3a09daeab2
- [x] Move project to platformIO - [x] Bug rectangle on screen when 1milion shares - [x] Bug memory leaks - [x] Bug Reboots when received JSON contains some null values - Readme update with build troubleshooting TODO - [ ] Improve hashrate using Blockstream Jade miner code - [ ] Add blockHeight to screen - [ ] Add new screen with global mining stats - [ ] Add support to control BM1397
2701 lines
79 KiB
C++
2701 lines
79 KiB
C++
/**************************************************************************************
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// The following class creates Sprites in RAM, graphics can then be drawn in the Sprite
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// and rendered quickly onto the TFT screen. The class inherits the graphics functions
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// from the TFT_eSPI class. Some functions are overridden by this class so that the
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// graphics are written to the Sprite rather than the TFT.
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// Coded by Bodmer, see license file in root folder
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***************************************************************************************/
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/***************************************************************************************
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// Color bytes are swapped when writing to RAM, this introduces a small overhead but
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// there is a nett performance gain by using swapped bytes.
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***************************************************************************************/
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/***************************************************************************************
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** Function name: TFT_eSprite
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** Description: Class constructor
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***************************************************************************************/
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TFT_eSprite::TFT_eSprite(TFT_eSPI *tft)
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{
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_tft = tft; // Pointer to tft class so we can call member functions
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_iwidth = 0; // Initialise width and height to 0 (it does not exist yet)
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_iheight = 0;
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_bpp = 16;
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_swapBytes = false; // Do not swap pushImage colour bytes by default
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_created = false;
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_vpOoB = true;
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_xs = 0; // window bounds for pushColor
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_ys = 0;
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_xe = 0;
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_ye = 0;
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_xptr = 0; // pushColor coordinate
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_yptr = 0;
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_colorMap = nullptr;
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_psram_enable = true;
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// Ensure end_tft_write() does nothing in inherited functions.
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lockTransaction = true;
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}
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/***************************************************************************************
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** Function name: createSprite
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** Description: Create a sprite (bitmap) of defined width and height
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***************************************************************************************/
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// cast returned value to (uint8_t*) for 8 bit or (uint16_t*) for 16 bit colours
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void* TFT_eSprite::createSprite(int16_t w, int16_t h, uint8_t frames)
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{
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if ( _created ) return _img8_1;
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if ( w < 1 || h < 1 ) return nullptr;
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_iwidth = _dwidth = _bitwidth = w;
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_iheight = _dheight = h;
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cursor_x = 0;
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cursor_y = 0;
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// Default scroll rectangle and gap fill colour
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_sx = 0;
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_sy = 0;
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_sw = w;
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_sh = h;
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_scolor = TFT_BLACK;
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_img8 = (uint8_t*) callocSprite(w, h, frames);
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_img8_1 = _img8;
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_img8_2 = _img8;
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_img = (uint16_t*) _img8;
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_img4 = _img8;
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if ( (_bpp == 16) && (frames > 1) ) {
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_img8_2 = _img8 + (w * h * 2 + 1);
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}
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// ESP32 only 16bpp check
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//if (esp_ptr_dma_capable(_img8_1)) Serial.println("DMA capable Sprite pointer _img8_1");
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//else Serial.println("Not a DMA capable Sprite pointer _img8_1");
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//if (esp_ptr_dma_capable(_img8_2)) Serial.println("DMA capable Sprite pointer _img8_2");
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//else Serial.println("Not a DMA capable Sprite pointer _img8_2");
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if ( (_bpp == 8) && (frames > 1) ) {
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_img8_2 = _img8 + (w * h + 1);
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}
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if ( (_bpp == 4) && (_colorMap == nullptr)) createPalette(default_4bit_palette);
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// This is to make it clear what pointer size is expected to be used
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// but casting in the user sketch is needed due to the use of void*
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if ( (_bpp == 1) && (frames > 1) )
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{
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w = (w+7) & 0xFFF8;
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_img8_2 = _img8 + ( (w>>3) * h + 1 );
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}
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if (_img8)
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{
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_created = true;
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rotation = 0;
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setViewport(0, 0, _dwidth, _dheight);
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setPivot(_iwidth/2, _iheight/2);
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return _img8_1;
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}
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return nullptr;
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}
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/***************************************************************************************
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** Function name: getPointer
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** Description: Returns pointer to start of sprite memory area
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***************************************************************************************/
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void* TFT_eSprite::getPointer(void)
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{
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if (!_created) return nullptr;
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return _img8_1;
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}
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/***************************************************************************************
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** Function name: created
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** Description: Returns true if sprite has been created
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***************************************************************************************/
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bool TFT_eSprite::created(void)
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{
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return _created;
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}
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/***************************************************************************************
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** Function name: ~TFT_eSprite
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** Description: Class destructor
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***************************************************************************************/
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TFT_eSprite::~TFT_eSprite(void)
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{
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deleteSprite();
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#ifdef SMOOTH_FONT
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if(fontLoaded) unloadFont();
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#endif
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}
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/***************************************************************************************
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** Function name: callocSprite
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** Description: Allocate a memory area for the Sprite and return pointer
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***************************************************************************************/
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void* TFT_eSprite::callocSprite(int16_t w, int16_t h, uint8_t frames)
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{
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// Add one extra "off screen" pixel to point out-of-bounds setWindow() coordinates
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// this means push/writeColor functions do not need additional bounds checks and
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// hence will run faster in normal circumstances.
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uint8_t* ptr8 = nullptr;
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if (frames > 2) frames = 2; // Currently restricted to 2 frame buffers
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if (frames < 1) frames = 1;
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if (_bpp == 16)
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{
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#if defined (ESP32) && defined (CONFIG_SPIRAM_SUPPORT)
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if ( psramFound() && _psram_enable && !_tft->DMA_Enabled)
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{
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ptr8 = ( uint8_t*) ps_calloc(frames * w * h + frames, sizeof(uint16_t));
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//Serial.println("PSRAM");
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}
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else
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#endif
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{
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ptr8 = ( uint8_t*) calloc(frames * w * h + frames, sizeof(uint16_t));
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//Serial.println("Normal RAM");
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}
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}
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else if (_bpp == 8)
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{
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#if defined (ESP32) && defined (CONFIG_SPIRAM_SUPPORT)
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if ( psramFound() && _psram_enable ) ptr8 = ( uint8_t*) ps_calloc(frames * w * h + frames, sizeof(uint8_t));
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else
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#endif
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ptr8 = ( uint8_t*) calloc(frames * w * h + frames, sizeof(uint8_t));
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}
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else if (_bpp == 4)
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{
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w = (w+1) & 0xFFFE; // width needs to be multiple of 2, with an extra "off screen" pixel
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_iwidth = w;
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#if defined (ESP32) && defined (CONFIG_SPIRAM_SUPPORT)
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if ( psramFound() && _psram_enable ) ptr8 = ( uint8_t*) ps_calloc(((frames * w * h) >> 1) + frames, sizeof(uint8_t));
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else
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#endif
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ptr8 = ( uint8_t*) calloc(((frames * w * h) >> 1) + frames, sizeof(uint8_t));
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}
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else // Must be 1 bpp
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{
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//_dwidth Display width+height in pixels always in rotation 0 orientation
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//_dheight Not swapped for sprite rotations
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// Note: for 1bpp _iwidth and _iheight are swapped during Sprite rotations
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w = (w+7) & 0xFFF8; // width should be the multiple of 8 bits to be compatible with epdpaint
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_iwidth = w; // _iwidth is rounded up to be multiple of 8, so might not be = _dwidth
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_bitwidth = w; // _bitwidth will not be rotated whereas _iwidth may be
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#if defined (ESP32) && defined (CONFIG_SPIRAM_SUPPORT)
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if ( psramFound() && _psram_enable ) ptr8 = ( uint8_t*) ps_calloc(frames * (w>>3) * h + frames, sizeof(uint8_t));
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else
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#endif
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ptr8 = ( uint8_t*) calloc(frames * (w>>3) * h + frames, sizeof(uint8_t));
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}
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return ptr8;
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}
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/***************************************************************************************
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** Function name: createPalette (from RAM array)
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** Description: Set a palette for a 4-bit per pixel sprite
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***************************************************************************************/
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void TFT_eSprite::createPalette(uint16_t colorMap[], uint8_t colors)
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{
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if (_colorMap != nullptr)
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{
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free(_colorMap);
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}
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if (colorMap == nullptr)
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{
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// Create a color map using the default FLASH map
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createPalette(default_4bit_palette);
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return;
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}
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// Allocate and clear memory for 16 color map
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_colorMap = (uint16_t *)calloc(16, sizeof(uint16_t));
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if (colors > 16) colors = 16;
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// Copy map colors
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for (uint8_t i = 0; i < colors; i++)
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{
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_colorMap[i] = colorMap[i];
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}
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}
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/***************************************************************************************
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** Function name: createPalette (from FLASH array)
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** Description: Set a palette for a 4-bit per pixel sprite
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***************************************************************************************/
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void TFT_eSprite::createPalette(const uint16_t colorMap[], uint8_t colors)
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{
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if (colorMap == nullptr)
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{
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// Create a color map using the default FLASH map
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colorMap = default_4bit_palette;
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}
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// Allocate and clear memory for 16 color map
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_colorMap = (uint16_t *)calloc(16, sizeof(uint16_t));
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if (colors > 16) colors = 16;
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// Copy map colors
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for (uint8_t i = 0; i < colors; i++)
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{
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_colorMap[i] = pgm_read_word(colorMap++);
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}
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}
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/***************************************************************************************
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** Function name: frameBuffer
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** Description: For 1 bpp Sprites, select the frame used for graphics
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***************************************************************************************/
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// Frames are numbered 1 and 2
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void* TFT_eSprite::frameBuffer(int8_t f)
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{
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if (!_created) return nullptr;
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if ( f == 2 ) _img8 = _img8_2;
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else _img8 = _img8_1;
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if (_bpp == 16) _img = (uint16_t*)_img8;
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//if (_bpp == 8) _img8 = _img8;
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if (_bpp == 4) _img4 = _img8;
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return _img8;
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}
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/***************************************************************************************
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** Function name: setColorDepth
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** Description: Set bits per pixel for colour (1, 8 or 16)
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***************************************************************************************/
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void* TFT_eSprite::setColorDepth(int8_t b)
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{
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// Do not re-create the sprite if the colour depth does not change
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if (_bpp == b) return _img8_1;
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// Validate the new colour depth
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if ( b > 8 ) _bpp = 16; // Bytes per pixel
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else if ( b > 4 ) _bpp = 8;
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else if ( b > 1 ) _bpp = 4;
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else _bpp = 1;
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// Can't change an existing sprite's colour depth so delete it
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if (_created) free(_img8_1);
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// If it existed, re-create the sprite with the new colour depth
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if (_created)
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{
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_created = false;
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return createSprite(_dwidth, _dheight);
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}
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return nullptr;
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}
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/***************************************************************************************
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** Function name: getColorDepth
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** Description: Get bits per pixel for colour (1, 8 or 16)
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***************************************************************************************/
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int8_t TFT_eSprite::getColorDepth(void)
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{
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if (_created) return _bpp;
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else return 0;
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}
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/***************************************************************************************
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** Function name: setBitmapColor
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** Description: Set the 1bpp foreground foreground and background colour
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***************************************************************************************/
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void TFT_eSprite::setBitmapColor(uint16_t c, uint16_t b)
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{
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if (c == b) b = ~c;
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_tft->bitmap_fg = c;
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_tft->bitmap_bg = b;
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}
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/***************************************************************************************
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** Function name: setPaletteColor
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** Description: Set the 4bpp palette color at the given index
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***************************************************************************************/
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void TFT_eSprite::setPaletteColor(uint8_t index, uint16_t color)
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{
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if (_colorMap == nullptr || index > 15) return; // out of bounds
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_colorMap[index] = color;
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}
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/***************************************************************************************
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** Function name: getPaletteColor
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** Description: Return the palette color at 4bpp index, or 0 on error.
