/*************************************************** Arduino TFT graphics library targeted at 32 bit processors such as ESP32, ESP8266 and STM32. This is a stand-alone library that contains the hardware driver, the graphics functions and the proportional fonts. The larger fonts are Run Length Encoded to reduce their size. Created by Bodmer 2/12/16 Last update by Bodmer 20/03/20 ****************************************************/ #include "TFT_eSPI.h" #if defined (ESP32) #if defined(CONFIG_IDF_TARGET_ESP32S3) #include "Processors/TFT_eSPI_ESP32_S3.c" // Tested with SPI and 8 bit parallel #elif defined(CONFIG_IDF_TARGET_ESP32C3) #include "Processors/TFT_eSPI_ESP32_C3.c" // Tested with SPI (8 bit parallel will probably work too!) #else #include "Processors/TFT_eSPI_ESP32.c" #endif #elif defined (ARDUINO_ARCH_ESP8266) #include "Processors/TFT_eSPI_ESP8266.c" #elif defined (STM32) // (_VARIANT_ARDUINO_STM32_) stm32_def.h #include "Processors/TFT_eSPI_STM32.c" #elif defined (ARDUINO_ARCH_RP2040) || defined (ARDUINO_ARCH_MBED) // Raspberry Pi Pico #include "Processors/TFT_eSPI_RP2040.c" #else #include "Processors/TFT_eSPI_Generic.c" #endif #ifndef SPI_BUSY_CHECK #define SPI_BUSY_CHECK #endif // Clipping macro for pushImage #define PI_CLIP \ if (_vpOoB) return; \ x+= _xDatum; \ y+= _yDatum; \ \ if ((x >= _vpW) || (y >= _vpH)) return; \ \ int32_t dx = 0; \ int32_t dy = 0; \ int32_t dw = w; \ int32_t dh = h; \ \ if (x < _vpX) { dx = _vpX - x; dw -= dx; x = _vpX; } \ if (y < _vpY) { dy = _vpY - y; dh -= dy; y = _vpY; } \ \ if ((x + dw) > _vpW ) dw = _vpW - x; \ if ((y + dh) > _vpH ) dh = _vpH - y; \ \ if (dw < 1 || dh < 1) return; /*************************************************************************************** ** Function name: Legacy - deprecated ** Description: Start/end transaction ***************************************************************************************/ void TFT_eSPI::spi_begin() {begin_tft_write();} void TFT_eSPI::spi_end() { end_tft_write();} void TFT_eSPI::spi_begin_read() {begin_tft_read(); } void TFT_eSPI::spi_end_read() { end_tft_read(); } /*************************************************************************************** ** Function name: begin_tft_write (was called spi_begin) ** Description: Start SPI transaction for writes and select TFT ***************************************************************************************/ inline void TFT_eSPI::begin_tft_write(void){ if (locked) { locked = false; // Flag to show SPI access now unlocked #if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) spi.beginTransaction(SPISettings(SPI_FREQUENCY, MSBFIRST, TFT_SPI_MODE)); #endif CS_L; SET_BUS_WRITE_MODE; // Some processors (e.g. ESP32) allow recycling the tx buffer when rx is not used } } // Non-inlined version to permit override void TFT_eSPI::begin_nin_write(void){ if (locked) { locked = false; // Flag to show SPI access now unlocked #if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) spi.beginTransaction(SPISettings(SPI_FREQUENCY, MSBFIRST, TFT_SPI_MODE)); #endif CS_L; SET_BUS_WRITE_MODE; // Some processors (e.g. ESP32) allow recycling the tx buffer when rx is not used } } /*************************************************************************************** ** Function name: end_tft_write (was called spi_end) ** Description: End transaction for write and deselect TFT ***************************************************************************************/ inline void TFT_eSPI::end_tft_write(void){ if(!inTransaction) { // Flag to stop ending transaction during multiple graphics calls if (!locked) { // Locked when beginTransaction has been called locked = true; // Flag to show SPI access now locked SPI_BUSY_CHECK; // Check send complete and clean out unused rx data CS_H; SET_BUS_READ_MODE; // In case bus has been configured for tx only #if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) spi.endTransaction(); #endif } } } // Non-inlined version to permit override inline void TFT_eSPI::end_nin_write(void){ if(!inTransaction) { // Flag to stop ending transaction during multiple graphics calls if (!locked) { // Locked when beginTransaction has been called locked = true; // Flag to show SPI access now locked SPI_BUSY_CHECK; // Check send complete and clean out unused rx data CS_H; SET_BUS_READ_MODE; // In case SPI has been configured for tx only #if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) spi.endTransaction(); #endif } } } /*************************************************************************************** ** Function name: begin_tft_read (was called spi_begin_read) ** Description: Start transaction for reads and select TFT ***************************************************************************************/ // Reads require a lower SPI clock rate than writes inline void TFT_eSPI::begin_tft_read(void){ DMA_BUSY_CHECK; // Wait for any DMA transfer to complete before changing SPI settings #if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) if (locked) { locked = false; spi.beginTransaction(SPISettings(SPI_READ_FREQUENCY, MSBFIRST, TFT_SPI_MODE)); CS_L; } #else #if !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) spi.setFrequency(SPI_READ_FREQUENCY); #endif CS_L; #endif SET_BUS_READ_MODE; } /*************************************************************************************** ** Function name: end_tft_read (was called spi_end_read) ** Description: End transaction for reads and deselect TFT ***************************************************************************************/ inline void TFT_eSPI::end_tft_read(void){ #if defined (SPI_HAS_TRANSACTION) && defined (SUPPORT_TRANSACTIONS) && !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) if(!inTransaction) { if (!locked) { locked = true; CS_H; spi.endTransaction(); } } #else #if !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) spi.setFrequency(SPI_FREQUENCY); #endif if(!inTransaction) {CS_H;} #endif SET_BUS_WRITE_MODE; } /*************************************************************************************** ** Function name: setViewport ** Description: Set the clipping region for the TFT screen ***************************************************************************************/ void TFT_eSPI::setViewport(int32_t x, int32_t y, int32_t w, int32_t h, bool vpDatum) { // Viewport metrics (not clipped) _xDatum = x; // Datum x position in screen coordinates _yDatum = y; // Datum y position in screen coordinates _xWidth = w; // Viewport width _yHeight = h; // Viewport height // Full size default viewport _vpDatum = false; // Datum is at top left corner of screen (true = top left of viewport) _vpOoB = false; // Out of Bounds flag (true is all of viewport is off screen) _vpX = 0; // Viewport top left corner x coordinate _vpY = 0; // Viewport top left corner y coordinate _vpW = width(); // Equivalent of TFT width (Nb: viewport right edge coord + 1) _vpH = height(); // Equivalent of TFT height (Nb: viewport bottom edge coord + 1) // Clip viewport to screen area if (x<0) { w += x; x = 0; } if (y<0) { h += y; y = 0; } if ((x + w) > width() ) { w = width() - x; } if ((y + h) > height() ) { h = height() - y; } //Serial.print(" x=");Serial.print( x);Serial.print(", y=");Serial.print( y); //Serial.print(", w=");Serial.print(w);Serial.print(", h=");Serial.println(h); // Check if viewport is entirely out of bounds if (w < 1 || h < 1) { // Set default values and Out of Bounds flag in case of error _xDatum = 0; _yDatum = 0; _xWidth = width(); _yHeight = height(); _vpOoB = true; // Set Out of Bounds flag to inhibit all drawing return; } if (!vpDatum) { _xDatum = 0; // Reset to top left of screen if not using a viewport datum _yDatum = 0; _xWidth = width(); _yHeight = height(); } // Store the clipped screen viewport metrics and datum position _vpX = x; _vpY = y; _vpW = x + w; _vpH = y + h; _vpDatum = vpDatum; //Serial.print(" _xDatum=");Serial.print( _xDatum);Serial.print(", _yDatum=");Serial.print( _yDatum); //Serial.print(", _xWidth=");Serial.print(_xWidth);Serial.print(", _yHeight=");Serial.println(_yHeight); //Serial.print(" _vpX=");Serial.print( _vpX);Serial.print(", _vpY=");Serial.print( _vpY); //Serial.print(", _vpW=");Serial.print(_vpW);Serial.print(", _vpH=");Serial.println(_vpH); } /*************************************************************************************** ** Function name: checkViewport ** Description: Check if any part of specified area is visible in viewport ***************************************************************************************/ // Note: Setting w and h to 1 will check if coordinate x,y is in area bool TFT_eSPI::checkViewport(int32_t x, int32_t y, int32_t w, int32_t h) { if (_vpOoB) return false; x+= _xDatum; y+= _yDatum; if ((x >= _vpW) || (y >= _vpH)) return false; int32_t dx = 0; int32_t dy = 0; int32_t dw = w; int32_t dh = h; if (x < _vpX) { dx = _vpX - x; dw -= dx; x = _vpX; } if (y < _vpY) { dy = _vpY - y; dh -= dy; y = _vpY; } if ((x + dw) > _vpW ) dw = _vpW - x; if ((y + dh) > _vpH ) dh = _vpH - y; if (dw < 1 || dh < 1) return false; return true; } /*************************************************************************************** ** Function name: resetViewport ** Description: Reset viewport to whole TFT screen, datum at 0,0 ***************************************************************************************/ void TFT_eSPI::resetViewport(void) { // Reset viewport to the whole screen (or sprite) area _vpDatum = false; _vpOoB = false; _xDatum = 0; _yDatum = 0; _vpX = 0; _vpY = 0; _vpW = width(); _vpH = height(); _xWidth = width(); _yHeight = height(); } /*************************************************************************************** ** Function name: getViewportX ** Description: Get x position of the viewport datum ***************************************************************************************/ int32_t TFT_eSPI::getViewportX(void) { return _xDatum; } /*************************************************************************************** ** Function name: getViewportY ** Description: Get y position of the viewport datum ***************************************************************************************/ int32_t TFT_eSPI::getViewportY(void) { return _yDatum; } /*************************************************************************************** ** Function name: getViewportWidth ** Description: Get width of the viewport ***************************************************************************************/ int32_t TFT_eSPI::getViewportWidth(void) { return _xWidth; } /*************************************************************************************** ** Function name: getViewportHeight ** Description: Get height of the viewport ***************************************************************************************/ int32_t TFT_eSPI::getViewportHeight(void) { return _yHeight; } /*************************************************************************************** ** Function name: getViewportDatum ** Description: Get datum flag of the viewport (true = viewport corner) ***************************************************************************************/ bool TFT_eSPI::getViewportDatum(void) { return _vpDatum; } /*************************************************************************************** ** Function name: frameViewport ** Description: Draw a frame inside or outside the viewport of width w ***************************************************************************************/ void TFT_eSPI::frameViewport(uint16_t color, int32_t w) { // Save datum position bool _dT = _vpDatum; // If w is positive the frame is drawn inside the viewport // a large positive width will clear the screen inside the viewport if (w>0) { // Set vpDatum true to simplify coordinate derivation _vpDatum = true; fillRect(0, 0, _vpW - _vpX, w, color); // Top fillRect(0, w, w, _vpH - _vpY - w - w, color); // Left fillRect(_xWidth - w, w, w, _yHeight - w - w, color); // Right fillRect(0, _yHeight - w, _xWidth, w, color); // Bottom } else // If w is negative the frame is drawn outside the viewport // a large negative width will clear the screen outside the viewport { w = -w; // Save old values int32_t _xT = _vpX; _vpX = 0; int32_t _yT = _vpY; _vpY = 0; int32_t _wT = _vpW; int32_t _hT = _vpH; // Set vpDatum false so frame can be drawn outside window _vpDatum = false; // When false the full width and height is accessed _vpH = height(); _vpW = width(); // Draw frame fillRect(_xT - w - _xDatum, _yT - w - _yDatum, _wT - _xT + w + w, w, color); // Top fillRect(_xT - w - _xDatum, _yT - _yDatum, w, _hT - _yT, color); // Left fillRect(_wT - _xDatum, _yT - _yDatum, w, _hT - _yT, color); // Right fillRect(_xT - w - _xDatum, _hT - _yDatum, _wT - _xT + w + w, w, color); // Bottom // Restore old values _vpX = _xT; _vpY = _yT; _vpW = _wT; _vpH = _hT; } // Restore vpDatum _vpDatum = _dT; } /*************************************************************************************** ** Function name: clipAddrWindow ** Description: Clip address window x,y,w,h to screen and viewport ***************************************************************************************/ bool TFT_eSPI::clipAddrWindow(int32_t *x, int32_t *y, int32_t *w, int32_t *h) { if (_vpOoB) return false; // Area is outside of viewport *x+= _xDatum; *y+= _yDatum; if ((*x >= _vpW) || (*y >= _vpH)) return false; // Area is outside of viewport // Crop drawing area bounds if (*x < _vpX) { *w -= _vpX - *x; *x = _vpX; } if (*y < _vpY) { *h -= _vpY - *y; *y = _vpY; } if ((*x + *w) > _vpW ) *w = _vpW - *x; if ((*y + *h) > _vpH ) *h = _vpH - *y; if (*w < 1 || *h < 1) return false; // No area is inside viewport return true; // Area is wholly or partially inside viewport } /*************************************************************************************** ** Function name: clipWindow ** Description: Clip window xs,yx,xe,ye to screen and viewport ***************************************************************************************/ bool TFT_eSPI::clipWindow(int32_t *xs, int32_t *ys, int32_t *xe, int32_t *ye) { if (_vpOoB) return false; // Area is outside of viewport *xs+= _xDatum; *ys+= _yDatum; *xe+= _xDatum; *ye+= _yDatum; if ((*xs >= _vpW) || (*ys >= _vpH)) return false; // Area is outside of viewport if ((*xe < _vpX) || (*ye < _vpY)) return false; // Area is outside of viewport // Crop drawing area bounds if (*xs < _vpX) *xs = _vpX; if (*ys < _vpY) *ys = _vpY; if (*xe > _vpW) *xe = _vpW - 1; if (*ye > _vpH) *ye = _vpH - 1; return true; // Area is wholly or partially inside viewport } /*************************************************************************************** ** Function name: TFT_eSPI ** Description: Constructor , we must use hardware SPI pins ***************************************************************************************/ TFT_eSPI::TFT_eSPI(int16_t w, int16_t h) { _init_width = _width = w; // Set by specific xxxxx_Defines.h file or by users sketch _init_height = _height = h; // Set by specific xxxxx_Defines.h file or by users sketch // Reset the viewport to the whole screen resetViewport(); rotation = 0; cursor_y = cursor_x = last_cursor_x = bg_cursor_x = 0; textfont = 1; textsize = 1; textcolor = bitmap_fg = 0xFFFF; // White textbgcolor = bitmap_bg = 0x0000; // Black padX = 0; // No padding _fillbg = false; // Smooth font only at the moment, force text background fill isDigits = false; // No bounding box adjustment textwrapX = true; // Wrap text at end of line when using print stream textwrapY = false; // Wrap text at bottom of screen when using print stream textdatum = TL_DATUM; // Top Left text alignment is default fontsloaded = 0; _swapBytes = false; // Do not swap colour bytes by default locked = true; // Transaction mutex lock flag to ensure begin/endTranaction pairing inTransaction = false; // Flag to prevent multiple sequential functions to keep bus access open lockTransaction = false; // start/endWrite lock flag to allow sketch to keep SPI bus access open _booted = true; // Default attributes _cp437 = true; // Legacy GLCD font bug fix _utf8 = true; // UTF8 decoding enabled #if defined (FONT_FS_AVAILABLE) && defined (SMOOTH_FONT) fs_font = true; // Smooth font filing system or array (fs_font = false) flag #endif #if defined (ESP32) && defined (CONFIG_SPIRAM_SUPPORT) if (psramFound()) _psram_enable = true; // Enable the use of PSRAM (if available) else #endif _psram_enable = false; addr_row = 0xFFFF; // drawPixel command length optimiser addr_col = 0xFFFF; // drawPixel command length optimiser _xPivot = 0; _yPivot = 0; // Legacy support for bit GPIO masks cspinmask = 0; dcpinmask = 0; wrpinmask = 0; sclkpinmask = 0; // Flags for which fonts are loaded #ifdef LOAD_GLCD fontsloaded = 0x0002; // Bit 1 set #endif #ifdef LOAD_FONT2 fontsloaded |= 0x0004; // Bit 2 set #endif #ifdef LOAD_FONT4 fontsloaded |= 0x0010; // Bit 4 set #endif #ifdef LOAD_FONT6 fontsloaded |= 0x0040; // Bit 6 set #endif #ifdef LOAD_FONT7 fontsloaded |= 0x0080; // Bit 7 set #endif #ifdef LOAD_FONT8 fontsloaded |= 0x0100; // Bit 8 set #endif #ifdef LOAD_FONT8N fontsloaded |= 0x0200; // Bit 9 set #endif #ifdef SMOOTH_FONT fontsloaded |= 0x8000; // Bit 15 set #endif } /*************************************************************************************** ** Function name: initBus ** Description: initialise the SPI or parallel bus ***************************************************************************************/ void TFT_eSPI::initBus(void) { #ifdef TFT_CS pinMode(TFT_CS, OUTPUT); digitalWrite(TFT_CS, HIGH); // Chip select high (inactive) #endif // Configure chip select for touchscreen controller if present #ifdef TOUCH_CS pinMode(TOUCH_CS, OUTPUT); digitalWrite(TOUCH_CS, HIGH); // Chip select high (inactive) #endif // In parallel mode and with the RP2040 processor, the TFT_WR line is handled in the PIO #if defined (TFT_WR) && !defined (ARDUINO_ARCH_RP2040) && !defined (ARDUINO_ARCH_MBED) pinMode(TFT_WR, OUTPUT); digitalWrite(TFT_WR, HIGH); // Set write strobe high (inactive) #endif #ifdef TFT_DC pinMode(TFT_DC, OUTPUT); digitalWrite(TFT_DC, HIGH); // Data/Command high = data mode #endif #ifdef TFT_RST if (TFT_RST >= 0) { pinMode(TFT_RST, OUTPUT); digitalWrite(TFT_RST, HIGH); // Set high, do not share pin with another SPI device } #endif #if defined (TFT_PARALLEL_8_BIT) // Make sure read is high before we set the bus to output pinMode(TFT_RD, OUTPUT); digitalWrite(TFT_RD, HIGH); #if !defined (ARDUINO_ARCH_RP2040) && !defined (ARDUINO_ARCH_MBED)// PIO manages pins // Set TFT data bus lines to output pinMode(TFT_D0, OUTPUT); digitalWrite(TFT_D0, HIGH); pinMode(TFT_D1, OUTPUT); digitalWrite(TFT_D1, HIGH); pinMode(TFT_D2, OUTPUT); digitalWrite(TFT_D2, HIGH); pinMode(TFT_D3, OUTPUT); digitalWrite(TFT_D3, HIGH); pinMode(TFT_D4, OUTPUT); digitalWrite(TFT_D4, HIGH); pinMode(TFT_D5, OUTPUT); digitalWrite(TFT_D5, HIGH); pinMode(TFT_D6, OUTPUT); digitalWrite(TFT_D6, HIGH); pinMode(TFT_D7, OUTPUT); digitalWrite(TFT_D7, HIGH); #endif PARALLEL_INIT_TFT_DATA_BUS; #endif } /*************************************************************************************** ** Function name: begin ** Description: Included for backwards compatibility ***************************************************************************************/ void TFT_eSPI::begin(uint8_t tc) { init(tc); } /*************************************************************************************** ** Function name: init (tc is tab colour for ST7735 displays only) ** Description: Reset, then initialise the TFT display registers ***************************************************************************************/ void TFT_eSPI::init(uint8_t tc) { if (_booted) { initBus(); #if !defined (ESP32) && !defined(TFT_PARALLEL_8_BIT) && !defined(ARDUINO_ARCH_RP2040) && !defined (ARDUINO_ARCH_MBED) // Legacy bitmasks for GPIO #if defined (TFT_CS) && (TFT_CS >= 0) cspinmask = (uint32_t) digitalPinToBitMask(TFT_CS); #endif #if defined (TFT_DC) && (TFT_DC >= 0) dcpinmask = (uint32_t) digitalPinToBitMask(TFT_DC); #endif #if defined (TFT_WR) && (TFT_WR >= 0) wrpinmask = (uint32_t) digitalPinToBitMask(TFT_WR); #endif #if defined (TFT_SCLK) && (TFT_SCLK >= 0) sclkpinmask = (uint32_t) digitalPinToBitMask(TFT_SCLK); #endif #if defined (TFT_SPI_OVERLAP) && defined (ARDUINO_ARCH_ESP8266) // Overlap mode SD0=MISO, SD1=MOSI, CLK=SCLK must use D3 as CS // pins(int8_t sck, int8_t miso, int8_t mosi, int8_t ss); //spi.pins( 6, 7, 8, 0); spi.pins(6, 7, 8, 0); #endif spi.begin(); // This