3a09daeab2
- [x] Move project to platformIO - [x] Bug rectangle on screen when 1milion shares - [x] Bug memory leaks - [x] Bug Reboots when received JSON contains some null values - Readme update with build troubleshooting TODO - [ ] Improve hashrate using Blockstream Jade miner code - [ ] Add blockHeight to screen - [ ] Add new screen with global mining stats - [ ] Add support to control BM1397
42 lines
2.2 KiB
C
42 lines
2.2 KiB
C
// See SetupX_Template.h for all options available
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#define USER_SETUP_ID 17
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#define EPD_DRIVER // ePaper driver
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// READ THIS READ THIS READ THIS READ THIS READ THIS READ THIS
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// Install the ePaper library for your own display size and type
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// from here:
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// https://github.com/Bodmer/EPD_Libraries
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// Note: Pin allocations for the ePaper signals are defined in
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// the ePaper library's epdif.h file. There follows the default
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// pins already included in epdif.h file for the ESP8266:
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///////////////////////////////////////////////////////////////////
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// For ESP8266 connect as follows: //
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// Display 3.3V to NodeMCU 3V3 //
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// Display GND to NodeMCU GND //
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// //
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// Display GPIO NodeMCU pin //
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// BUSY 5 D1 //
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// RESET 4 D2 //
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// DC 0 D3 //
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// CS 2 D4 //
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// CLK 14 D5 //
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// D6 (MISO not connected to display) //
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// DIN 13 D7 //
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// //
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///////////////////////////////////////////////////////////////////
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#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
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#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
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#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
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#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
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#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
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#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
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#define SMOOTH_FONT
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