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***************************************************************************************/
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uint16_t TFT_eSprite::getPaletteColor(uint8_t index)
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{
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if (_colorMap == nullptr || index > 15) return 0; // out of bounds
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return _colorMap[index];
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}
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/***************************************************************************************
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** Function name: deleteSprite
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** Description: Delete the sprite to free up memory (RAM)
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***************************************************************************************/
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void TFT_eSprite::deleteSprite(void)
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{
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if (_colorMap != nullptr)
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{
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free(_colorMap);
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_colorMap = nullptr;
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}
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if (_created)
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{
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free(_img8_1);
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_img8 = nullptr;
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_created = false;
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_vpOoB = true; // TFT_eSPI class write() uses this to check for valid sprite
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}
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}
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/***************************************************************************************
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** Function name: pushRotated - Fast fixed point integer maths version
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** Description: Push rotated Sprite to TFT screen
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***************************************************************************************/
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#define FP_SCALE 10
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bool TFT_eSprite::pushRotated(int16_t angle, uint32_t transp)
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{
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if ( !_created || _tft->_vpOoB) return false;
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// Bounding box parameters
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int16_t min_x;
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int16_t min_y;
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int16_t max_x;
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int16_t max_y;
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// Get the bounding box of this rotated source Sprite relative to Sprite pivot
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if ( !getRotatedBounds(angle, &min_x, &min_y, &max_x, &max_y) ) return false;
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uint16_t sline_buffer[max_x - min_x + 1];
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int32_t xt = min_x - _tft->_xPivot;
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int32_t yt = min_y - _tft->_yPivot;
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uint32_t xe = _dwidth << FP_SCALE;
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uint32_t ye = _dheight << FP_SCALE;
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uint16_t tpcolor = (uint16_t)transp;
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if (transp != 0x00FFFFFF) {
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if (_bpp == 4) tpcolor = _colorMap[transp & 0x0F];
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tpcolor = tpcolor>>8 | tpcolor<<8; // Working with swapped color bytes
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}
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_tft->startWrite(); // Avoid transaction overhead for every tft pixel
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// Scan destination bounding box and fetch transformed pixels from source Sprite
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for (int32_t y = min_y; y <= max_y; y++, yt++) {
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int32_t x = min_x;
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uint32_t xs = (_cosra * xt - (_sinra * yt - (_xPivot << FP_SCALE)) + (1 << (FP_SCALE - 1)));
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uint32_t ys = (_sinra * xt + (_cosra * yt + (_yPivot << FP_SCALE)) + (1 << (FP_SCALE - 1)));
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while ((xs >= xe || ys >= ye) && x < max_x) { x++; xs += _cosra; ys += _sinra; }
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if (x == max_x) continue;
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uint32_t pixel_count = 0;
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do {
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uint32_t rp;
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int32_t xp = xs >> FP_SCALE;
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int32_t yp = ys >> FP_SCALE;
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if (_bpp == 16) {rp = _img[xp + yp * _iwidth]; }
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else { rp = readPixel(xp, yp); rp = (uint16_t)(rp>>8 | rp<<8); }
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if (transp != 0x00FFFFFF && tpcolor == rp) {
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if (pixel_count) {
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// TFT window is already clipped, so this is faster than pushImage()
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_tft->setWindow(x - pixel_count, y, x - 1, y);
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_tft->pushPixels(sline_buffer, pixel_count);
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pixel_count = 0;
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}
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}
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else {
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sline_buffer[pixel_count++] = rp;
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}
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} while (++x < max_x && (xs += _cosra) < xe && (ys += _sinra) < ye);
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if (pixel_count) {
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// TFT window is already clipped, so this is faster than pushImage()
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_tft->setWindow(x - pixel_count, y, x - 1, y);
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_tft->pushPixels(sline_buffer, pixel_count);
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}
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}
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_tft->endWrite(); // End transaction
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return true;
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}
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/***************************************************************************************
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** Function name: pushRotated - Fast fixed point integer maths version
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** Description: Push a rotated copy of the Sprite to another Sprite
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***************************************************************************************/
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// Not compatible with 4bpp
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bool TFT_eSprite::pushRotated(TFT_eSprite *spr, int16_t angle, uint32_t transp)
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{
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if ( !_created || _bpp == 4) return false; // Check this Sprite is created
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if ( !spr->_created || spr->_bpp == 4) return false; // Ckeck destination Sprite is created
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// Bounding box parameters
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int16_t min_x;
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int16_t min_y;
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int16_t max_x;
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int16_t max_y;
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// Get the bounding box of this rotated source Sprite
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if ( !getRotatedBounds(spr, angle, &min_x, &min_y, &max_x, &max_y) ) return false;
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uint16_t sline_buffer[max_x - min_x + 1];
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int32_t xt = min_x - spr->_xPivot;
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int32_t yt = min_y - spr->_yPivot;
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uint32_t xe = _dwidth << FP_SCALE;
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uint32_t ye = _dheight << FP_SCALE;
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uint16_t tpcolor = (uint16_t)transp;
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if (transp != 0x00FFFFFF) {
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if (_bpp == 4) tpcolor = _colorMap[transp & 0x0F];
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tpcolor = tpcolor>>8 | tpcolor<<8; // Working with swapped color bytes
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}
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bool oldSwapBytes = spr->getSwapBytes();
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spr->setSwapBytes(false);
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|
|
// Scan destination bounding box and fetch transformed pixels from source Sprite
|
|
for (int32_t y = min_y; y <= max_y; y++, yt++) {
|
|
int32_t x = min_x;
|
|
uint32_t xs = (_cosra * xt - (_sinra * yt - (_xPivot << FP_SCALE)) + (1 << (FP_SCALE - 1)));
|
|
uint32_t ys = (_sinra * xt + (_cosra * yt + (_yPivot << FP_SCALE)) + (1 << (FP_SCALE - 1)));
|
|
|
|
while ((xs >= xe || ys >= ye) && x < max_x) { x++; xs += _cosra; ys += _sinra; }
|
|
if (x == max_x) continue;
|
|
|
|
uint32_t pixel_count = 0;
|
|
do {
|
|
uint32_t rp;
|
|
int32_t xp = xs >> FP_SCALE;
|
|
int32_t yp = ys >> FP_SCALE;
|
|
if (_bpp == 16) rp = _img[xp + yp * _iwidth];
|
|
else { rp = readPixel(xp, yp); rp = (uint16_t)(rp>>8 | rp<<8); }
|
|
if (transp != 0x00FFFFFF && tpcolor == rp) {
|
|
if (pixel_count) {
|
|
spr->pushImage(x - pixel_count, y, pixel_count, 1, sline_buffer);
|
|
pixel_count = 0;
|
|
}
|
|
}
|
|
else {
|
|
sline_buffer[pixel_count++] = rp;
|
|
}
|
|
} while (++x < max_x && (xs += _cosra) < xe && (ys += _sinra) < ye);
|
|
if (pixel_count) spr->pushImage(x - pixel_count, y, pixel_count, 1, sline_buffer);
|
|
}
|
|
spr->setSwapBytes(oldSwapBytes);
|
|
return true;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: getRotatedBounds
|
|
** Description: Get TFT bounding box of a rotated Sprite wrt pivot
|
|
***************************************************************************************/
|
|
bool TFT_eSprite::getRotatedBounds(int16_t angle, int16_t *min_x, int16_t *min_y,
|
|
int16_t *max_x, int16_t *max_y)
|
|
{
|
|
// Get the bounding box of this rotated source Sprite relative to Sprite pivot
|
|
getRotatedBounds(angle, width(), height(), _xPivot, _yPivot, min_x, min_y, max_x, max_y);
|
|
|
|
// Move bounding box so source Sprite pivot coincides with TFT pivot
|
|
*min_x += _tft->_xPivot;
|
|
*max_x += _tft->_xPivot;
|
|
*min_y += _tft->_yPivot;
|
|
*max_y += _tft->_yPivot;
|
|
|
|
// Return if bounding box is outside of TFT viewport
|
|
if (*min_x > _tft->_vpW) return false;
|
|
if (*min_y > _tft->_vpH) return false;
|
|
if (*max_x < _tft->_vpX) return false;
|
|
if (*max_y < _tft->_vpY) return false;
|
|
|
|
// Clip bounding box to be within TFT viewport
|
|
if (*min_x < _tft->_vpX) *min_x = _tft->_vpX;
|
|
if (*min_y < _tft->_vpY) *min_y = _tft->_vpY;
|
|
if (*max_x > _tft->_vpW) *max_x = _tft->_vpW;
|
|
if (*max_y > _tft->_vpH) *max_y = _tft->_vpH;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: getRotatedBounds
|
|
** Description: Get destination Sprite bounding box of a rotated Sprite wrt pivot
|
|
***************************************************************************************/
|
|
bool TFT_eSprite::getRotatedBounds(TFT_eSprite *spr, int16_t angle, int16_t *min_x, int16_t *min_y,
|
|
int16_t *max_x, int16_t *max_y)
|
|
{