will set HMISO to input #else #if !defined(TFT_PARALLEL_8_BIT) && !defined(RP2040_PIO_INTERFACE) #if defined (TFT_MOSI) && !defined (TFT_SPI_OVERLAP) && !defined(ARDUINO_ARCH_RP2040) && !defined (ARDUINO_ARCH_MBED) spi.begin(TFT_SCLK, TFT_MISO, TFT_MOSI, -1); // This will set MISO to input #else spi.begin(); // This will set MISO to input #endif #endif #endif lockTransaction = false; inTransaction = false; locked = true; INIT_TFT_DATA_BUS; #if defined (TFT_CS) && !defined(RP2040_PIO_INTERFACE) // Set to output once again in case MISO is used for CS pinMode(TFT_CS, OUTPUT); digitalWrite(TFT_CS, HIGH); // Chip select high (inactive) #elif defined (ARDUINO_ARCH_ESP8266) && !defined (TFT_PARALLEL_8_BIT) && !defined (RP2040_PIO_SPI) spi.setHwCs(1); // Use hardware SS toggling #endif // Set to output once again in case MISO is used for DC #if defined (TFT_DC) && !defined(RP2040_PIO_INTERFACE) pinMode(TFT_DC, OUTPUT); digitalWrite(TFT_DC, HIGH); // Data/Command high = data mode #endif _booted = false; end_tft_write(); } // end of: if just _booted // Toggle RST low to reset #ifdef TFT_RST #if !defined(RP2040_PIO_INTERFACE) // Set to output once again in case MISO is used for TFT_RST pinMode(TFT_RST, OUTPUT); #endif if (TFT_RST >= 0) { writecommand(0x00); // Put SPI bus in known state for TFT with CS tied low digitalWrite(TFT_RST, HIGH); delay(5); digitalWrite(TFT_RST, LOW); delay(20); digitalWrite(TFT_RST, HIGH); } else writecommand(TFT_SWRST); // Software reset #else writecommand(TFT_SWRST); // Software reset #endif delay(150); // Wait for reset to complete begin_tft_write(); tc = tc; // Suppress warning // This loads the driver specific initialisation code <<<<<<<<<<<<<<<<<<<<< ADD NEW DRIVERS TO THE LIST HERE <<<<<<<<<<<<<<<<<<<<<<< #if defined (ILI9341_DRIVER) || defined(ILI9341_2_DRIVER) || defined (ILI9342_DRIVER) #include "TFT_Drivers/ILI9341_Init.h" #elif defined (ST7735_DRIVER) tabcolor = tc; #include "TFT_Drivers/ST7735_Init.h" #elif defined (ILI9163_DRIVER) #include "TFT_Drivers/ILI9163_Init.h" #elif defined (S6D02A1_DRIVER) #include "TFT_Drivers/S6D02A1_Init.h" #elif defined (ST7796_DRIVER) #include "TFT_Drivers/ST7796_Init.h" #elif defined (ILI9486_DRIVER) #include "TFT_Drivers/ILI9486_Init.h" #elif defined (ILI9481_DRIVER) #include "TFT_Drivers/ILI9481_Init.h" #elif defined (ILI9488_DRIVER) #include "TFT_Drivers/ILI9488_Init.h" #elif defined (HX8357D_DRIVER) #include "TFT_Drivers/HX8357D_Init.h" #elif defined (ST7789_DRIVER) #include "TFT_Drivers/ST7789_Init.h" #elif defined (R61581_DRIVER) #include "TFT_Drivers/R61581_Init.h" #elif defined (RM68140_DRIVER) #include "TFT_Drivers/RM68140_Init.h" #elif defined (ST7789_2_DRIVER) #include "TFT_Drivers/ST7789_2_Init.h" #elif defined (SSD1351_DRIVER) #include "TFT_Drivers/SSD1351_Init.h" #elif defined (SSD1963_DRIVER) #include "TFT_Drivers/SSD1963_Init.h" #elif defined (GC9A01_DRIVER) #include "TFT_Drivers/GC9A01_Init.h" #elif defined (ILI9225_DRIVER) #include "TFT_Drivers/ILI9225_Init.h" #elif defined (RM68120_DRIVER) #include "TFT_Drivers/RM68120_Init.h" #elif defined (HX8357B_DRIVER) #include "TFT_Drivers/HX8357B_Init.h" #elif defined (HX8357C_DRIVER) #include "TFT_Drivers/HX8357C_Init.h" #endif #ifdef TFT_INVERSION_ON writecommand(TFT_INVON); #endif #ifdef TFT_INVERSION_OFF writecommand(TFT_INVOFF); #endif end_tft_write(); setRotation(rotation); #if defined (TFT_BL) && defined (TFT_BACKLIGHT_ON) pinMode(TFT_BL, OUTPUT); digitalWrite(TFT_BL, TFT_BACKLIGHT_ON); #else #if defined (TFT_BL) && defined (M5STACK) // Turn on the back-light LED pinMode(TFT_BL, OUTPUT); digitalWrite(TFT_BL, HIGH); #endif #endif } /*************************************************************************************** ** Function name: setRotation ** Description: rotate the screen orientation m = 0-3 or 4-7 for BMP drawing ***************************************************************************************/ void TFT_eSPI::setRotation(uint8_t m) { begin_tft_write(); // This loads the driver specific rotation code <<<<<<<<<<<<<<<<<<<<< ADD NEW DRIVERS TO THE LIST HERE <<<<<<<<<<<<<<<<<<<<<<< #if defined (ILI9341_DRIVER) || defined(ILI9341_2_DRIVER) || defined (ILI9342_DRIVER) #include "TFT_Drivers/ILI9341_Rotation.h" #elif defined (ST7735_DRIVER) #include "TFT_Drivers/ST7735_Rotation.h" #elif defined (ILI9163_DRIVER) #include "TFT_Drivers/ILI9163_Rotation.h" #elif defined (S6D02A1_DRIVER) #include "TFT_Drivers/S6D02A1_Rotation.h" #elif defined (ST7796_DRIVER) #include "TFT_Drivers/ST7796_Rotation.h" #elif defined (ILI9486_DRIVER) #include "TFT_Drivers/ILI9486_Rotation.h" #elif defined (ILI9481_DRIVER) #include "TFT_Drivers/ILI9481_Rotation.h" #elif defined (ILI9488_DRIVER) #include "TFT_Drivers/ILI9488_Rotation.h" #elif defined (HX8357D_DRIVER) #include "TFT_Drivers/HX8357D_Rotation.h" #elif defined (ST7789_DRIVER) #include "TFT_Drivers/ST7789_Rotation.h" #elif defined (R61581_DRIVER) #include "TFT_Drivers/R61581_Rotation.h" #elif defined (RM68140_DRIVER) #include "TFT_Drivers/RM68140_Rotation.h" #elif defined (ST7789_2_DRIVER) #include "TFT_Drivers/ST7789_2_Rotation.h" #elif defined (SSD1351_DRIVER) #include "TFT_Drivers/SSD1351_Rotation.h" #elif defined (SSD1963_DRIVER) #include "TFT_Drivers/SSD1963_Rotation.h" #elif defined (GC9A01_DRIVER) #include "TFT_Drivers/GC9A01_Rotation.h" #elif defined (ILI9225_DRIVER) #include "TFT_Drivers/ILI9225_Rotation.h" #elif defined (RM68120_DRIVER) #include "TFT_Drivers/RM68120_Rotation.h" #elif defined (HX8357B_DRIVER) #include "TFT_Drivers/HX8357B_Rotation.h" #elif defined (HX8357C_DRIVER) #include "TFT_Drivers/HX8357C_Rotation.h" #endif delayMicroseconds(10); end_tft_write(); addr_row = 0xFFFF; addr_col = 0xFFFF; // Reset the viewport to the whole screen resetViewport(); } /*************************************************************************************** ** Function name: getRotation ** Description: Return the rotation value (as used by setRotation()) ***************************************************************************************/ uint8_t TFT_eSPI::getRotation(void) { return rotation; } /*************************************************************************************** ** Function name: setOrigin ** Description: Set graphics origin to position x,y wrt to top left corner ***************************************************************************************/ //Note: setRotation, setViewport and resetViewport will revert origin to top left void TFT_eSPI::setOrigin(int32_t x, int32_t y) { _xDatum = x; _yDatum = y; } /*************************************************************************************** ** Function name: getOriginX ** Description: Set graphics origin to position x ***************************************************************************************/ int32_t TFT_eSPI::getOriginX(void) { return _xDatum; } /*************************************************************************************** ** Function name: getOriginY ** Description: Set graphics origin to position y ***************************************************************************************/ int32_t TFT_eSPI::getOriginY(void) { return _yDatum; } /*************************************************************************************** ** Function name: commandList, used for FLASH based lists only (e.g. ST7735) ** Description: Get initialisation commands from FLASH and send to TFT ***************************************************************************************/ void TFT_eSPI::commandList (const uint8_t *addr) { uint8_t numCommands; uint8_t numArgs; uint8_t ms; numCommands = pgm_read_byte(addr++); // Number of commands to follow while (numCommands--) // For each command... { writecommand(pgm_read_byte(addr++)); // Read, issue command numArgs = pgm_read_byte(addr++); // Number of args to follow ms = numArgs & TFT_INIT_DELAY; // If hibit set, delay follows args numArgs &= ~TFT_INIT_DELAY; // Mask out delay bit while (numArgs--) // For each argument... { writedata(pgm_read_byte(addr++)); // Read, issue argument } if (ms) { ms = pgm_read_byte(addr++); // Read post-command delay time (ms) delay( (ms==255 ? 500 : ms) ); } } } /*************************************************************************************** ** Function name: spiwrite ** Description: Write 8 bits to SPI port (legacy support only) ***************************************************************************************/ void TFT_eSPI::spiwrite(uint8_t c) { begin_tft_write(); tft_Write_8(c); end_tft_write(); } /*************************************************************************************** ** Function name: writecommand ** Description: Send an 8 bit command to the TFT ***************************************************************************************/ #ifndef RM68120_DRIVER void TFT_eSPI::writecommand(uint8_t c) { begin_tft_write(); DC_C; tft_Write_8(c); DC_D; end_tft_write(); } #else void TFT_eSPI::writecommand(uint16_t c) { begin_tft_write(); DC_C; tft_Write_16(c); DC_D; end_tft_write(); } void TFT_eSPI::writeRegister(uint16_t c, uint8_t d) { begin_tft_write(); DC_C; tft_Write_16(c); DC_D; tft_Write_8(d); end_tft_write(); } #endif /*************************************************************************************** ** Function name: writedata ** Description: Send a 8 bit data value to the TFT ***************************************************************************************/ void TFT_eSPI::writedata(uint8_t d) { begin_tft_write(); DC_D; // Play safe, but should already be in data mode tft_Write_8(d); CS_L; // Allow more hold time for low VDI rail end_tft_write(); } /*************************************************************************************** ** Function name: readcommand8 ** Description: Read a 8 bit data value from an indexed command register ***************************************************************************************/ uint8_t TFT_eSPI::readcommand8(uint8_t cmd_function, uint8_t index) { uint8_t reg = 0; #if defined(TFT_PARALLEL_8_BIT) || defined(RP2040_PIO_INTERFACE) writecommand(cmd_function); // Sets DC and CS high busDir(GPIO_DIR_MASK, INPUT); CS_L; // Read nth parameter (assumes caller discards 1st parameter or points index to 2nd) while(index--) reg = readByte(); busDir(GPIO_DIR_MASK, OUTPUT); CS_H; #else // SPI interface // Tested with ILI9341 set to Interface II i.e. IM [3:0] = "1101" begin_tft_read(); index = 0x10 + (index & 0x0F); DC_C; tft_Write_8(0xD9); DC_D; tft_Write_8(index); CS_H; // Some displays seem to need CS to be pulsed here, or is just a delay needed? CS_L; DC_C; tft_Write_8(cmd_function); DC_D; reg = tft_Read_8(); end_tft_read(); #endif return reg; } /*************************************************************************************** ** Function name: readcommand16 ** Description: Read a 16 bit data value from an indexed command register ***************************************************************************************/ uint16_t TFT_eSPI::readcommand16(uint8_t cmd_function, uint8_t index) { uint32_t reg; reg = (readcommand8(cmd_function, index + 0) << 8); reg |= (readcommand8(cmd_function, index + 1) << 0); return reg; } /*************************************************************************************** ** Function name: readcommand32 ** Description: Read a 32 bit data value from an indexed command register ***************************************************************************************/ uint32_t TFT_eSPI::readcommand32(uint8_t cmd_function, uint8_t index) { uint32_t reg; reg = ((uint32_t)readcommand8(cmd_function, index + 0) << 24); reg |= ((uint32_t)readcommand8(cmd_function, index + 1) << 16); reg |= ((uint32_t)readcommand8(cmd_function, index + 2) << 8); reg |= ((uint32_t)readcommand8(cmd_function, index + 3) << 0); return reg; } /*************************************************************************************** ** Function name: read pixel (for SPI Interface II i.e. IM [3:0] = "1101") ** Description: Read 565 pixel colours from a pixel ***************************************************************************************/ uint16_t TFT_eSPI::readPixel(int32_t x0, int32_t y0) { if (_vpOoB) return 0; x0+= _xDatum; y0+= _yDatum; // Range checking if ((x0 < _vpX) || (y0 < _vpY) ||(x0 >= _vpW) || (y0 >= _vpH)) return 0; #if defined(TFT_PARALLEL_8_BIT) || defined(RP2040_PIO_INTERFACE) if (!inTransaction) { CS_L; } // CS_L can be multi-statement readAddrWindow(x0, y0, 1, 1); // Set masked pins D0- D7 to input busDir(GPIO_DIR_MASK, INPUT); #if !defined (SSD1963_DRIVER) // Dummy read to throw away don't care value readByte(); #endif // Fetch the 16 bit BRG pixel //uint16_t rgb = (readByte() << 8) | readByte(); #if defined (ILI9341_DRIVER) || defined(ILI9341_2_DRIVER) || defined (ILI9488_DRIVER) || defined (SSD1963_DRIVER)// Read 3 bytes // Read window pixel 24 bit RGB values and fill in LS bits uint16_t rgb = ((readByte() & 0xF8) << 8) | ((readByte() & 0xFC) << 3) | (readByte() >> 3); if (!inTransaction) { CS_H; } // CS_H can be multi-statement // Set masked pins D0- D7 to output busDir(GPIO_DIR_MASK, OUTPUT); return rgb; #else // ILI9481 or ILI9486 16 bit read // Fetch the 16 bit BRG pixel uint16_t bgr = (readByte() << 8) | readByte(); if (!inTransaction) { CS_H; } // CS_H can be multi-statement // Set masked pins D0- D7 to output busDir(GPIO_DIR_MASK, OUTPUT); #ifdef ILI9486_DRIVER return bgr; #else // Swap Red and Blue (could check MADCTL setting to see if this is needed) return (bgr>>11) | (bgr<<11) | (bgr & 0x7E0); #endif #endif #else // Not TFT_PARALLEL_8_BIT // This function can get called during anti-aliased font rendering // so a transaction may be in progress bool wasInTransaction = inTransaction; if (inTransaction) { inTransaction= false; end_tft_write();} uint16_t color = 0; begin_tft_read(); // Sets CS low readAddrWindow(x0, y0, 1, 1); #ifdef TFT_SDA_READ begin_SDA_Read(); #endif // Dummy read to throw away don't care value tft_Read_8(); //#if !defined (ILI9488_DRIVER) #if defined (ST7796_DRIVER) // Read the 2 bytes color = ((tft_Read_8()) << 8) | (tft_Read_8()); #else // Read the 3 RGB bytes, colour is actually only in the top 6 bits of each byte // as the TFT stores colours as 18 bits uint8_t r = tft_Read_8(); uint8_t g = tft_Read_8(); uint8_t b = tft_Read_8(); color = color565(r, g, b); #endif /* #else // The 6 colour bits are in MS 6 bits of each byte, but the ILI9488 needs an extra clock pulse // so bits appear shifted right 1 bit, so mask the middle 6 bits then shift 1 place left uint8_t r = (tft_Read_8()&0x7E)<<1; uint8_t g = (tft_Read_8()&0x7E)<<1; uint8_t b = (tft_Read_8()&0x7E)<<1; color = color565(r, g, b); #endif */ CS_H; #ifdef TFT_SDA_READ end_SDA_Read(); #endif end_tft_read(); // Reinstate the transaction if one was in progress if(wasInTransaction) { begin_tft_write(); inTransaction = true; } return color; #endif } void TFT_eSPI::setCallback(getColorCallback getCol) { getColor = getCol; } /*************************************************************************************** ** Function name: read rectangle (for SPI Interface II i.e. IM [3:0] = "1101") ** Description: Read 565 pixel colours from a defined area ***************************************************************************************/ void TFT_eSPI::readRect(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data) { PI_CLIP ; #if defined(TFT_PARALLEL_8_BIT) || defined(RP2040_PIO_INTERFACE) CS_L; readAddrWindow(x, y, dw, dh); data += dx + dy * w; // Set masked pins D0- D7 to input busDir(GPIO_DIR_MASK, INPUT); #if defined (ILI9341_DRIVER) || defined(ILI9341_2_DRIVER) || defined (ILI9488_DRIVER) // Read 3 bytes // Dummy read to throw away don't care value readByte(); // Fetch the 24 bit RGB value while (dh--) { int32_t lw = dw; uint16_t* line = data; while (lw--) { // Assemble the RGB 16 bit colour uint16_t rgb = ((readByte() & 0xF8) << 8) | ((readByte() & 0xFC) << 3) | (readByte() >> 3); // Swapped byte order for compatibility with pushRect() *line++ = (rgb<<8) | (rgb>>8); } data += w; } #elif defined (SSD1963_DRIVER) // Fetch the 18 bit BRG pixels while (dh--) { int32_t lw = dw; uint16_t* line = data; while (lw--) { uint16_t bgr = ((readByte() & 0xF8) >> 3);; // CS_L adds a small delay bgr |= ((readByte() & 0xFC) << 3); bgr |= (readByte() << 8); // Swap Red and Blue (could check MADCTL setting to see if this is needed) uint16_t rgb = (bgr>>11) | (bgr<<11) | (bgr & 0x7E0); // Swapped byte order for compatibility with pushRect() *line++ = (rgb<<8) | (rgb>>8); } data += w; } #else // ILI9481 reads as 16 bits // Dummy read to throw away don't care value readByte(); // Fetch the 16 bit BRG pixels while (dh--) { int32_t lw = dw; uint16_t* line = data; while (lw--) { #ifdef ILI9486_DRIVER // Read the RGB 16 bit colour *line++ = readByte() | (readByte() << 8); #else // Read the BRG 16 bit colour uint16_t bgr = (readByte() << 8) | readByte(); // Swap Red and Blue (could check MADCTL setting to see if this is needed) uint16_t rgb = (bgr>>11) | (bgr<<11) | (bgr & 0x7E0); // Swapped byte order for compatibility with pushRect() *line++ = (rgb<<8) | (rgb>>8); #endif } data += w; } #endif CS_H; // Set masked pins D0- D7 to output busDir(GPIO_DIR_MASK, OUTPUT); #else // SPI interface // This function can get called after a begin_tft_write // so a transaction may be in progress bool wasInTransaction = inTransaction; if (inTransaction) { inTransaction= false; end_tft_write();} uint16_t color = 0; begin_tft_read(); readAddrWindow(x, y, dw, dh); data += dx + dy * w; #ifdef TFT_SDA_READ begin_SDA_Read(); #endif // Dummy read to throw away don't care value tft_Read_8(); // Read window pixel 24 bit RGB values while (dh--) { int32_t lw = dw; uint16_t* line = data; while (lw--) { #if !defined (ILI9488_DRIVER) #if defined (ST7796_DRIVER) // Read the 2 bytes color = ((tft_Read_8()) << 8) | (tft_Read_8()); #else // Read the 3 RGB bytes, colour is actually only in the top 6 bits of each byte // as the TFT stores colours as 18 bits uint8_t r = tft_Read_8(); uint8_t g = tft_Read_8(); uint8_t b = tft_Read_8(); color = color565(r, g, b); #endif #else // The 6 colour bits are in MS 6 bits of each byte but we do not include the extra clock pulse // so we use a trick and mask the middle 6 bits of the byte, then only shift 1 place left uint8_t r = (tft_Read_8()&0x7E)<<1; uint8_t g = (tft_Read_8()&0x7E)<<1; uint8_t b = (tft_Read_8()&0x7E)<<1; color = color565(r, g, b); #endif // Swapped colour byte order for compatibility with pushRect() *line++ = color << 8 | color >> 8; } data += w; } //CS_H; #ifdef TFT_SDA_READ end_SDA_Read(); #endif end_tft_read(); // Reinstate the transaction if one was in progress if(wasInTransaction) { begin_tft_write(); inTransaction = true; } #endif } /*************************************************************************************** ** Function name: push rectangle ** Description: push 565 pixel colours into a defined area ***************************************************************************************/ void TFT_eSPI::pushRect(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data) { bool swap = _swapBytes; _swapBytes = false; pushImage(x, y, w, h, data); _swapBytes = swap; } /*************************************************************************************** ** Function name: pushImage ** Description: plot 16 bit colour sprite or image onto TFT ***************************************************************************************/ void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data) { PI_CLIP; begin_tft_write(); inTransaction = true; setWindow(x, y, x + dw - 1, y + dh - 1); data += dx + dy * w; // Check if whole image can be pushed if (dw == w) pushPixels(data, dw * dh); else { // Push line segments to crop image while (dh--) { pushPixels(data, dw); data += w; } } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: pushImage ** Description: plot 16 bit sprite or image with 1 colour being transparent ***************************************************************************************/ void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *data, uint16_t transp) { PI_CLIP; begin_tft_write(); inTransaction = true; data += dx + dy * w; uint16_t lineBuf[dw]; // Use buffer to minimise setWindow call count // The little endian transp color must be byte swapped if the image is big endian if (!