 0.019685039 4.6850394,0.92716535 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_704 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_705 Shape {
appearance USE APP_4
geometry DEF FACE_705 IndexedFaceSet {
coord DEF COORD_705 Coordinate { point [
0.57283465 0.019685039 4.8425197,0.57283465 0.019685039 4.6850394,
0.92716535 0.019685039 4.6850394,0.92716535 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_705 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_706 Shape {
appearance USE APP_4
geometry DEF FACE_706 IndexedFaceSet {
coord DEF COORD_706 Coordinate { point [
1.0728346 0.019685039 4.6850394,1.0728346 0 4.6850394,
1.4271654 0.019685039 4.6850394,1.4271654 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_706 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_707 Shape {
appearance USE APP_4
geometry DEF FACE_707 IndexedFaceSet {
coord DEF COORD_707 Coordinate { point [
1.0728346 0.019685039 4.8425197,1.0728346 0.019685039 4.6850394,
1.4271654 0.019685039 4.6850394,1.4271654 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_707 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_708 Shape {
appearance USE APP_4
geometry DEF FACE_708 IndexedFaceSet {
coord DEF COORD_708 Coordinate { point [
1.5728346 0.019685039 4.6850394,1.5728346 0 4.6850394,
1.9271654 0.019685039 4.6850394,1.9271654 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_708 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_709 Shape {
appearance USE APP_4
geometry DEF FACE_709 IndexedFaceSet {
coord DEF COORD_709 Coordinate { point [
1.5728346 0.019685039 4.8425197,1.5728346 0.019685039 4.6850394,
1.9271654 0.019685039 4.6850394,1.9271654 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_709 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_710 Shape {
appearance USE APP_4
geometry DEF FACE_710 IndexedFaceSet {
coord DEF COORD_710 Coordinate { point [
2.0728346 0.019685039 4.6850394,2.0728346 0 4.6850394,
2.4271654 0.019685039 4.6850394,2.4271654 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_710 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_711 Shape {
appearance USE APP_4
geometry DEF FACE_711 IndexedFaceSet {
coord DEF COORD_711 Coordinate { point [
2.0728346 0.019685039 4.8425197,2.0728346 0.019685039 4.6850394,
2.4271654 0.019685039 4.6850394,2.4271654 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_711 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_712 Shape {
appearance USE APP_4
geometry DEF FACE_712 IndexedFaceSet {
coord DEF COORD_712 Coordinate { point [
2.5728346 0.019685039 4.6850394,2.5728346 0 4.6850394,
2.9271654 0.019685039 4.6850394,2.9271654 0 4.6850394] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_712 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_713 Shape {
appearance USE APP_4
geometry DEF FACE_713 IndexedFaceSet {
coord DEF COORD_713 Coordinate { point [
2.5728346 0.019685039 4.8425197,2.5728346 0.019685039 4.6850394,
2.9271654 0.019685039 4.6850394,2.9271654 0.019685039 4.8425197] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_713 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_714 Shape {
appearance USE APP_4
geometry DEF FACE_714 IndexedFaceSet {
coord DEF COORD_714 Coordinate { point [
-3.2086614 0.019685039 -1.2480315,-3.2086614 0 -1.2480315,
-3.2086614 0.019685039 -0.89370079,-3.2086614 0 -0.89370079] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_714 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_715 Shape {
appearance USE APP_4
geometry DEF FACE_715 IndexedFaceSet {
coord DEF COORD_715 Coordinate { point [
-3.3661417 0.019685039 -0.89370079,-3.3661417 0.019685039 -1.2480315,
-3.2086614 0.019685039 -1.2480315,-3.2086614 0.019685039 -0.89370079] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_715 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_716 Shape {
appearance USE APP_4
geometry DEF FACE_716 IndexedFaceSet {
coord DEF COORD_716 Coordinate { point [
3.2086614 0.019685039 -1.3937008,3.2086614 0 -1.3937008,
3.2086614 0.019685039 -1.7480315,3.2086614 0 -1.7480315] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_716 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_717 Shape {
appearance USE APP_4
geometry DEF FACE_717 IndexedFaceSet {
coord DEF COORD_717 Coordinate { point [
3.2086614 0.019685039 -1.3937008,3.2086614 0.019685039 -1.7480315,
3.3661417 0.019685039 -1.7480315,3.3661417 0.019685039 -1.3937008] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_717 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_718 Shape {
appearance USE APP_4
geometry DEF FACE_718 IndexedFaceSet {
coord DEF COORD_718 Coordinate { point [
-3.2086614 0.019685039 -1.7480315,-3.2086614 0 -1.7480315,
-3.2086614 0.019685039 -1.3937008,-3.2086614 0 -1.3937008] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_718 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_719 Shape {
appearance USE APP_4
geometry DEF FACE_719 IndexedFaceSet {
coord DEF COORD_719 Coordinate { point [
-3.3661417 0.019685039 -1.3937008,-3.3661417 0.019685039 -1.7480315,
-3.2086614 0.019685039 -1.7480315,-3.2086614 0.019685039 -1.3937008] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_719 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_720 Shape {
appearance USE APP_4
geometry DEF FACE_720 IndexedFaceSet {
coord DEF COORD_720 Coordinate { point [
3.2086614 0.019685039 -1.8937008,3.2086614 0 -1.8937008,
3.2086614 0.019685039 -2.2480315,3.2086614 0 -2.2480315] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_720 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_721 Shape {
appearance USE APP_4
geometry DEF FACE_721 IndexedFaceSet {
coord DEF COORD_721 Coordinate { point [
3.2086614 0.019685039 -1.8937008,3.2086614 0.019685039 -2.2480315,