|
|
// Get the bounding box of this rotated source Sprite relative to Sprite pivot
|
|
getRotatedBounds(angle, width(), height(), _xPivot, _yPivot, min_x, min_y, max_x, max_y);
|
|
|
|
// Move bounding box so source Sprite pivot coincides with destination Sprite pivot
|
|
*min_x += spr->_xPivot;
|
|
*max_x += spr->_xPivot;
|
|
*min_y += spr->_yPivot;
|
|
*max_y += spr->_yPivot;
|
|
|
|
// Test only to show bounding box
|
|
// spr->fillSprite(TFT_BLACK);
|
|
// spr->drawRect(min_x, min_y, max_x - min_x + 1, max_y - min_y + 1, TFT_GREEN);
|
|
|
|
// Return if bounding box is completely outside of destination Sprite
|
|
if (*min_x > spr->width()) return true;
|
|
if (*min_y > spr->height()) return true;
|
|
if (*max_x < 0) return true;
|
|
if (*max_y < 0) return true;
|
|
|
|
// Clip bounding box to Sprite boundaries
|
|
// Clipping to a viewport will be done by destination Sprite pushImage function
|
|
if (*min_x < 0) min_x = 0;
|
|
if (*min_y < 0) min_y = 0;
|
|
if (*max_x > spr->width()) *max_x = spr->width();
|
|
if (*max_y > spr->height()) *max_y = spr->height();
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: rotatedBounds
|
|
** Description: Get bounding box of a rotated Sprite wrt pivot
|
|
***************************************************************************************/
|
|
void TFT_eSprite::getRotatedBounds(int16_t angle, int16_t w, int16_t h, int16_t xp, int16_t yp,
|
|
int16_t *min_x, int16_t *min_y, int16_t *max_x, int16_t *max_y)
|
|
{
|
|
// Trig values for the rotation
|
|
float radAngle = -angle * 0.0174532925; // Convert degrees to radians
|
|
float sina = sin(radAngle);
|
|
float cosa = cos(radAngle);
|
|
|
|
w -= xp; // w is now right edge coordinate relative to xp
|
|
h -= yp; // h is now bottom edge coordinate relative to yp
|
|
|
|
// Calculate new corner coordinates
|
|
int16_t x0 = -xp * cosa - yp * sina;
|
|
int16_t y0 = xp * sina - yp * cosa;
|
|
|
|
int16_t x1 = w * cosa - yp * sina;
|
|
int16_t y1 = -w * sina - yp * cosa;
|
|
|
|
int16_t x2 = h * sina + w * cosa;
|
|
int16_t y2 = h * cosa - w * sina;
|
|
|
|
int16_t x3 = h * sina - xp * cosa;
|
|
int16_t y3 = h * cosa + xp * sina;
|
|
|
|
// Find bounding box extremes, enlarge box to accomodate rounding errors
|
|
*min_x = x0-2;
|
|
if (x1 < *min_x) *min_x = x1-2;
|
|
if (x2 < *min_x) *min_x = x2-2;
|
|
if (x3 < *min_x) *min_x = x3-2;
|
|
|
|
*max_x = x0+2;
|
|
if (x1 > *max_x) *max_x = x1+2;
|
|
if (x2 > *max_x) *max_x = x2+2;
|
|
if (x3 > *max_x) *max_x = x3+2;
|
|
|
|
*min_y = y0-2;
|
|
if (y1 < *min_y) *min_y = y1-2;
|
|
if (y2 < *min_y) *min_y = y2-2;
|
|
if (y3 < *min_y) *min_y = y3-2;
|
|
|
|
*max_y = y0+2;
|
|
if (y1 > *max_y) *max_y = y1+2;
|
|
if (y2 > *max_y) *max_y = y2+2;
|
|
if (y3 > *max_y) *max_y = y3+2;
|
|
|
|
_sinra = round(sina * (1<<FP_SCALE));
|
|
_cosra = round(cosa * (1<<FP_SCALE));
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushSprite
|
|
** Description: Push the sprite to the TFT at x, y
|
|
***************************************************************************************/
|
|
void TFT_eSprite::pushSprite(int32_t x, int32_t y)
|
|
{
|
|
if (!_created) return;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
bool oldSwapBytes = _tft->getSwapBytes();
|
|
_tft->setSwapBytes(false);
|
|
_tft->pushImage(x, y, _dwidth, _dheight, _img );
|
|
_tft->setSwapBytes(oldSwapBytes);
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
_tft->pushImage(x, y, _dwidth, _dheight, _img4, false, _colorMap);
|
|
}
|
|
else _tft->pushImage(x, y, _dwidth, _dheight, _img8, (bool)(_bpp == 8));
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushSprite
|
|
** Description: Push the sprite to the TFT at x, y with transparent colour
|
|
***************************************************************************************/
|
|
void TFT_eSprite::pushSprite(int32_t x, int32_t y, uint16_t transp)
|
|
{
|
|
if (!_created) return;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
bool oldSwapBytes = _tft->getSwapBytes();
|
|
_tft->setSwapBytes(false);
|
|
_tft->pushImage(x, y, _dwidth, _dheight, _img, transp );
|
|
_tft->setSwapBytes(oldSwapBytes);
|
|
}
|
|
else if (_bpp == 8)
|
|
{
|
|
transp = (uint8_t)((transp & 0xE000)>>8 | (transp & 0x0700)>>6 | (transp & 0x0018)>>3);
|
|
_tft->pushImage(x, y, _dwidth, _dheight, _img8, (uint8_t)transp, (bool)true);
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
_tft->pushImage(x, y, _dwidth, _dheight, _img4, (uint8_t)(transp & 0x0F), false, _colorMap);
|
|
}
|
|
else _tft->pushImage(x, y, _dwidth, _dheight, _img8, 0, (bool)false);
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushToSprite
|
|
** Description: Push the sprite to another sprite at x, y
|
|
***************************************************************************************/
|
|
// Note: The following sprite to sprite colour depths are currently supported:
|
|
// Source Destination
|
|
// 16bpp -> 16bpp
|
|
// 16bpp -> 8bpp
|
|
// 8bpp -> 8bpp
|
|
// 4bpp -> 4bpp (note: color translation depends on the 2 sprites palette colors)
|
|
// 1bpp -> 1bpp (note: color translation depends on the 2 sprites bitmap colors)
|
|
|
|
bool TFT_eSprite::pushToSprite(TFT_eSprite *dspr, int32_t x, int32_t y)
|
|
{
|
|
if (!_created) return false;
|
|
if (!dspr->created()) return false;
|
|
|
|
// Check destination sprite compatibility
|
|
int8_t ds_bpp = dspr->getColorDepth();
|
|
if (_bpp == 16 && ds_bpp != 16 && ds_bpp != 8) return false;
|
|
if (_bpp == 8 && ds_bpp != 8) return false;
|
|
if (_bpp == 4 && ds_bpp != 4) return false;
|
|
if (_bpp == 1 && ds_bpp != 1) return false;
|
|
|
|
bool oldSwapBytes = dspr->getSwapBytes();
|
|
dspr->setSwapBytes(false);
|
|
dspr->pushImage(x, y, _dwidth, _dheight, _img, _bpp);
|
|
dspr->setSwapBytes(oldSwapBytes);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushToSprite
|
|
** Description: Push the sprite to another sprite at x, y with transparent colour
|
|
***************************************************************************************/
|
|
// Note: The following sprite to sprite colour depths are currently supported:
|
|
// Source Destination
|
|
// 16bpp -> 16bpp
|
|
// 16bpp -> 8bpp
|
|
// 8bpp -> 8bpp
|
|
// 1bpp -> 1bpp
|
|
|
|
bool TFT_eSprite::pushToSprite(TFT_eSprite *dspr, int32_t x, int32_t y, uint16_t transp)
|
|
{
|
|
if ( !_created || !dspr->_created) return false; // Check Sprites exist
|
|
|
|
// Check destination sprite compatibility
|
|
int8_t ds_bpp = dspr->getColorDepth();
|
|
if (_bpp == 16 && ds_bpp != 16 && ds_bpp != 8) return false;
|
|
if (_bpp == 8 && ds_bpp != 8) return false;
|
|
if (_bpp == 4 || ds_bpp == 4) return false;
|
|
if (_bpp == 1 && ds_bpp != 1) return false;
|
|
|
|
bool oldSwapBytes = dspr->getSwapBytes();
|
|
uint16_t sline_buffer[width()];
|
|
|
|
transp = transp>>8 | transp<<8;
|
|
|
|
// Scan destination bounding box and fetch transformed pixels from source Sprite
|
|
for (int32_t ys = 0; ys < height(); ys++) {
|
|
int32_t ox = x;
|
|
uint32_t pixel_count = 0;
|
|
|
|
for (int32_t xs = 0; xs < width(); xs++) {
|
|
uint16_t rp = 0;
|
|
if (_bpp == 16) rp = _img[xs + ys * width()];
|
|
else { rp = readPixel(xs, ys); rp = rp>>8 | rp<<8; }
|
|
//dspr->drawPixel(xs, ys, rp);
|
|
|
|
if (transp == rp) {
|
|
if (pixel_count) {
|
|
dspr->pushImage(ox, y, pixel_count, 1, sline_buffer, _bpp);
|
|
ox += pixel_count;
|
|
pixel_count = 0;
|
|
}
|
|
ox++;
|
|
}
|
|
else {
|
|
sline_buffer[pixel_count++] = rp;
|
|
}
|
|
}
|
|
if (pixel_count) dspr->pushImage(ox, y, pixel_count, 1, sline_buffer);
|
|
y++;
|
|
}
|
|
dspr->setSwapBytes(oldSwapBytes);
|
|
return true;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushSprite
|
|
** Description: Push a cropped sprite to the TFT at tx, ty
|
|
***************************************************************************************/
|
|
bool TFT_eSprite::pushSprite(int32_t tx, int32_t ty, int32_t sx, int32_t sy, int32_t sw, int32_t sh)
|
|
{
|
|
if (!_created) return false;
|
|
|
|
// Perform window boundary checks and crop if needed
|
|
setWindow(sx, sy, sx + sw - 1, sy + sh - 1);
|
|
|
|
/* These global variables are now populated for the sprite
|
|
_xs = x start coordinate
|
|
_ys = y start coordinate
|
|
_xe = x end coordinate (inclusive)
|
|
_ye = y end coordinate (inclusive)
|
|
*/
|
|
|
|
// Calculate new sprite window bounding box width and height
|
|
sw = _xe - _xs + 1;
|
|
sh = _ye - _ys + 1;
|
|
|
|
if (_ys >= _iheight) return false;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
bool oldSwapBytes = _tft->getSwapBytes();
|
|
_tft->setSwapBytes(false);
|
|
|
|
// Check if a faster block copy to screen is possible
|
|
if ( sx == 0 && sw == _dwidth)
|
|
_tft->pushImage(tx, ty, sw, sh, _img + _iwidth * _ys );
|
|
else // Render line by line
|
|
while (sh--)
|
|
_tft->pushImage(tx, ty++, sw, 1, _img + _xs + _iwidth * _ys++ );
|
|
|
|
_tft->setSwapBytes(oldSwapBytes);
|
|
}
|
|
else if (_bpp == 8)
|
|
{
|
|
// Check if a faster block copy to screen is possible
|
|
if ( sx == 0 && sw == _dwidth)
|
|
_tft->pushImage(tx, ty, sw, sh, _img8 + _iwidth * _ys, (bool)true );
|
|
else // Render line by line
|
|
while (sh--)
|
|
_tft->pushImage(tx, ty++, sw, 1, _img8 + _xs + _iwidth * _ys++, (bool)true );
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
// Check if a faster block copy to screen is possible
|
|
if ( sx == 0 && sw == _dwidth)
|
|
_tft->pushImage(tx, ty, sw, sh, _img4 + (_iwidth>>1) * _ys, false, _colorMap );
|
|
else // Render line by line
|
|
{
|
|
int32_t ds = _xs&1; // Odd x start pixel
|
|
|
|
int32_t de = 0; // Odd x end pixel
|
|
if ((sw > ds) && (_xe&1)) de = 1;
|
|
|
|
uint32_t dm = 0; // Midsection pixel count
|
|
if (sw > (ds+de)) dm = sw - ds - de;
|
|
sw--;
|
|
|
|
uint32_t yp = (_xs + ds + _iwidth * _ys)>>1;
|
|
_tft->startWrite();
|
|
while (sh--)
|
|
{
|
|
if (ds) _tft->drawPixel(tx, ty, readPixel(_xs, _ys) );
|
|
if (dm) _tft->pushImage(tx + ds, ty, dm, 1, _img4 + yp, false, _colorMap );
|
|
if (de) _tft->drawPixel(tx + sw, ty, readPixel(_xe, _ys) );
|
|
_ys++;
|
|
ty++;
|
|
yp += (_iwidth>>1);
|
|
}
|
|
_tft->endWrite();
|
|
}
|
|
}
|
|
else // 1bpp
|
|
{
|
|
// Check if a faster block copy to screen is possible
|
|
if ( sx == 0 && sw == _dwidth)
|
|
_tft->pushImage(tx, ty, sw, sh, _img8 + (_bitwidth>>3) * _ys, (bool)false );
|
|
else // Render line by line
|
|
{
|
|
_tft->startWrite();
|
|
while (sh--)
|
|
{
|
|
_tft->pushImage(tx, ty++, sw, 1, _img8 + (_bitwidth>>3) * _ys++, (bool)false );
|
|
}
|
|
_tft->endWrite();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: readPixelValue
|
|
** Description: Read the color map index of a pixel at defined coordinates
|
|
***************************************************************************************/
|
|
uint16_t TFT_eSprite::readPixelValue(int32_t x, int32_t y)
|
|
{
|
|
if (_vpOoB || !_created) return 0xFF;
|
|
|
|
x+= _xDatum;
|
|
y+= _yDatum;
|
|
|
|
// Range checking
|
|
if ((x < _vpX) || (y < _vpY) ||(x >= _vpW) || (y >= _vpH)) return 0xFF;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
// Return the pixel colour
|
|
return readPixel(x - _xDatum, y - _yDatum);
|
|
}
|
|
|
|
if (_bpp == 8)
|
|
{
|
|
// Return the pixel byte value
|
|
return _img8[x + y * _iwidth];
|
|
}
|
|
|
|
if (_bpp == 4)
|
|
{
|
|
if (x >= _dwidth) return 0xFF;
|
|
if ((x & 0x01) == 0)
|
|
return _img4[((x+y*_iwidth)>>1)] >> 4; // even index = bits 7 .. 4
|
|
else
|
|
return _img4[((x+y*_iwidth)>>1)] & 0x0F; // odd index = bits 3 .. 0.
|
|
}
|
|
|
|
if (_bpp == 1)
|
|
{
|
|
// Note: _dwidth and _dheight bounds not checked (rounded up -iwidth and _iheight used)
|
|
if (rotation == 1)
|
|
{
|
|
uint16_t tx = x;
|
|
x = _dheight - y - 1;
|
|
y = tx;
|
|
}
|
|
else if (rotation == 2)
|
|
{
|
|
x = _dwidth - x - 1;
|
|
y = _dheight - y - 1;
|
|
}
|
|
else if (rotation == 3)
|
|
{
|
|
uint16_t tx = x;
|
|
x = y;
|
|
y = _dwidth - tx - 1;
|
|
}
|
|
// Return 1 or 0
|
|
return (_img8[(x + y * _bitwidth)>>3] >> (7-(x & 0x7))) & 0x01;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/***************************************************************************************
|
|
** Function name: readPixel
|
|
** Description: Read 565 colour of a pixel at defined coordinates
|
|
***************************************************************************************/
|
|
uint16_t TFT_eSprite::readPixel(int32_t x, int32_t y)
|
|
{
|
|
if (_vpOoB || !_created) return 0xFFFF;
|
|
|
|
x+= _xDatum;
|
|
y+= _yDatum;
|
|
|
|
// Range checking
|
|
if ((x < _vpX) || (y < _vpY) ||(x >= _vpW) || (y >= _vpH)) return 0xFFFF;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
uint16_t color = _img[x + y * _iwidth];
|
|
return (color >> 8) | (color << 8);
|
|
}
|
|
|
|
if (_bpp == 8)
|
|
{
|
|
uint16_t color = _img8[x + y * _iwidth];
|
|
if (color != 0)
|
|
{
|
|
uint8_t blue[] = {0, 11, 21, 31};
|
|
color = (color & 0xE0)<<8 | (color & 0xC0)<<5
|
|
| (color & 0x1C)<<6 | (color & 0x1C)<<3
|
|
| blue[color & 0x03];
|
|
}
|
|
return color;
|
|
}
|
|
|
|
if (_bpp == 4)
|
|
{
|
|
if (x >= _dwidth) return 0xFFFF;
|
|
uint16_t color;
|
|
if ((x & 0x01) == 0)
|
|
color = _colorMap[_img4[((x+y*_iwidth)>>1)] >> 4]; // even index = bits 7 .. 4
|
|
else
|
|
color = _colorMap[_img4[((x+y*_iwidth)>>1)] & 0x0F]; // odd index = bits 3 .. 0.