_swapBytes) transp = transp >> 8 | transp << 8; while (dh--) { int32_t len = dw; uint16_t* ptr = data; int32_t px = x, sx = x; bool move = true; uint16_t np = 0; while (len--) { if (transp != *ptr) { if (move) { move = false; sx = px; } lineBuf[np] = *ptr; np++; } else { move = true; if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels((uint16_t*)lineBuf, np); np = 0; } } px++; ptr++; } if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels((uint16_t*)lineBuf, np); } y++; data += w; } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: pushImage - for FLASH (PROGMEM) stored images ** Description: plot 16 bit image ***************************************************************************************/ void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *data) { // Requires 32 bit aligned access, so use PROGMEM 16 bit word functions PI_CLIP; begin_tft_write(); inTransaction = true; data += dx + dy * w; uint16_t buffer[dw]; setWindow(x, y, x + dw - 1, y + dh - 1); // Fill and send line buffers to TFT for (int32_t i = 0; i < dh; i++) { for (int32_t j = 0; j < dw; j++) { buffer[j] = pgm_read_word(&data[i * w + j]); } pushPixels(buffer, dw); } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: pushImage - for FLASH (PROGMEM) stored images ** Description: plot 16 bit image with 1 colour being transparent ***************************************************************************************/ void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint16_t *data, uint16_t transp) { // Requires 32 bit aligned access, so use PROGMEM 16 bit word functions PI_CLIP; begin_tft_write(); inTransaction = true; data += dx + dy * w; uint16_t lineBuf[dw]; // The little endian transp color must be byte swapped if the image is big endian if (!_swapBytes) transp = transp >> 8 | transp << 8; while (dh--) { int32_t len = dw; uint16_t* ptr = (uint16_t*)data; int32_t px = x, sx = x; bool move = true; uint16_t np = 0; while (len--) { uint16_t color = pgm_read_word(ptr); if (transp != color) { if (move) { move = false; sx = px; } lineBuf[np] = color; np++; } else { move = true; if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); np = 0; } } px++; ptr++; } if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); } y++; data += w; } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: pushImage ** Description: plot 8 bit or 4 bit or 1 bit image or sprite using a line buffer ***************************************************************************************/ void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, const uint8_t *data, bool bpp8, uint16_t *cmap) { PI_CLIP; begin_tft_write(); inTransaction = true; bool swap = _swapBytes; setWindow(x, y, x + dw - 1, y + dh - 1); // Sets CS low and sent RAMWR // Line buffer makes plotting faster uint16_t lineBuf[dw]; if (bpp8) { _swapBytes = false; uint8_t blue[] = {0, 11, 21, 31}; // blue 2 to 5 bit colour lookup table _lastColor = -1; // Set to illegal value // Used to store last shifted colour uint8_t msbColor = 0; uint8_t lsbColor = 0; data += dx + dy * w; while (dh--) { uint32_t len = dw; uint8_t* ptr = (uint8_t*)data; uint8_t* linePtr = (uint8_t*)lineBuf; while(len--) { uint32_t color = pgm_read_byte(ptr++); // Shifts are slow so check if colour has changed first if (color != _lastColor) { // =====Green===== ===============Red============== msbColor = (color & 0x1C)>>2 | (color & 0xC0)>>3 | (color & 0xE0); // =====Green===== =======Blue====== lsbColor = (color & 0x1C)<<3 | blue[color & 0x03]; _lastColor = color; } *linePtr++ = msbColor; *linePtr++ = lsbColor; } pushPixels(lineBuf, dw); data += w; } _swapBytes = swap; // Restore old value } else if (cmap != nullptr) // Must be 4bpp { _swapBytes = true; w = (w+1) & 0xFFFE; // if this is a sprite, w will already be even; this does no harm. bool splitFirst = (dx & 0x01) != 0; // split first means we have to push a single px from the left of the sprite / image if (splitFirst) { data += ((dx - 1 + dy * w) >> 1); } else { data += ((dx + dy * w) >> 1); } while (dh--) { uint32_t len = dw; uint8_t * ptr = (uint8_t*)data; uint16_t *linePtr = lineBuf; uint8_t colors; // two colors in one byte uint16_t index; if (splitFirst) { colors = pgm_read_byte(ptr); index = (colors & 0x0F); *linePtr++ = cmap[index]; len--; ptr++; } while (len--) { colors = pgm_read_byte(ptr); index = ((colors & 0xF0) >> 4) & 0x0F; *linePtr++ = cmap[index]; if (len--) { index = colors & 0x0F; *linePtr++ = cmap[index]; } else { break; // nothing to do here } ptr++; } pushPixels(lineBuf, dw); data += (w >> 1); } _swapBytes = swap; // Restore old value } else // Must be 1bpp { _swapBytes = false; uint8_t * ptr = (uint8_t*)data; uint32_t ww = (w+7)>>3; // Width of source image line in bytes for (int32_t yp = dy; yp < dy + dh; yp++) { uint8_t* linePtr = (uint8_t*)lineBuf; for (int32_t xp = dx; xp < dx + dw; xp++) { uint16_t col = (pgm_read_byte(ptr + (xp>>3)) & (0x80 >> (xp & 0x7)) ); if (col) {*linePtr++ = bitmap_fg>>8; *linePtr++ = (uint8_t) bitmap_fg;} else {*linePtr++ = bitmap_bg>>8; *linePtr++ = (uint8_t) bitmap_bg;} } ptr += ww; pushPixels(lineBuf, dw); } } _swapBytes = swap; // Restore old value inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: pushImage ** Description: plot 8 bit or 4 bit or 1 bit image or sprite using a line buffer ***************************************************************************************/ void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint8_t *data, bool bpp8, uint16_t *cmap) { PI_CLIP; begin_tft_write(); inTransaction = true; bool swap = _swapBytes; setWindow(x, y, x + dw - 1, y + dh - 1); // Sets CS low and sent RAMWR // Line buffer makes plotting faster uint16_t lineBuf[dw]; if (bpp8) { _swapBytes = false; uint8_t blue[] = {0, 11, 21, 31}; // blue 2 to 5 bit colour lookup table _lastColor = -1; // Set to illegal value // Used to store last shifted colour uint8_t msbColor = 0; uint8_t lsbColor = 0; data += dx + dy * w; while (dh--) { uint32_t len = dw; uint8_t* ptr = data; uint8_t* linePtr = (uint8_t*)lineBuf; while(len--) { uint32_t color = *ptr++; // Shifts are slow so check if colour has changed first if (color != _lastColor) { // =====Green===== ===============Red============== msbColor = (color & 0x1C)>>2 | (color & 0xC0)>>3 | (color & 0xE0); // =====Green===== =======Blue====== lsbColor = (color & 0x1C)<<3 | blue[color & 0x03]; _lastColor = color; } *linePtr++ = msbColor; *linePtr++ = lsbColor; } pushPixels(lineBuf, dw); data += w; } _swapBytes = swap; // Restore old value } else if (cmap != nullptr) // Must be 4bpp { _swapBytes = true; w = (w+1) & 0xFFFE; // if this is a sprite, w will already be even; this does no harm. bool splitFirst = (dx & 0x01) != 0; // split first means we have to push a single px from the left of the sprite / image if (splitFirst) { data += ((dx - 1 + dy * w) >> 1); } else { data += ((dx + dy * w) >> 1); } while (dh--) { uint32_t len = dw; uint8_t * ptr = data; uint16_t *linePtr = lineBuf; uint8_t colors; // two colors in one byte uint16_t index; if (splitFirst) { colors = *ptr; index = (colors & 0x0F); *linePtr++ = cmap[index]; len--; ptr++; } while (len--) { colors = *ptr; index = ((colors & 0xF0) >> 4) & 0x0F; *linePtr++ = cmap[index]; if (len--) { index = colors & 0x0F; *linePtr++ = cmap[index]; } else { break; // nothing to do here } ptr++; } pushPixels(lineBuf, dw); data += (w >> 1); } _swapBytes = swap; // Restore old value } else // Must be 1bpp { _swapBytes = false; uint32_t ww = (w+7)>>3; // Width of source image line in bytes for (int32_t yp = dy; yp < dy + dh; yp++) { uint8_t* linePtr = (uint8_t*)lineBuf; for (int32_t xp = dx; xp < dx + dw; xp++) { uint16_t col = (data[(xp>>3)] & (0x80 >> (xp & 0x7)) ); if (col) {*linePtr++ = bitmap_fg>>8; *linePtr++ = (uint8_t) bitmap_fg;} else {*linePtr++ = bitmap_bg>>8; *linePtr++ = (uint8_t) bitmap_bg;} } data += ww; pushPixels(lineBuf, dw); } } _swapBytes = swap; // Restore old value inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: pushImage ** Description: plot 8 or 4 or 1 bit image or sprite with a transparent colour ***************************************************************************************/ void TFT_eSPI::pushImage(int32_t x, int32_t y, int32_t w, int32_t h, uint8_t *data, uint8_t transp, bool bpp8, uint16_t *cmap) { PI_CLIP; begin_tft_write(); inTransaction = true; bool swap = _swapBytes; // Line buffer makes plotting faster uint16_t lineBuf[dw]; if (bpp8) { // 8 bits per pixel _swapBytes = false; data += dx + dy * w; uint8_t blue[] = {0, 11, 21, 31}; // blue 2 to 5 bit colour lookup table _lastColor = -1; // Set to illegal value // Used to store last shifted colour uint8_t msbColor = 0; uint8_t lsbColor = 0; while (dh--) { int32_t len = dw; uint8_t* ptr = data; uint8_t* linePtr = (uint8_t*)lineBuf; int32_t px = x, sx = x; bool move = true; uint16_t np = 0; while (len--) { if (transp != *ptr) { if (move) { move = false; sx = px; } uint8_t color = *ptr; // Shifts are slow so check if colour has changed first if (color != _lastColor) { // =====Green===== ===============Red============== msbColor = (color & 0x1C)>>2 | (color & 0xC0)>>3 | (color & 0xE0); // =====Green===== =======Blue====== lsbColor = (color & 0x1C)<<3 | blue[color & 0x03]; _lastColor = color; } *linePtr++ = msbColor; *linePtr++ = lsbColor; np++; } else { move = true; if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); linePtr = (uint8_t*)lineBuf; np = 0; } } px++; ptr++; } if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); } y++; data += w; } } else if (cmap != nullptr) // 4bpp with color map { _swapBytes = true; w = (w+1) & 0xFFFE; // here we try to recreate iwidth from dwidth. bool splitFirst = ((dx & 0x01) != 0); if (splitFirst) { data += ((dx - 1 + dy * w) >> 1); } else { data += ((dx + dy * w) >> 1); } while (dh--) { uint32_t len = dw; uint8_t * ptr = data; int32_t px = x, sx = x; bool move = true; uint16_t np = 0; uint8_t index; // index into cmap. if (splitFirst) { index = (*ptr & 0x0F); // odd = bits 3 .. 0 if (index != transp) { move = false; sx = px; lineBuf[np] = cmap[index]; np++; } px++; ptr++; len--; } while (len--) { uint8_t color = *ptr; // find the actual color you care about. There will be two pixels here! // but we may only want one at the end of the row uint16_t index = ((color & 0xF0) >> 4) & 0x0F; // high bits are the even numbers if (index != transp) { if (move) { move = false; sx = px; } lineBuf[np] = cmap[index]; np++; // added a pixel } else { move = true; if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); np = 0; } } px++; if (len--) { index = color & 0x0F; // the odd number is 3 .. 0 if (index != transp) { if (move) { move = false; sx = px; } lineBuf[np] = cmap[index]; np++; } else { move = true; if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); np = 0; } } px++; } else { break; // we are done with this row. } ptr++; // we only increment ptr once in the loop (deliberate) } if (np) { setWindow(sx, y, sx + np - 1, y); pushPixels(lineBuf, np); np = 0; } data += (w>>1); y++; } } else { // 1 bit per pixel _swapBytes = false; uint32_t ww = (w+7)>>3; // Width of source image line in bytes uint16_t np = 0; for (int32_t yp = dy; yp < dy + dh; yp++) { int32_t px = x, sx = x; bool move = true; for (int32_t xp = dx; xp < dx + dw; xp++) { if (data[(xp>>3)] & (0x80 >> (xp & 0x7))) { if (move) { move = false; sx = px; } np++; } else { move = true; if (np) { setWindow(sx, y, sx + np - 1, y); pushBlock(bitmap_fg, np); np = 0; } } px++; } if (np) { setWindow(sx, y, sx + np - 1, y); pushBlock(bitmap_fg, np); np = 0; } y++; data += ww; } } _swapBytes = swap; // Restore old value inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: pushMaskedImage ** Description: Render a 16 bit colour image with a 1bpp mask ***************************************************************************************/ // Can be used with a 16bpp sprite and a 1bpp sprite for the mask void TFT_eSPI::pushMaskedImage(int32_t x, int32_t y, int32_t w, int32_t h, uint16_t *img, uint8_t *mask) { if (_vpOoB || w < 1 || h < 1) return; // To simplify mask handling the window clipping is done by the pushImage function // Each mask image line assumed to be padded to and integer number of bytes & padding bits are 0 begin_tft_write(); inTransaction = true; uint8_t *mptr = mask; uint8_t *eptr = mask + ((w + 7) >> 3); uint16_t *iptr = img; uint32_t setCount = 0; // For each line in the image while (h--) { uint32_t xp = 0; uint32_t clearCount = 0; uint8_t mbyte= *mptr++; uint32_t bits = 8; // Scan through each byte of the bitmap and determine run lengths do { setCount = 0; //Get run length for clear bits to determine x offset while ((mbyte & 0x80) == 0x00) { // Check if remaining bits in byte are clear (reduce shifts) if (mbyte == 0) { clearCount += bits; // bits not always 8 here if (mptr >= eptr) break; // end of line mbyte = *mptr++; bits = 8; continue; } mbyte = mbyte << 1; // 0's shifted in clearCount ++; if (--bits) continue;; if (mptr >= eptr) break; mbyte = *mptr++; bits = 8; } //Get run length for set bits to determine render width while ((mbyte & 0x80) == 0x80) { // Check if all bits are set (reduces shifts) if (mbyte == 0xFF) { setCount += bits; if (mptr >= eptr) break; mbyte = *mptr++; //bits = 8; // NR, bits always 8 here unless 1's shifted in continue; } mbyte = mbyte << 1; //or mbyte += mbyte + 1 to shift in 1's setCount ++; if (--bits) continue; if (mptr >= eptr) break; mbyte = *mptr++; bits = 8; } // A mask boundary or mask end has been found, so render the pixel line if (setCount) { xp += clearCount; clearCount = 0; pushImage(x + xp, y, setCount, 1, iptr + xp); // pushImage handles clipping //pushImageDMA(x + xp, y, setCount, 1, iptr + xp); xp += setCount; } } while (setCount || mptr < eptr); y++; iptr += w; eptr += ((w + 7) >> 3); } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: setSwapBytes ** Description: Used by 16 bit pushImage() to swap byte order in colours ***************************************************************************************/ void TFT_eSPI::setSwapBytes(bool swap) { _swapBytes = swap; } /*************************************************************************************** ** Function name: getSwapBytes ** Description: Return the swap byte order for colours ***************************************************************************************/ bool TFT_eSPI::getSwapBytes(void) { return _swapBytes; } /*************************************************************************************** ** Function name: read rectangle (for SPI Interface II i.e. IM [3:0] = "1101") ** Description: Read RGB pixel colours from a defined area ***************************************************************************************/ // If w and h are 1, then 1 pixel is read, *data array size must be 3 bytes per pixel void TFT_eSPI::readRectRGB(int32_t x0, int32_t y0, int32_t w, int32_t h, uint8_t *data) { #if defined(TFT_PARALLEL_8_BIT) || defined(RP2040_PIO_INTERFACE) uint32_t len = w * h; uint8_t* buf565 = data + len; readRect(x0, y0, w, h, (uint16_t*)buf565); while (len--) { uint16_t pixel565 = (*buf565++)<<8; pixel565 |= *buf565++; uint8_t red = (pixel565 & 0xF800) >> 8; red |= red >> 5; uint8_t green = (pixel565 & 0x07E0) >> 3; green |= green >> 6; uint8_t blue = (pixel565 & 0x001F) << 3; blue |= blue >> 5; *data++ = red; *data++ = green; *data++ = blue; } #else // Not TFT_PARALLEL_8_BIT begin_tft_read(); readAddrWindow(x0, y0, w, h); // Sets CS low #ifdef TFT_SDA_READ begin_SDA_Read(); #endif // Dummy read to throw away don't care value tft_Read_8(); // Read window pixel 24 bit RGB values, buffer must be set in sketch to 3 * w * h uint32_t len = w * h; while (len--) { #if !defined (ILI9488_DRIVER) // Read the 3 RGB bytes, colour is actually only in the top 6 bits of each byte // as the TFT stores colours as 18 bits *data++ = tft_Read_8(); *data++ = tft_Read_8(); *data++ = tft_Read_8(); #else // The 6 colour bits are in MS 6 bits of each byte, but the ILI9488 needs an extra clock pulse // so bits appear shifted right 1 bit, so mask the middle 6 bits then shift 1 place left *data++ = (tft_Read_8()&0x7E)<<1; *data++ = (tft_Read_8()&0x7E)<<1; *data++ = (tft_Read_8()&0x7E)<<1; #endif } CS_H; #ifdef TFT_SDA_READ end_SDA_Read(); #endif end_tft_read(); #endif } /*************************************************************************************** ** Function name: drawCircle ** Description: Draw a circle outline ***************************************************************************************/ // Optimised midpoint circle algorithm void TFT_eSPI::drawCircle(int32_t x0, int32_t y0, int32_t r, uint32_t color) { if ( r <= 0 ) return; //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; int32_t f = 1 - r; int32_t ddF_y = -2 * r; int32_t ddF_x = 1; int32_t xs = -1; int32_t xe = 0; int32_t len = 0; bool first = true; do { while (f < 0) { ++xe; f += (ddF_x += 2); } f += (ddF_y += 2); if (xe-xs>1) { if (first) { len = 2*(xe - xs)-1; drawFastHLine(x0 - xe, y0 + r, len, color); drawFastHLine(x0 - xe, y0 - r, len, color); drawFastVLine(x0 + r, y0 - xe, len, color); drawFastVLine(x0 - r, y0 - xe, len, color); first = false; } else { len = xe - xs++; drawFastHLine(x0 - xe, y0 + r, len, color); drawFastHLine(x0 - xe, y0 - r, len, color); drawFastHLine(x0 + xs, y0 - r, len, color); drawFastHLine(x0 + xs, y0 + r, len, color); drawFastVLine(x0 + r, y0 + xs, len, color); drawFastVLine(x0 + r, y0 - xe, len, color); drawFastVLine(x0 - r, y0 - xe, len, color); drawFastVLine(x0 - r, y0 + xs, len, color); } } else { ++xs; drawPixel(x0 - xe, y0 + r, color); drawPixel(x0 - xe, y0 - r, color); drawPixel(x0 + xs, y0 - r, color); drawPixel(x0 + xs, y0 + r, color); drawPixel(x0 + r, y0 + xs, color); drawPixel(x0 + r, y0 - xe, color); drawPixel(x0 - r, y0 - xe, color); drawPixel(x0 - r, y0 + xs, color); } xs = xe; } while (xe < --r); inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: drawCircleHelper ** Description: Support function for drawRoundRect() ***************************************************************************************/ void TFT_eSPI::drawCircleHelper( int32_t x0, int32_t y0, int32_t rr, uint8_t cornername, uint32_t color) { if (rr <= 0) return; int32_t f = 1 - rr; int32_t ddF_x = 1; int32_t ddF_y = -2 * rr; int32_t xe = 0; int32_t xs = 0; int32_t len = 0; //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; while (xe < rr--) { while (f < 0) { ++xe; f += (ddF_x += 2); } f += (ddF_y += 2); if (xe-xs==1) { if (cornername & 0x1) { // left top drawPixel(x0 - xe, y0 - rr, color); drawPixel(x0 - rr, y0 - xe, color); } if (cornername & 0x2) { // right top drawPixel(x0 + rr , y0 - xe, color); drawPixel(x0 + xs + 1, y0 - rr, color); } if (cornername & 0x4) { // right bottom drawPixel(x0 + xs + 1, y0 + rr , color); drawPixel(x0 + rr, y0 + xs + 1, color); } if (cornername & 0x8) { // left bottom drawPixel(x0 - rr, y0 + xs + 1, color); drawPixel(x0 - xe, y0 + rr , color); } } else { len = xe - xs++; if (cornername & 0x1) { // left top drawFastHLine(x0 - xe, y0 - rr, len, color); drawFastVLine(x0 - rr, y0 - xe, len, color); } if (cornername & 0x2) { // right top drawFastVLine(x0 + rr, y0 - xe, len, color); drawFastHLine(x0 + xs, y0 - rr, len, color); } if (cornername & 0x4) { // right bottom drawFastHLine(x0 + xs, y0 + rr, len, color); drawFastVLine(x0 + rr, y0 + xs, len, color); } if (cornername & 0x8) { // left bottom drawFastVLine(x0 - rr, y0 + xs, len, color); drawFastHLine(x0 - xe, y0 + rr, len, color); } } xs = xe; } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: fillCircle ** Description: draw a filled circle ***************************************************************************************/ // Optimised midpoint circle algorithm, changed to horizontal lines (faster in sprites) // Improved algorithm avoids repetition of lines void TFT_eSPI::fillCircle(int32_t x0, int32_t y0, int32_t r, uint32_t color) { int32_t x = 0; int32_t dx = 1; int32_t dy = r+r; int32_t p = -(r>>1); //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; drawFastHLine(x0 - r, y0, dy+1, color); while(x=0) { drawFastHLine(x0 - x, y0 + r, dx, color); drawFastHLine(x0 - x, y0 - r, dx, color); dy-=2; p-=dy; r--; } dx+=2; p+=dx; x++; drawFastHLine(x0 - r, y0 + x, dy+1, color); drawFastHLine(x0 - r, y0 - x, dy+1, color); } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: fillCircleHelper ** Description: Support function for fillRoundRect() ***************************************************************************************/ // Support drawing roundrects, changed to horizontal lines (faster in sprites) void TFT_eSPI::fillCircleHelper(int32_t x0, int32_t y0, int32_t r, uint8_t cornername, int32_t