3.3661417 0.019685039 -2.2480315,3.3661417 0.019685039 -1.8937008] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_721 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_722 Shape {
appearance USE APP_4
geometry DEF FACE_722 IndexedFaceSet {
coord DEF COORD_722 Coordinate { point [
3.2086614 0.019685039 4.1062992,3.2086614 0 4.1062992,
3.2086614 0.019685039 3.7519685,3.2086614 0 3.7519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_722 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_723 Shape {
appearance USE APP_4
geometry DEF FACE_723 IndexedFaceSet {
coord DEF COORD_723 Coordinate { point [
3.2086614 0.019685039 4.1062992,3.2086614 0.019685039 3.7519685,
3.3661417 0.019685039 3.7519685,3.3661417 0.019685039 4.1062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_723 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_724 Shape {
appearance USE APP_4
geometry DEF FACE_724 IndexedFaceSet {
coord DEF COORD_724 Coordinate { point [
-3.2086614 0.019685039 4.2519685,-3.2086614 0 4.2519685,
-3.2086614 0.019685039 4.6062992,-3.2086614 0 4.6062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_724 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_725 Shape {
appearance USE APP_4
geometry DEF FACE_725 IndexedFaceSet {
coord DEF COORD_725 Coordinate { point [
-3.3661417 0.019685039 4.6062992,-3.3661417 0.019685039 4.2519685,
-3.2086614 0.019685039 4.2519685,-3.2086614 0.019685039 4.6062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_725 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_726 Shape {
appearance USE APP_4
geometry DEF FACE_726 IndexedFaceSet {
coord DEF COORD_726 Coordinate { point [
3.2086614 0.019685039 4.6062992,3.2086614 0 4.6062992,
3.2086614 0.019685039 4.2519685,3.2086614 0 4.2519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_726 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_727 Shape {
appearance USE APP_4
geometry DEF FACE_727 IndexedFaceSet {
coord DEF COORD_727 Coordinate { point [
3.2086614 0.019685039 4.6062992,3.2086614 0.019685039 4.2519685,
3.3661417 0.019685039 4.2519685,3.3661417 0.019685039 4.6062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_727 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_728 Shape {
appearance USE APP_4
geometry DEF FACE_728 IndexedFaceSet {
coord DEF COORD_728 Coordinate { point [
3.2086614 0.019685039 3.1062992,3.2086614 0 3.1062992,
3.2086614 0.019685039 2.7519685,3.2086614 0 2.7519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_728 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_729 Shape {
appearance USE APP_4
geometry DEF FACE_729 IndexedFaceSet {
coord DEF COORD_729 Coordinate { point [
3.2086614 0.019685039 3.1062992,3.2086614 0.019685039 2.7519685,
3.3661417 0.019685039 2.7519685,3.3661417 0.019685039 3.1062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_729 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_730 Shape {
appearance USE APP_4
geometry DEF FACE_730 IndexedFaceSet {
coord DEF COORD_730 Coordinate { point [
-3.2086614 0.019685039 3.2519685,-3.2086614 0 3.2519685,
-3.2086614 0.019685039 3.6062992,-3.2086614 0 3.6062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_730 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_731 Shape {
appearance USE APP_4
geometry DEF FACE_731 IndexedFaceSet {
coord DEF COORD_731 Coordinate { point [
-3.3661417 0.019685039 3.6062992,-3.3661417 0.019685039 3.2519685,
-3.2086614 0.019685039 3.2519685,-3.2086614 0.019685039 3.6062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_731 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_732 Shape {
appearance USE APP_4
geometry DEF FACE_732 IndexedFaceSet {
coord DEF COORD_732 Coordinate { point [
3.2086614 0.019685039 3.6062992,3.2086614 0 3.6062992,
3.2086614 0.019685039 3.2519685,3.2086614 0 3.2519685] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_732 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_733 Shape {
appearance USE APP_4
geometry DEF FACE_733 IndexedFaceSet {
coord DEF COORD_733 Coordinate { point [
3.2086614 0.019685039 3.6062992,3.2086614 0.019685039 3.2519685,
3.3661417 0.019685039 3.2519685,3.3661417 0.019685039 3.6062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_733 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_734 Shape {
appearance USE APP_4
geometry DEF FACE_734 IndexedFaceSet {
coord DEF COORD_734 Coordinate { point [
-3.2086614 0.019685039 3.7519685,-3.2086614 0 3.7519685,
-3.2086614 0.019685039 4.1062992,-3.2086614 0 4.1062992] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_734 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_735 Shape {
appearance USE APP_4
geometry DEF FACE_735 IndexedFaceSet {
coord DEF COORD_735 Coordinate { point [
-3.3661417 0.019685039 4.1062992,-3.3661417 0.019685039 3.7519685,
-3.2086614 0.019685039 3.7519685,-3.2086614 0.019685039 4.1062992] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_735 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_736 Shape {
appearance USE APP_4
geometry DEF FACE_736 IndexedFaceSet {
coord DEF COORD_736 Coordinate { point [
-3.2086614 0.019685039 -2.2480315,-3.2086614 0 -2.2480315,
-3.2086614 0.019685039 -1.8937008,-3.2086614 0 -1.8937008] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_736 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_737 Shape {
appearance USE APP_4
geometry DEF FACE_737 IndexedFaceSet {
coord DEF COORD_737 Coordinate { point [
-3.3661417 0.019685039 -1.8937008,-3.3661417 0.019685039 -2.2480315,
-3.2086614 0.019685039 -2.2480315,-3.2086614 0.019685039 -1.8937008] }
coordIndex [
2,0,1,-1,2,3,0,-1]
normalPerVertex TRUE
normal DEF NORM_737 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_738 Shape {
appearance USE APP_4
geometry DEF FACE_738 IndexedFaceSet {
coord DEF COORD_738 Coordinate { point [