|
|
return color;
|
|
}
|
|
|
|
// Note: Must be 1bpp
|
|
// _dwidth and _dheight bounds not checked (rounded up -iwidth and _iheight used)
|
|
if (rotation == 1)
|
|
{
|
|
uint16_t tx = x;
|
|
x = _dheight - y - 1;
|
|
y = tx;
|
|
}
|
|
else if (rotation == 2)
|
|
{
|
|
x = _dwidth - x - 1;
|
|
y = _dheight - y - 1;
|
|
}
|
|
else if (rotation == 3)
|
|
{
|
|
uint16_t tx = x;
|
|
x = y;
|
|
y = _dwidth - tx - 1;
|
|
}
|
|
|
|
uint16_t color = (_img8[(x + y * _bitwidth)>>3] << (x & 0x7)) & 0x80;
|
|
|
|
if (color) return _tft->bitmap_fg;
|
|
else return _tft->bitmap_bg;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushImage
|
|
** Description: push image into a defined area of a sprite
|
|
***************************************************************************************/
|
|
void TFT_eSprite::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data, uint8_t sbpp)
|
|
{
|
|
if (data == nullptr || !_created) return;
|
|
|
|
PI_CLIP;
|
|
|
|
if (_bpp == 16) // Plot a 16 bpp image into a 16 bpp Sprite
|
|
{
|
|
// Pointer within original image
|
|
uint8_t *ptro = (uint8_t *)data + ((dx + dy * w) << 1);
|
|
// Pointer within sprite image
|
|
uint8_t *ptrs = (uint8_t *)_img + ((x + y * _iwidth) << 1);
|
|
|
|
if(_swapBytes)
|
|
{
|
|
while (dh--)
|
|
{
|
|
// Fast copy with a 1 byte shift
|
|
memcpy(ptrs+1, ptro, (dw<<1) - 1);
|
|
// Now correct just the even numbered bytes
|
|
for (int32_t xp = 0; xp < (dw<<1); xp+=2)
|
|
{
|
|
ptrs[xp] = ptro[xp+1];;
|
|
}
|
|
ptro += w<<1;
|
|
ptrs += _iwidth<<1;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while (dh--)
|
|
{
|
|
memcpy(ptrs, ptro, dw<<1);
|
|
ptro += w << 1;
|
|
ptrs += _iwidth << 1;
|
|
}
|
|
}
|
|
}
|
|
else if (_bpp == 8 && sbpp == 8) // Plot a 8 bpp image into a 8 bpp Sprite
|
|
{
|
|
// Pointer within original image
|
|
uint8_t *ptro = (uint8_t *)data + (dx + dy * w);
|
|
// Pointer within sprite image
|
|
uint8_t *ptrs = (uint8_t *)_img + (x + y * _iwidth);
|
|
|
|
while (dh--)
|
|
{
|
|
memcpy(ptrs, ptro, dw);
|
|
ptro += w;
|
|
ptrs += _iwidth;
|
|
}
|
|
}
|
|
else if (_bpp == 8) // Plot a 16 bpp image into a 8 bpp Sprite
|
|
{
|
|
uint16_t lastColor = 0;
|
|
uint8_t color8 = 0;
|
|
for (int32_t yp = dy; yp < dy + dh; yp++)
|
|
{
|
|
int32_t xyw = x + y * _iwidth;
|
|
int32_t dxypw = dx + yp * w;
|
|
for (int32_t xp = dx; xp < dx + dw; xp++)
|
|
{
|
|
uint16_t color = data[dxypw++];
|
|
if (color != lastColor) {
|
|
// When data source is a sprite, the bytes are already swapped
|
|
if(!_swapBytes) color8 = (uint8_t)((color & 0xE0) | (color & 0x07)<<2 | (color & 0x1800)>>11);
|
|
else color8 = (uint8_t)((color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3);
|
|
}
|
|
lastColor = color;
|
|
_img8[xyw++] = color8;
|
|
}
|
|
y++;
|
|
}
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
// The image is assumed to be 4 bit, where each byte corresponds to two pixels.
|
|
// much faster when aligned to a byte boundary, because the alternative is slower, requiring
|
|
// tedious bit operations.
|
|
|
|
int sWidth = (_iwidth >> 1);
|
|
uint8_t *ptr = (uint8_t *)data;
|
|
|
|
if ((x & 0x01) == 0 && (dx & 0x01) == 0 && (dw & 0x01) == 0)
|
|
{
|
|
x = (x >> 1) + y * sWidth;
|
|
dw = (dw >> 1);
|
|
dx = (dx >> 1) + dy * (w>>1);
|
|
while (dh--)
|
|
{
|
|
memcpy(_img4 + x, ptr + dx, dw);
|
|
dx += (w >> 1);
|
|
x += sWidth;
|
|
}
|
|
}
|
|
else // not optimized
|
|
{
|
|
for (int32_t yp = dy; yp < dy + dh; yp++)
|
|
{
|
|
int32_t ox = x;
|
|
for (int32_t xp = dx; xp < dx + dw; xp++)
|
|
{
|
|
uint32_t color;
|
|
if ((xp & 0x01) == 0)
|
|
color = (ptr[((xp+yp*w)>>1)] & 0xF0) >> 4; // even index = bits 7 .. 4
|
|
else
|
|
color = ptr[((xp-1+yp*w)>>1)] & 0x0F; // odd index = bits 3 .. 0.
|
|
drawPixel(ox, y, color);
|
|
ox++;
|
|
}
|
|
y++;
|
|
}
|
|
}
|
|
}
|
|
|
|
else // 1bpp
|
|
{
|
|
// Plot a 1bpp image into a 1bpp Sprite
|
|
uint32_t ww = (w+7)>>3; // Width of source image line in bytes
|
|
uint8_t *ptr = (uint8_t *)data;
|
|
for (int32_t yp = dy; yp < dy + dh; yp++)
|
|
{
|
|
uint32_t yw = yp * ww; // Byte starting the line containing source pixel
|
|
int32_t ox = x;
|
|
for (int32_t xp = dx; xp < dx + dw; xp++)
|
|
{
|
|
uint16_t readPixel = (ptr[(xp>>3) + yw] & (0x80 >> (xp & 0x7)) );
|
|
drawPixel(ox++, y, readPixel);
|
|
}
|
|
y++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushImage
|
|
** Description: push 565 colour FLASH (PROGMEM) image into a defined area
|
|
***************************************************************************************/
|
|
void TFT_eSprite::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *data)
|
|
{
|
|
#ifdef ESP32
|
|
pushImage(x, y, w, h, (uint16_t*) data);
|
|
#else
|
|
// Partitioned memory FLASH processor
|
|
if (data == nullptr || !_created) return;
|
|
|
|
PI_CLIP;
|
|
|
|
if (_bpp == 16) // Plot a 16 bpp image into a 16 bpp Sprite
|
|
{
|
|
for (int32_t yp = dy; yp < dy + dh; yp++)
|
|
{
|
|
int32_t ox = x;
|
|
for (int32_t xp = dx; xp < dx + dw; xp++)
|
|
{
|
|
uint16_t color = pgm_read_word(data + xp + yp * w);
|
|
if(_swapBytes) color = color<<8 | color>>8;
|
|
_img[ox + y * _iwidth] = color;
|
|
ox++;
|
|
}
|
|
y++;
|
|
}
|
|
}
|
|
|
|
else if (_bpp == 8) // Plot a 16 bpp image into a 8 bpp Sprite
|
|
{
|
|
for (int32_t yp = dy; yp < dy + dh; yp++)
|
|
{
|
|
int32_t ox = x;
|
|
for (int32_t xp = dx; xp < dx + dw; xp++)
|
|
{
|
|
uint16_t color = pgm_read_word(data + xp + yp * w);
|
|
if(_swapBytes) color = color<<8 | color>>8;
|
|
_img8[ox + y * _iwidth] = (uint8_t)((color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3);
|
|
ox++;
|
|
}
|
|
y++;
|
|
}
|
|
}
|
|
|
|
else if (_bpp == 4)
|
|
{
|
|
#ifdef TFT_eSPI_DEBUG
|
|
Serial.println("TFT_eSprite::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *data) not implemented");
|
|
#endif
|
|
return;
|
|
}
|
|
|
|
else // Plot a 1bpp image into a 1bpp Sprite
|
|
{
|
|
x-= _xDatum; // Remove offsets, drawPixel will add
|
|
y-= _yDatum;
|
|
uint16_t bsw = (w+7) >> 3; // Width in bytes of source image line
|
|
uint8_t *ptr = ((uint8_t*)data) + dy * bsw;
|
|
|
|
while (dh--) {
|
|
int32_t odx = dx;
|
|
int32_t ox = x;
|
|
while (odx < dx + dw) {
|
|
uint8_t pbyte = pgm_read_byte(ptr + (odx>>3));
|
|
uint8_t mask = 0x80 >> (odx & 7);
|
|
while (mask) {
|
|
uint8_t p = pbyte & mask;
|
|
mask = mask >> 1;
|
|
drawPixel(ox++, y, p);
|
|
odx++;
|
|
}
|
|
}
|
|
ptr += bsw;
|
|
y++;
|
|
}
|
|
}
|
|
#endif // if ESP32 check
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: setWindow
|
|
** Description: Set the bounds of a window in the sprite
|
|
***************************************************************************************/
|
|
// Intentionally not constrained to viewport area, does not manage 1bpp rotations
|
|
void TFT_eSprite::setWindow(int32_t x0, int32_t y0, int32_t x1, int32_t y1)
|
|
{
|
|
if (x0 > x1) transpose(x0, x1);
|
|
if (y0 > y1) transpose(y0, y1);
|
|
|
|
int32_t w = width();
|
|
int32_t h = height();
|
|
|
|
if ((x0 >= w) || (x1 < 0) || (y0 >= h) || (y1 < 0))
|
|
{ // Point to that extra "off screen" pixel
|
|
_xs = 0;
|
|
_ys = _dheight;
|
|
_xe = 0;
|
|
_ye = _dheight;
|
|
}
|
|
else
|
|
{
|
|
if (x0 < 0) x0 = 0;
|
|
if (x1 >= w) x1 = w - 1;
|
|
if (y0 < 0) y0 = 0;
|
|
if (y1 >= h) y1 = h - 1;
|
|
|
|
_xs = x0;
|
|
_ys = y0;
|
|
_xe = x1;
|
|
_ye = y1;
|
|
}
|
|
|
|
_xptr = _xs;
|
|
_yptr = _ys;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushColor
|
|
** Description: Send a new pixel to the set window
|
|
***************************************************************************************/
|
|
void TFT_eSprite::pushColor(uint16_t color)
|
|
{
|
|
if (!_created ) return;
|
|
|
|
// Write the colour to RAM in set window
|
|
if (_bpp == 16)
|
|
_img [_xptr + _yptr * _iwidth] = (uint16_t) (color >> 8) | (color << 8);
|
|
|
|
else if (_bpp == 8)
|
|
_img8[_xptr + _yptr * _iwidth] = (uint8_t )((color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3);
|
|
|
|
else if (_bpp == 4)
|
|
{
|
|
uint8_t c = (uint8_t)color & 0x0F;
|
|
if ((_xptr & 0x01) == 0) {
|
|
_img4[(_xptr + _yptr * _iwidth)>>1] = (c << 4) | (_img4[(_xptr + _yptr * _iwidth)>>1] & 0x0F); // new color is in bits 7 .. 4
|
|
}
|
|
else {
|
|
_img4[(_xptr + _yptr * _iwidth)>>1] = (_img4[(_xptr + _yptr * _iwidth)>>1] & 0xF0) | c; // new color is the low bits