delta, uint32_t color) { int32_t f = 1 - r; int32_t ddF_x = 1; int32_t ddF_y = -r - r; int32_t y = 0; delta++; while (y < r) { if (f >= 0) { if (cornername & 0x1) drawFastHLine(x0 - y, y0 + r, y + y + delta, color); if (cornername & 0x2) drawFastHLine(x0 - y, y0 - r, y + y + delta, color); r--; ddF_y += 2; f += ddF_y; } y++; ddF_x += 2; f += ddF_x; if (cornername & 0x1) drawFastHLine(x0 - r, y0 + y, r + r + delta, color); if (cornername & 0x2) drawFastHLine(x0 - r, y0 - y, r + r + delta, color); } } /*************************************************************************************** ** Function name: drawEllipse ** Description: Draw a ellipse outline ***************************************************************************************/ void TFT_eSPI::drawEllipse(int16_t x0, int16_t y0, int32_t rx, int32_t ry, uint16_t color) { if (rx<2) return; if (ry<2) return; int32_t x, y; int32_t rx2 = rx * rx; int32_t ry2 = ry * ry; int32_t fx2 = 4 * rx2; int32_t fy2 = 4 * ry2; int32_t s; //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; for (x = 0, y = ry, s = 2*ry2+rx2*(1-2*ry); ry2*x <= rx2*y; x++) { // These are ordered to minimise coordinate changes in x or y // drawPixel can then send fewer bounding box commands drawPixel(x0 + x, y0 + y, color); drawPixel(x0 - x, y0 + y, color); drawPixel(x0 - x, y0 - y, color); drawPixel(x0 + x, y0 - y, color); if (s >= 0) { s += fx2 * (1 - y); y--; } s += ry2 * ((4 * x) + 6); } for (x = rx, y = 0, s = 2*rx2+ry2*(1-2*rx); rx2*y <= ry2*x; y++) { // These are ordered to minimise coordinate changes in x or y // drawPixel can then send fewer bounding box commands drawPixel(x0 + x, y0 + y, color); drawPixel(x0 - x, y0 + y, color); drawPixel(x0 - x, y0 - y, color); drawPixel(x0 + x, y0 - y, color); if (s >= 0) { s += fy2 * (1 - x); x--; } s += rx2 * ((4 * y) + 6); } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: fillEllipse ** Description: draw a filled ellipse ***************************************************************************************/ void TFT_eSPI::fillEllipse(int16_t x0, int16_t y0, int32_t rx, int32_t ry, uint16_t color) { if (rx<2) return; if (ry<2) return; int32_t x, y; int32_t rx2 = rx * rx; int32_t ry2 = ry * ry; int32_t fx2 = 4 * rx2; int32_t fy2 = 4 * ry2; int32_t s; //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; for (x = 0, y = ry, s = 2*ry2+rx2*(1-2*ry); ry2*x <= rx2*y; x++) { drawFastHLine(x0 - x, y0 - y, x + x + 1, color); drawFastHLine(x0 - x, y0 + y, x + x + 1, color); if (s >= 0) { s += fx2 * (1 - y); y--; } s += ry2 * ((4 * x) + 6); } for (x = rx, y = 0, s = 2*rx2+ry2*(1-2*rx); rx2*y <= ry2*x; y++) { drawFastHLine(x0 - x, y0 - y, x + x + 1, color); drawFastHLine(x0 - x, y0 + y, x + x + 1, color); if (s >= 0) { s += fy2 * (1 - x); x--; } s += rx2 * ((4 * y) + 6); } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: fillScreen ** Description: Clear the screen to defined colour ***************************************************************************************/ void TFT_eSPI::fillScreen(uint32_t color) { fillRect(0, 0, _width, _height, color); } /*************************************************************************************** ** Function name: drawRect ** Description: Draw a rectangle outline ***************************************************************************************/ // Draw a rectangle void TFT_eSPI::drawRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; drawFastHLine(x, y, w, color); drawFastHLine(x, y + h - 1, w, color); // Avoid drawing corner pixels twice drawFastVLine(x, y+1, h-2, color); drawFastVLine(x + w - 1, y+1, h-2, color); inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: drawRoundRect ** Description: Draw a rounded corner rectangle outline ***************************************************************************************/ // Draw a rounded rectangle void TFT_eSPI::drawRoundRect(int32_t x, int32_t y, int32_t w, int32_t h, int32_t r, uint32_t color) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; // smarter version drawFastHLine(x + r , y , w - r - r, color); // Top drawFastHLine(x + r , y + h - 1, w - r - r, color); // Bottom drawFastVLine(x , y + r , h - r - r, color); // Left drawFastVLine(x + w - 1, y + r , h - r - r, color); // Right // draw four corners drawCircleHelper(x + r , y + r , r, 1, color); drawCircleHelper(x + w - r - 1, y + r , r, 2, color); drawCircleHelper(x + w - r - 1, y + h - r - 1, r, 4, color); drawCircleHelper(x + r , y + h - r - 1, r, 8, color); inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: fillRoundRect ** Description: Draw a rounded corner filled rectangle ***************************************************************************************/ // Fill a rounded rectangle, changed to horizontal lines (faster in sprites) void TFT_eSPI::fillRoundRect(int32_t x, int32_t y, int32_t w, int32_t h, int32_t r, uint32_t color) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; // smarter version fillRect(x, y + r, w, h - r - r, color); // draw four corners fillCircleHelper(x + r, y + h - r - 1, r, 1, w - r - r - 1, color); fillCircleHelper(x + r , y + r, r, 2, w - r - r - 1, color); inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: drawTriangle ** Description: Draw a triangle outline using 3 arbitrary points ***************************************************************************************/ // Draw a triangle void TFT_eSPI::drawTriangle(int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; drawLine(x0, y0, x1, y1, color); drawLine(x1, y1, x2, y2, color); drawLine(x2, y2, x0, y0, color); inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: fillTriangle ** Description: Draw a filled triangle using 3 arbitrary points ***************************************************************************************/ // Fill a triangle - original Adafruit function works well and code footprint is small void TFT_eSPI::fillTriangle ( int32_t x0, int32_t y0, int32_t x1, int32_t y1, int32_t x2, int32_t y2, uint32_t color) { int32_t a, b, y, last; // Sort coordinates by Y order (y2 >= y1 >= y0) if (y0 > y1) { transpose(y0, y1); transpose(x0, x1); } if (y1 > y2) { transpose(y2, y1); transpose(x2, x1); } if (y0 > y1) { transpose(y0, y1); transpose(x0, x1); } if (y0 == y2) { // Handle awkward all-on-same-line case as its own thing a = b = x0; if (x1 < a) a = x1; else if (x1 > b) b = x1; if (x2 < a) a = x2; else if (x2 > b) b = x2; drawFastHLine(a, y0, b - a + 1, color); return; } //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; int32_t dx01 = x1 - x0, dy01 = y1 - y0, dx02 = x2 - x0, dy02 = y2 - y0, dx12 = x2 - x1, dy12 = y2 - y1, sa = 0, sb = 0; // For upper part of triangle, find scanline crossings for segments // 0-1 and 0-2. If y1=y2 (flat-bottomed triangle), the scanline y1 // is included here (and second loop will be skipped, avoiding a /0 // error there), otherwise scanline y1 is skipped here and handled // in the second loop...which also avoids a /0 error here if y0=y1 // (flat-topped triangle). if (y1 == y2) last = y1; // Include y1 scanline else last = y1 - 1; // Skip it for (y = y0; y <= last; y++) { a = x0 + sa / dy01; b = x0 + sb / dy02; sa += dx01; sb += dx02; if (a > b) transpose(a, b); drawFastHLine(a, y, b - a + 1, color); } // For lower part of triangle, find scanline crossings for segments // 0-2 and 1-2. This loop is skipped if y1=y2. sa = dx12 * (y - y1); sb = dx02 * (y - y0); for (; y <= y2; y++) { a = x1 + sa / dy12; b = x0 + sb / dy02; sa += dx12; sb += dx02; if (a > b) transpose(a, b); drawFastHLine(a, y, b - a + 1, color); } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: drawBitmap ** Description: Draw an image stored in an array on the TFT ***************************************************************************************/ void TFT_eSPI::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; int32_t i, j, byteWidth = (w + 7) / 8; for (j = 0; j < h; j++) { for (i = 0; i < w; i++ ) { if (pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) { drawPixel(x + i, y + j, color); } } } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: drawBitmap ** Description: Draw an image stored in an array on the TFT ***************************************************************************************/ void TFT_eSPI::drawBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t fgcolor, uint16_t bgcolor) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; int32_t i, j, byteWidth = (w + 7) / 8; for (j = 0; j < h; j++) { for (i = 0; i < w; i++ ) { if (pgm_read_byte(bitmap + j * byteWidth + i / 8) & (128 >> (i & 7))) drawPixel(x + i, y + j, fgcolor); else drawPixel(x + i, y + j, bgcolor); } } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: drawXBitmap ** Description: Draw an image stored in an XBM array onto the TFT ***************************************************************************************/ void TFT_eSPI::drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; int32_t i, j, byteWidth = (w + 7) / 8; for (j = 0; j < h; j++) { for (i = 0; i < w; i++ ) { if (pgm_read_byte(bitmap + j * byteWidth + i / 8) & (1 << (i & 7))) { drawPixel(x + i, y + j, color); } } } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: drawXBitmap ** Description: Draw an XBM image with foreground and background colors ***************************************************************************************/ void TFT_eSPI::drawXBitmap(int16_t x, int16_t y, const uint8_t *bitmap, int16_t w, int16_t h, uint16_t color, uint16_t bgcolor) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; int32_t i, j, byteWidth = (w + 7) / 8; for (j = 0; j < h; j++) { for (i = 0; i < w; i++ ) { if (pgm_read_byte(bitmap + j * byteWidth + i / 8) & (1 << (i & 7))) drawPixel(x + i, y + j, color); else drawPixel(x + i, y + j, bgcolor); } } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } /*************************************************************************************** ** Function name: setCursor ** Description: Set the text cursor x,y position ***************************************************************************************/ void TFT_eSPI::setCursor(int16_t x, int16_t y) { cursor_x = x; cursor_y = y; } /*************************************************************************************** ** Function name: setCursor ** Description: Set the text cursor x,y position and font ***************************************************************************************/ void TFT_eSPI::setCursor(int16_t x, int16_t y, uint8_t font) { textfont = font; cursor_x = x; cursor_y = y; } /*************************************************************************************** ** Function name: getCursorX ** Description: Get the text cursor x position ***************************************************************************************/ int16_t TFT_eSPI::getCursorX(void) { return cursor_x; } /*************************************************************************************** ** Function name: getCursorY ** Description: Get the text cursor y position ***************************************************************************************/ int16_t TFT_eSPI::getCursorY(void) { return cursor_y; } /*************************************************************************************** ** Function name: setTextSize ** Description: Set the text size multiplier ***************************************************************************************/ void TFT_eSPI::setTextSize(uint8_t s) { if (s>7) s = 7; // Limit the maximum size multiplier so byte variables can be used for rendering textsize = (s > 0) ? s : 1; // Don't allow font size 0 } /*************************************************************************************** ** Function name: setTextColor ** Description: Set the font foreground colour (background is transparent) ***************************************************************************************/ void TFT_eSPI::setTextColor(uint16_t c) { // For 'transparent' background, we'll set the bg // to the same as fg instead of using a flag textcolor = textbgcolor = c; } /*************************************************************************************** ** Function name: setTextColor ** Description: Set the font foreground and background colour ***************************************************************************************/ // Smooth fonts use the background colour for anti-aliasing and by default the // background is not filled. If bgfill = true, then a smooth font background fill will // be used. void TFT_eSPI::setTextColor(uint16_t c, uint16_t b, bool bgfill) { textcolor = c; textbgcolor = b; _fillbg = bgfill; } /*************************************************************************************** ** Function name: setPivot ** Description: Set the pivot point on the TFT *************************************************************************************x*/ void TFT_eSPI::setPivot(int16_t x, int16_t y) { _xPivot = x; _yPivot = y; } /*************************************************************************************** ** Function name: getPivotX ** Description: Get the x pivot position ***************************************************************************************/ int16_t TFT_eSPI::getPivotX(void) { return _xPivot; } /*************************************************************************************** ** Function name: getPivotY ** Description: Get the y pivot position ***************************************************************************************/ int16_t TFT_eSPI::getPivotY(void) { return _yPivot; } /*************************************************************************************** ** Function name: setBitmapColor ** Description: Set the foreground foreground and background colour ***************************************************************************************/ void TFT_eSPI::setBitmapColor(uint16_t c, uint16_t b) { if (c == b) b = ~c; bitmap_fg = c; bitmap_bg = b; } /*************************************************************************************** ** Function name: setTextWrap ** Description: Define if text should wrap at end of line ***************************************************************************************/ void TFT_eSPI::setTextWrap(bool wrapX, bool wrapY) { textwrapX = wrapX; textwrapY = wrapY; } /*************************************************************************************** ** Function name: setTextDatum ** Description: Set the text position reference datum ***************************************************************************************/ void TFT_eSPI::setTextDatum(uint8_t d) { textdatum = d; } /*************************************************************************************** ** Function name: setTextPadding ** Description: Define padding width (aids erasing old text and numbers) ***************************************************************************************/ void TFT_eSPI::setTextPadding(uint16_t x_width) { padX = x_width; } /*************************************************************************************** ** Function name: setTextPadding ** Description: Define padding width (aids erasing old text and numbers) ***************************************************************************************/ uint16_t TFT_eSPI::getTextPadding(void) { return padX; } /*************************************************************************************** ** Function name: getTextDatum ** Description: Return the text datum value (as used by setTextDatum()) ***************************************************************************************/ uint8_t TFT_eSPI::getTextDatum(void) { return textdatum; } /*************************************************************************************** ** Function name: width ** Description: Return the pixel width of display (per current rotation) ***************************************************************************************/ // Return the size of the display (per current rotation) int16_t TFT_eSPI::width(void) { if (_vpDatum) return _xWidth; return _width; } /*************************************************************************************** ** Function name: height ** Description: Return the pixel height of display (per current rotation) ***************************************************************************************/ int16_t TFT_eSPI::height(void) { if (_vpDatum) return _yHeight; return _height; } /*************************************************************************************** ** Function name: textWidth ** Description: Return the width in pixels of a string in a given font ***************************************************************************************/ int16_t TFT_eSPI::textWidth(const String& string) { int16_t len = string.length() + 2; char buffer[len]; string.toCharArray(buffer, len); return textWidth(buffer, textfont); } int16_t TFT_eSPI::textWidth(const String& string, uint8_t font) { int16_t len = string.length() + 2; char buffer[len]; string.toCharArray(buffer, len); return textWidth(buffer, font); } int16_t TFT_eSPI::textWidth(const char *string) { return textWidth(string, textfont); } int16_t TFT_eSPI::textWidth(const char *string, uint8_t font) { int32_t str_width = 0; uint16_t uniCode = 0; #ifdef SMOOTH_FONT if(fontLoaded) { while (*string) { uniCode = decodeUTF8(*string++); if (uniCode) { if (uniCode == 0x20) str_width += gFont.spaceWidth; else { uint16_t gNum = 0; bool found = getUnicodeIndex(uniCode, &gNum); if (found) { if(str_width == 0 && gdX[gNum] < 0) str_width -= gdX[gNum]; if (*string || isDigits) str_width += gxAdvance[gNum]; else str_width += (gdX[gNum] + gWidth[gNum]); } else str_width += gFont.spaceWidth + 1; } } } isDigits = false; return str_width; } #endif if (font>1 && font<9) { char *widthtable = (char *)pgm_read_dword( &(fontdata[font].widthtbl ) ) - 32; //subtract the 32 outside the loop while (*string) { uniCode = *(string++); if (uniCode > 31 && uniCode < 128) str_width += pgm_read_byte( widthtable + uniCode); // Normally we need to subtract 32 from uniCode else str_width += pgm_read_byte( widthtable + 32); // Set illegal character = space width } } else { #ifdef LOAD_GFXFF if(gfxFont) { // New font while (*string) { uniCode = decodeUTF8(*string++); if ((uniCode >= pgm_read_word(&gfxFont->first)) && (uniCode <= pgm_read_word(&gfxFont->last ))) { uniCode -= pgm_read_word(&gfxFont->first); GFXglyph *glyph = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[uniCode]); // If this is not the last character or is a digit then use xAdvance if (*string || isDigits) str_width += pgm_read_byte(&glyph->xAdvance); // Else use the offset plus width since this can be bigger than xAdvance else str_width += ((int8_t)pgm_read_byte(&glyph->xOffset) + pgm_read_byte(&glyph->width)); } } } else #endif { #ifdef LOAD_GLCD while (*string++) str_width += 6; #endif } } isDigits = false; return str_width * textsize; } /*************************************************************************************** ** Function name: fontsLoaded ** Description: return an encoded 16 bit value showing the fonts loaded ***************************************************************************************/ // Returns a value showing which fonts are loaded (bit N set = Font N loaded) uint16_t TFT_eSPI::fontsLoaded(void) { return fontsloaded; } /*************************************************************************************** ** Function name: fontHeight ** Description: return the height of a font (yAdvance for free fonts) ***************************************************************************************/ int16_t TFT_eSPI::fontHeight(int16_t font) { #ifdef SMOOTH_FONT if(fontLoaded) return gFont.yAdvance; #endif #ifdef LOAD_GFXFF if (font==1) { if(gfxFont) { // New font return pgm_read_byte(&gfxFont->yAdvance) * textsize; } } #endif return pgm_read_byte( &fontdata[font].height ) * textsize; } int16_t TFT_eSPI::fontHeight(void) { return fontHeight(textfont); } /*************************************************************************************** ** Function name: drawChar ** Description: draw a single character in the GLCD or GFXFF font ***************************************************************************************/ void TFT_eSPI::drawChar(int32_t x, int32_t y, uint16_t c, uint32_t color, uint32_t bg, uint8_t size) { if (_vpOoB) return; if (c < 32) return; #ifdef LOAD_GLCD //>>>>>>>>>>>>>>>>>> #ifdef LOAD_GFXFF if(!gfxFont) { // 'Classic' built-in font #endif //>>>>>>>>>>>>>>>>>> int32_t xd = x + _xDatum; int32_t yd = y + _yDatum; if ((xd >= _vpW) || // Clip right ( yd >= _vpH) || // Clip bottom ((xd + 6 * size - 1) < _vpX) || // Clip left ((yd + 8 * size - 1) < _vpY)) // Clip top return; bool fillbg = (bg != color); bool clip = xd < _vpX || xd + 6 * textsize >= _vpW || yd < _vpY || yd + 8 * textsize >= _vpH; if ((size==1) && fillbg && !clip) { uint8_t column[6]; uint8_t mask = 0x1; begin_tft_write(); setWindow(xd, yd, xd+5, yd+7); for (int8_t i = 0; i < 5; i++ ) column[i] = pgm_read_byte(font + (c * 5) + i); column[5] = 0; for (int8_t j = 0; j < 8; j++) { for (int8_t k = 0; k < 5; k++ ) { if (column[k] & mask) {tft_Write_16(color);} else {tft_Write_16(bg);} } mask <<= 1; tft_Write_16(bg); } end_tft_write(); } else { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; for (int8_t i = 0; i < 6; i++ ) { uint8_t line; if (i == 5) line = 0x0; else line = pgm_read_byte(font + (c * 5) + i); if (size == 1 && !fillbg) { // default size for (int8_t j = 0; j < 8; j++) { if (line & 0x1) drawPixel(x + i, y + j, color); line >>= 1; } } else { // big size or clipped for (int8_t j = 0; j < 8; j++) { if (line & 0x1) fillRect(x + (i * size), y + (j * size), size, size, color); else if (fillbg) fillRect(x + i * size, y + j * size, size, size, bg); line >>= 1; } } } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } //>>>>>>>>>>>>>>>>>>>>>>>>>>> #ifdef LOAD_GFXFF } else { // Custom font #endif //>>>>>>>>>>>>>>>>>>>>>>>>>>> #endif // LOAD_GLCD #ifdef LOAD_GFXFF // Filter out bad characters not present in font if ((c >= pgm_read_word(&gfxFont->first)) && (c <= pgm_read_word(&gfxFont->last ))) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; //>>>>>>>>>>>>>>>>>>>>>>>>>>> c -= pgm_read_word(&gfxFont->first); GFXglyph *glyph = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[c]); uint8_t *bitmap = (uint8_t *)pgm_read_dword(&gfxFont->bitmap); uint32_t bo = pgm_read_word(&glyph->bitmapOffset); uint8_t w = pgm_read_byte(&glyph->width), h = pgm_read_byte(&glyph->height); //xa = pgm_read_byte(&glyph->xAdvance); int8_t xo = pgm_read_byte(&glyph->xOffset), yo = pgm_read_byte(&glyph->yOffset); uint8_t xx, yy, bits=0, bit=0; int16_t xo16 = 0, yo16 = 0; if(size > 1) { xo16 = xo; yo16 = yo; } // GFXFF rendering speed up uint16_t hpc = 0; // Horizontal foreground pixel count for(yy=0; yy>= 1; } // Draw pixels for this line as we are about to increment yy if (hpc) { if(size == 1) drawFastHLine(x+xo+xx-hpc, y+yo+yy, hpc, color); else fillRect(x+(xo16+xx-hpc)*size, y+(yo16+yy)*size, size*hpc, size, color); hpc=0; } } inTransaction = lockTransaction; end_tft_write(); // Does nothing if Sprite class uses this function } #endif #ifdef LOAD_GLCD #ifdef LOAD_GFXFF } // End classic vs custom font #endif #else #ifndef LOAD_GFXFF // Avoid warnings if fonts are disabled x = x; y = y; color = color; bg = bg; size = size; #endif #endif } /*************************************************************************************** ** Function name: setAddrWindow ** Description: define an area to receive a stream of pixels ***************************************************************************************/ // Chip select is high at the end of this function void TFT_eSPI::setAddrWindow(int32_t x0, int32_t y0, int32_t w, int32_t h) { begin_tft_write(); setWindow(x0, y0, x0 + w - 1, y0 + h - 1); end_tft_write(); } /*************************************************************************************** ** Function name: setWindow ** Description: define an area to receive a stream of pixels ***************************************************************************************/ // Chip select stays low, call begin_tft_write first. Use setAddrWindow() from sketches void TFT_eSPI::setWindow(int32_t x0, int32_t y0, int32_t x1, int32_t y1) { //begin_tft_write(); // Must be called before setWindow addr_row = 0xFFFF; addr_col = 0xFFFF; #if defined (ILI9225_DRIVER) if (rotation & 0x01) { transpose(x0, y0); transpose(x1, y1); } SPI_BUSY_CHECK; DC_C; tft_Write_8(TFT_CASET1); DC_D; tft_Write_16(x0); DC_C; tft_Write_8(TFT_CASET2); DC_D; tft_Write_16(x1); DC_C; tft_Write_8(TFT_PASET1); DC_D; tft_Write_16(y0); DC_C; tft_Write_8(TFT_PASET2); DC_D; tft_Write_16(y1); DC_C; tft_Write_8(TFT_RAM_ADDR1); DC_D; tft_Write_16(x0); DC_C; tft_Write_8(TFT_RAM_ADDR2); DC_D; tft_Write_16(y0); // write to RAM DC_C; tft_Write_8(TFT_RAMWR); DC_D; // Temporary solution is to include the RP2040 code here #if (defined(ARDUINO_ARCH_RP2040) || defined (ARDUINO_ARCH_MBED)) && !defined(RP2040_PIO_INTERFACE) // For ILI9225 and RP2040 the slower Arduino SPI transfer calls were used, so need to swap back to 16 bit mode while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; hw_write_masked(&spi_get_hw(SPI_X)->cr0, (16 - 1) << SPI_SSPCR0_DSS_LSB, SPI_SSPCR0_DSS_BITS); #endif #elif defined (SSD1351_DRIVER) if (rotation & 1) { transpose(x0, y0); transpose(x1, y1); } SPI_BUSY_CHECK; DC_C; tft_Write_8(TFT_CASET); DC_D; tft_Write_16(x1 | (x0 << 8)); DC_C; tft_Write_8(TFT_PASET); DC_D; tft_Write_16(y1 | (y0 << 8)); DC_C; tft_Write_8(TFT_RAMWR); DC_D; #else #if defined (SSD1963_DRIVER) if ((rotation & 0x1) == 0) { transpose(x0, y0); transpose(x1, y1); } #endif #ifdef CGRAM_OFFSET x0+=colstart; x1+=colstart; y0+=rowstart; y1+=rowstart; #endif // Temporary solution is to include the RP2040 optimised code here #if (defined(ARDUINO_ARCH_RP2040) || defined (ARDUINO_ARCH_MBED)) #if !defined(RP2040_PIO_INTERFACE) // Use hardware SPI port, this code does not swap from 8 to 16 bit // to avoid the spi_set_format() call overhead while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_C; #if !defined (SPI_18BIT_DRIVER) #if defined (RPI_DISPLAY_TYPE) // RPi TFT type always needs 16 bit transfers hw_write_masked(&spi_get_hw(SPI_X)->cr0, (16 - 1) << SPI_SSPCR0_DSS_LSB, SPI_SSPCR0_DSS_BITS); #else hw_write_masked(&spi_get_hw(SPI_X)->cr0, (8 - 1) << SPI_SSPCR0_DSS_LSB, SPI_SSPCR0_DSS_BITS); #endif #endif spi_get_hw(SPI_X)->dr = (uint32_t)TFT_CASET; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_D; spi_get_hw(SPI_X)->dr = (uint32_t)x0>>8; spi_get_hw(SPI_X)->dr = (uint32_t)x0; spi_get_hw(SPI_X)->dr = (uint32_t)x1>>8; spi_get_hw(SPI_X)->dr = (uint32_t)x1; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_C; spi_get_hw(SPI_X)->dr = (uint32_t)TFT_PASET; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_D; spi_get_hw(SPI_X)->dr = (uint32_t)y0>>8; spi_get_hw(SPI_X)->dr = (uint32_t)y0; spi_get_hw(SPI_X)->dr = (uint32_t)y1>>8; spi_get_hw(SPI_X)->dr = (uint32_t)y1; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_C; spi_get_hw(SPI_X)->dr = (uint32_t)TFT_RAMWR; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; #if !defined (SPI_18BIT_DRIVER) hw_write_masked(&spi_get_hw(SPI_X)->cr0, (16 - 1) << SPI_SSPCR0_DSS_LSB, SPI_SSPCR0_DSS_BITS); #endif DC_D; #else // This is for the RP2040 and PIO interface (SPI or parallel) WAIT_FOR_STALL; tft_pio->sm[pio_sm].instr = pio_instr_addr; TX_FIFO = TFT_CASET; TX_FIFO = (x0<<16) | x1; TX_FIFO = TFT_PASET; TX_FIFO = (y0<<16) | y1; TX_FIFO = TFT_RAMWR; #endif #else SPI_BUSY_CHECK; DC_C; tft_Write_8(TFT_CASET); DC_D; tft_Write_32C(x0, x1); DC_C; tft_Write_8(TFT_PASET); DC_D; tft_Write_32C(y0, y1); DC_C; tft_Write_8(TFT_RAMWR); DC_D; #endif // RP2040 SPI #endif //end_tft_write(); // Must be called after setWindow } /*************************************************************************************** ** Function name: readAddrWindow ** Description: define an area to read a stream of pixels ***************************************************************************************/ void TFT_eSPI::readAddrWindow(int32_t xs, int32_t ys, int32_t w, int32_t h) { //begin_tft_write(); // Must be called before readAddrWindow or CS set low int32_t xe = xs + w - 1; int32_t ye = ys + h - 1; addr_col = 0xFFFF; addr_row = 0xFFFF; #if defined (SSD1963_DRIVER) if ((rotation & 0x1) == 0) { transpose(xs, ys); transpose(xe, ye); } #endif #ifdef CGRAM_OFFSET xs += colstart; xe += colstart; ys += rowstart; ye += rowstart; #endif // Temporary solution is to include the RP2040 optimised code here #if (defined(ARDUINO_ARCH_RP2040) || defined (ARDUINO_ARCH_MBED)) && !defined(RP2040_PIO_INTERFACE) // Use hardware SPI port, this code does not swap from 8 to 16 bit // to avoid the spi_set_format() call overhead while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_C; hw_write_masked(&spi_get_hw(SPI_X)->cr0, (8 - 1) << SPI_SSPCR0_DSS_LSB, SPI_SSPCR0_DSS_BITS); spi_get_hw(SPI_X)->dr = (uint32_t)TFT_CASET; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_D; spi_get_hw(SPI_X)->dr = (uint32_t)xs>>8; spi_get_hw(SPI_X)->dr = (uint32_t)xs; spi_get_hw(SPI_X)->dr = (uint32_t)xe>>8; spi_get_hw(SPI_X)->dr = (uint32_t)xe; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_C; spi_get_hw(SPI_X)->dr = (uint32_t)TFT_PASET; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_D; spi_get_hw(SPI_X)->dr = (uint32_t)ys>>8; spi_get_hw(SPI_X)->dr = (uint32_t)ys; spi_get_hw(SPI_X)->dr = (uint32_t)ye>>8; spi_get_hw(SPI_X)->dr = (uint32_t)ye; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_C; spi_get_hw(SPI_X)->dr = (uint32_t)TFT_RAMRD; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_D; // Flush the rx buffer and reset overflow flag while (spi_is_readable(SPI_X)) (void)spi_get_hw(SPI_X)->dr; spi_get_hw(SPI_X)->icr = SPI_SSPICR_RORIC_BITS; #else // Column addr set DC_C; tft_Write_8(TFT_CASET); DC_D; tft_Write_32C(xs, xe); // Row addr set DC_C; tft_Write_8(TFT_PASET); DC_D; tft_Write_32C(ys, ye); // Read CGRAM command DC_C; tft_Write_8(TFT_RAMRD); DC_D; #endif // RP2040 SPI //end_tft_write(); // Must be called after readAddrWindow or CS set high } /*************************************************************************************** ** Function name: drawPixel ** Description: push a single pixel at an arbitrary position ***************************************************************************************/ void TFT_eSPI::drawPixel(int32_t x, int32_t y, uint32_t color) { if (_vpOoB) return; x+= _xDatum; y+= _yDatum; // Range checking if ((x < _vpX) || (y < _vpY) ||(x >= _vpW) || (y >= _vpH)) return; #ifdef CGRAM_OFFSET x+=colstart; y+=rowstart; #endif #if (defined (MULTI_TFT_SUPPORT) || defined (GC9A01_DRIVER)) && !defined (ILI9225_DRIVER) addr_row = 0xFFFF; addr_col = 0xFFFF; #endif begin_tft_write(); #if defined (ILI9225_DRIVER) if (rotation & 0x01) { transpose(x, y); } SPI_BUSY_CHECK; // Set window to full screen to optimise sequential pixel rendering if (addr_row != 0x9225) { addr_row = 0x9225; // addr_row used for flag DC_C; tft_Write_8(TFT_CASET1); DC_D; tft_Write_16(0); DC_C; tft_Write_8(TFT_CASET2); DC_D; tft_Write_16(175); DC_C; tft_Write_8(TFT_PASET1); DC_D; tft_Write_16(0); DC_C; tft_Write_8(TFT_PASET2); DC_D; tft_Write_16(219); } // Define pixel coordinate DC_C; tft_Write_8(TFT_RAM_ADDR1); DC_D; tft_Write_16(x); DC_C; tft_Write_8(TFT_RAM_ADDR2); DC_D; tft_Write_16(y); // write to RAM DC_C; tft_Write_8(TFT_RAMWR); #if defined(TFT_PARALLEL_8_BIT) || defined(TFT_PARALLEL_16_BIT) || !defined(ESP32) DC_D; tft_Write_16(color); #else DC_D; tft_Write_16N(color); #endif // Temporary solution is to include the RP2040 optimised code here #elif (defined (ARDUINO_ARCH_RP2040) || defined (ARDUINO_ARCH_MBED)) && !defined (SSD1351_DRIVER) #if defined (SSD1963_DRIVER) if ((rotation & 0x1) == 0) { transpose(x, y); } #endif #if !defined(RP2040_PIO_INTERFACE) while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; #if defined (RPI_DISPLAY_TYPE) // RPi TFT type always needs 16 bit transfers hw_write_masked(&spi_get_hw(SPI_X)->cr0, (16 - 1) << SPI_SSPCR0_DSS_LSB, SPI_SSPCR0_DSS_BITS); #else hw_write_masked(&spi_get_hw(SPI_X)->cr0, (8 - 1) << SPI_SSPCR0_DSS_LSB, SPI_SSPCR0_DSS_BITS); #endif if (addr_col != x) { DC_C; spi_get_hw(SPI_X)->dr = (uint32_t)TFT_CASET; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS){}; DC_D; spi_get_hw(SPI_X)->dr = (uint32_t)x>>8; spi_get_hw(SPI_X)->dr = (uint32_t)x; spi_get_hw(SPI_X)->dr = (uint32_t)x>>8; spi_get_hw(SPI_X)->dr = (uint32_t)x; addr_col = x; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; } if (addr_row != y) { DC_C; spi_get_hw(SPI_X)->dr = (uint32_t)TFT_PASET; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_D; spi_get_hw(SPI_X)->dr = (uint32_t)y>>8; spi_get_hw(SPI_X)->dr = (uint32_t)y; spi_get_hw(SPI_X)->dr = (uint32_t)y>>8; spi_get_hw(SPI_X)->dr = (uint32_t)y; addr_row = y; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; } DC_C; spi_get_hw(SPI_X)->dr = (uint32_t)TFT_RAMWR; #if defined (SPI_18BIT_DRIVER) // SPI 18 bit colour uint8_t r = (color & 0xF800)>>8; uint8_t g = (color & 0x07E0)>>3; uint8_t b = (color & 0x001F)<<3; while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_D; tft_Write_8N(r); tft_Write_8N(g); tft_Write_8N(b); #else while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; DC_D; #if defined (RPI_DISPLAY_TYPE) // RPi TFT type always needs 16 bit transfers spi_get_hw(SPI_X)->dr = (uint32_t)color; #else spi_get_hw(SPI_X)->dr = (uint32_t)color>>8; spi_get_hw(SPI_X)->dr = (uint32_t)color; #endif #endif while (spi_get_hw(SPI_X)->sr & SPI_SSPSR_BSY_BITS) {}; #else // This is for the RP2040 and PIO interface (SPI or parallel) WAIT_FOR_STALL; tft_pio->sm[pio_sm].instr = pio_instr_addr; TX_FIFO = TFT_CASET; TX_FIFO = (x<<16) | x; TX_FIFO = TFT_PASET; TX_FIFO = (y<<16) | y; TX_FIFO = TFT_RAMWR; //DC set high by PIO #if defined (SPI_18BIT_DRIVER) TX_FIFO = ((color & 0xF800)<<8) | ((color & 0x07E0)<<5) | ((color & 0x001F)<<3); #else TX_FIFO = color; #endif #endif #else #if defined (SSD1963_DRIVER) if ((rotation & 0x1) == 0) { transpose(x, y); } #endif SPI_BUSY_CHECK; #if defined (SSD1351_DRIVER) if (rotation & 0x1) { transpose(x, y); } // No need to send x if it has not changed (speeds things up) if (addr_col != x) { DC_C; tft_Write_8(TFT_CASET); DC_D; tft_Write_16(x | (x << 8)); addr_col = x; } // No need to send y if it has not changed (speeds things up) if (addr_row != y) { DC_C; tft_Write_8(TFT_PASET); DC_D; tft_Write_16(y | (y << 8)); addr_row = y; } #else // No need to send x if it has not changed (speeds things up) if (addr_col != x) { DC_C; tft_Write_8(TFT_CASET); DC_D; tft_Write_32D(x); addr_col = x; } // No need to send y if it has not changed (speeds things up) if (addr_row != y) { DC_C; tft_Write_8(TFT_PASET); DC_D; tft_Write_32D(y); addr_row = y; } #endif DC_C; tft_Write_8(TFT_RAMWR); #if defined(TFT_PARALLEL_8_BIT) || defined(TFT_PARALLEL_16_BIT) || !defined(ESP32) DC_D; tft_Write_16(color); #else DC_D; tft_Write_16N(color); #endif #endif end_tft_write(); } /*************************************************************************************** ** Function name: pushColor ** Description: push a single pixel ***************************************************************************************/ void TFT_eSPI::pushColor(uint16_t color) { begin_tft_write(); SPI_BUSY_CHECK; tft_Write_16N(color); end_tft_write(); } /*************************************************************************************** ** Function name: pushColor ** Description: push a single colour to "len" pixels ***************************************************************************************/ void TFT_eSPI::pushColor(uint16_t color, uint32_t len) { begin_tft_write(); pushBlock(color, len); end_tft_write(); } /*************************************************************************************** ** Function name: startWrite ** Description: begin transaction with CS low, MUST later call endWrite ***************************************************************************************/ void TFT_eSPI::startWrite(void) { begin_tft_write(); lockTransaction = true; // Lock transaction for all sequentially run sketch functions inTransaction = true; } /*************************************************************************************** ** Function name: endWrite ** Description: end transaction with CS high ***************************************************************************************/ void TFT_eSPI::endWrite(void) { lockTransaction = false; // Release sketch induced transaction lock inTransaction = false; DMA_BUSY_CHECK; // Safety check - user code should have checked this! end_tft_write(); // Release SPI bus } /*************************************************************************************** ** Function name: writeColor (use startWrite() and endWrite() before & after) ** Description: raw write of "len" pixels avoiding transaction check ***************************************************************************************/ void TFT_eSPI::writeColor(uint16_t color, uint32_t len) { pushBlock(color, len); } /*************************************************************************************** ** Function name: pushColors ** Description: push an array of pixels for 16 bit raw image drawing ***************************************************************************************/ // Assumed that setAddrWindow() has previously been called // len is number of bytes, not pixels void TFT_eSPI::pushColors(uint8_t *data, uint32_t len) { begin_tft_write(); pushPixels(data, len>>1); end_tft_write(); } /*************************************************************************************** ** Function name: pushColors ** Description: push an array of pixels, for image drawing ***************************************************************************************/ void TFT_eSPI::pushColors(uint16_t *data, uint32_t len, bool swap) { begin_tft_write(); if (swap) {swap = _swapBytes; _swapBytes = true; } pushPixels(data, len); _swapBytes = swap; // Restore old value end_tft_write(); } /*************************************************************************************** ** Function name: drawLine ** Description: draw a line between 2 arbitrary points ***************************************************************************************/ // Bresenham's algorithm - thx wikipedia - speed enhanced by Bodmer to use // an efficient FastH/V Line draw routine for line segments of 2 pixels or more void TFT_eSPI::drawLine(int32_t x0, int32_t y0, int32_t x1, int32_t y1, uint32_t color) { if (_vpOoB) return; //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; //x+= _xDatum; // Not added here, added by drawPixel & drawFastXLine //y+= _yDatum; bool steep = abs(y1 - y0) > abs(x1 - x0); if (steep) { transpose(x0, y0); transpose(x1, y1); } if (x0 > x1) { transpose(x0, x1); transpose(y0, y1); } int32_t dx = x1 - x0, dy = abs(y1 - y0);; int32_t err = dx >> 1, ystep = -1, xs = x0, dlen = 0; if (y0 < y1) ystep = 1; // Split into steep and not steep for FastH/V separation if (steep) { for (; x0 <= x1; x0++) { dlen++; err -= dy; if (err < 0) { if (dlen == 1) drawPixel(y0, xs, color); else drawFastVLine(y0, xs, dlen, color); dlen = 0; y0 += ystep; xs = x0 + 1; err += dx; } } if (dlen) drawFastVLine(y0, xs, dlen, color); } else { for (; x0 <= x1; x0++) { dlen++; err -= dy; if (err < 0) { if (dlen == 1) drawPixel(xs, y0, color); else drawFastHLine(xs, y0, dlen, color); dlen = 0; y0 += ystep; xs = x0 + 1; err += dx; } } if (dlen) drawFastHLine(xs, y0, dlen, color); } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Description: Constants for anti-aliased line drawing on TFT and in Sprites ***************************************************************************************/ constexpr float PixelAlphaGain = 255.0; constexpr float LoAlphaTheshold = 1.0/32.0; constexpr float HiAlphaTheshold = 1.0 - LoAlphaTheshold; constexpr float deg2rad = 3.14159265359/180.0; /*************************************************************************************** ** Function name: drawPixel (alpha blended) ** Description: Draw a pixel blended with the screen or bg pixel colour ***************************************************************************************/ uint16_t TFT_eSPI::drawPixel(int32_t x, int32_t y, uint32_t color, uint8_t alpha, uint32_t bg_color) { if (bg_color == 0x00FFFFFF) bg_color = readPixel(x, y); color = alphaBlend(alpha, color, bg_color); drawPixel(x, y, color); return color; } /*************************************************************************************** ** Function name: drawSmoothArc ** Description: Draw a smooth arc clockwise from 6 o'clock ***************************************************************************************/ void TFT_eSPI::drawSmoothArc(int32_t x, int32_t y, int32_t r, int32_t ir, int32_t startAngle, int32_t endAngle, uint32_t fg_color, uint32_t bg_color, bool roundEnds) // Centre at x,y // r = arc