0.13779528 0.019685039 0.24015748,0.13779528 0 0.24015748,
0.13779528 0.019685039 0.59448819,0.13779528 0 0.59448819] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_738 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_739 Shape {
appearance USE APP_4
geometry DEF FACE_739 IndexedFaceSet {
coord DEF COORD_739 Coordinate { point [
-0.21653543 0.019685039 0.24015748,-0.21653543 0 0.24015748,
0.13779528 0.019685039 0.24015748,0.13779528 0 0.24015748] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_739 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_740 Shape {
appearance USE APP_4
geometry DEF FACE_740 IndexedFaceSet {
coord DEF COORD_740 Coordinate { point [
-0.21653543 0.019685039 0.59448819,-0.21653543 0 0.59448819,
-0.21653543 0.019685039 0.24015748,-0.21653543 0 0.24015748] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_740 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_741 Shape {
appearance USE APP_4
geometry DEF FACE_741 IndexedFaceSet {
coord DEF COORD_741 Coordinate { point [
0.13779528 0.019685039 0.59448819,0.13779528 0 0.59448819,
-0.21653543 0.019685039 0.59448819,-0.21653543 0 0.59448819] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_741 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_742 Shape {
appearance USE APP_4
geometry DEF FACE_742 IndexedFaceSet {
coord DEF COORD_742 Coordinate { point [
0.13779528 0.019685039 0.24015748,0.13779528 0.019685039 0.59448819,
-0.21653543 0.019685039 0.59448819,-0.21653543 0.019685039 0.24015748] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_742 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_743 Shape {
appearance USE APP_4
geometry DEF FACE_743 IndexedFaceSet {
coord DEF COORD_743 Coordinate { point [
0.13779528 0.019685039 1.3425197,0.13779528 0 1.3425197,
0.13779528 0.019685039 1.6968504,0.13779528 0 1.6968504] }
coordIndex [
1,3,2,-1,0,1,2,-1]
normalPerVertex TRUE
normal DEF NORM_743 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_744 Shape {
appearance USE APP_4
geometry DEF FACE_744 IndexedFaceSet {
coord DEF COORD_744 Coordinate { point [
-0.21653543 0.019685039 1.3425197,-0.21653543 0 1.3425197,
0.13779528 0.019685039 1.3425197,0.13779528 0 1.3425197] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_744 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_745 Shape {
appearance USE APP_4
geometry DEF FACE_745 IndexedFaceSet {
coord DEF COORD_745 Coordinate { point [
-0.21653543 0.019685039 1.6968504,-0.21653543 0 1.6968504,
-0.21653543 0.019685039 1.3425197,-0.21653543 0 1.3425197] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_745 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_746 Shape {
appearance USE APP_4
geometry DEF FACE_746 IndexedFaceSet {
coord DEF COORD_746 Coordinate { point [
0.13779528 0.019685039 1.6968504,0.13779528 0 1.6968504,
-0.21653543 0.019685039 1.6968504,-0.21653543 0 1.6968504] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_746 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_747 Shape {
appearance USE APP_4
geometry DEF FACE_747 IndexedFaceSet {
coord DEF COORD_747 Coordinate { point [
0.13779528 0.019685039 1.3425197,0.13779528 0.019685039 1.6968504,
-0.21653543 0.019685039 1.6968504,-0.21653543 0.019685039 1.3425197] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_747 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_748 Shape {
appearance USE APP_4
geometry DEF FACE_748 IndexedFaceSet {
coord DEF COORD_748 Coordinate { point [
0.13779528 0.019685039 0.79133858,0.13779528 0 0.79133858,
0.13779528 0.019685039 1.1456693,0.13779528 0 1.1456693] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_748 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_749 Shape {
appearance USE APP_4
geometry DEF FACE_749 IndexedFaceSet {
coord DEF COORD_749 Coordinate { point [
-0.21653543 0.019685039 0.79133858,-0.21653543 0 0.79133858,
0.13779528 0.019685039 0.79133858,0.13779528 0 0.79133858] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_749 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_750 Shape {
appearance USE APP_4
geometry DEF FACE_750 IndexedFaceSet {
coord DEF COORD_750 Coordinate { point [
-0.21653543 0.019685039 1.1456693,-0.21653543 0 1.1456693,
-0.21653543 0.019685039 0.79133858,-0.21653543 0 0.79133858] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_750 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_751 Shape {
appearance USE APP_4
geometry DEF FACE_751 IndexedFaceSet {
coord DEF COORD_751 Coordinate { point [
0.13779528 0.019685039 1.1456693,0.13779528 0 1.1456693,
-0.21653543 0.019685039 1.1456693,-0.21653543 0 1.1456693] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_751 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_752 Shape {
appearance USE APP_4
geometry DEF FACE_752 IndexedFaceSet {
coord DEF COORD_752 Coordinate { point [
0.13779528 0.019685039 0.79133858,0.13779528 0.019685039 1.1456693,
-0.21653543 0.019685039 1.1456693,-0.21653543 0.019685039 0.79133858] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_752 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_753 Shape {
appearance USE APP_4
geometry DEF FACE_753 IndexedFaceSet {
coord DEF COORD_753 Coordinate { point [
-0.96456693 0.019685039 1.3425197,-0.96456693 0 1.3425197,
-0.96456693 0.019685039 1.6968504,-0.96456693 0 1.6968504] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_753 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_754 Shape {
appearance USE APP_4
geometry DEF FACE_754 IndexedFaceSet {
coord DEF COORD_754 Coordinate { point [
-1.3188976 0.019685039 1.3425197,-1.3188976 0 1.3425197,
-0.96456693 0.019685039 1.3425197,-0.96456693 0 1.3425197] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_754 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_755 Shape {
appearance USE APP_4