|
|
}
|
|
}
|
|
|
|
else drawPixel(_xptr, _yptr, color);
|
|
|
|
// Increment x
|
|
_xptr++;
|
|
|
|
// Wrap on x and y to start, increment y if needed
|
|
if (_xptr > _xe)
|
|
{
|
|
_xptr = _xs;
|
|
_yptr++;
|
|
if (_yptr > _ye) _yptr = _ys;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: pushColor
|
|
** Description: Send a "len" new pixels to the set window
|
|
***************************************************************************************/
|
|
void TFT_eSprite::pushColor(uint16_t color, uint32_t len)
|
|
{
|
|
if (!_created ) return;
|
|
|
|
uint16_t pixelColor;
|
|
|
|
if (_bpp == 16)
|
|
pixelColor = (uint16_t) (color >> 8) | (color << 8);
|
|
|
|
else if (_bpp == 8)
|
|
pixelColor = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
|
|
|
|
else pixelColor = (uint16_t) color; // for 1bpp or 4bpp
|
|
|
|
while(len--) writeColor(pixelColor);
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: writeColor
|
|
** Description: Write a pixel with pre-formatted colour to the set window
|
|
***************************************************************************************/
|
|
void TFT_eSprite::writeColor(uint16_t color)
|
|
{
|
|
if (!_created ) return;
|
|
|
|
// Write 16 bit RGB 565 encoded colour to RAM
|
|
if (_bpp == 16) _img [_xptr + _yptr * _iwidth] = color;
|
|
|
|
// Write 8 bit RGB 332 encoded colour to RAM
|
|
else if (_bpp == 8) _img8[_xptr + _yptr * _iwidth] = (uint8_t) color;
|
|
|
|
else if (_bpp == 4)
|
|
{
|
|
uint8_t c = (uint8_t)color & 0x0F;
|
|
if ((_xptr & 0x01) == 0)
|
|
_img4[(_xptr + _yptr * _iwidth)>>1] = (c << 4) | (_img4[(_xptr + _yptr * _iwidth)>>1] & 0x0F); // new color is in bits 7 .. 4
|
|
else
|
|
_img4[(_xptr + _yptr * _iwidth)>>1] = (_img4[(_xptr + _yptr * _iwidth)>>1] & 0xF0) | c; // new color is the low bits (x is odd)
|
|
}
|
|
|
|
else drawPixel(_xptr, _yptr, color);
|
|
|
|
// Increment x
|
|
_xptr++;
|
|
|
|
// Wrap on x and y to start, increment y if needed
|
|
if (_xptr > _xe)
|
|
{
|
|
_xptr = _xs;
|
|
_yptr++;
|
|
if (_yptr > _ye) _yptr = _ys;
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: setScrollRect
|
|
** Description: Set scroll area within the sprite and the gap fill colour
|
|
***************************************************************************************/
|
|
// Intentionally not constrained to viewport area
|
|
void TFT_eSprite::setScrollRect(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t color)
|
|
{
|
|
if ((x >= _iwidth) || (y >= _iheight) || !_created ) return;
|
|
|
|
if (x < 0) { w += x; x = 0; }
|
|
if (y < 0) { h += y; y = 0; }
|
|
|
|
if ((x + w) > _iwidth ) w = _iwidth - x;
|
|
if ((y + h) > _iheight) h = _iheight - y;
|
|
|
|
if ( w < 1 || h < 1) return;
|
|
|
|
_sx = x;
|
|
_sy = y;
|
|
_sw = w;
|
|
_sh = h;
|
|
|
|
_scolor = color;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: scroll
|
|
** Description: Scroll dx,dy pixels, positive right,down, negative left,up
|
|
***************************************************************************************/
|
|
void TFT_eSprite::scroll(int16_t dx, int16_t dy)
|
|
{
|
|
if (abs(dx) >= _sw || abs(dy) >= _sh)
|
|
{
|
|
fillRect (_sx, _sy, _sw, _sh, _scolor);
|
|
return;
|
|
}
|
|
|
|
// Fetch the scroll area width and height set by setScrollRect()
|
|
uint32_t w = _sw - abs(dx); // line width to copy
|
|
uint32_t h = _sh - abs(dy); // lines to copy
|
|
int32_t iw = _iwidth; // rounded up width of sprite
|
|
|
|
// Fetch the x,y origin set by setScrollRect()
|
|
uint32_t tx = _sx; // to x
|
|
uint32_t fx = _sx; // from x
|
|
uint32_t ty = _sy; // to y
|
|
uint32_t fy = _sy; // from y
|
|
|
|
// Adjust for x delta
|
|
if (dx <= 0) fx -= dx;
|
|
else tx += dx;
|
|
|
|
// Adjust for y delta
|
|
if (dy <= 0) fy -= dy;
|
|
else
|
|
{ // Scrolling down so start copy from bottom
|
|
ty = ty + _sh - 1; // "To" pointer
|
|
iw = -iw; // Pointer moves backwards
|
|
fy = ty - dy; // "From" pointer
|
|
}
|
|
|
|
// Calculate "from y" and "to y" pointers in RAM
|
|
uint32_t fyp = fx + fy * _iwidth;
|
|
uint32_t typ = tx + ty * _iwidth;
|
|
|
|
// Now move the pixels in RAM
|
|
if (_bpp == 16)
|
|
{
|
|
while (h--)
|
|
{ // move pixel lines (to, from, byte count)
|
|
memmove( _img + typ, _img + fyp, w<<1);
|
|
typ += iw;
|
|
fyp += iw;
|
|
}
|
|
}
|
|
else if (_bpp == 8)
|
|
{
|
|
while (h--)
|
|
{ // move pixel lines (to, from, byte count)
|
|
memmove( _img8 + typ, _img8 + fyp, w);
|
|
typ += iw;
|
|
fyp += iw;
|
|
}
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
// could optimize for scrolling by even # pixels using memove (later)
|
|
if (dx > 0) { tx += w; fx += w; } // Start from right edge
|
|
while (h--)
|
|
{ // move pixels one by one
|
|
for (uint16_t xp = 0; xp < w; xp++)
|
|
{
|
|
if (dx <= 0) drawPixel(tx + xp, ty, readPixelValue(fx + xp, fy));
|
|
if (dx > 0) drawPixel(tx - xp, ty, readPixelValue(fx - xp, fy));
|
|
}
|
|
if (dy <= 0) { ty++; fy++; }
|
|
else { ty--; fy--; }
|
|
}
|
|
}
|
|
else if (_bpp == 1 )
|
|
{
|
|
if (dx > 0) { tx += w; fx += w; } // Start from right edge
|
|
while (h--)
|
|
{ // move pixels one by one
|
|
for (uint16_t xp = 0; xp < w; xp++)
|
|
{
|
|
if (dx <= 0) drawPixel(tx + xp, ty, readPixelValue(fx + xp, fy));
|
|
if (dx > 0) drawPixel(tx - xp, ty, readPixelValue(fx - xp, fy));
|
|
}
|
|
if (dy <= 0) { ty++; fy++; }
|
|
else { ty--; fy--; }
|
|
}
|
|
}
|
|
else return; // Not 1, 4, 8 or 16 bpp
|
|
|
|
// Fill the gap left by the scrolling
|
|
if (dx > 0) fillRect(_sx, _sy, dx, _sh, _scolor);
|
|
if (dx < 0) fillRect(_sx + _sw + dx, _sy, -dx, _sh, _scolor);
|
|
if (dy > 0) fillRect(_sx, _sy, _sw, dy, _scolor);
|
|
if (dy < 0) fillRect(_sx, _sy + _sh + dy, _sw, -dy, _scolor);
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: fillSprite
|
|
** Description: Fill the whole sprite with defined colour
|
|
***************************************************************************************/
|
|
void TFT_eSprite::fillSprite(uint32_t color)
|
|
{
|
|
if (!_created || _vpOoB) return;
|
|
|
|
// Use memset if possible as it is super fast
|
|
if(_xDatum == 0 && _yDatum == 0 && _xWidth == width())
|
|
{
|
|
if(_bpp == 16) {
|
|
if ( (uint8_t)color == (uint8_t)(color>>8) ) {
|
|
memset(_img, (uint8_t)color, _iwidth * _yHeight * 2);
|
|
}
|
|
else fillRect(_vpX, _vpY, _xWidth, _yHeight, color);
|
|
}
|
|
else if (_bpp == 8)
|
|
{
|
|
color = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
|
|
memset(_img8, (uint8_t)color, _iwidth * _yHeight);
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
uint8_t c = ((color & 0x0F) | (((color & 0x0F) << 4) & 0xF0));
|
|
memset(_img4, c, (_iwidth * _yHeight) >> 1);
|
|
}
|
|
else if (_bpp == 1)
|
|
{
|
|
if(color) memset(_img8, 0xFF, (_bitwidth>>3) * _dheight + 1);
|
|
else memset(_img8, 0x00, (_bitwidth>>3) * _dheight + 1);
|
|
}
|
|
}
|
|
else fillRect(_vpX - _xDatum, _vpY - _yDatum, _xWidth, _yHeight, color);
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: width
|
|
** Description: Return the width of sprite
|
|
***************************************************************************************/
|
|
// Return the size of the sprite
|
|
int16_t TFT_eSprite::width(void)
|
|
{
|
|
if (!_created ) return 0;
|
|
|
|
if (_bpp > 1) {
|
|
if (_vpDatum) return _xWidth;
|
|
return _dwidth;
|
|
}
|
|
|
|
if (rotation & 1) {
|
|
if (_vpDatum) return _xWidth;
|
|
return _dheight;
|
|
}
|
|
|
|
if (_vpDatum) return _xWidth;
|
|
return _dwidth;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: height
|
|
** Description: Return the height of sprite
|
|
***************************************************************************************/
|
|
int16_t TFT_eSprite::height(void)
|
|
{
|
|
if (!_created ) return 0;
|
|
|
|
if (_bpp > 1) {
|
|
if (_vpDatum) return _yHeight;
|
|
return _dheight;
|
|
}
|
|
|
|
if (rotation & 1) {
|
|
if (_vpDatum) return _yHeight;
|
|
return _dwidth;
|
|
}
|
|
|
|
if (_vpDatum) return _yHeight;
|
|
return _dheight;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: setRotation
|
|
** Description: Rotate coordinate frame for 1bpp sprite
|
|
***************************************************************************************/
|
|
// Does nothing for 4, 8 and 16 bpp sprites.
