#define USER_SETUP_ID 300 #define ST7735_DRIVER #define TFT_WIDTH 80 #define TFT_HEIGHT 160 #define TFT_RST 1 #define TFT_MISO -1 #define TFT_MOSI 3 #define TFT_SCLK 5 #define TFT_CS 4 #define TFT_DC 2 // #define TFT_BL 38 // #define TFT_BACKLIGHT_ON LOW #define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset) #define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH #define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters #define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters #define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm #define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:. #define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-. //#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT #define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts // Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded // this will save ~20kbytes of FLASH #define SMOOTH_FONT #define SPI_FREQUENCY 50000000 // Actually sets it to 26.67MHz = 80/3 // #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS // #define SPI_FREQUENCY 80000000 #define TFT_RGB_ORDER TFT_BGR