geometry DEF FACE_755 IndexedFaceSet {
coord DEF COORD_755 Coordinate { point [
-1.3188976 0.019685039 1.6968504,-1.3188976 0 1.6968504,
-1.3188976 0.019685039 1.3425197,-1.3188976 0 1.3425197] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_755 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_756 Shape {
appearance USE APP_4
geometry DEF FACE_756 IndexedFaceSet {
coord DEF COORD_756 Coordinate { point [
-0.96456693 0.019685039 1.6968504,-0.96456693 0 1.6968504,
-1.3188976 0.019685039 1.6968504,-1.3188976 0 1.6968504] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_756 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_757 Shape {
appearance USE APP_4
geometry DEF FACE_757 IndexedFaceSet {
coord DEF COORD_757 Coordinate { point [
-0.96456693 0.019685039 1.3425197,-0.96456693 0.019685039 1.6968504,
-1.3188976 0.019685039 1.6968504,-1.3188976 0.019685039 1.3425197] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_757 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_758 Shape {
appearance USE APP_4
geometry DEF FACE_758 IndexedFaceSet {
coord DEF COORD_758 Coordinate { point [
-0.41338583 0.019685039 1.3425197,-0.41338583 0 1.3425197,
-0.41338583 0.019685039 1.6968504,-0.41338583 0 1.6968504] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_758 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_759 Shape {
appearance USE APP_4
geometry DEF FACE_759 IndexedFaceSet {
coord DEF COORD_759 Coordinate { point [
-0.76771654 0.019685039 1.3425197,-0.76771654 0 1.3425197,
-0.41338583 0.019685039 1.3425197,-0.41338583 0 1.3425197] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_759 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_760 Shape {
appearance USE APP_4
geometry DEF FACE_760 IndexedFaceSet {
coord DEF COORD_760 Coordinate { point [
-0.76771654 0.019685039 1.6968504,-0.76771654 0 1.6968504,
-0.76771654 0.019685039 1.3425197,-0.76771654 0 1.3425197] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_760 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_761 Shape {
appearance USE APP_4
geometry DEF FACE_761 IndexedFaceSet {
coord DEF COORD_761 Coordinate { point [
-0.41338583 0.019685039 1.6968504,-0.41338583 0 1.6968504,
-0.76771654 0.019685039 1.6968504,-0.76771654 0 1.6968504] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_761 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_762 Shape {
appearance USE APP_4
geometry DEF FACE_762 IndexedFaceSet {
coord DEF COORD_762 Coordinate { point [
-0.41338583 0.019685039 1.3425197,-0.41338583 0.019685039 1.6968504,
-0.76771654 0.019685039 1.6968504,-0.76771654 0.019685039 1.3425197] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_762 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_763 Shape {
appearance USE APP_4
geometry DEF FACE_763 IndexedFaceSet {
coord DEF COORD_763 Coordinate { point [
-0.96456693 0.019685039 0.79133858,-0.96456693 0 0.79133858,
-0.96456693 0.019685039 1.1456693,-0.96456693 0 1.1456693] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_763 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_764 Shape {
appearance USE APP_4
geometry DEF FACE_764 IndexedFaceSet {
coord DEF COORD_764 Coordinate { point [
-1.3188976 0.019685039 0.79133858,-1.3188976 0 0.79133858,
-0.96456693 0.019685039 0.79133858,-0.96456693 0 0.79133858] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_764 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_765 Shape {
appearance USE APP_4
geometry DEF FACE_765 IndexedFaceSet {
coord DEF COORD_765 Coordinate { point [
-1.3188976 0.019685039 1.1456693,-1.3188976 0 1.1456693,
-1.3188976 0.019685039 0.79133858,-1.3188976 0 0.79133858] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_765 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_766 Shape {
appearance USE APP_4
geometry DEF FACE_766 IndexedFaceSet {
coord DEF COORD_766 Coordinate { point [
-0.96456693 0.019685039 1.1456693,-0.96456693 0 1.1456693,
-1.3188976 0.019685039 1.1456693,-1.3188976 0 1.1456693] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_766 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_767 Shape {
appearance USE APP_4
geometry DEF FACE_767 IndexedFaceSet {
coord DEF COORD_767 Coordinate { point [
-0.96456693 0.019685039 0.79133858,-0.96456693 0.019685039 1.1456693,
-1.3188976 0.019685039 1.1456693,-1.3188976 0.019685039 0.79133858] }
coordIndex [
1,2,3,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_767 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_768 Shape {
appearance USE APP_4
geometry DEF FACE_768 IndexedFaceSet {
coord DEF COORD_768 Coordinate { point [
-0.41338583 0.019685039 0.79133858,-0.41338583 0 0.79133858,
-0.41338583 0.019685039 1.1456693,-0.41338583 0 1.1456693] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_768 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_769 Shape {
appearance USE APP_4
geometry DEF FACE_769 IndexedFaceSet {
coord DEF COORD_769 Coordinate { point [
-0.76771654 0.019685039 0.79133858,-0.76771654 0 0.79133858,
-0.41338583 0.019685039 0.79133858,-0.41338583 0 0.79133858] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_769 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_770 Shape {
appearance USE APP_4
geometry DEF FACE_770 IndexedFaceSet {
coord DEF COORD_770 Coordinate { point [
-0.76771654 0.019685039 1.1456693,-0.76771654 0 1.1456693,
-0.76771654 0.019685039 0.79133858,-0.76771654 0 0.79133858] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_770 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_771 Shape {
appearance USE APP_4
geometry DEF FACE_771 IndexedFaceSet {
coord DEF COORD_771 Coordinate { point [
-0.41338583 0.019685039 1.1456693,-0.41338583 0 1.1456693,
-0.76771654 0.019685039 1.1456693,-0.76771654 0 1.1456693] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_771 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_772 Shape {
