3a09daeab2
- [x] Move project to platformIO - [x] Bug rectangle on screen when 1milion shares - [x] Bug memory leaks - [x] Bug Reboots when received JSON contains some null values - Readme update with build troubleshooting TODO - [ ] Improve hashrate using Blockstream Jade miner code - [ ] Add blockHeight to screen - [ ] Add new screen with global mining stats - [ ] Add support to control BM1397
52 lines
2.1 KiB
C
52 lines
2.1 KiB
C
////////////////////////////////////////////////////
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// Setup for Nucleo 64 or 144 and ILI9341 display //
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////////////////////////////////////////////////////
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#define USER_SETUP_ID 34
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// See SetupX_Template.h for all options available
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// Define STM32 to invoke optimised processor support
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#define STM32
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// Defining the board allows the library to optimise the performance
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// for UNO compatible "MCUfriend" style shields
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#define NUCLEO_64_TFT
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//#define NUCLEO_144_TFT
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// Tell the library to use 8 bit parallel mode (otherwise SPI is assumed)
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#define TFT_PARALLEL_8_BIT
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// Define the display driver chip type
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//#define ILI9341_DRIVER
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#define ILI9481_DRIVER
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// Define the Nucleo 64/144 pins used for the parallel interface TFT
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// The pins can be changed here but these are the ones used by the
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// common "MCUfriend" shields
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#define TFT_CS A3 // Chip select control pin
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#define TFT_DC A2 // Data Command control pin
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#define TFT_RST A4 // Reset pin
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#define TFT_WR A1 // Write strobe control pin
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#define TFT_RD A0 // Read pin
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#define TFT_D0 D8 // 8 bit parallel bus to TFT
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#define TFT_D1 D9
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#define TFT_D2 D2
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#define TFT_D3 D3
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#define TFT_D4 D4
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#define TFT_D5 D5
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#define TFT_D6 D6
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#define TFT_D7 D7
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// Fonts to be available
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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// STM32 support for smooth fonts via program memory (FLASH) arrays
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#define SMOOTH_FONT
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