|
|
void TFT_eSprite::setRotation(uint8_t r)
|
|
{
|
|
if (_bpp != 1) return;
|
|
|
|
rotation = r;
|
|
|
|
if (rotation&1) {
|
|
resetViewport();
|
|
}
|
|
else {
|
|
resetViewport();
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: getRotation
|
|
** Description: Get rotation for 1bpp sprite
|
|
***************************************************************************************/
|
|
uint8_t TFT_eSprite::getRotation(void)
|
|
{
|
|
return rotation;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: drawPixel
|
|
** Description: push a single pixel at an arbitrary position
|
|
***************************************************************************************/
|
|
void TFT_eSprite::drawPixel(int32_t x, int32_t y, uint32_t color)
|
|
{
|
|
if (!_created || _vpOoB) return;
|
|
|
|
x+= _xDatum;
|
|
y+= _yDatum;
|
|
|
|
// Range checking
|
|
if ((x < _vpX) || (y < _vpY) ||(x >= _vpW) || (y >= _vpH)) return;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
color = (color >> 8) | (color << 8);
|
|
_img[x+y*_iwidth] = (uint16_t) color;
|
|
}
|
|
else if (_bpp == 8)
|
|
{
|
|
_img8[x+y*_iwidth] = (uint8_t)((color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3);
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
uint8_t c = color & 0x0F;
|
|
int index = (x+y*_iwidth)>>1;;
|
|
if ((x & 0x01) == 0) {
|
|
_img4[index] = (uint8_t)((c << 4) | (_img4[index] & 0x0F));
|
|
}
|
|
else {
|
|
_img4[index] = (uint8_t)(c | (_img4[index] & 0xF0));
|
|
}
|
|
}
|
|
else // 1 bpp
|
|
{
|
|
if (rotation == 1)
|
|
{
|
|
uint16_t tx = x;
|
|
x = _dwidth - y - 1;
|
|
y = tx;
|
|
}
|
|
else if (rotation == 2)
|
|
{
|
|
x = _dwidth - x - 1;
|
|
y = _dheight - y - 1;
|
|
}
|
|
else if (rotation == 3)
|
|
{
|
|
uint16_t tx = x;
|
|
x = y;
|
|
y = _dheight - tx - 1;
|
|
}
|
|
|
|
if (color) _img8[(x + y * _bitwidth)>>3] |= (0x80 >> (x & 0x7));
|
|
else _img8[(x + y * _bitwidth)>>3] &= ~(0x80 >> (x & 0x7));
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: drawLine
|
|
** Description: draw a line between 2 arbitrary points
|
|
***************************************************************************************/
|
|
void TFT_eSprite::drawLine(int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color)
|
|
{
|
|
if (!_created || _vpOoB) return;
|
|
|
|
//_xDatum and _yDatum Not added here, it is added by drawPixel & drawFastxLine
|
|
|
|
bool steep = abs(y1 - y0) > abs(x1 - x0);
|
|
if (steep) {
|
|
transpose(x0, y0);
|
|
transpose(x1, y1);
|
|
}
|
|
|
|
if (x0 > x1) {
|
|
transpose(x0, x1);
|
|
transpose(y0, y1);
|
|
}
|
|
|
|
int32_t dx = x1 - x0, dy = abs(y1 - y0);;
|
|
|
|
int32_t err = dx >> 1, ystep = -1, xs = x0, dlen = 0;
|
|
|
|
if (y0 < y1) ystep = 1;
|
|
|
|
// Split into steep and not steep for FastH/V separation
|
|
if (steep) {
|
|
for (; x0 <= x1; x0++) {
|
|
dlen++;
|
|
err -= dy;
|
|
if (err < 0) {
|
|
err += dx;
|
|
if (dlen == 1) drawPixel(y0, xs, color);
|
|
else drawFastVLine(y0, xs, dlen, color);
|
|
dlen = 0; y0 += ystep; xs = x0 + 1;
|
|
}
|
|
}
|
|
if (dlen) drawFastVLine(y0, xs, dlen, color);
|
|
}
|
|
else
|
|
{
|
|
for (; x0 <= x1; x0++) {
|
|
dlen++;
|
|
err -= dy;
|
|
if (err < 0) {
|
|
err += dx;
|
|
if (dlen == 1) drawPixel(xs, y0, color);
|
|
else drawFastHLine(xs, y0, dlen, color);
|
|
dlen = 0; y0 += ystep; xs = x0 + 1;
|
|
}
|
|
}
|
|
if (dlen) drawFastHLine(xs, y0, dlen, color);
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: drawFastVLine
|
|
** Description: draw a vertical line
|
|
***************************************************************************************/
|
|
void TFT_eSprite::drawFastVLine(int32_t x, int32_t y, int32_t h, uint32_t color)
|
|
{
|
|
if (!_created || _vpOoB) return;
|
|
|
|
x+= _xDatum;
|
|
y+= _yDatum;
|
|
|
|
// Clipping
|
|
if ((x < _vpX) || (x >= _vpW) || (y >= _vpH)) return;
|
|
|
|
if (y < _vpY) { h += y - _vpY; y = _vpY; }
|
|
|
|
if ((y + h) > _vpH) h = _vpH - y;
|
|
|
|
if (h < 1) return;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
color = (color >> 8) | (color << 8);
|
|
int32_t yp = x + _iwidth * y;
|
|
while (h--) {_img[yp] = (uint16_t) color; yp += _iwidth;}
|
|
}
|
|
else if (_bpp == 8)
|
|
{
|
|
color = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
|
|
while (h--) _img8[x + _iwidth * y++] = (uint8_t) color;
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
if ((x & 0x01) == 0)
|
|
{
|
|
uint8_t c = (uint8_t) (color & 0xF) << 4;
|
|
while (h--) {
|
|
_img4[(x + _iwidth * y)>>1] = (uint8_t) (c | (_img4[(x + _iwidth * y)>>1] & 0x0F));
|
|
y++;
|
|
}
|
|
}
|
|
else {
|
|
uint8_t c = (uint8_t)color & 0xF;
|
|
while (h--) {
|
|
_img4[(x + _iwidth * y)>>1] = (uint8_t) (c | (_img4[(x + _iwidth * y)>>1] & 0xF0)); // x is odd; new color goes into the low bits.
|
|
y++;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
x -= _xDatum; // Remove any offset as it will be added by drawPixel
|
|
y -= _yDatum;
|
|
while (h--)
|
|
{
|
|
drawPixel(x, y++, color);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: drawFastHLine
|
|
** Description: draw a horizontal line
|
|
***************************************************************************************/
|
|
void TFT_eSprite::drawFastHLine(int32_t x, int32_t y, int32_t w, uint32_t color)
|
|
{
|
|
if (!_created || _vpOoB) return;
|
|
|
|
x+= _xDatum;
|
|
y+= _yDatum;
|
|
|
|
// Clipping
|
|
if ((y < _vpY) || (x >= _vpW) || (y >= _vpH)) return;
|
|
|
|
if (x < _vpX) { w += x - _vpX; x = _vpX; }
|
|
|
|
if ((x + w) > _vpW) w = _vpW - x;
|
|
|
|
if (w < 1) return;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
color = (color >> 8) | (color << 8);
|
|
while (w--) _img[_iwidth * y + x++] = (uint16_t) color;
|
|
}
|
|
else if (_bpp == 8)
|
|
{
|
|
color = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
|
|
memset(_img8+_iwidth * y + x, (uint8_t)color, w);
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
uint8_t c = (uint8_t)color & 0x0F;
|
|
uint8_t c2 = (c | ((c << 4) & 0xF0));
|
|
if ((x & 0x01) == 1)
|
|
{
|
|
drawPixel(x - _xDatum, y - _yDatum, color);
|
|
x++; w--;
|
|
if (w < 1)
|
|
return;
|
|
}
|
|
|
|
if (((w + x) & 0x01) == 1)
|
|
{
|
|
// handle the extra one at the other end
|
|
drawPixel(x - _xDatum + w - 1, y - _yDatum, color);
|
|
w--;
|
|
if (w < 1) return;
|
|
}
|
|
memset(_img4 + ((_iwidth * y + x) >> 1), c2, (w >> 1));
|
|
}
|
|
else {
|
|
x -= _xDatum; // Remove any offset as it will be added by drawPixel
|
|
y -= _yDatum;
|
|
|
|
while (w--)
|
|
{
|
|
drawPixel(x++, y, color);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: fillRect
|
|
** Description: draw a filled rectangle
|
|
***************************************************************************************/
|
|
void TFT_eSprite::fillRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color)
|
|
{
|
|
if (!_created || _vpOoB) return;
|
|
|
|
x+= _xDatum;
|
|
y+= _yDatum;
|
|
|
|
// Clipping
|
|
if ((x >= _vpW) || (y >= _vpH)) return;
|
|
|
|
if (x < _vpX) { w += x - _vpX; x = _vpX; }
|
|
if (y < _vpY) { h += y - _vpY; y = _vpY; }
|
|
|
|
if ((x + w) > _vpW) w = _vpW - x;
|
|
if ((y + h) > _vpH) h = _vpH - y;
|
|
|
|
if ((w < 1) || (h < 1)) return;
|
|
|
|
int32_t yp = _iwidth * y + x;
|
|
|
|
if (_bpp == 16)
|
|
{
|
|
color = (color >> 8) | (color << 8);
|
|
uint32_t iw = w;
|
|
int32_t ys = yp;
|
|
if(h--) {while (iw--) _img[yp++] = (uint16_t) color;}
|
|
yp = ys;
|
|
while (h--)
|
|
{
|
|
yp += _iwidth;
|
|
memcpy( _img+yp, _img+ys, w<<1);
|
|
}
|
|
}
|
|
else if (_bpp == 8)
|
|
{
|
|
color = (color & 0xE000)>>8 | (color & 0x0700)>>6 | (color & 0x0018)>>3;
|
|
while (h--)
|
|
{
|
|
memset(_img8 + yp, (uint8_t)color, w);
|
|
yp += _iwidth;
|
|
}
|
|
}
|
|
else if (_bpp == 4)
|
|
{
|
|
uint8_t c1 = (uint8_t)color & 0x0F;
|
|
uint8_t c2 = c1 | ((c1 << 4) & 0xF0);
|
|
if ((x & 0x01) == 0 && (w & 0x01) == 0)
|
|
{
|
|
yp = (yp >> 1);
|
|
while (h--)
|
|
{
|
|
memset(_img4 + yp, c2, (w>>1));
|
|
yp += (_iwidth >> 1);
|
|
}
|
|
}
|
|
else if ((x & 0x01) == 0)
|
|
{
|
|
|
|
// same as above but you have a hangover on the right.
|
|
yp = (yp >> 1);
|
|
while (h--)
|
|
{
|
|
if (w > 1)
|
|
memset(_img4 + yp, c2, (w-1)>>1);
|
|
// handle the rightmost pixel by calling drawPixel
|
|
drawPixel(x+w-1-_xDatum, y+h-_yDatum, c1);
|
|
yp += (_iwidth >> 1);
|
|
}
|
|
}
|
|
else if ((w & 0x01) == 1)
|
|
{
|
|
yp = (yp + 1) >> 1;
|
|
while (h--) {
|
|
drawPixel(x-_xDatum, y+h-_yDatum, color & 0x0F);
|
|
if (w > 1)
|
|
memset(_img4 + yp, c2, (w-1)>>1);
|
|
// same as above but you have a hangover on the left instead
|
|
yp += (_iwidth >> 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
yp = (yp + 1) >> 1;
|
|
while (h--) {
|
|
drawPixel(x-_xDatum, y+h-_yDatum, color & 0x0F);
|
|
if (w > 1) drawPixel(x+w-1-_xDatum, y+h-_yDatum, color & 0x0F);
|
|
if (w > 2)
|
|
memset(_img4 + yp, c2, (w-2)>>1);
|
|
// maximal hacking, single pixels on left and right.