appearance USE APP_4
geometry DEF FACE_772 IndexedFaceSet {
coord DEF COORD_772 Coordinate { point [
-0.41338583 0.019685039 0.79133858,-0.41338583 0.019685039 1.1456693,
-0.76771654 0.019685039 1.1456693,-0.76771654 0.019685039 0.79133858] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_772 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_773 Shape {
appearance USE APP_4
geometry DEF FACE_773 IndexedFaceSet {
coord DEF COORD_773 Coordinate { point [
-0.96456693 0.019685039 0.24015748,-0.96456693 0 0.24015748,
-0.96456693 0.019685039 0.59448819,-0.96456693 0 0.59448819] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_773 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_774 Shape {
appearance USE APP_4
geometry DEF FACE_774 IndexedFaceSet {
coord DEF COORD_774 Coordinate { point [
-1.3188976 0.019685039 0.24015748,-1.3188976 0 0.24015748,
-0.96456693 0.019685039 0.24015748,-0.96456693 0 0.24015748] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_774 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_775 Shape {
appearance USE APP_4
geometry DEF FACE_775 IndexedFaceSet {
coord DEF COORD_775 Coordinate { point [
-1.3188976 0.019685039 0.59448819,-1.3188976 0 0.59448819,
-1.3188976 0.019685039 0.24015748,-1.3188976 0 0.24015748] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_775 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_776 Shape {
appearance USE APP_4
geometry DEF FACE_776 IndexedFaceSet {
coord DEF COORD_776 Coordinate { point [
-0.96456693 0.019685039 0.59448819,-0.96456693 0 0.59448819,
-1.3188976 0.019685039 0.59448819,-1.3188976 0 0.59448819] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_776 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_777 Shape {
appearance USE APP_4
geometry DEF FACE_777 IndexedFaceSet {
coord DEF COORD_777 Coordinate { point [
-0.96456693 0.019685039 0.24015748,-0.96456693 0.019685039 0.59448819,
-1.3188976 0.019685039 0.59448819,-1.3188976 0.019685039 0.24015748] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_777 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
DEF SHAPE_778 Shape {
appearance USE APP_4
geometry DEF FACE_778 IndexedFaceSet {
coord DEF COORD_778 Coordinate { point [
-0.41338583 0.019685039 0.24015748,-0.41338583 0 0.24015748,
-0.41338583 0.019685039 0.59448819,-0.41338583 0 0.59448819] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_778 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_779 Shape {
appearance USE APP_4
geometry DEF FACE_779 IndexedFaceSet {
coord DEF COORD_779 Coordinate { point [
-0.76771654 0.019685039 0.24015748,-0.76771654 0 0.24015748,
-0.41338583 0.019685039 0.24015748,-0.41338583 0 0.24015748] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_779 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_780 Shape {
appearance USE APP_4
geometry DEF FACE_780 IndexedFaceSet {
coord DEF COORD_780 Coordinate { point [
-0.76771654 0.019685039 0.59448819,-0.76771654 0 0.59448819,
-0.76771654 0.019685039 0.24015748,-0.76771654 0 0.24015748] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_780 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_781 Shape {
appearance USE APP_4
geometry DEF FACE_781 IndexedFaceSet {
coord DEF COORD_781 Coordinate { point [
-0.41338583 0.019685039 0.59448819,-0.41338583 0 0.59448819,
-0.76771654 0.019685039 0.59448819,-0.76771654 0 0.59448819] }
coordIndex [
0,3,2,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_781 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_782 Shape {
appearance USE APP_4
geometry DEF FACE_782 IndexedFaceSet {
coord DEF COORD_782 Coordinate { point [
-0.41338583 0.019685039 0.24015748,-0.41338583 0.019685039 0.59448819,
-0.76771654 0.019685039 0.59448819,-0.76771654 0.019685039 0.24015748] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_782 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_46 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_783 Shape {
appearance USE APP_3
geometry DEF FACE_783 IndexedFaceSet {
coord DEF COORD_783 Coordinate { point [
0.13779528 0 0.24015748,0.13779528 0 0.59448819,
0.13779528 0.019685039 0.24015748,0.13779528 0.019685039 0.59448819] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_783 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_784 Shape {
appearance USE APP_3
geometry DEF FACE_784 IndexedFaceSet {
coord DEF COORD_784 Coordinate { point [
-0.21653543 0 0.24015748,0.13779528 0 0.24015748,
-0.21653543 0.019685039 0.24015748,0.13779528 0.019685039 0.24015748] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_784 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_785 Shape {
appearance USE APP_3
geometry DEF FACE_785 IndexedFaceSet {
coord DEF COORD_785 Coordinate { point [
-0.21653543 0 0.59448819,-0.21653543 0 0.24015748,
-0.21653543 0.019685039 0.59448819,-0.21653543 0.019685039 0.24015748] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_785 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_786 Shape {
appearance USE APP_3
geometry DEF FACE_786 IndexedFaceSet {
coord DEF COORD_786 Coordinate { point [
0.13779528 0 0.59448819,-0.21653543 0 0.59448819,
0.13779528 0.019685039 0.59448819,-0.21653543 0.019685039 0.59448819] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_786 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_787 Shape {
appearance USE APP_3
geometry DEF FACE_787 IndexedFaceSet {
coord DEF COORD_787 Coordinate { point [
0.13779528 0.019685039 0.59448819,-0.21653543 0.019685039 0.59448819,
-0.21653543 0.019685039 0.24015748,0.13779528 0.019685039 0.24015748] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_787 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_788 Shape {
appearance USE APP_3
