149 lines
4.0 KiB
C
149 lines
4.0 KiB
C
// This file was generated by SquareLine Studio
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// SquareLine Studio version: SquareLine Studio 1.4.0
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// LVGL version: 8.3.6
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// Project name: han-wt32
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#ifndef _HAN_WT32_UI_HELPERS_H
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#define _HAN_WT32_UI_HELPERS_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "ui.h"
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#define _UI_TEMPORARY_STRING_BUFFER_SIZE 32
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#define _UI_BAR_PROPERTY_VALUE 0
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#define _UI_BAR_PROPERTY_VALUE_WITH_ANIM 1
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void _ui_bar_set_property(lv_obj_t * target, int id, int val);
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#define _UI_BASIC_PROPERTY_POSITION_X 0
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#define _UI_BASIC_PROPERTY_POSITION_Y 1
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#define _UI_BASIC_PROPERTY_WIDTH 2
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#define _UI_BASIC_PROPERTY_HEIGHT 3
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void _ui_basic_set_property(lv_obj_t * target, int id, int val);
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#define _UI_DROPDOWN_PROPERTY_SELECTED 0
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void _ui_dropdown_set_property(lv_obj_t * target, int id, int val);
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#define _UI_IMAGE_PROPERTY_IMAGE 0
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void _ui_image_set_property(lv_obj_t * target, int id, uint8_t * val);
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#define _UI_LABEL_PROPERTY_TEXT 0
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void _ui_label_set_property(lv_obj_t * target, int id, const char * val);
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#define _UI_ROLLER_PROPERTY_SELECTED 0
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#define _UI_ROLLER_PROPERTY_SELECTED_WITH_ANIM 1
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void _ui_roller_set_property(lv_obj_t * target, int id, int val);
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#define _UI_SLIDER_PROPERTY_VALUE 0
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#define _UI_SLIDER_PROPERTY_VALUE_WITH_ANIM 1
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void _ui_slider_set_property(lv_obj_t * target, int id, int val);
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void _ui_screen_change(lv_obj_t ** target, lv_scr_load_anim_t fademode, int spd, int delay, void (*target_init)(void));
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void _ui_screen_delete(lv_obj_t ** target);
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void _ui_arc_increment(lv_obj_t * target, int val);
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void _ui_bar_increment(lv_obj_t * target, int val, int anm);
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void _ui_slider_increment(lv_obj_t * target, int val, int anm);
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void _ui_keyboard_set_target(lv_obj_t * keyboard, lv_obj_t * textarea);
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#define _UI_MODIFY_FLAG_ADD 0
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#define _UI_MODIFY_FLAG_REMOVE 1
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#define _UI_MODIFY_FLAG_TOGGLE 2
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void _ui_flag_modify(lv_obj_t * target, int32_t flag, int value);
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#define _UI_MODIFY_STATE_ADD 0
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#define _UI_MODIFY_STATE_REMOVE 1
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#define _UI_MODIFY_STATE_TOGGLE 2
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void _ui_state_modify(lv_obj_t * target, int32_t state, int value);
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#define UI_MOVE_CURSOR_UP 0
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#define UI_MOVE_CURSOR_RIGHT 1
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#define UI_MOVE_CURSOR_DOWN 2
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#define UI_MOVE_CURSOR_LEFT 3
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void _ui_textarea_move_cursor(lv_obj_t * target, int val)
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;
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void scr_unloaded_delete_cb(lv_event_t * e);
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void _ui_opacity_set(lv_obj_t * target, int val);
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/** Describes an animation*/
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typedef struct _ui_anim_user_data_t {
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lv_obj_t * target;
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lv_img_dsc_t ** imgset;
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int32_t imgset_size;
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int32_t val;
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} ui_anim_user_data_t;
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void _ui_anim_callback_free_user_data(lv_anim_t * a);
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void _ui_anim_callback_set_x(lv_anim_t * a, int32_t v);
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void _ui_anim_callback_set_y(lv_anim_t * a, int32_t v);
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void _ui_anim_callback_set_width(lv_anim_t * a, int32_t v);
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void _ui_anim_callback_set_height(lv_anim_t * a, int32_t v);
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void _ui_anim_callback_set_opacity(lv_anim_t * a, int32_t v);
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void _ui_anim_callback_set_image_zoom(lv_anim_t * a, int32_t v);
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void _ui_anim_callback_set_image_angle(lv_anim_t * a, int32_t v);
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void _ui_anim_callback_set_image_frame(lv_anim_t * a, int32_t v);
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int32_t _ui_anim_callback_get_x(lv_anim_t * a);
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int32_t _ui_anim_callback_get_y(lv_anim_t * a);
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int32_t _ui_anim_callback_get_width(lv_anim_t * a);
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int32_t _ui_anim_callback_get_height(lv_anim_t * a);
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int32_t _ui_anim_callback_get_opacity(lv_anim_t * a);
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int32_t _ui_anim_callback_get_image_zoom(lv_anim_t * a);
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int32_t _ui_anim_callback_get_image_angle(lv_anim_t * a);
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int32_t _ui_anim_callback_get_image_frame(lv_anim_t * a);
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void _ui_arc_set_text_value(lv_obj_t * trg, lv_obj_t * src, const char * prefix, const char * postfix);
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void _ui_slider_set_text_value(lv_obj_t * trg, lv_obj_t * src, const char * prefix, const char * postfix);
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void _ui_checked_set_text_value(lv_obj_t * trg, lv_obj_t * src, const char * txt_on, const char * txt_off);
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void _ui_spinbox_step(lv_obj_t * target, int val)
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;
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void _ui_switch_theme(int val)
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;
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif
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