outer radius, ir = arc inner radius. Inclusive so arc thickness = r - ir + 1 // Angles in range 0-360 // Arc foreground colour anti-aliased with background colour at edges // anti-aliased roundEnd is optional, default is anti-aliased straight end // Note: rounded ends extend the arc angle so can overlap, user sketch to manage this. { inTransaction = true; if (endAngle != startAngle) { float sx = -sinf(startAngle * deg2rad); float sy = +cosf(startAngle * deg2rad); float ex = -sinf( endAngle * deg2rad); float ey = +cosf( endAngle * deg2rad); if (roundEnds) { // Round ends sx = sx * (r + ir)/2.0 + x; sy = sy * (r + ir)/2.0 + y; drawSpot(sx, sy, (r - ir)/2.0, fg_color, bg_color); ex = ex * (r + ir)/2.0 + x; ey = ey * (r + ir)/2.0 + y; drawSpot(ex, ey, (r - ir)/2.0, fg_color, bg_color); } else { // Square ends float asx = sx * ir + x; float asy = sy * ir + y; float aex = sx * r + x; float aey = sy * r + y; drawWedgeLine(asx, asy, aex, aey, 0.3, 0.3, fg_color, bg_color); asx = ex * ir + x; asy = ey * ir + y; aex = ex * r + x; aey = ey * r + y; drawWedgeLine(asx, asy, aex, aey, 0.3, 0.3, fg_color, bg_color); } if (endAngle > startAngle) { // Draw arc in single sweep drawArc(x, y, r, ir, startAngle, endAngle, fg_color, bg_color); } else { // Arc sweeps through 6 o'clock so draw in two parts drawArc(x, y, r, ir, startAngle, 360, fg_color, bg_color); drawArc(x, y, r, ir, 0, endAngle, fg_color, bg_color); } } else // Draw full 360 { drawArc(x, y, r, ir, 0, 360, fg_color, bg_color); } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: sqrt_fraction ** Description: Smooth graphics support function for alpha derivation ***************************************************************************************/ // Compute the fixed point square root of an integer and // return the 8 MS bits of fractional part. // Quicker than sqrt() for processors that do not have and FPU (e.g. RP2040) inline uint8_t TFT_eSPI::sqrt_fraction(uint32_t num) { if (num > (0x40000000)) return 0; uint32_t bsh = 0x00004000; uint32_t fpr = 0; uint32_t osh = 0; // Auto adjust from U8:8 up to U15:16 while (num>bsh) {bsh <<= 2; osh++;} do { uint32_t bod = bsh + fpr; if(num >= bod) { num -= bod; fpr = bsh + bod; } num <<= 1; } while(bsh >>= 1); return fpr>>osh; } /*************************************************************************************** ** Function name: drawArc ** Description: Draw an arc clockwise from 6 o'clock position ***************************************************************************************/ // Centre at x,y // r = arc outer radius, ir = arc inner radius. Inclusive, so arc thickness = r-ir+1 // Angles MUST be in range 0-360, end angle MUST be greater than start angle // Arc foreground fg_color anti-aliased with background colour along sides // smooth is optional, default is true, smooth=false means no antialiasing // Note: Arc ends are not anti-aliased (use drawSmoothArc instead for that) void TFT_eSPI::drawArc(int32_t x, int32_t y, int32_t r, int32_t ir, int32_t startAngle, int32_t endAngle, uint32_t fg_color, uint32_t bg_color, bool smooth) { if (_vpOoB) return; if (r < ir) transpose(r, ir); // Required that r > ir if (r <= 0 || ir < 0) return; // Invalid r, ir can be zero (circle sector) if (endAngle < startAngle) transpose(startAngle, endAngle); if (startAngle < 0) startAngle = 0; if (endAngle > 360) endAngle = 360; inTransaction = true; int32_t xs = 0; // x start position for quadrant scan uint8_t alpha = 0; // alpha value for blending pixels int32_t r2 = r * r; // Outer arc radius^2 if (smooth) r++; // Outer AA zone radius int32_t r1 = r * r; // Outer AA radius^2 int16_t w = r - ir; // Width of arc (r - ir + 1) int32_t r3 = ir * ir; // Inner arc radius^2 if (smooth) ir--; // Inner AA zone radius int32_t r4 = ir * ir; // Inner AA radius^2 // Float variants of adjusted inner and outer arc radii //float irf = ir; //float rf = r; // 1 | 2 // ---¦--- Arc quadrant index // 0 | 3 // Fixed point U16.16 slope table for arc start/end in each quadrant uint32_t startSlope[4] = {0, 0, 0xFFFFFFFF, 0}; uint32_t endSlope[4] = {0, 0xFFFFFFFF, 0, 0}; // Ensure maximum U16.16 slope of arc ends is ~ 0x8000 0000 constexpr float minDivisor = 1.0f/0x8000; // Fill in start slope table and empty quadrants float fabscos = fabsf(cosf(startAngle * deg2rad)); float fabssin = fabsf(sinf(startAngle * deg2rad)); // U16.16 slope of arc start uint32_t slope = (fabscos/(fabssin + minDivisor)) * (float)(1<<16); // Update slope table, add slope for arc start if (startAngle < 90) { startSlope[0] = slope; } else if (startAngle < 180) { startSlope[1] = slope; } else if (startAngle < 270) { startSlope[1] = 0xFFFFFFFF; startSlope[2] = slope; } else { startSlope[1] = 0xFFFFFFFF; startSlope[2] = 0; startSlope[3] = slope; } // Fill in end slope table and empty quadrants fabscos = fabsf(cosf(endAngle * deg2rad)); fabssin = fabsf(sinf(endAngle * deg2rad)); // U16.16 slope of arc end slope = (uint32_t)((fabscos/(fabssin + minDivisor)) * (float)(1<<16)); // Work out which quadrants will need to be drawn and add slope for arc end if (endAngle < 90) { endSlope[0] = slope; endSlope[1] = 0; endSlope[2] = 0xFFFFFFFF; } else if (endAngle < 180) { endSlope[1] = slope; endSlope[2] = 0xFFFFFFFF; } else if (endAngle < 270) { endSlope[2] = slope; } else { endSlope[3] = slope; } // Scan quadrant for (int32_t cy = r - 1; cy > 0; cy--) { uint32_t len[4] = { 0, 0, 0, 0}; // Pixel run length int32_t xst[4] = {-1, -1, -1, -1}; // Pixel run x start uint32_t dy2 = (r - cy) * (r - cy); // Find and track arc zone start point while ((r - xs) * (r - xs) + dy2 >= r1) xs++; for (int32_t cx = xs; cx < r; cx++) { // Calculate radius^2 uint32_t hyp = (r - cx) * (r - cx) + dy2; // If in outer zone calculate alpha if (hyp > r2) { //alpha = (uint8_t)((rf - sqrtf(hyp)) * 255); alpha = ~sqrt_fraction(hyp); // Outer AA zone } // If within arc fill zone, get line start and lengths for each quadrant else if (hyp >= r3) { // Calculate U16.16 slope slope = ((r - cy) << 16)/(r - cx); if (slope <= startSlope[0] && slope >= endSlope[0]) { // slope hi -> lo xst[0] = cx; // Bottom left line end len[0]++; } if (slope >= startSlope[1] && slope <= endSlope[1]) { // slope lo -> hi xst[1] = cx; // Top left line end len[1]++; } if (slope <= startSlope[2] && slope >= endSlope[2]) { // slope hi -> lo xst[2] = cx; // Bottom right line start len[2]++; } if (slope >= startSlope[3] && slope <= endSlope[3]) { // slope lo -> hi xst[3] = cx; // Top right line start len[3]++; } continue; // Next x } else { if (hyp <= r4) break; // Skip inner pixels //alpha = (uint8_t)((sqrtf(hyp) - irf) * 255.0); alpha = sqrt_fraction(hyp); // Inner AA zone } if (alpha < 16) continue; // Skip low alpha pixels // If background is read it must be done in each quadrant uint16_t pcol = alphaBlend(alpha, fg_color, bg_color); // Check if an AA pixels need to be drawn slope = ((r - cy)<<16)/(r - cx); if (slope <= startSlope[0] && slope >= endSlope[0]) // BL drawPixel(x + cx - r, y - cy + r, pcol); if (slope >= startSlope[1] && slope <= endSlope[1]) // TL drawPixel(x + cx - r, y + cy - r, pcol); if (slope <= startSlope[2] && slope >= endSlope[2]) // TR drawPixel(x - cx + r, y + cy - r, pcol); if (slope >= startSlope[3] && slope <= endSlope[3]) // BR drawPixel(x - cx + r, y - cy + r, pcol); } // Add line in inner zone if (len[0]) drawFastHLine(x + xst[0] - len[0] + 1 - r, y - cy + r, len[0], fg_color); // BL if (len[1]) drawFastHLine(x + xst[1] - len[1] + 1 - r, y + cy - r, len[1], fg_color); // TL if (len[2]) drawFastHLine(x - xst[2] + r, y + cy - r, len[2], fg_color); // TR if (len[3]) drawFastHLine(x - xst[3] + r, y - cy + r, len[3], fg_color); // BR } // Fill in centre lines if (startAngle == 0 || endAngle == 360) drawFastVLine(x, y + r - w, w, fg_color); // Bottom if (startAngle <= 90 && endAngle >= 90) drawFastHLine(x - r + 1, y, w, fg_color); // Left if (startAngle <= 180 && endAngle >= 180) drawFastVLine(x, y - r + 1, w, fg_color); // Top if (startAngle <= 270 && endAngle >= 270) drawFastHLine(x + r - w, y, w, fg_color); // Right inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: drawSmoothCircle ** Description: Draw a smooth circle ***************************************************************************************/ // To have effective anti-aliasing the circle will be 3 pixels thick void TFT_eSPI::drawSmoothCircle(int32_t x, int32_t y, int32_t r, uint32_t fg_color, uint32_t bg_color) { drawSmoothRoundRect(x-r, y-r, r, r-1, 0, 0, fg_color, bg_color); } /*************************************************************************************** ** Function name: fillSmoothCircle ** Description: Draw a filled anti-aliased circle ***************************************************************************************/ void TFT_eSPI::fillSmoothCircle(int32_t x, int32_t y, int32_t r, uint32_t color, uint32_t bg_color) { if (r <= 0) return; inTransaction = true; drawFastHLine(x - r, y, 2 * r + 1, color); int32_t xs = 1; int32_t cx = 0; int32_t r1 = r * r; r++; int32_t r2 = r * r; for (int32_t cy = r - 1; cy > 0; cy--) { int32_t dy2 = (r - cy) * (r - cy); for (cx = xs; cx < r; cx++) { int32_t hyp2 = (r - cx) * (r - cx) + dy2; if (hyp2 <= r1) break; if (hyp2 >= r2) continue; //* uint8_t alpha = ~sqrt_fraction(hyp2); if (alpha > 246) break; xs = cx; if (alpha < 9) continue; //*/ /* float alphaf = (float)r - sqrtf(hyp2); if (alphaf > HiAlphaTheshold) break; xs = cx; if (alphaf < LoAlphaTheshold) continue; uint8_t alpha = alphaf * 255; //*/ if (bg_color == 0x00FFFFFF) { drawPixel(x + cx - r, y + cy - r, color, alpha, bg_color); drawPixel(x - cx + r, y + cy - r, color, alpha, bg_color); drawPixel(x - cx + r, y - cy + r, color, alpha, bg_color); drawPixel(x + cx - r, y - cy + r, color, alpha, bg_color); } else { uint16_t pcol = drawPixel(x + cx - r, y + cy - r, color, alpha, bg_color); drawPixel(x - cx + r, y + cy - r, pcol); drawPixel(x - cx + r, y - cy + r, pcol); drawPixel(x + cx - r, y - cy + r, pcol); } } drawFastHLine(x + cx - r, y + cy - r, 2 * (r - cx) + 1, color); drawFastHLine(x + cx - r, y - cy + r, 2 * (r - cx) + 1, color); } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: drawSmoothRoundRect ** Description: Draw a rounded rectangle ***************************************************************************************/ // x,y is top left corner of bounding box for a complete rounded rectangle // r = arc outer corner radius, ir = arc inner radius. Arc thickness = r-ir+1 // w and h are width and height of the bounding rectangle // If w and h are < radius (e.g. 0,0) a circle will be drawn with centre at x+r,y+r // Arc foreground fg_color anti-aliased with background colour at edges // A subset of corners can be drawn by specifying a quadrants mask. A bit set in the // mask means draw that quadrant (all are drawn if parameter missing): // 0x1 | 0x2 // ---¦--- Arc quadrant mask select bits (as in drawCircleHelper fn) // 0x8 | 0x4 void TFT_eSPI::drawSmoothRoundRect(int32_t x, int32_t y, int32_t r, int32_t ir, int32_t w, int32_t h, uint32_t fg_color, uint32_t bg_color, uint8_t quadrants) { if (_vpOoB) return; if (r < ir) transpose(r, ir); // Required that r > ir if (r <= 0 || ir < 0) return; // Invalid w -= 2*r; h -= 2*r; if (w < 0) w = 0; if (h < 0) h = 0; inTransaction = true; x += r; y += r; /* float alphaGain = 1.0; if (w != 0 || h != 0) { if (r - ir < 2) alphaGain = 1.5; // Boost brightness for thin lines if (r - ir < 1) alphaGain = 1.7; } */ uint16_t t = r - ir + 1; int32_t xs = 0; int32_t cx = 0; int32_t r2 = r * r; // Outer arc radius^2 r++; int32_t r1 = r * r; // Outer AA zone radius^2 int32_t r3 = ir * ir; // Inner arc radius^2 ir--; int32_t r4 = ir * ir; // Inner AA zone radius^2 //float irf = ir; //float rf = r; uint8_t alpha = 0; // Scan top left quadrant x y r ir fg_color bg_color for (int32_t cy = r - 1; cy > 0; cy--) { int32_t len = 0; // Pixel run length int32_t lxst = 0; // Left side run x start int32_t rxst = 0; // Right side run x start int32_t dy2 = (r - cy) * (r - cy); // Find and track arc zone start point while ((r - xs) * (r - xs) + dy2 >= r1) xs++; for (cx = xs; cx < r; cx++) { // Calculate radius^2 int32_t hyp = (r - cx) * (r - cx) + dy2; // If in outer zone calculate alpha if (hyp > r2) { alpha = ~sqrt_fraction(hyp); //alpha = (uint8_t)((rf - sqrtf(hyp)) * 255); // Outer AA zone } // If within arc fill zone, get line lengths for each quadrant else if (hyp >= r3) { rxst = cx; // Right side start len++; // Line segment length continue; // Next x } else { if (hyp <= r4) break; // Skip inner pixels //alpha = (uint8_t)((sqrtf(hyp) - irf) * 255); // Inner AA zone alpha = sqrt_fraction(hyp); } if (alpha < 16) continue; // Skip low alpha pixels // If background is read it must be done in each quadrant - TODO uint16_t pcol = alphaBlend(alpha, fg_color, bg_color); if (quadrants & 0x8) drawPixel(x + cx - r, y - cy + r + h, pcol); // BL if (quadrants & 0x1) drawPixel(x + cx - r, y + cy - r, pcol); // TL if (quadrants & 0x2) drawPixel(x - cx + r + w, y + cy - r, pcol); // TR if (quadrants & 0x4) drawPixel(x - cx + r + w, y - cy + r + h, pcol); // BR } // Fill arc inner zone in each quadrant lxst = rxst - len + 1; // Calculate line segment start for left side if (quadrants & 0x8) drawFastHLine(x + lxst - r, y - cy + r + h, len, fg_color); // BL if (quadrants & 0x1) drawFastHLine(x + lxst - r, y + cy - r, len, fg_color); // TL if (quadrants & 0x2) drawFastHLine(x - rxst + r + w, y + cy - r, len, fg_color); // TR if (quadrants & 0x4) drawFastHLine(x - rxst + r + w, y - cy + r + h, len, fg_color); // BR } // Draw sides if ((quadrants & 0xC) == 0xC) fillRect(x, y + r - t + h, w + 1, t, fg_color); // Bottom if ((quadrants & 0x9) == 0x9) fillRect(x - r + 1, y, t, h + 1, fg_color); // Left if ((quadrants & 0x3) == 0x3) fillRect(x, y - r + 1, w + 1, t, fg_color); // Top if ((quadrants & 0x6) == 0x6) fillRect(x + r - t + w, y, t, h + 1, fg_color); // Right inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: fillSmoothRoundRect ** Description: Draw a filled anti-aliased rounded corner rectangle ***************************************************************************************/ void TFT_eSPI::fillSmoothRoundRect(int32_t x, int32_t y, int32_t w, int32_t h, int32_t r, uint32_t color, uint32_t bg_color) { inTransaction = true; int32_t xs = 0; int32_t cx = 0; // Limit radius to half width or height if (r < 0) r = 0; if (r > w/2) r = w/2; if (r > h/2) r = h/2; y += r; h -= 2*r; fillRect(x, y, w, h, color); h--; x += r; w -= 2*r+1; int32_t r1 = r * r; r++; int32_t r2 = r * r; for (int32_t cy = r - 1; cy > 0; cy--) { int32_t dy2 = (r - cy) * (r - cy); for (cx = xs; cx < r; cx++) { int32_t hyp2 = (r - cx) * (r - cx) + dy2; if (hyp2 <= r1) break; if (hyp2 >= r2) continue; uint8_t alpha = ~sqrt_fraction(hyp2); if (alpha > 246) break; xs = cx; if (alpha < 9) continue; /* float alphaf = (float)r - sqrtf(hyp2); if (alphaf > HiAlphaTheshold) break; xs = cx; if (alphaf < LoAlphaTheshold) continue; uint8_t alpha = alphaf * 255; */ drawPixel(x + cx - r, y + cy - r, color, alpha, bg_color); drawPixel(x - cx + r + w, y + cy - r, color, alpha, bg_color); drawPixel(x - cx + r + w, y - cy + r + h, color, alpha, bg_color); drawPixel(x + cx - r, y - cy + r + h, color, alpha, bg_color); } drawFastHLine(x + cx - r, y + cy - r, 2 * (r - cx) + 1 + w, color); drawFastHLine(x + cx - r, y - cy + r + h, 2 * (r - cx) + 1 + w, color); } inTransaction = lockTransaction; end_tft_write(); } /*************************************************************************************** ** Function name: drawSpot - maths intensive, so for small filled circles ** Description: Draw an anti-aliased filled circle at ax,ay with radius r ***************************************************************************************/ // Coordinates are floating point to achieve sub-pixel positioning void TFT_eSPI::drawSpot(float ax, float ay, float r, uint32_t fg_color, uint32_t bg_color) { // Filled circle can be created by the wide line function with zero line length drawWedgeLine( ax, ay, ax, ay, r, r, fg_color, bg_color); } /*************************************************************************************** ** Function name: drawWideLine - background colour specified or pixel read ** Description: draw an anti-aliased line with rounded ends, width wd ***************************************************************************************/ void TFT_eSPI::drawWideLine(float ax, float ay, float bx, float by, float wd, uint32_t fg_color, uint32_t bg_color) { drawWedgeLine( ax, ay, bx, by, wd/2.0, wd/2.0, fg_color, bg_color); } /*************************************************************************************** ** Function name: drawWedgeLine - background colour specified or pixel read ** Description: draw an anti-aliased line with different width radiused ends ***************************************************************************************/ void TFT_eSPI::drawWedgeLine(float ax, float ay, float bx, float by, float ar, float br, uint32_t fg_color, uint32_t bg_color) { if ( (ar < 0.0) || (br < 0.0) )return; if ( (fabsf(ax - bx) < 0.01f) && (fabsf(ay - by) < 0.01f) ) bx += 0.01f; // Avoid divide by zero // Find line bounding box int32_t x0 = (int32_t)floorf(fminf(ax-ar, bx-br)); int32_t x1 = (int32_t) ceilf(fmaxf(ax+ar, bx+br)); int32_t y0 = (int32_t)floorf(fminf(ay-ar, by-br)); int32_t y1 = (int32_t) ceilf(fmaxf(ay+ar, by+br)); if (!clipWindow(&x0, &y0, &x1, &y1)) return; // Establish x start and y start int32_t ys = ay; if ((ax-ar)>(bx-br)) ys = by; float rdt = ar - br; // Radius delta float alpha = 1.0f; ar += 0.5; uint16_t bg = bg_color; float xpax, ypay, bax = bx - ax, bay = by - ay; begin_nin_write(); inTransaction = true; int32_t xs = x0; // Scan bounding box from ys down, calculate pixel intensity from distance to line for (int32_t yp = ys; yp <= y1; yp++) { bool swin = true; // Flag to start new window area bool endX = false; // Flag to skip pixels ypay = yp - ay; for (int32_t xp = xs; xp <= x1; xp++) { if (endX) if (alpha <= LoAlphaTheshold) break; // Skip right side xpax = xp - ax; alpha = ar - wedgeLineDistance(xpax, ypay, bax, bay, rdt); if (alpha <= LoAlphaTheshold ) continue; // Track edge to minimise calculations if (!endX) { endX = true; xs = xp; } if (alpha > HiAlphaTheshold) { if (swin) { setWindow(xp, yp, width()-1, yp); swin = false; } pushColor(fg_color); continue; } //Blend color with background and plot if (bg_color == 0x00FFFFFF) { bg = readPixel(xp, yp); swin = true; } if (swin) { setWindow(xp, yp, width()-1, yp); swin = false; } pushColor(alphaBlend((uint8_t)(alpha * PixelAlphaGain), fg_color, bg)); } } // Reset x start to left side of box xs = x0; // Scan bounding box from ys-1 up, calculate pixel intensity from distance to line for (int32_t yp = ys-1; yp >= y0; yp--) { bool swin = true; // Flag to start new window area bool endX = false; // Flag to skip pixels ypay = yp - ay; for (int32_t xp = xs; xp <= x1; xp++) { if (endX) if (alpha <= LoAlphaTheshold) break; // Skip right side of drawn line xpax = xp - ax; alpha = ar - wedgeLineDistance(xpax, ypay, bax, bay, rdt); if (alpha <= LoAlphaTheshold ) continue; // Track line boundary if (!endX) { endX = true; xs = xp; } if (alpha > HiAlphaTheshold) { if (swin) { setWindow(xp, yp, width()-1, yp); swin = false; } pushColor(fg_color); continue; } //Blend colour with background and plot if (bg_color == 0x00FFFFFF) { bg = readPixel(xp, yp); swin = true; } if (swin) { setWindow(xp, yp, width()-1, yp); swin = false; } pushColor(alphaBlend((uint8_t)(alpha * PixelAlphaGain), fg_color, bg)); } } inTransaction = lockTransaction; end_nin_write(); } /*************************************************************************************** ** Function name: lineDistance - private helper function for drawWedgeLine ** Description: returns distance of px,py to closest part of a to b wedge ***************************************************************************************/ inline float TFT_eSPI::wedgeLineDistance(float xpax, float ypay, float bax, float bay, float dr) { float h = fmaxf(fminf((xpax * bax + ypay * bay) / (bax * bax + bay * bay), 1.0f), 0.0f); float dx = xpax - bax * h, dy = ypay - bay * h; return sqrtf(dx * dx + dy * dy) + h * dr; } /*************************************************************************************** ** Function name: drawFastVLine ** Description: draw a vertical line ***************************************************************************************/ void TFT_eSPI::drawFastVLine(int32_t