geometry DEF FACE_788 IndexedFaceSet {
coord DEF COORD_788 Coordinate { point [
0.13779528 0 0.24015748,0.13779528 0 0.59448819,
-0.21653543 0 0.59448819,-0.21653543 0 0.24015748] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_788 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_47 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_789 Shape {
appearance USE APP_3
geometry DEF FACE_789 IndexedFaceSet {
coord DEF COORD_789 Coordinate { point [
-0.41338583 0 0.24015748,-0.41338583 0 0.59448819,
-0.41338583 0.019685039 0.24015748,-0.41338583 0.019685039 0.59448819] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_789 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_790 Shape {
appearance USE APP_3
geometry DEF FACE_790 IndexedFaceSet {
coord DEF COORD_790 Coordinate { point [
-0.76771654 0 0.24015748,-0.41338583 0 0.24015748,
-0.76771654 0.019685039 0.24015748,-0.41338583 0.019685039 0.24015748] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_790 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_791 Shape {
appearance USE APP_3
geometry DEF FACE_791 IndexedFaceSet {
coord DEF COORD_791 Coordinate { point [
-0.76771654 0 0.59448819,-0.76771654 0 0.24015748,
-0.76771654 0.019685039 0.59448819,-0.76771654 0.019685039 0.24015748] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_791 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_792 Shape {
appearance USE APP_3
geometry DEF FACE_792 IndexedFaceSet {
coord DEF COORD_792 Coordinate { point [
-0.41338583 0 0.59448819,-0.76771654 0 0.59448819,
-0.41338583 0.019685039 0.59448819,-0.76771654 0.019685039 0.59448819] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_792 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_793 Shape {
appearance USE APP_3
geometry DEF FACE_793 IndexedFaceSet {
coord DEF COORD_793 Coordinate { point [
-0.41338583 0.019685039 0.59448819,-0.76771654 0.019685039 0.59448819,
-0.76771654 0.019685039 0.24015748,-0.41338583 0.019685039 0.24015748] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_793 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_794 Shape {
appearance USE APP_3
geometry DEF FACE_794 IndexedFaceSet {
coord DEF COORD_794 Coordinate { point [
-0.41338583 0 0.24015748,-0.41338583 0 0.59448819,
-0.76771654 0 0.59448819,-0.76771654 0 0.24015748] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_794 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_48 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_795 Shape {
appearance USE APP_3
geometry DEF FACE_795 IndexedFaceSet {
coord DEF COORD_795 Coordinate { point [
-0.96456693 0 0.24015748,-0.96456693 0 0.59448819,
-0.96456693 0.019685039 0.24015748,-0.96456693 0.019685039 0.59448819] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_795 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_796 Shape {
appearance USE APP_3
geometry DEF FACE_796 IndexedFaceSet {
coord DEF COORD_796 Coordinate { point [
-1.3188976 0 0.24015748,-0.96456693 0 0.24015748,
-1.3188976 0.019685039 0.24015748,-0.96456693 0.019685039 0.24015748] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_796 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_797 Shape {
appearance USE APP_3
geometry DEF FACE_797 IndexedFaceSet {
coord DEF COORD_797 Coordinate { point [
-1.3188976 0 0.59448819,-1.3188976 0 0.24015748,
-1.3188976 0.019685039 0.59448819,-1.3188976 0.019685039 0.24015748] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_797 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_798 Shape {
appearance USE APP_3
geometry DEF FACE_798 IndexedFaceSet {
coord DEF COORD_798 Coordinate { point [
-0.96456693 0 0.59448819,-1.3188976 0 0.59448819,
-0.96456693 0.019685039 0.59448819,-1.3188976 0.019685039 0.59448819] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_798 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_799 Shape {
appearance USE APP_3
geometry DEF FACE_799 IndexedFaceSet {
coord DEF COORD_799 Coordinate { point [
-0.96456693 0.019685039 0.59448819,-1.3188976 0.019685039 0.59448819,
-1.3188976 0.019685039 0.24015748,-0.96456693 0.019685039 0.24015748] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_799 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_800 Shape {
appearance USE APP_3
geometry DEF FACE_800 IndexedFaceSet {
coord DEF COORD_800 Coordinate { point [
-0.96456693 0 0.24015748,-0.96456693 0 0.59448819,
-1.3188976 0 0.59448819,-1.3188976 0 0.24015748] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_800 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_49 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_801 Shape {
appearance USE APP_3
geometry DEF FACE_801 IndexedFaceSet {
coord DEF COORD_801 Coordinate { point [
-0.41338583 0 0.79133858,-0.41338583 0 1.1456693,
-0.41338583 0.019685039 0.79133858,-0.41338583 0.019685039 1.1456693] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_801 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_802 Shape {
appearance USE APP_3
geometry DEF FACE_802 IndexedFaceSet {
coord DEF COORD_802 Coordinate { point [
-0.76771654 0 0.79133858,-0.41338583 0 0.79133858,
-0.76771654 0.019685039 0.79133858,-0.41338583 0.019685039 0.79133858] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_802 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_803 Shape {
appearance USE APP_3
geometry DEF FACE_803 IndexedFaceSet {
coord DEF COORD_803 Coordinate { point [
-0.76771654 0 1.1456693,-0.76771654 0 0.79133858,
-0.76771654 0.019685039 1.1456693,-0.76771654 0.019685039 0.79133858] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_803 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_804 Shape {
appearance USE APP_3
geometry DEF FACE_804 IndexedFaceSet {
coord DEF COORD_804 Coordinate { point [
-0.41338583 0 1.1456693,-0.76771654 0 1.1456693,