|
|
yp += (_iwidth >> 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
x -= _xDatum;
|
|
y -= _yDatum;
|
|
while (h--)
|
|
{
|
|
int32_t ww = w;
|
|
int32_t xx = x;
|
|
while (ww--) drawPixel(xx++, y, color);
|
|
y++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: drawChar
|
|
** Description: draw a single character in the Adafruit GLCD or freefont
|
|
***************************************************************************************/
|
|
void TFT_eSprite::drawChar(int32_t x, int32_t y, uint16_t c, uint32_t color, uint32_t bg, uint8_t size)
|
|
{
|
|
if ( _vpOoB || !_created ) return;
|
|
|
|
if ((x >= _vpW - _xDatum) || // Clip right
|
|
(y >= _vpH - _yDatum)) // Clip bottom
|
|
return;
|
|
|
|
if (c < 32) return;
|
|
#ifdef LOAD_GLCD
|
|
//>>>>>>>>>>>>>>>>>>
|
|
#ifdef LOAD_GFXFF
|
|
if(!gfxFont) { // 'Classic' built-in font
|
|
#endif
|
|
//>>>>>>>>>>>>>>>>>>
|
|
|
|
if (((x + 6 * size - 1) < (_vpX - _xDatum)) || // Clip left
|
|
((y + 8 * size - 1) < (_vpY - _yDatum))) // Clip top
|
|
return;
|
|
|
|
bool fillbg = (bg != color);
|
|
|
|
if ((size==1) && fillbg)
|
|
{
|
|
uint8_t column[6];
|
|
uint8_t mask = 0x1;
|
|
|
|
for (int8_t i = 0; i < 5; i++ ) column[i] = pgm_read_byte(font + (c * 5) + i);
|
|
column[5] = 0;
|
|
|
|
int8_t j, k;
|
|
for (j = 0; j < 8; j++) {
|
|
for (k = 0; k < 5; k++ ) {
|
|
if (column[k] & mask) {
|
|
drawPixel(x + k, y + j, color);
|
|
}
|
|
else {
|
|
drawPixel(x + k, y + j, bg);
|
|
}
|
|
}
|
|
|
|
mask <<= 1;
|
|
|
|
drawPixel(x + k, y + j, bg);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (int8_t i = 0; i < 6; i++ ) {
|
|
uint8_t line;
|
|
if (i == 5)
|
|
line = 0x0;
|
|
else
|
|
line = pgm_read_byte(font + (c * 5) + i);
|
|
|
|
if (size == 1) // default size
|
|
{
|
|
for (int8_t j = 0; j < 8; j++) {
|
|
if (line & 0x1) drawPixel(x + i, y + j, color);
|
|
line >>= 1;
|
|
}
|
|
}
|
|
else { // big size
|
|
for (int8_t j = 0; j < 8; j++) {
|
|
if (line & 0x1) fillRect(x + (i * size), y + (j * size), size, size, color);
|
|
else if (fillbg) fillRect(x + i * size, y + j * size, size, size, bg);
|
|
line >>= 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
//>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
#ifdef LOAD_GFXFF
|
|
} else { // Custom font
|
|
#endif
|
|
//>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
#endif // LOAD_GLCD
|
|
|
|
#ifdef LOAD_GFXFF
|
|
// Filter out bad characters not present in font
|
|
if ((c >= pgm_read_word(&gfxFont->first)) && (c <= pgm_read_word(&gfxFont->last )))
|
|
{
|
|
//>>>>>>>>>>>>>>>>>>>>>>>>>>>
|
|
|
|
c -= pgm_read_word(&gfxFont->first);
|
|
GFXglyph *glyph = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[c]);
|
|
|
|
uint8_t w = pgm_read_byte(&glyph->width),
|
|
h = pgm_read_byte(&glyph->height);
|
|
int8_t xo = pgm_read_byte(&glyph->xOffset),
|
|
yo = pgm_read_byte(&glyph->yOffset);
|
|
|
|
if (((x + xo + w * size - 1) < (_vpX - _xDatum)) || // Clip left
|
|
((y + yo + h * size - 1) < (_vpY - _yDatum))) // Clip top
|
|
return;
|
|
|
|
uint8_t *bitmap = (uint8_t *)pgm_read_dword(&gfxFont->bitmap);
|
|
uint32_t bo = pgm_read_word(&glyph->bitmapOffset);
|
|
|
|
uint8_t xx, yy, bits=0, bit=0;
|
|
//uint8_t xa = pgm_read_byte(&glyph->xAdvance);
|
|
int16_t xo16 = 0, yo16 = 0;
|
|
|
|
if(size > 1) {
|
|
xo16 = xo;
|
|
yo16 = yo;
|
|
}
|
|
|
|
uint16_t hpc = 0; // Horizontal foreground pixel count
|
|
for(yy=0; yy<h; yy++) {
|
|
for(xx=0; xx<w; xx++) {
|
|
if(bit == 0) {
|
|
bits = pgm_read_byte(&bitmap[bo++]);
|
|
bit = 0x80;
|
|
}
|
|
if(bits & bit) hpc++;
|
|
else {
|
|
if (hpc) {
|
|
if(size == 1) drawFastHLine(x+xo+xx-hpc, y+yo+yy, hpc, color);
|
|
else fillRect(x+(xo16+xx-hpc)*size, y+(yo16+yy)*size, size*hpc, size, color);
|
|
hpc=0;
|
|
}
|
|
}
|
|
bit >>= 1;
|
|
}
|
|
// Draw pixels for this line as we are about to increment yy
|
|
if (hpc) {
|
|
if(size == 1) drawFastHLine(x+xo+xx-hpc, y+yo+yy, hpc, color);
|
|
else fillRect(x+(xo16+xx-hpc)*size, y+(yo16+yy)*size, size*hpc, size, color);
|
|
hpc=0;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
#ifdef LOAD_GLCD
|
|
#ifdef LOAD_GFXFF
|
|
} // End classic vs custom font
|
|
#endif
|
|
#else
|
|
#ifndef LOAD_GFXFF
|
|
color = color;
|
|
bg = bg;
|
|
size = size;
|
|
#endif
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: drawChar
|
|
** Description: draw a unicode glyph into the sprite
|
|
***************************************************************************************/
|
|
// TODO: Rationalise with TFT_eSPI
|
|
// Any UTF-8 decoding must be done before calling drawChar()
|
|
int16_t TFT_eSprite::drawChar(uint16_t uniCode, int32_t x, int32_t y)
|
|
{
|
|
return drawChar(uniCode, x, y, textfont);
|
|
}
|
|
|
|
// Any UTF-8 decoding must be done before calling drawChar()
|
|
int16_t TFT_eSprite::drawChar(uint16_t uniCode, int32_t x, int32_t y, uint8_t font)
|
|
{
|
|
if (_vpOoB || !uniCode) return 0;
|
|
|
|
if (font==1) {
|
|
#ifdef LOAD_GLCD
|
|
#ifndef LOAD_GFXFF
|
|
drawChar(x, y, uniCode, textcolor, textbgcolor, textsize);
|
|
return 6 * textsize;
|
|
#endif
|
|
#else
|
|
#ifndef LOAD_GFXFF
|
|
return 0;
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef LOAD_GFXFF
|
|
drawChar(x, y, uniCode, textcolor, textbgcolor, textsize);
|
|
if(!gfxFont) { // 'Classic' built-in font
|
|
#ifdef LOAD_GLCD
|
|
return 6 * textsize;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
else {
|
|
if((uniCode >= pgm_read_word(&gfxFont->first)) && (uniCode <= pgm_read_word(&gfxFont->last) )) {
|
|
uint16_t c2 = uniCode - pgm_read_word(&gfxFont->first);
|
|
GFXglyph *glyph = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[c2]);
|
|
return pgm_read_byte(&glyph->xAdvance) * textsize;
|
|
}
|
|
else {
|
|
return 0;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
if ((font>1) && (font<9) && ((uniCode < 32) || (uniCode > 127))) return 0;
|
|
|
|
int32_t width = 0;
|
|
int32_t height = 0;
|
|
uint32_t flash_address = 0;
|
|
uniCode -= 32;
|
|
|
|
#ifdef LOAD_FONT2
|
|
if (font == 2) {
|
|
flash_address = pgm_read_dword(&chrtbl_f16[uniCode]);
|
|
width = pgm_read_byte(widtbl_f16 + uniCode);
|
|
height = chr_hgt_f16;
|
|
}
|
|
#ifdef LOAD_RLE
|
|
else
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef LOAD_RLE
|
|
{
|
|
if ((font>2) && (font<9)) {
|
|
flash_address = pgm_read_dword( (const void*)(pgm_read_dword( &(fontdata[font].chartbl ) ) + uniCode*sizeof(void *)) );
|
|
width = pgm_read_byte( (uint8_t *)pgm_read_dword( &(fontdata[font].widthtbl ) ) + uniCode );
|
|
height= pgm_read_byte( &fontdata[font].height );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
int32_t xd = x + _xDatum;
|
|
int32_t yd = y + _yDatum;
|
|
|
|
if ((xd + width * textsize < _vpX || xd >= _vpW) && (yd + height * textsize < _vpY || yd >= _vpH)) return width * textsize ;
|
|
|
|
int32_t w = width;
|
|
int32_t pX = 0;
|
|
int32_t pY = y;
|
|
uint8_t line = 0;
|
|
bool clip = xd < _vpX || xd + width * textsize >= _vpW || yd < _vpY || yd + height * textsize >= _vpH;
|
|
|
|
#ifdef LOAD_FONT2 // chop out code if we do not need it
|
|
if (font == 2) {
|
|
w = w + 6; // Should be + 7 but we need to compensate for width increment
|
|
w = w / 8;
|
|
|
|
for (int32_t i = 0; i < height; i++)
|
|
{
|
|
if (textcolor != textbgcolor) fillRect(x, pY, width * textsize, textsize, textbgcolor);
|
|
|
|
for (int32_t k = 0; k < w; k++)
|
|
{
|
|
line = pgm_read_byte((uint8_t *)flash_address + w * i + k);
|
|
if (line) {
|
|
if (textsize == 1) {
|
|
pX = x + k * 8;
|
|
if (line & 0x80) drawPixel(pX, pY, textcolor);
|
|
if (line & 0x40) drawPixel(pX + 1, pY, textcolor);
|
|
if (line & 0x20) drawPixel(pX + 2, pY, textcolor);
|
|
if (line & 0x10) drawPixel(pX + 3, pY, textcolor);
|
|
if (line & 0x08) drawPixel(pX + 4, pY, textcolor);
|
|
if (line & 0x04) drawPixel(pX + 5, pY, textcolor);
|
|
if (line & 0x02) drawPixel(pX + 6, pY, textcolor);
|
|
if (line & 0x01) drawPixel(pX + 7, pY, textcolor);
|
|
}
|
|
else {
|
|
pX = x + k * 8 * textsize;
|
|
if (line & 0x80) fillRect(pX, pY, textsize, textsize, textcolor);
|
|
if (line & 0x40) fillRect(pX + textsize, pY, textsize, textsize, textcolor);
|
|
if (line & 0x20) fillRect(pX + 2 * textsize, pY, textsize, textsize, textcolor);
|
|
if (line & 0x10) fillRect(pX + 3 * textsize, pY, textsize, textsize, textcolor);
|
|
if (line & 0x08) fillRect(pX + 4 * textsize, pY, textsize, textsize, textcolor);
|
|
if (line & 0x04) fillRect(pX + 5 * textsize, pY, textsize, textsize, textcolor);
|
|
if (line & 0x02) fillRect(pX + 6 * textsize, pY, textsize, textsize, textcolor);
|
|
if (line & 0x01) fillRect(pX + 7 * textsize, pY, textsize, textsize, textcolor);
|
|
}
|
|
}
|
|
}
|
|
pY += textsize;
|
|
}
|
|
}
|
|
|
|
#ifdef LOAD_RLE
|
|
else
|
|
#endif
|
|
#endif //FONT2
|
|
|
|
#ifdef LOAD_RLE //674 bytes of code
|
|
// Font is not 2 and hence is RLE encoded
|
|
{
|
|
w *= height; // Now w is total number of pixels in the character
|
|
int16_t color = textcolor;
|
|
if (_bpp == 16) color = (textcolor >> 8) | (textcolor << 8);
|
|
else if (_bpp == 8) color = ((textcolor & 0xE000)>>8 | (textcolor & 0x0700)>>6 | (textcolor & 0x0018)>>3);
|
|
|
|
int16_t bgcolor = textbgcolor;
|
|
if (_bpp == 16) bgcolor = (textbgcolor >> 8) | (textbgcolor << 8);
|
|
else if (_bpp == 8) bgcolor = ((textbgcolor & 0xE000)>>8 | (textbgcolor & 0x0700)>>6 | (textbgcolor & 0x0018)>>3);
|
|
|
|
if (textcolor == textbgcolor && !clip && _bpp != 1) {
|
|
int32_t px = 0, py = pY; // To hold character block start and end column and row values
|
|
int32_t pc = 0; // Pixel count
|
|
uint8_t np = textsize * textsize; // Number of pixels in a drawn pixel
|
|
|
|
uint8_t tnp = 0; // Temporary copy of np for while loop
|
|
uint8_t ts = textsize - 1; // Temporary copy of textsize
|
|
// 16 bit pixel count so maximum font size is equivalent to 180x180 pixels in area
|
|
// w is total number of pixels to plot to fill character block
|
|
while (pc < w) {
|
|
line = pgm_read_byte((uint8_t *)flash_address);
|
|
flash_address++;
|
|
if (line & 0x80) {
|
|
line &= 0x7F;
|
|
line++;
|
|
if (ts) {
|
|
px = xd + textsize * (pc % width); // Keep these px and py calculations outside the loop as they are slow
|
|
py = yd + textsize * (pc / width);
|
|
}
|
|
else {
|
|
px = xd + pc % width; // Keep these px and py calculations outside the loop as they are slow
|
|
py = yd + pc / width;
|
|
}
|
|
while (line--) { // In this case the while(line--) is faster
|
|
pc++; // This is faster than putting pc+=line before while()?
