3a09daeab2
- [x] Move project to platformIO - [x] Bug rectangle on screen when 1milion shares - [x] Bug memory leaks - [x] Bug Reboots when received JSON contains some null values - Readme update with build troubleshooting TODO - [ ] Improve hashrate using Blockstream Jade miner code - [ ] Add blockHeight to screen - [ ] Add new screen with global mining stats - [ ] Add support to control BM1397
34 lines
1.5 KiB
C
34 lines
1.5 KiB
C
// For ESP8266
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// See SetupX_Template.h for all options available
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#define USER_SETUP_ID 10
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#define RPI_DISPLAY_TYPE
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#define ILI9486_DRIVER
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// For NodeMCU - use pin numbers in the form PIN_Dx where Dx is the NodeMCU pin designation
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#define TFT_CS PIN_D2 // Chip select control pin D2
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#define TFT_DC PIN_D3 // Data Command control pin
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#define TFT_RST PIN_D4 // Reset pin (could connect to NodeMCU RST, see next line)
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//#define TFT_RST -1 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
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#define TOUCH_CS PIN_D1 // Chip select pin (T_CS) of touch screen
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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#define SMOOTH_FONT
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#define SPI_FREQUENCY 16000000 // Some displays will operate at higher frequencies
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#define SPI_TOUCH_FREQUENCY 2500000
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// #define SUPPORT_TRANSACTIONS
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