-0.41338583 0.019685039 1.1456693,-0.76771654 0.019685039 1.1456693] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_804 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_805 Shape {
appearance USE APP_3
geometry DEF FACE_805 IndexedFaceSet {
coord DEF COORD_805 Coordinate { point [
-0.41338583 0.019685039 1.1456693,-0.76771654 0.019685039 1.1456693,
-0.76771654 0.019685039 0.79133858,-0.41338583 0.019685039 0.79133858] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_805 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_806 Shape {
appearance USE APP_3
geometry DEF FACE_806 IndexedFaceSet {
coord DEF COORD_806 Coordinate { point [
-0.41338583 0 0.79133858,-0.41338583 0 1.1456693,
-0.76771654 0 1.1456693,-0.76771654 0 0.79133858] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_806 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_50 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_807 Shape {
appearance USE APP_3
geometry DEF FACE_807 IndexedFaceSet {
coord DEF COORD_807 Coordinate { point [
-0.96456693 0 0.79133858,-0.96456693 0 1.1456693,
-0.96456693 0.019685039 0.79133858,-0.96456693 0.019685039 1.1456693] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_807 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_808 Shape {
appearance USE APP_3
geometry DEF FACE_808 IndexedFaceSet {
coord DEF COORD_808 Coordinate { point [
-1.3188976 0 0.79133858,-0.96456693 0 0.79133858,
-1.3188976 0.019685039 0.79133858,-0.96456693 0.019685039 0.79133858] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_808 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_809 Shape {
appearance USE APP_3
geometry DEF FACE_809 IndexedFaceSet {
coord DEF COORD_809 Coordinate { point [
-1.3188976 0 1.1456693,-1.3188976 0 0.79133858,
-1.3188976 0.019685039 1.1456693,-1.3188976 0.019685039 0.79133858] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_809 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_810 Shape {
appearance USE APP_3
geometry DEF FACE_810 IndexedFaceSet {
coord DEF COORD_810 Coordinate { point [
-0.96456693 0 1.1456693,-1.3188976 0 1.1456693,
-0.96456693 0.019685039 1.1456693,-1.3188976 0.019685039 1.1456693] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_810 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_811 Shape {
appearance USE APP_3
geometry DEF FACE_811 IndexedFaceSet {
coord DEF COORD_811 Coordinate { point [
-0.96456693 0.019685039 1.1456693,-1.3188976 0.019685039 1.1456693,
-1.3188976 0.019685039 0.79133858,-0.96456693 0.019685039 0.79133858] }
coordIndex [
0,2,1,-1,3,2,0,-1]
normalPerVertex TRUE
normal DEF NORM_811 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_812 Shape {
appearance USE APP_3
geometry DEF FACE_812 IndexedFaceSet {
coord DEF COORD_812 Coordinate { point [
-0.96456693 0 0.79133858,-0.96456693 0 1.1456693,
-1.3188976 0 1.1456693,-1.3188976 0 0.79133858] }
coordIndex [
1,2,3,-1,0,1,3,-1]
normalPerVertex TRUE
normal DEF NORM_812 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_51 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_813 Shape {
appearance USE APP_3
geometry DEF FACE_813 IndexedFaceSet {
coord DEF COORD_813 Coordinate { point [
-0.41338583 0 1.3425197,-0.41338583 0 1.6968504,
-0.41338583 0.019685039 1.3425197,-0.41338583 0.019685039 1.6968504] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_813 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_814 Shape {
appearance USE APP_3
geometry DEF FACE_814 IndexedFaceSet {
coord DEF COORD_814 Coordinate { point [
-0.76771654 0 1.3425197,-0.41338583 0 1.3425197,
-0.76771654 0.019685039 1.3425197,-0.41338583 0.019685039 1.3425197] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_814 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_815 Shape {
appearance USE APP_3
geometry DEF FACE_815 IndexedFaceSet {
coord DEF COORD_815 Coordinate { point [
-0.76771654 0 1.6968504,-0.76771654 0 1.3425197,
-0.76771654 0.019685039 1.6968504,-0.76771654 0.019685039 1.3425197] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_815 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_816 Shape {
appearance USE APP_3
geometry DEF FACE_816 IndexedFaceSet {
coord DEF COORD_816 Coordinate { point [
-0.41338583 0 1.6968504,-0.76771654 0 1.6968504,
-0.41338583 0.019685039 1.6968504,-0.76771654 0.019685039 1.6968504] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_816 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_817 Shape {
appearance USE APP_3
geometry DEF FACE_817 IndexedFaceSet {
coord DEF COORD_817 Coordinate { point [
-0.41338583 0.019685039 1.6968504,-0.76771654 0.019685039 1.6968504,
-0.76771654 0.019685039 1.3425197,-0.41338583 0.019685039 1.3425197] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_817 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_818 Shape {
appearance USE APP_3
geometry DEF FACE_818 IndexedFaceSet {
coord DEF COORD_818 Coordinate { point [
-0.41338583 0 1.3425197,-0.41338583 0 1.6968504,
-0.76771654 0 1.6968504,-0.76771654 0 1.3425197] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_818 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_52 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_819 Shape {
appearance USE APP_3
geometry DEF FACE_819 IndexedFaceSet {
coord DEF COORD_819 Coordinate { point [
-0.96456693 0 1.3425197,-0.96456693 0 1.6968504,
-0.96456693 0.019685039 1.3425197,-0.96456693 0.019685039 1.6968504] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_819 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_820 Shape {
appearance USE APP_3
geometry DEF FACE_820 IndexedFaceSet {
coord DEF COORD_820 Coordinate { point [
-1.3188976 0 1.3425197,-0.96456693 0 1.3425197,
-1.3188976 0.019685039 1.3425197,-0.96456693 0.019685039 1.3425197] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_820 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_821 Shape {
