3a09daeab2
- [x] Move project to platformIO - [x] Bug rectangle on screen when 1milion shares - [x] Bug memory leaks - [x] Bug Reboots when received JSON contains some null values - Readme update with build troubleshooting TODO - [ ] Improve hashrate using Blockstream Jade miner code - [ ] Add blockHeight to screen - [ ] Add new screen with global mining stats - [ ] Add support to control BM1397
37 lines
1.4 KiB
C
37 lines
1.4 KiB
C
// See SetupX_Template.h for all options available
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#define USER_SETUP_ID 13
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#define ESP32_PARALLEL
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#define ILI9481_DRIVER
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// ESP32 pins used for UNO format board
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#define TFT_CS 33 // Chip select control pin
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#define TFT_DC 15 // Data Command control pin - must use a pin in the range 0-31
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#define TFT_RST 32 // Reset pin
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#define TFT_WR 4 // Write strobe control pin - must use a pin in the range 0-31
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#define TFT_RD 2
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#define TFT_D0 12 // Must use pins in the range 0-31 for the data bus
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#define TFT_D1 13 // so a single register write sets/clears all bits
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#define TFT_D2 26
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#define TFT_D3 25
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#define TFT_D4 17
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#define TFT_D5 16
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#define TFT_D6 27
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#define TFT_D7 14
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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#define SMOOTH_FONT
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