BitForgeMini/shapes3D/TDSON-8-1.wrl

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#VRML V2.0 utf8
#kicad StepUp wrl exported
# Copyright (C) 2017, kicad StepUp
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see http://www.gnu.org/licenses/.
#
# As a special exception, if you create a design which uses this symbol,
# and embed this symbol or unaltered portions of this symbol into the design,
# this symbol does not by itself cause the resulting design to be covered by
# the GNU General Public License.
# This exception does not however invalidate any other reasons why the design
# itself might be covered by the GNU General Public License.
# If you modify this symbol, you may extend this exception to your version of the symbol,
# but you are not obligated to do so.
# If you do not wish to do so, delete this exception statement from your version
# Risk disclaimer
# *USE 3D CAD DATA AT YOUR OWN RISK*
# *DO NOT RELY UPON ANY INFORMATION FOUND HERE WITHOUT INDEPENDENT VERIFICATION.*
#
Shape {
appearance Appearance {material DEF PIN-01 Material {
ambientIntensity 0.271
diffuseColor 0.824 0.82 0.781
specularColor 0.328 0.258 0.172
emissiveColor 0.0 0.0 0.0
transparency 0.0
shininess 0.7
}
}
}
Shape {
appearance Appearance {material DEF IC-LABEL-01 Material {
ambientIntensity 0.082
diffuseColor 0.691 0.664 0.598
specularColor 0.0 0.0 0.0
emissiveColor 0.0 0.0 0.0
transparency 0.0
shininess 0.01
}
}
}
Shape {
appearance Appearance {material DEF IC-BODY-EPOXY-04 Material {
ambientIntensity 0.293
diffuseColor 0.148 0.145 0.145
specularColor 0.18 0.168 0.16
emissiveColor 0.0 0.0 0.0
transparency 0.0
shininess 0.35
}
}
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1,4,0,3,-1,5,6,7,-1,5,7,8,-1,9,10,11,-1,9,11,12,-1,13,4,6,-1,13,6,5,-1,13,0,4,-1,14,15,16,-1,14,16,17,-1,18,14,17,-1,19,5,10,-1,19,9,15,-1,19,13,5,-1,19,10,9,-1,19,15,14,-1]
coord Coordinate { point [-0.994 -0.827 0.000,-0.994 -0.837 0.000,-1.211 -0.837 0.000,-1.211 -0.663 0.000,-0.994 -0.663 0.000,-0.994 -0.163 0.000,-0.994 -0.337 0.000,-1.211 -0.337 0.000,-1.211 -0.163 0.000,-0.994 0.337 0.000,-0.994 0.163 0.000,-1.211 0.163 0.000,-1.211 0.337 0.000,0.640 -0.827 0.000,-0.994 0.827 0.000,-0.994 0.663 0.000,-1.211 0.663 0.000,-1.211 0.837 0.000,-0.994 0.837 0.000,0.640 0.827 0.000]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1]
coord Coordinate { point [0.640 0.827 0.000,-0.994 0.827 0.000,-0.994 0.827 0.012,0.640 0.827 0.012]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1]
coord Coordinate { point [0.640 -0.827 0.012,0.640 -0.827 0.000,0.640 0.827 0.000,0.640 0.827 0.012]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,0,2,3,-1]
coord Coordinate { point [-0.994 -0.827 0.012,-0.994 -0.827 0.000,0.640 -0.827 0.000,0.640 -0.827 0.012]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,1,3,2,-1]
coord Coordinate { point [-0.994 -0.837 0.012,-0.994 -0.837 0.000,-0.994 -0.827 0.012,-0.994 -0.827 0.000]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,4,-1,3,5,0,-1,5,1,0,-1]
coord Coordinate { point [-1.157 -0.837 0.012,-0.994 -0.837 0.000,-0.994 -0.837 0.012,-1.211 -0.837 0.098,-1.161 -0.837 0.098,-1.211 -0.837 0.000]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,0,3,1,-1]
coord Coordinate { point [-1.211 -0.663 0.098,-1.211 -0.837 0.000,-1.211 -0.837 0.098,-1.211 -0.663 0.000]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,2,4,-1,2,5,4,-1,2,1,5,-1]
coord Coordinate { point [-0.994 -0.663 0.012,-0.994 -0.663 0.000,-1.157 -0.663 0.012,-1.161 -0.663 0.098,-1.211 -0.663 0.098,-1.211 -0.663 0.000]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1]
coord Coordinate { point [-0.994 -0.337 0.000,-0.994 -0.663 0.000,-0.994 -0.663 0.012,-0.994 -0.337 0.012]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,4,-1,3,5,0,-1,5,1,0,-1]
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}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,0,3,1,-1]
coord Coordinate { point [-1.211 -0.163 0.098,-1.211 -0.337 0.000,-1.211 -0.337 0.098,-1.211 -0.163 0.000]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,2,4,-1,2,5,4,-1,2,1,5,-1]
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}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,2,-1]
coord Coordinate { point [-0.994 0.163 0.000,-0.994 -0.163 0.000,-0.994 -0.163 0.012,-0.994 0.163 0.012]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,4,-1,3,5,0,-1,5,1,0,-1]
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appearance Appearance{material USE PIN-01 }
}
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}}
appearance Appearance{material USE PIN-01 }
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Shape { geometry IndexedFaceSet
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appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
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coord Coordinate { point [-0.994 0.663 0.000,-0.994 0.337 0.000,-0.994 0.337 0.012,-0.994 0.663 0.012]
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appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,3,0,4,-1,3,5,0,-1,5,1,0,-1]
coord Coordinate { point [-1.157 0.663 0.012,-0.994 0.663 0.000,-0.994 0.663 0.012,-1.211 0.663 0.098,-1.161 0.663 0.098,-1.211 0.663 0.000]
}}
appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
{ creaseAngle 0.50 coordIndex [0,1,2,-1,0,3,1,-1]
coord Coordinate { point [-1.211 0.837 0.098,-1.211 0.663 0.000,-1.211 0.663 0.098,-1.211 0.837 0.000]
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appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
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coord Coordinate { point [-0.994 0.837 0.012,-0.994 0.837 0.000,-1.157 0.837 0.012,-1.161 0.837 0.098,-1.211 0.837 0.098,-1.211 0.837 0.000]
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appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
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coord Coordinate { point [-0.994 0.827 0.012,-0.994 0.827 0.000,-0.994 0.837 0.012,-0.994 0.837 0.000]
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appearance Appearance{material USE PIN-01 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE PIN-01 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE PIN-01 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE PIN-01 }
}
Shape { geometry IndexedFaceSet
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}}
appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE PIN-01 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE PIN-01 }
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appearance Appearance{material USE PIN-01 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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appearance Appearance{material USE PIN-01 }
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appearance Appearance{material USE PIN-01 }
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appearance Appearance{material USE IC-BODY-EPOXY-04 }
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