appearance USE APP_3
geometry DEF FACE_821 IndexedFaceSet {
coord DEF COORD_821 Coordinate { point [
-1.3188976 0 1.6968504,-1.3188976 0 1.3425197,
-1.3188976 0.019685039 1.6968504,-1.3188976 0.019685039 1.3425197] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_821 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_822 Shape {
appearance USE APP_3
geometry DEF FACE_822 IndexedFaceSet {
coord DEF COORD_822 Coordinate { point [
-0.96456693 0 1.6968504,-1.3188976 0 1.6968504,
-0.96456693 0.019685039 1.6968504,-1.3188976 0.019685039 1.6968504] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_822 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_823 Shape {
appearance USE APP_3
geometry DEF FACE_823 IndexedFaceSet {
coord DEF COORD_823 Coordinate { point [
-0.96456693 0.019685039 1.6968504,-1.3188976 0.019685039 1.6968504,
-1.3188976 0.019685039 1.3425197,-0.96456693 0.019685039 1.3425197] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_823 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_824 Shape {
appearance USE APP_3
geometry DEF FACE_824 IndexedFaceSet {
coord DEF COORD_824 Coordinate { point [
-0.96456693 0 1.3425197,-0.96456693 0 1.6968504,
-1.3188976 0 1.6968504,-1.3188976 0 1.3425197] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_824 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_53 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_825 Shape {
appearance USE APP_3
geometry DEF FACE_825 IndexedFaceSet {
coord DEF COORD_825 Coordinate { point [
0.13779528 0 0.79133858,0.13779528 0 1.1456693,
0.13779528 0.019685039 0.79133858,0.13779528 0.019685039 1.1456693] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_825 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_826 Shape {
appearance USE APP_3
geometry DEF FACE_826 IndexedFaceSet {
coord DEF COORD_826 Coordinate { point [
-0.21653543 0 0.79133858,0.13779528 0 0.79133858,
-0.21653543 0.019685039 0.79133858,0.13779528 0.019685039 0.79133858] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_826 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_827 Shape {
appearance USE APP_3
geometry DEF FACE_827 IndexedFaceSet {
coord DEF COORD_827 Coordinate { point [
-0.21653543 0 1.1456693,-0.21653543 0 0.79133858,
-0.21653543 0.019685039 1.1456693,-0.21653543 0.019685039 0.79133858] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_827 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_828 Shape {
appearance USE APP_3
geometry DEF FACE_828 IndexedFaceSet {
coord DEF COORD_828 Coordinate { point [
0.13779528 0 1.1456693,-0.21653543 0 1.1456693,
0.13779528 0.019685039 1.1456693,-0.21653543 0.019685039 1.1456693] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_828 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_829 Shape {
appearance USE APP_3
geometry DEF FACE_829 IndexedFaceSet {
coord DEF COORD_829 Coordinate { point [
0.13779528 0.019685039 1.1456693,-0.21653543 0.019685039 1.1456693,
-0.21653543 0.019685039 0.79133858,0.13779528 0.019685039 0.79133858] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_829 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_830 Shape {
appearance USE APP_3
geometry DEF FACE_830 IndexedFaceSet {
coord DEF COORD_830 Coordinate { point [
0.13779528 0 0.79133858,0.13779528 0 1.1456693,
-0.21653543 0 1.1456693,-0.21653543 0 0.79133858] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_830 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
DEF TXFM_54 Transform {
center 0 0 0
rotation 0 0 1 0
scale 1 1 1
scaleOrientation 0 0 1 0
translation 0 0 0
children [
DEF SHAPE_831 Shape {
appearance USE APP_3
geometry DEF FACE_831 IndexedFaceSet {
coord DEF COORD_831 Coordinate { point [
0.13779528 0 1.3425197,0.13779528 0 1.6968504,
0.13779528 0.019685039 1.3425197,0.13779528 0.019685039 1.6968504] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_831 Normal { vector [
1 0 0,1 0 0,
1 0 0,1 0 0] }
}
}
DEF SHAPE_832 Shape {
appearance USE APP_3
geometry DEF FACE_832 IndexedFaceSet {
coord DEF COORD_832 Coordinate { point [
-0.21653543 0 1.3425197,0.13779528 0 1.3425197,
-0.21653543 0.019685039 1.3425197,0.13779528 0.019685039 1.3425197] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_832 Normal { vector [
0 0 -1,0 0 -1,
0 0 -1,0 0 -1] }
}
}
DEF SHAPE_833 Shape {
appearance USE APP_3
geometry DEF FACE_833 IndexedFaceSet {
coord DEF COORD_833 Coordinate { point [
-0.21653543 0 1.6968504,-0.21653543 0 1.3425197,
-0.21653543 0.019685039 1.6968504,-0.21653543 0.019685039 1.3425197] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_833 Normal { vector [
-1 0 0,-1 0 0,
-1 0 0,-1 0 0] }
}
}
DEF SHAPE_834 Shape {
appearance USE APP_3
geometry DEF FACE_834 IndexedFaceSet {
coord DEF COORD_834 Coordinate { point [
0.13779528 0 1.6968504,-0.21653543 0 1.6968504,
0.13779528 0.019685039 1.6968504,-0.21653543 0.019685039 1.6968504] }
coordIndex [
2,1,0,-1,2,3,1,-1]
normalPerVertex TRUE
normal DEF NORM_834 Normal { vector [
0 0 1,0 0 1,
0 0 1,0 0 1] }
}
}
DEF SHAPE_835 Shape {
appearance USE APP_3
geometry DEF FACE_835 IndexedFaceSet {
coord DEF COORD_835 Coordinate { point [
0.13779528 0.019685039 1.6968504,-0.21653543 0.019685039 1.6968504,
-0.21653543 0.019685039 1.3425197,0.13779528 0.019685039 1.3425197] }
coordIndex [
3,1,0,-1,3,2,1,-1]
normalPerVertex TRUE
normal DEF NORM_835 Normal { vector [
0 1 0,0 1 0,
0 1 0,0 1 0] }
}
}
DEF SHAPE_836 Shape {
appearance USE APP_3
geometry DEF FACE_836 IndexedFaceSet {
coord DEF COORD_836 Coordinate { point [
0.13779528 0 1.3425197,0.13779528 0 1.6968504,
-0.21653543 0 1.6968504,-0.21653543 0 1.3425197] }
coordIndex [
0,1,2,-1,0,2,3,-1]
normalPerVertex TRUE
normal DEF NORM_836 Normal { vector [
0 -1 0,0 -1 0,
0 -1 0,0 -1 0] }
}
}
] }
] }
] }