|
|
setWindow(px, py, px + ts, py + ts);
|
|
|
|
if (ts) {
|
|
tnp = np;
|
|
while (tnp--) writeColor(color);
|
|
}
|
|
else writeColor(color);
|
|
|
|
px += textsize;
|
|
|
|
if (px >= (xd + width * textsize)) {
|
|
px = xd;
|
|
py += textsize;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
line++;
|
|
pc += line;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
// Text colour != background and textsize = 1 and character is within viewport area
|
|
// so use faster drawing of characters and background using block write
|
|
if (textcolor != textbgcolor && textsize == 1 && !clip && _bpp != 1)
|
|
{
|
|
setWindow(xd, yd, xd + width - 1, yd + height - 1);
|
|
|
|
// Maximum font size is equivalent to 180x180 pixels in area
|
|
while (w > 0) {
|
|
line = pgm_read_byte((uint8_t *)flash_address++); // 8 bytes smaller when incrementing here
|
|
if (line & 0x80) {
|
|
line &= 0x7F;
|
|
line++; w -= line;
|
|
while (line--) writeColor(color);
|
|
}
|
|
else {
|
|
line++; w -= line;
|
|
while (line--) writeColor(bgcolor);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int32_t px = 0, py = 0; // To hold character pixel coords
|
|
int32_t tx = 0, ty = 0; // To hold character TFT pixel coords
|
|
int32_t pc = 0; // Pixel count
|
|
int32_t pl = 0; // Pixel line length
|
|
uint16_t pcol = 0; // Pixel color
|
|
bool pf = true; // Flag for plotting
|
|
while (pc < w) {
|
|
line = pgm_read_byte((uint8_t *)flash_address);
|
|
flash_address++;
|
|
if (line & 0x80) { pcol = textcolor; line &= 0x7F; pf = true;}
|
|
else { pcol = textbgcolor; if (textcolor == textbgcolor) pf = false;}
|
|
line++;
|
|
px = pc % width;
|
|
tx = x + textsize * px;
|
|
py = pc / width;
|
|
ty = y + textsize * py;
|
|
|
|
pl = 0;
|
|
pc += line;
|
|
while (line--) {
|
|
pl++;
|
|
if ((px+pl) >= width) {
|
|
if (pf) fillRect(tx, ty, pl * textsize, textsize, pcol);
|
|
pl = 0;
|
|
px = 0;
|
|
tx = x;
|
|
py ++;
|
|
ty += textsize;
|
|
}
|
|
}
|
|
if (pl && pf) fillRect(tx, ty, pl * textsize, textsize, pcol);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
// End of RLE font rendering
|
|
#endif
|
|
|
|
#if !defined (LOAD_FONT2) && !defined (LOAD_RLE)
|
|
// Stop warnings
|
|
flash_address = flash_address;
|
|
w = w;
|
|
pX = pX;
|
|
pY = pY;
|
|
line = line;
|
|
clip = clip;
|
|
#endif
|
|
|
|
return width * textsize; // x +
|
|
}
|
|
|
|
|
|
#ifdef SMOOTH_FONT
|
|
/***************************************************************************************
|
|
** Function name: drawGlyph
|
|
** Description: Write a character to the sprite cursor position
|
|
***************************************************************************************/
|
|
//
|
|
void TFT_eSprite::drawGlyph(uint16_t code)
|
|
{
|
|
uint16_t fg = textcolor;
|
|
uint16_t bg = textbgcolor;
|
|
bool getBG = false;
|
|
if (fg == bg) getBG = true;
|
|
|
|
// Check if cursor has moved
|
|
if (last_cursor_x != cursor_x)
|
|
{
|
|
bg_cursor_x = cursor_x;
|
|
last_cursor_x = cursor_x;
|
|
}
|
|
|
|
if (code < 0x21)
|
|
{
|
|
if (code == 0x20) {
|
|
if (_fillbg) fillRect(bg_cursor_x, cursor_y, (cursor_x + gFont.spaceWidth) - bg_cursor_x, gFont.yAdvance, bg);
|
|
cursor_x += gFont.spaceWidth;
|
|
bg_cursor_x = cursor_x;
|
|
last_cursor_x = cursor_x;
|
|
return;
|
|
}
|
|
|
|
if (code == '\n') {
|
|
cursor_x = 0;
|
|
bg_cursor_x = 0;
|
|
last_cursor_x = 0;
|
|
cursor_y += gFont.yAdvance;
|
|
if (textwrapY && (cursor_y >= height())) cursor_y = 0;
|
|
return;
|
|
}
|
|
}
|
|
|
|
uint16_t gNum = 0;
|
|
bool found = getUnicodeIndex(code, &gNum);
|
|
|
|
if (found)
|
|
{
|
|
|
|
bool newSprite = !_created;
|
|
|
|
if (newSprite)
|
|
{
|
|
createSprite(gWidth[gNum], gFont.yAdvance);
|
|
if(fg != bg) fillSprite(bg);
|
|
cursor_x = -gdX[gNum];
|
|
bg_cursor_x = cursor_x;
|
|
last_cursor_x = cursor_x;
|
|
cursor_y = 0;
|
|
}
|
|
else
|
|
{
|
|
if( textwrapX && ((cursor_x + gWidth[gNum] + gdX[gNum]) > width())) {
|
|
cursor_y += gFont.yAdvance;
|
|
cursor_x = 0;
|
|
bg_cursor_x = 0;
|
|
last_cursor_x = 0;
|
|
}
|
|
|
|
if( textwrapY && ((cursor_y + gFont.yAdvance) > height())) cursor_y = 0;
|
|
if ( cursor_x == 0) cursor_x -= gdX[gNum];
|
|
}
|
|
|
|
uint8_t* pbuffer = nullptr;
|
|
const uint8_t* gPtr = (const uint8_t*) gFont.gArray;
|
|
|
|
#ifdef FONT_FS_AVAILABLE
|
|
if (fs_font) {
|
|
fontFile.seek(gBitmap[gNum], fs::SeekSet); // This is slow for a significant position shift!
|
|
pbuffer = (uint8_t*)malloc(gWidth[gNum]);
|
|
}
|
|
#endif
|
|
|
|
int16_t cy = cursor_y + gFont.maxAscent - gdY[gNum];
|
|
int16_t cx = cursor_x + gdX[gNum];
|
|
|
|
// if (cx > width() && bg_cursor_x > width()) return;
|
|
// if (cursor_y > height()) return;
|
|
|
|
int16_t fxs = cx;
|
|
uint32_t fl = 0;
|
|
int16_t bxs = cx;
|
|
uint32_t bl = 0;
|
|
int16_t bx = 0;
|
|
uint8_t pixel = 0;
|
|
|
|
int16_t fillwidth = 0;
|
|
int16_t fillheight = 0;
|
|
|
|
// Fill area above glyph
|
|
if (_fillbg) {
|
|
fillwidth = (cursor_x + gxAdvance[gNum]) - bg_cursor_x;
|
|
if (fillwidth > 0) {
|
|
fillheight = gFont.maxAscent - gdY[gNum];
|
|
if (fillheight > 0) {
|
|
fillRect(bg_cursor_x, cursor_y, fillwidth, fillheight, textbgcolor);
|
|
}
|
|
}
|
|
else {
|
|
// Could be negative
|
|
fillwidth = 0;
|
|
}
|
|
|
|
// Fill any area to left of glyph
|
|
if (bg_cursor_x < cx) fillRect(bg_cursor_x, cy, cx - bg_cursor_x, gHeight[gNum], textbgcolor);
|
|
// Set x position in glyph area where background starts
|
|
if (bg_cursor_x > cx) bx = bg_cursor_x - cx;
|
|
// Fill any area to right of glyph
|
|
if (cx + gWidth[gNum] < cursor_x + gxAdvance[gNum]) {
|
|
fillRect(cx + gWidth[gNum], cy, (cursor_x + gxAdvance[gNum]) - (cx + gWidth[gNum]), gHeight[gNum], textbgcolor);
|
|
}
|
|
}
|
|
|
|
for (int32_t y = 0; y < gHeight[gNum]; y++)
|
|
{
|
|
#ifdef FONT_FS_AVAILABLE
|
|
if (fs_font) {
|
|
fontFile.read(pbuffer, gWidth[gNum]);
|
|
}
|
|
#endif
|
|
|
|
for (int32_t x = 0; x < gWidth[gNum]; x++)
|
|
{
|
|
#ifdef FONT_FS_AVAILABLE
|
|
if (fs_font) pixel = pbuffer[x];
|
|
else
|
|
#endif
|
|
pixel = pgm_read_byte(gPtr + gBitmap[gNum] + x + gWidth[gNum] * y);
|
|
|
|
if (pixel)
|
|
{
|
|
if (bl) { drawFastHLine( bxs, y + cy, bl, bg); bl = 0; }
|
|
if (pixel != 0xFF)
|
|
{
|
|
if (fl) {
|
|
if (fl==1) drawPixel(fxs, y + cy, fg);
|
|
else drawFastHLine( fxs, y + cy, fl, fg);
|
|
fl = 0;
|
|
}
|
|
if (getBG) bg = readPixel(x + cx, y + cy);
|
|
drawPixel(x + cx, y + cy, alphaBlend(pixel, fg, bg));
|
|
}
|
|
else
|
|
{
|
|
if (fl==0) fxs = x + cx;
|
|
fl++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (fl) { drawFastHLine( fxs, y + cy, fl, fg); fl = 0; }
|
|
if (_fillbg) {
|
|
if (x >= bx) {
|
|
if (bl==0) bxs = x + cx;
|
|
bl++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (fl) { drawFastHLine( fxs, y + cy, fl, fg); fl = 0; }
|
|
if (bl) { drawFastHLine( bxs, y + cy, bl, bg); bl = 0; }
|
|
}
|
|
|
|
// Fill area below glyph
|
|
if (fillwidth > 0) {
|
|
fillheight = (cursor_y + gFont.yAdvance) - (cy + gHeight[gNum]);
|
|
if (fillheight > 0) {
|
|
fillRect(bg_cursor_x, cy + gHeight[gNum], fillwidth, fillheight, textbgcolor);
|
|
}
|
|
}
|
|
|
|
if (pbuffer) free(pbuffer);
|
|
cursor_x += gxAdvance[gNum];
|
|
|
|
if (newSprite)
|
|
{
|
|
pushSprite(cx, cursor_y);
|
|
deleteSprite();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Not a Unicode in font so draw a rectangle and move on cursor
|
|
drawRect(cursor_x, cursor_y + gFont.maxAscent - gFont.ascent, gFont.spaceWidth, gFont.ascent, fg);
|
|
cursor_x += gFont.spaceWidth + 1;
|
|
}
|
|
bg_cursor_x = cursor_x;
|
|
last_cursor_x = cursor_x;
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: printToSprite
|
|
** Description: Write a string to the sprite cursor position
|
|
***************************************************************************************/
|
|
void TFT_eSprite::printToSprite(String string)
|
|
{
|
|
if(!fontLoaded) return;
|
|
printToSprite((char*)string.c_str(), string.length());
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: printToSprite
|
|
** Description: Write a string to the sprite cursor position
|
|
***************************************************************************************/
|
|
void TFT_eSprite::printToSprite(char *cbuffer, uint16_t len) //String string)
|
|
{
|
|
if(!fontLoaded) return;
|
|
|
|
uint16_t n = 0;
|
|
bool newSprite = !_created;
|
|
int16_t cursorX = _tft->cursor_x;
|
|
|
|
if (newSprite)
|
|
{
|
|
int16_t sWidth = 0;
|
|
uint16_t index = 0;
|
|
bool first = true;
|
|
while (n < len)
|
|
{
|
|
uint16_t unicode = decodeUTF8((uint8_t*)cbuffer, &n, len - n);
|
|
if (getUnicodeIndex(unicode, &index))
|
|
{
|
|
if (first) {
|
|
first = false;
|
|
sWidth -= gdX[index];
|
|
cursorX += gdX[index];
|
|
}
|
|
if (n == len) sWidth += ( gWidth[index] + gdX[index]);
|
|
else sWidth += gxAdvance[index];
|
|
}
|
|
else sWidth += gFont.spaceWidth + 1;
|
|
}
|
|
|
|
createSprite(sWidth, gFont.yAdvance);
|
|
|
|
if (textcolor != textbgcolor) fillSprite(textbgcolor);
|
|
}
|
|
|
|
n = 0;
|
|
|
|
while (n < len)
|
|
{
|
|
uint16_t unicode = decodeUTF8((uint8_t*)cbuffer, &n, len - n);
|
|
//Serial.print("Decoded Unicode = 0x");Serial.println(unicode,HEX);
|
|
//Serial.print("n = ");Serial.println(n);
|
|
drawGlyph(unicode);
|
|
}
|
|
|
|
if (newSprite)
|
|
{ // The sprite had to be created so place at TFT cursor
|
|
pushSprite(cursorX, _tft->cursor_y);
|
|
deleteSprite();
|
|
}
|
|
}
|
|
|
|
|
|
/***************************************************************************************
|
|
** Function name: printToSprite
|
|
** Description: Print character in a Sprite, create sprite if needed
|
|
***************************************************************************************/
|
|
int16_t TFT_eSprite::printToSprite(int16_t x, int16_t y, uint16_t index)
|
|
{
|
|
bool newSprite = !_created;
|
|
int16_t sWidth = gWidth[index];
|
|
|
|
if (newSprite)
|
|
{
|
|
createSprite(sWidth, gFont.yAdvance);
|
|
|
|
if (textcolor != textbgcolor) fillSprite(textbgcolor);
|
|
|
|
drawGlyph(gUnicode[index]);
|
|
|
|
pushSprite(x + gdX[index], y, textbgcolor);
|
|
deleteSprite();
|
|
}
|
|
|
|
else drawGlyph(gUnicode[index]);
|
|
|
|
return gxAdvance[index];
|
|
}
|
|
#endif
|