x, int32_t y, int32_t h, uint32_t color) { if (_vpOoB) return; x+= _xDatum; y+= _yDatum; // Clipping if ((x < _vpX) || (x >= _vpW) || (y >= _vpH)) return; if (y < _vpY) { h += y - _vpY; y = _vpY; } if ((y + h) > _vpH) h = _vpH - y; if (h < 1) return; begin_tft_write(); setWindow(x, y, x, y + h - 1); pushBlock(color, h); end_tft_write(); } /*************************************************************************************** ** Function name: drawFastHLine ** Description: draw a horizontal line ***************************************************************************************/ void TFT_eSPI::drawFastHLine(int32_t x, int32_t y, int32_t w, uint32_t color) { if (_vpOoB) return; x+= _xDatum; y+= _yDatum; // Clipping if ((y < _vpY) || (x >= _vpW) || (y >= _vpH)) return; if (x < _vpX) { w += x - _vpX; x = _vpX; } if ((x + w) > _vpW) w = _vpW - x; if (w < 1) return; begin_tft_write(); setWindow(x, y, x + w - 1, y); pushBlock(color, w); end_tft_write(); } /*************************************************************************************** ** Function name: fillRect ** Description: draw a filled rectangle ***************************************************************************************/ void TFT_eSPI::fillRect(int32_t x, int32_t y, int32_t w, int32_t h, uint32_t color) { if (_vpOoB) return; x+= _xDatum; y+= _yDatum; // Clipping if ((x >= _vpW) || (y >= _vpH)) return; if (x < _vpX) { w += x - _vpX; x = _vpX; } if (y < _vpY) { h += y - _vpY; y = _vpY; } if ((x + w) > _vpW) w = _vpW - x; if ((y + h) > _vpH) h = _vpH - y; if ((w < 1) || (h < 1)) return; //Serial.print(" _xDatum=");Serial.print( _xDatum);Serial.print(", _yDatum=");Serial.print( _yDatum); //Serial.print(", _xWidth=");Serial.print(_xWidth);Serial.print(", _yHeight=");Serial.println(_yHeight); //Serial.print(" _vpX=");Serial.print( _vpX);Serial.print(", _vpY=");Serial.print( _vpY); //Serial.print(", _vpW=");Serial.print(_vpW);Serial.print(", _vpH=");Serial.println(_vpH); //Serial.print(" x=");Serial.print( y);Serial.print(", y=");Serial.print( y); //Serial.print(", w=");Serial.print(w);Serial.print(", h=");Serial.println(h); begin_tft_write(); setWindow(x, y, x + w - 1, y + h - 1); pushBlock(color, w * h); end_tft_write(); } /*************************************************************************************** ** Function name: fillRectVGradient ** Description: draw a filled rectangle with a vertical colour gradient ***************************************************************************************/ void TFT_eSPI::fillRectVGradient(int16_t x, int16_t y, int16_t w, int16_t h, uint32_t color1, uint32_t color2) { if (_vpOoB) return; x+= _xDatum; y+= _yDatum; // Clipping if ((x >= _vpW) || (y >= _vpH)) return; if (x < _vpX) { w += x - _vpX; x = _vpX; } if (y < _vpY) { h += y - _vpY; y = _vpY; } if ((x + w) > _vpW) w = _vpW - x; if ((y + h) > _vpH) h = _vpH - y; if ((w < 1) || (h < 1)) return; begin_nin_write(); float delta = -255.0/h; float alpha = 255.0; uint32_t color = color1; while (h--) { drawFastHLine(x, y++, w, color); alpha += delta; color = alphaBlend((uint8_t)alpha, color1, color2); } end_nin_write(); } /*************************************************************************************** ** Function name: fillRectHGradient ** Description: draw a filled rectangle with a horizontal colour gradient ***************************************************************************************/ void TFT_eSPI::fillRectHGradient(int16_t x, int16_t y, int16_t w, int16_t h, uint32_t color1, uint32_t color2) { if (_vpOoB) return; x+= _xDatum; y+= _yDatum; // Clipping if ((x >= _vpW) || (y >= _vpH)) return; if (x < _vpX) { w += x - _vpX; x = _vpX; } if (y < _vpY) { h += y - _vpY; y = _vpY; } if ((x + w) > _vpW) w = _vpW - x; if ((y + h) > _vpH) h = _vpH - y; if ((w < 1) || (h < 1)) return; begin_nin_write(); float delta = -255.0/w; float alpha = 255.0; uint32_t color = color1; while (w--) { drawFastVLine(x++, y, h, color); alpha += delta; color = alphaBlend((uint8_t)alpha, color1, color2); } end_nin_write(); } /*************************************************************************************** ** Function name: color565 ** Description: convert three 8 bit RGB levels to a 16 bit colour value ***************************************************************************************/ uint16_t TFT_eSPI::color565(uint8_t r, uint8_t g, uint8_t b) { return ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | (b >> 3); } /*************************************************************************************** ** Function name: color16to8 ** Description: convert 16 bit colour to an 8 bit 332 RGB colour value ***************************************************************************************/ uint8_t TFT_eSPI::color16to8(uint16_t c) { return ((c & 0xE000)>>8) | ((c & 0x0700)>>6) | ((c & 0x0018)>>3); } /*************************************************************************************** ** Function name: color8to16 ** Description: convert 8 bit colour to a 16 bit 565 colour value ***************************************************************************************/ uint16_t TFT_eSPI::color8to16(uint8_t color) { uint8_t blue[] = {0, 11, 21, 31}; // blue 2 to 5 bit colour lookup table uint16_t color16 = 0; // =====Green===== ===============Red============== color16 = (color & 0x1C)<<6 | (color & 0xC0)<<5 | (color & 0xE0)<<8; // =====Green===== =======Blue====== color16 |= (color & 0x1C)<<3 | blue[color & 0x03]; return color16; } /*************************************************************************************** ** Function name: color16to24 ** Description: convert 16 bit colour to a 24 bit 888 colour value ***************************************************************************************/ uint32_t TFT_eSPI::color16to24(uint16_t color565) { uint8_t r = (color565 >> 8) & 0xF8; r |= (r >> 5); uint8_t g = (color565 >> 3) & 0xFC; g |= (g >> 6); uint8_t b = (color565 << 3) & 0xF8; b |= (b >> 5); return ((uint32_t)r << 16) | ((uint32_t)g << 8) | ((uint32_t)b << 0); } /*************************************************************************************** ** Function name: color24to16 ** Description: convert 24 bit colour to a 16 bit 565 colour value ***************************************************************************************/ uint32_t TFT_eSPI::color24to16(uint32_t color888) { uint16_t r = (color888 >> 8) & 0xF800; uint16_t g = (color888 >> 5) & 0x07E0; uint16_t b = (color888 >> 3) & 0x001F; return (r | g | b); } /*************************************************************************************** ** Function name: invertDisplay ** Description: invert the display colours i = 1 invert, i = 0 normal ***************************************************************************************/ void TFT_eSPI::invertDisplay(bool i) { begin_tft_write(); // Send the command twice as otherwise it does not always work! writecommand(i ? TFT_INVON : TFT_INVOFF); writecommand(i ? TFT_INVON : TFT_INVOFF); end_tft_write(); } /************************************************************************** ** Function name: setAttribute ** Description: Sets a control parameter of an attribute **************************************************************************/ void TFT_eSPI::setAttribute(uint8_t attr_id, uint8_t param) { switch (attr_id) { break; case CP437_SWITCH: _cp437 = param; break; case UTF8_SWITCH: _utf8 = param; decoderState = 0; break; case PSRAM_ENABLE: #if defined (ESP32) && defined (CONFIG_SPIRAM_SUPPORT) if (psramFound()) _psram_enable = param; // Enable the use of PSRAM (if available) else #endif _psram_enable = false; break; //case 4: // TBD future feature control // _tbd = param; // break; } } /************************************************************************** ** Function name: getAttribute ** Description: Get value of an attribute (control parameter) **************************************************************************/ uint8_t TFT_eSPI::getAttribute(uint8_t attr_id) { switch (attr_id) { case CP437_SWITCH: // ON/OFF control of full CP437 character set return _cp437; case UTF8_SWITCH: // ON/OFF control of UTF-8 decoding return _utf8; case PSRAM_ENABLE: return _psram_enable; //case 3: // TBD future feature control // return _tbd; // break; } return false; } /*************************************************************************************** ** Function name: decodeUTF8 ** Description: Serial UTF-8 decoder with fall-back to extended ASCII *************************************************************************************x*/ uint16_t TFT_eSPI::decodeUTF8(uint8_t c) { if (!_utf8) return c; // 7 bit Unicode Code Point if ((c & 0x80) == 0x00) { decoderState = 0; return c; } if (decoderState == 0) { // 11 bit Unicode Code Point if ((c & 0xE0) == 0xC0) { decoderBuffer = ((c & 0x1F)<<6); decoderState = 1; return 0; } // 16 bit Unicode Code Point if ((c & 0xF0) == 0xE0) { decoderBuffer = ((c & 0x0F)<<12); decoderState = 2; return 0; } // 21 bit Unicode Code Point not supported so fall-back to extended ASCII // if ((c & 0xF8) == 0xF0) return c; } else { if (decoderState == 2) { decoderBuffer |= ((c & 0x3F)<<6); decoderState--; return 0; } else { decoderBuffer |= (c & 0x3F); decoderState = 0; return decoderBuffer; } } decoderState = 0; return c; // fall-back to extended ASCII } /*************************************************************************************** ** Function name: decodeUTF8 ** Description: Line buffer UTF-8 decoder with fall-back to extended ASCII *************************************************************************************x*/ uint16_t TFT_eSPI::decodeUTF8(uint8_t *buf, uint16_t *index, uint16_t remaining) { uint16_t c = buf[(*index)++]; //Serial.print("Byte from string = 0x"); Serial.println(c, HEX); if (!_utf8) return c; // 7 bit Unicode if ((c & 0x80) == 0x00) return c; // 11 bit Unicode if (((c & 0xE0) == 0xC0) && (remaining > 1)) return ((c & 0x1F)<<6) | (buf[(*index)++]&0x3F); // 16 bit Unicode if (((c & 0xF0) == 0xE0) && (remaining > 2)) { c = ((c & 0x0F)<<12) | ((buf[(*index)++]&0x3F)<<6); return c | ((buf[(*index)++]&0x3F)); } // 21 bit Unicode not supported so fall-back to extended ASCII // if ((c & 0xF8) == 0xF0) return c; return c; // fall-back to extended ASCII } /*************************************************************************************** ** Function name: alphaBlend ** Description: Blend 16bit foreground and background *************************************************************************************x*/ inline uint16_t TFT_eSPI::alphaBlend(uint8_t alpha, uint16_t fgc, uint16_t bgc) { uint32_t rxb = bgc & 0xF81F; rxb += ((fgc & 0xF81F) - rxb) * (alpha >> 2) >> 6; uint32_t xgx = bgc & 0x07E0; xgx += ((fgc & 0x07E0) - xgx) * alpha >> 8; return (rxb & 0xF81F) | (xgx & 0x07E0); } /*************************************************************************************** ** Function name: alphaBlend ** Description: Blend 16bit foreground and background with dither *************************************************************************************x*/ uint16_t TFT_eSPI::alphaBlend(uint8_t alpha, uint16_t fgc, uint16_t bgc, uint8_t dither) { if (dither) { int16_t alphaDither = (int16_t)alpha - dither + random(2*dither+1); // +/-4 randomised alpha = (uint8_t)alphaDither; if (alphaDither < 0) alpha = 0; if (alphaDither >255) alpha = 255; } return alphaBlend(alpha, fgc, bgc); } /*************************************************************************************** ** Function name: alphaBlend ** Description: Blend 24bit foreground and background with optional dither *************************************************************************************x*/ uint32_t TFT_eSPI::alphaBlend24(uint8_t alpha, uint32_t fgc, uint32_t bgc, uint8_t dither) { if (dither) { int16_t alphaDither = (int16_t)alpha - dither + random(2*dither+1); // +/-dither randomised alpha = (uint8_t)alphaDither; if (alphaDither < 0) alpha = 0; if (alphaDither >255) alpha = 255; } uint32_t rxx = bgc & 0xFF0000; rxx += ((fgc & 0xFF0000) - rxx) * alpha >> 8; uint32_t xgx = bgc & 0x00FF00; xgx += ((fgc & 0xFF0000) - xgx) * alpha >> 8; uint32_t xxb = bgc & 0x0000FF; xxb += ((fgc & 0xFF0000) - xxb) * alpha >> 8; return (rxx & 0xFF0000) | (xgx & 0x00FF00) | (xxb & 0x0000FF); } /*************************************************************************************** ** Function name: write ** Description: draw characters piped through serial stream ***************************************************************************************/ /* // Not all processors support buffered write #ifndef ARDUINO_ARCH_ESP8266 // Avoid ESP8266 board package bug size_t TFT_eSPI::write(const uint8_t *buf, size_t len) { inTransaction = true; uint8_t *lbuf = (uint8_t *)buf; while(*lbuf !=0 && len--) write(*lbuf++); inTransaction = lockTransaction; end_tft_write(); return 1; } #endif */ /*************************************************************************************** ** Function name: write ** Description: draw characters piped through serial stream ***************************************************************************************/ size_t TFT_eSPI::write(uint8_t utf8) { if (_vpOoB) return 1; uint16_t uniCode = decodeUTF8(utf8); if (!uniCode) return 1; if (utf8 == '\r') return 1; #ifdef SMOOTH_FONT if(fontLoaded) { if (uniCode < 32 && utf8 != '\n') return 1; drawGlyph(uniCode); return 1; } #endif if (uniCode == '\n') uniCode+=22; // Make it a valid space character to stop errors else if (uniCode < 32) return 1; uint16_t cwidth = 0; uint16_t cheight = 0; //vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv DEBUG vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv //Serial.print((uint8_t) uniCode); // Debug line sends all printed TFT text to serial port //Serial.println(uniCode, HEX); // Debug line sends all printed TFT text to serial port //delay(5); // Debug optional wait for serial port to flush through //^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ DEBUG ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ //<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< #ifdef LOAD_GFXFF if(!gfxFont) { #endif //<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< #ifdef LOAD_FONT2 if (textfont == 2) { if (uniCode > 127) return 1; cwidth = pgm_read_byte(widtbl_f16 + uniCode-32); cheight = chr_hgt_f16; // Font 2 is rendered in whole byte widths so we must allow for this cwidth = (cwidth + 6) / 8; // Width in whole bytes for font 2, should be + 7 but must allow for font width change cwidth = cwidth * 8; // Width converted back to pixels } #ifdef LOAD_RLE else #endif #endif #ifdef LOAD_RLE { if ((textfont>2) && (textfont<9)) { if (uniCode > 127) return 1; // Uses the fontinfo struct array to avoid lots of 'if' or 'switch' statements cwidth = pgm_read_byte( (uint8_t *)pgm_read_dword( &(fontdata[textfont].widthtbl ) ) + uniCode-32 ); cheight= pgm_read_byte( &fontdata[textfont].height ); } } #endif #ifdef LOAD_GLCD if (textfont==1) { cwidth = 6; cheight = 8; } #else if (textfont==1) return 1; #endif cheight = cheight * textsize; if (utf8 == '\n') { cursor_y += cheight; cursor_x = 0; } else { if (textwrapX && (cursor_x + cwidth * textsize > width())) { cursor_y += cheight; cursor_x = 0; } if (textwrapY && (cursor_y >= (int32_t) height())) cursor_y = 0; cursor_x += drawChar(uniCode, cursor_x, cursor_y, textfont); } //<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< #ifdef LOAD_GFXFF } // Custom GFX font else { if(utf8 == '\n') { cursor_x = 0; cursor_y += (int16_t)textsize * (uint8_t)pgm_read_byte(&gfxFont->yAdvance); } else { if (uniCode > pgm_read_word(&gfxFont->last )) return 1; if (uniCode < pgm_read_word(&gfxFont->first)) return 1; uint16_t c2 = uniCode - pgm_read_word(&gfxFont->first); GFXglyph *glyph = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[c2]); uint8_t w = pgm_read_byte(&glyph->width), h = pgm_read_byte(&glyph->height); if((w > 0) && (h > 0)) { // Is there an associated bitmap? int16_t xo = (int8_t)pgm_read_byte(&glyph->xOffset); if(textwrapX && ((cursor_x + textsize * (xo + w)) > width())) { // Drawing character would go off right edge; wrap to new line cursor_x = 0; cursor_y += (int16_t)textsize * (uint8_t)pgm_read_byte(&gfxFont->yAdvance); } if (textwrapY && (cursor_y >= (int32_t) height())) cursor_y = 0; drawChar(cursor_x, cursor_y, uniCode, textcolor, textbgcolor, textsize); } cursor_x += pgm_read_byte(&glyph->xAdvance) * (int16_t)textsize; } } #endif // LOAD_GFXFF //<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< return 1; } /*************************************************************************************** ** Function name: drawChar ** Description: draw a Unicode glyph onto the screen ***************************************************************************************/ // TODO: Rationalise with TFT_eSprite // Any UTF-8 decoding must be done before calling drawChar() int16_t TFT_eSPI::drawChar(uint16_t uniCode, int32_t x, int32_t y) { return drawChar(uniCode, x, y, textfont); } // Any UTF-8 decoding must be done before calling drawChar() int16_t TFT_eSPI::drawChar(uint16_t uniCode, int32_t x, int32_t y, uint8_t font) { if (_vpOoB || !uniCode) return 0; if (font==1) { #ifdef LOAD_GLCD #ifndef LOAD_GFXFF drawChar(x, y, uniCode, textcolor, textbgcolor, textsize); return 6 * textsize; #endif #else #ifndef LOAD_GFXFF return 0; #endif #endif #ifdef LOAD_GFXFF drawChar(x, y, uniCode, textcolor, textbgcolor, textsize); if(!gfxFont) { // 'Classic' built-in font #ifdef LOAD_GLCD return 6 * textsize; #else return 0; #endif } else { if((uniCode >= pgm_read_word(&gfxFont->first)) && (uniCode <= pgm_read_word(&gfxFont->last) )) { uint16_t c2 = uniCode - pgm_read_word(&gfxFont->first); GFXglyph *glyph = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[c2]); return pgm_read_byte(&glyph->xAdvance) * textsize; } else { return 0; } } #endif } if ((font>1) && (font<9) && ((uniCode < 32) || (uniCode > 127))) return 0; int32_t width = 0; int32_t height = 0; uint32_t flash_address = 0; uniCode -= 32; #ifdef LOAD_FONT2 if (font == 2) { flash_address = pgm_read_dword(&chrtbl_f16[uniCode]); width = pgm_read_byte(widtbl_f16 + uniCode); height = chr_hgt_f16; } #ifdef LOAD_RLE else #endif #endif #ifdef LOAD_RLE { if ((font>2) && (font<9)) { flash_address = pgm_read_dword( (const void*)(pgm_read_dword( &(fontdata[font].chartbl ) ) + uniCode*sizeof(void *)) ); width = pgm_read_byte( (uint8_t *)pgm_read_dword( &(fontdata[font].widthtbl ) ) + uniCode ); height= pgm_read_byte( &fontdata[font].height ); } } #endif int32_t xd = x + _xDatum; int32_t yd = y + _yDatum; if ((xd + width * textsize < _vpX || xd >= _vpW) && (yd + height * textsize < _vpY || yd >= _vpH)) return width * textsize ; int32_t w = width; int32_t pX = 0; int32_t pY = y; uint8_t line = 0; bool clip = xd < _vpX || xd + width * textsize >= _vpW || yd < _vpY || yd + height * textsize >= _vpH; #ifdef LOAD_FONT2 // chop out code if we do not need it if (font == 2) { w = w + 6; // Should be + 7 but we need to compensate for width increment w = w / 8; if (textcolor == textbgcolor || textsize != 1 || clip) { //begin_tft_write(); // Sprite class can use this function, avoiding begin_tft_write() inTransaction = true; for (int32_t i = 0; i < height; i++) { if (textcolor != textbgcolor) fillRect(x, pY, width * textsize, textsize, textbgcolor); for (int32_t k = 0; k < w; k++) { line = pgm_read_byte((uint8_t *)flash_address + w * i + k); if (line) { if (textsize == 1) { pX = x + k * 8; if (line & 0x80) drawPixel(pX, pY, textcolor); if (line & 0x40) drawPixel(pX + 1, pY, textcolor); if (line & 0x20) drawPixel(pX + 2, pY, textcolor); if (line & 0x10) drawPixel(pX + 3, pY, textcolor); if (line & 0x08) drawPixel(pX + 4, pY, textcolor); if (line & 0x04) drawPixel(pX + 5, pY, textcolor); if (line & 0x02) drawPixel(pX + 6, pY, textcolor); if (line & 0x01) drawPixel(pX + 7, pY, textcolor); } else { pX = x + k * 8 * textsize; if (line & 0x80) fillRect(pX, pY, textsize, textsize, textcolor); if (line & 0x40) fillRect(pX + textsize, pY, textsize, textsize, textcolor); if (line & 0x20) fillRect(pX + 2 * textsize, pY, textsize, textsize, textcolor); if (line & 0x10) fillRect(pX + 3 * textsize, pY, textsize, textsize, textcolor); if (line & 0x08) fillRect(pX + 4 * textsize, pY, textsize, textsize, textcolor); if (line & 0x04) fillRect(pX + 5 * textsize, pY, textsize, textsize, textcolor); if (line & 0x02) fillRect(pX + 6 * textsize, pY, textsize, textsize, textcolor); if (line & 0x01) fillRect(pX + 7 * textsize, pY, textsize, textsize, textcolor); } } } pY += textsize; } inTransaction = lockTransaction; end_tft_write(); } else { // Faster drawing of characters and background using block write begin_tft_write(); setWindow(xd, yd, xd + width - 1, yd + height - 1); uint8_t mask; for (int32_t i = 0; i < height; i++) { pX = width; for (int32_t k = 0; k < w; k++) { line = pgm_read_byte((uint8_t *) (flash_address + w * i + k) ); mask = 0x80; while (mask && pX) { if (line & mask) {tft_Write_16(textcolor);} else {tft_Write_16(textbgcolor);} pX--; mask = mask >> 1; } } if (pX) {tft_Write_16(textbgcolor);} } end_tft_write(); } } #ifdef LOAD_RLE else #endif #endif //FONT2 #ifdef LOAD_RLE //674 bytes of code // Font is not 2 and hence is RLE encoded { begin_tft_write(); inTransaction = true; w *= height; // Now w is total number of pixels in the character if (textcolor == textbgcolor && !clip) { int32_t px = 0, py = pY; // To hold character block start and end column and row values int32_t pc = 0; // Pixel count uint8_t np = textsize * textsize; // Number of pixels in a drawn pixel uint8_t tnp = 0; // Temporary copy of np for while loop uint8_t ts = textsize - 1; // Temporary copy of textsize // 16 bit pixel count so maximum font size is equivalent to 180x180 pixels in area // w is total number of pixels to plot to fill character block while (pc < w) { line = pgm_read_byte((uint8_t *)flash_address); flash_address++; if (line & 0x80) { line &= 0x7F; line++; if (ts) { px = xd + textsize * (pc % width); // Keep these px and py calculations outside the loop as they are slow py = yd + textsize * (pc / width); } else { px = xd + pc % width; // Keep these px and py calculations outside the loop as they are slow py = yd + pc / width; } while (line--) { // In this case the while(line--) is faster pc++; // This is faster than putting pc+=line before while()? setWindow(px, py, px + ts, py + ts); if (ts) { tnp = np; while (tnp--) {tft_Write_16(textcolor);} } else {tft_Write_16(textcolor);} px += textsize; if (px >= (xd + width * textsize)) { px = xd; py += textsize; } } } else { line++; pc += line; } } } else { // Text colour != background and textsize = 1 and character is within viewport area // so use faster drawing of characters and background using block write if (textcolor != textbgcolor && textsize == 1 && !clip) { setWindow(xd, yd, xd + width - 1, yd + height - 1); // Maximum font size is equivalent to 180x180 pixels in area while (w > 0) { line = pgm_read_byte((uint8_t *)flash_address++); // 8 bytes smaller when incrementing here if (line & 0x80) { line &= 0x7F; line++; w -= line; pushBlock(textcolor,line); } else { line++; w -= line; pushBlock(textbgcolor,line); } } } else { int32_t px = 0, py = 0; // To hold character pixel coords int32_t tx = 0, ty = 0; // To hold character TFT pixel coords int32_t pc = 0; // Pixel count int32_t pl = 0; // Pixel line length uint16_t pcol = 0; // Pixel color bool pf = true; // Flag for plotting while (pc < w) { line = pgm_read_byte((uint8_t *)flash_address); flash_address++; if (line & 0x80) { pcol = textcolor; line &= 0x7F; pf = true;} else { pcol = textbgcolor; if (textcolor == textbgcolor) pf = false;} line++; px = pc % width; tx = x + textsize * px; py = pc / width; ty = y + textsize * py; pl = 0; pc += line; while (line--) { pl++; if ((px+pl) >= width) { if (pf) fillRect(tx, ty, pl * textsize, textsize, pcol); pl = 0; px = 0; tx = x; py ++; ty += textsize; } } if (pl && pf) fillRect(tx, ty, pl * textsize, textsize, pcol); } } } inTransaction = lockTransaction; end_tft_write(); } // End of RLE font rendering #endif #if !defined (LOAD_FONT2) && !defined (LOAD_RLE) // Stop warnings flash_address = flash_address; w = w; pX = pX; pY = pY; line = line; clip = clip; #endif return width * textsize; // x + } /*************************************************************************************** ** Function name: drawString (with or without user defined font) ** Description : draw string with padding if it is defined ***************************************************************************************/ // Without font number, uses font set by setTextFont() int16_t TFT_eSPI::drawString(const String& string, int32_t poX, int32_t poY) { int16_t len = string.length() + 2; char buffer[len]; string.toCharArray(buffer, len); return drawString(buffer, poX, poY, textfont); } // With font number int16_t TFT_eSPI::drawString(const String& string, int32_t poX, int32_t poY, uint8_t font) { int16_t len = string.length() + 2; char buffer[len]; string.toCharArray(buffer, len); return drawString(buffer, poX, poY, font); } // Without font number, uses font set by setTextFont() int16_t TFT_eSPI::drawString(const char *string, int32_t poX, int32_t poY) { return drawString(string, poX, poY, textfont); } // With font number. Note: font number is over-ridden if a smooth font is loaded int16_t TFT_eSPI::drawString(const char *string, int32_t poX, int32_t poY, uint8_t font) { int16_t sumX = 0; uint8_t padding = 1, baseline = 0; uint16_t cwidth = textWidth(string, font); // Find the pixel width of the string in the font uint16_t cheight = 8 * textsize; #ifdef LOAD_GFXFF #ifdef SMOOTH_FONT bool freeFont = (font == 1 && gfxFont && !fontLoaded); #else bool freeFont = (font == 1 && gfxFont); #endif if (freeFont) { cheight = glyph_ab * textsize; poY += cheight; // Adjust for baseline datum of free fonts baseline = cheight; padding =101; // Different padding method used for Free Fonts // We need to make an adjustment for the bottom of the string (eg 'y' character) if ((textdatum == BL_DATUM) || (textdatum == BC_DATUM) || (textdatum == BR_DATUM)) { cheight += glyph_bb * textsize; } } #endif // If it is not font 1 (GLCD or free font) get the baseline and pixel height of the font #ifdef SMOOTH_FONT if(fontLoaded) { baseline = gFont.maxAscent; cheight = fontHeight(); } else #endif if (font!=1) { baseline = pgm_read_byte( &fontdata[font].baseline ) * textsize; cheight = fontHeight(font); } if (textdatum || padX) { switch(textdatum) { case TC_DATUM: poX -= cwidth/2; padding += 1; break; case TR_DATUM: poX -= cwidth; padding += 2; break; case ML_DATUM: poY -= cheight/2; //padding += 0; break; case MC_DATUM: poX -= cwidth/2; poY -= cheight/2; padding += 1; break; case MR_DATUM: poX -= cwidth; poY -= cheight/2; padding += 2; break; case BL_DATUM: poY -= cheight; //padding += 0; break; case BC_DATUM: poX -= cwidth/2; poY -= cheight; padding += 1; break; case BR_DATUM: poX -= cwidth; poY -= cheight; padding += 2; break; case L_BASELINE: poY -= baseline; //padding += 0; break; case C_BASELINE: poX -= cwidth/2; poY -= baseline; padding += 1; break; case R_BASELINE: poX -= cwidth; poY -= baseline; padding += 2; break; } } int8_t xo = 0; #ifdef LOAD_GFXFF if (freeFont && (textcolor!=textbgcolor)) { cheight = (glyph_ab + glyph_bb) * textsize; // Get the offset for the first character only to allow for negative offsets uint16_t c2 = 0; uint16_t len = strlen(string); uint16_t n = 0; while (n < len && c2 == 0) c2 = decodeUTF8((uint8_t*)string, &n, len - n); if((c2 >= pgm_read_word(&gfxFont->first)) && (c2 <= pgm_read_word(&gfxFont->last) )) { c2 -= pgm_read_word(&gfxFont->first); GFXglyph *glyph = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[c2]); xo = pgm_read_byte(&glyph->xOffset) * textsize; // Adjust for negative xOffset if (xo > 0) xo = 0; else cwidth -= xo; // Add 1 pixel of padding all round //cheight +=2; //fillRect(poX+xo-1, poY - 1 - glyph_ab * textsize, cwidth+2, cheight, textbgcolor); fillRect(poX+xo, poY - glyph_ab * textsize, cwidth, cheight, textbgcolor); } padding -=100; } #endif uint16_t len = strlen(string); uint16_t n = 0; #ifdef SMOOTH_FONT if(fontLoaded) { setCursor(poX, poY); bool fillbg = _fillbg; // If padding is requested then fill the text background if (padX && !_fillbg) _fillbg = true; while (n < len) { uint16_t uniCode = decodeUTF8((uint8_t*)string, &n, len - n); drawGlyph(uniCode); } _fillbg = fillbg; // restore state sumX += cwidth; //fontFile.close(); } else #endif { while (n < len) { uint16_t uniCode = decodeUTF8((uint8_t*)string, &n, len - n); sumX += drawChar(uniCode, poX+sumX, poY, font); } } //vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv DEBUG vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv // Switch on debugging for the padding areas //#define PADDING_DEBUG #ifndef PADDING_DEBUG //^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ DEBUG ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ if((padX>cwidth) && (textcolor!=textbgcolor)) { int16_t padXc = poX+cwidth+xo; #ifdef LOAD_GFXFF if (freeFont) { poX +=xo; // Adjust for negative offset start character poY -= glyph_ab * textsize; sumX += poX; } #endif switch(padding) { case 1: fillRect(padXc,poY,padX-cwidth,cheight, textbgcolor); break; case 2: fillRect(padXc,poY,(padX-cwidth)>>1,cheight, textbgcolor); padXc = poX - ((padX-cwidth)>>1); fillRect(padXc,poY,(padX-cwidth)>>1,cheight, textbgcolor); break; case 3: if (padXc>padX) padXc = padX; fillRect(poX + cwidth - padXc,poY,padXc-cwidth,cheight, textbgcolor); break; } } #else //vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv DEBUG vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv // This is debug code to show text (green box) and blanked (white box) areas // It shows that the padding areas are being correctly sized and positioned if((padX>sumX) && (textcolor!=textbgcolor)) { int16_t padXc = poX+sumX; // Maximum left side padding #ifdef LOAD_GFXFF if ((font == 1) && (gfxFont)) poY -= glyph_ab; #endif drawRect(poX,poY,sumX,cheight, TFT_GREEN); switch(padding) { case 1: drawRect(padXc,poY,padX-sumX,cheight, TFT_WHITE); break; case 2: drawRect(padXc,poY,(padX-sumX)>>1, cheight, TFT_WHITE); padXc = (padX-sumX)>>1; drawRect(poX - padXc,poY,(padX-sumX)>>1,cheight, TFT_WHITE); break; case 3: if (padXc>padX) padXc = padX; drawRect(poX + sumX - padXc,poY,padXc-sumX,cheight, TFT_WHITE); break; } } #endif //^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ DEBUG ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ return sumX; } /*************************************************************************************** ** Function name: drawCentreString (deprecated, use setTextDatum()) ** Descriptions: draw string centred on dX ***************************************************************************************/ int16_t TFT_eSPI::drawCentreString(const String& string, int32_t dX, int32_t poY, uint8_t font) { int16_t len = string.length() + 2; char buffer[len]; string.toCharArray(buffer, len); return drawCentreString(buffer, dX, poY, font); } int16_t TFT_eSPI::drawCentreString(const char *string, int32_t dX, int32_t poY, uint8_t font) { uint8_t tempdatum = textdatum; int32_t sumX = 0; textdatum = TC_DATUM; sumX = drawString(string, dX, poY, font); textdatum = tempdatum; return sumX; } /*************************************************************************************** ** Function name: drawRightString (deprecated, use setTextDatum()) ** Descriptions: draw string right justified to dX ***************************************************************************************/ int16_t TFT_eSPI::drawRightString(const String& string, int32_t dX, int32_t poY, uint8_t font) { int16_t len = string.length() + 2; char buffer[len]; string.toCharArray(buffer, len); return drawRightString(buffer, dX, poY, font); } int16_t TFT_eSPI::drawRightString(const char *string, int32_t dX, int32_t poY, uint8_t font) { uint8_t tempdatum = textdatum; int16_t sumX = 0; textdatum = TR_DATUM; sumX = drawString(string, dX, poY, font); textdatum = tempdatum; return sumX; } /*************************************************************************************** ** Function name: drawNumber ** Description: draw a long integer ***************************************************************************************/ int16_t TFT_eSPI::drawNumber(long long_num, int32_t poX, int32_t poY) { isDigits = true; // Eliminate jiggle in monospaced fonts char str[12]; ltoa(long_num, str, 10); return drawString(str, poX, poY, textfont); } int16_t TFT_eSPI::drawNumber(long long_num, int32_t poX, int32_t poY, uint8_t font) { isDigits = true; // Eliminate jiggle in monospaced fonts char str[12]; ltoa(long_num, str, 10); return drawString(str, poX, poY, font); } /*************************************************************************************** ** Function name: drawFloat ** Descriptions: drawFloat, prints 7 non zero digits maximum ***************************************************************************************/ // Assemble and print a string, this permits alignment relative to a datum // looks complicated but much more compact and actually faster than using print class int16_t TFT_eSPI::drawFloat(float floatNumber, uint8_t dp, int32_t poX, int32_t poY) { return drawFloat(floatNumber, dp, poX, poY, textfont); } int16_t TFT_eSPI::drawFloat(float floatNumber, uint8_t dp, int32_t poX, int32_t poY, uint8_t font) { isDigits = true; char str[14]; // Array to contain decimal string uint8_t ptr = 0; // Initialise pointer for array int8_t digits = 1; // Count the digits to avoid array overflow float rounding = 0.5; // Round up down delta bool negative = false; if (dp > 7) dp = 7; // Limit the size of decimal portion // Adjust the rounding value for (uint8_t i = 0; i < dp; ++i) rounding /= 10.0; if (floatNumber < -rounding) { // add sign, avoid adding - sign to 0.0! str[ptr++] = '-'; // Negative number str[ptr] = 0; // Put a null in the array as a precaution digits = 0; // Set digits to 0 to compensate so pointer value can be used later floatNumber = -floatNumber; // Make positive negative = true; } floatNumber += rounding; // Round up or down if (dp == 0) { if (negative) floatNumber = -floatNumber; return drawNumber((long)floatNumber, poX, poY, font); } // For error put ... in string and return (all TFT_eSPI library fonts contain . character) if (floatNumber >= 2147483647) { strcpy(str, "..."); return drawString(str, poX, poY, font); } // No chance of overflow from here on // Get integer part uint32_t temp = (uint32_t)floatNumber; // Put integer part into array ltoa(temp, str + ptr, 10); // Find out where the null is to get the digit count loaded while ((uint8_t)str[ptr] != 0) ptr++; // Move the pointer along digits += ptr; // Count the digits str[ptr++] = '.'; // Add decimal point str[ptr] = '0'; // Add a dummy zero str[ptr + 1] = 0; // Add a null but don't increment pointer so it can be overwritten // Get the decimal portion floatNumber = floatNumber - temp; // Get decimal digits one by one and put in array // Limit digit count so we don't get a false sense of resolution uint8_t i = 0; while ((i < dp) && (digits < 9)) { // while (i < dp) for no limit but array size must be increased i++; floatNumber *= 10; // for the next decimal temp = floatNumber; // get the decimal ltoa(temp, str + ptr, 10); ptr++; digits++; // Increment pointer and digits count floatNumber -= temp; // Remove that digit } // Finally we can plot the string and return pixel length return drawString(str, poX, poY, font); } /*************************************************************************************** ** Function name: setFreeFont ** Descriptions: Sets the GFX free font to use ***************************************************************************************/ #ifdef LOAD_GFXFF void TFT_eSPI::setFreeFont(const GFXfont *f) { if (f == nullptr) { // Fix issue #400 (ESP32 crash) setTextFont(1); // Use GLCD font return; } textfont = 1; gfxFont = (GFXfont *)f; glyph_ab = 0; glyph_bb = 0; uint16_t numChars = pgm_read_word(&gfxFont->last) - pgm_read_word(&gfxFont->first); // Find the biggest above and below baseline offsets for (uint16_t c = 0; c < numChars; c++) { GFXglyph *glyph1 = &(((GFXglyph *)pgm_read_dword(&gfxFont->glyph))[c]); int8_t ab = -pgm_read_byte(&glyph1->yOffset); if (ab > glyph_ab) glyph_ab = ab; int8_t bb = pgm_read_byte(&glyph1->height) - ab; if (bb > glyph_bb) glyph_bb = bb; } } /*************************************************************************************** ** Function name: setTextFont ** Description: Set the font for the print stream ***************************************************************************************/ void TFT_eSPI::setTextFont(uint8_t f) { textfont = (f > 0) ? f : 1; // Don't allow font 0 gfxFont = NULL; } #else /*************************************************************************************** ** Function name: setFreeFont ** Descriptions: Sets the GFX free font to use ***************************************************************************************/ // Alternative to setTextFont() so we don't need two different named functions void TFT_eSPI::setFreeFont(uint8_t font) { setTextFont(font); } /*************************************************************************************** ** Function name: setTextFont ** Description: Set the font for the print stream ***************************************************************************************/ void TFT_eSPI::setTextFont(uint8_t f) { textfont = (f > 0) ? f : 1; // Don't allow font 0 } #endif /*************************************************************************************** ** Function name: getSPIinstance ** Description: Get the instance of the SPI class ***************************************************************************************/ #if !defined (TFT_PARALLEL_8_BIT) && ! defined (RP2040_PIO_INTERFACE) SPIClass& TFT_eSPI::getSPIinstance(void) { return spi; } #endif /*************************************************************************************** ** Function name: verifySetupID ** Description: Compare the ID if USER_SETUP_ID defined in user setup file ***************************************************************************************/ bool TFT_eSPI::verifySetupID(uint32_t id) { #if defined (USER_SETUP_ID) if (USER_SETUP_ID == id) return true; #else id = id; // Avoid warning #endif return false; } /*************************************************************************************** ** Function name: getSetup ** Description: Get the setup details for diagnostic and sketch access ***************************************************************************************/ void TFT_eSPI::getSetup(setup_t &tft_settings) { // tft_settings.version is set in header file #if defined (USER_SETUP_INFO) tft_settings.setup_info = USER_SETUP_INFO; #else tft_settings.setup_info = "NA"; #endif #if defined (USER_SETUP_ID) tft_settings.setup_id = USER_SETUP_ID; #else tft_settings.setup_id = 0; #endif #if defined (PROCESSOR_ID) tft_settings.esp = PROCESSOR_ID; #else tft_settings.esp = -1; #endif #if defined (SUPPORT_TRANSACTIONS) tft_settings.trans = true; #else tft_settings.trans = false; #endif #if defined (TFT_PARALLEL_8_BIT) || defined(TFT_PARALLEL_16_BIT) tft_settings.serial = false; tft_settings.tft_spi_freq = 0; #else tft_settings.serial = true; tft_settings.tft_spi_freq = SPI_FREQUENCY/100000; #ifdef SPI_READ_FREQUENCY tft_settings.tft_rd_freq = SPI_READ_FREQUENCY/100000; #endif #ifdef TFT_SPI_PORT tft_settings.port = TFT_SPI_PORT; #else tft_settings.port = 255; #endif #ifdef RP2040_PIO_SPI tft_settings.interface = 0x10; #else tft_settings.interface = 0x0; #endif #endif #if defined(TFT_SPI_OVERLAP) tft_settings.overlap = true; #else tft_settings.overlap = false; #endif tft_settings.tft_driver = TFT_DRIVER; tft_settings.tft_width = _init_width; tft_settings.tft_height = _init_height; #ifdef CGRAM_OFFSET tft_settings.r0_x_offset = colstart; tft_settings.r0_y_offset = rowstart; tft_settings.r1_x_offset = 0; tft_settings.r1_y_offset = 0; tft_settings.r2_x_offset = 0; tft_settings.r2_y_offset = 0; tft_settings.r3_x_offset = 0; tft_settings.r3_y_offset = 0; #else tft_settings.r0_x_offset = 0; tft_settings.r0_y_offset = 0; tft_settings.r1_x_offset = 0; tft_settings.r1_y_offset = 0; tft_settings.r2_x_offset = 0; tft_settings.r2_y_offset = 0; tft_settings.r3_x_offset = 0; tft_settings.r3_y_offset = 0; #endif #if defined (TFT_MOSI) tft_settings.pin_tft_mosi = TFT_MOSI; #else tft_settings.pin_tft_mosi = -1; #endif #if defined (TFT_MISO) tft_settings.pin_tft_miso = TFT_MISO; #else tft_settings.pin_tft_miso = -1; #endif #if defined (TFT_SCLK) tft_settings.pin_tft_clk = TFT_SCLK; #else tft_settings.pin_tft_clk = -1; #endif #if defined (TFT_CS) tft_settings.pin_tft_cs = TFT_CS; #else tft_settings.pin_tft_cs = -1; #endif #if defined (TFT_DC) tft_settings.pin_tft_dc = TFT_DC; #else tft_settings.pin_tft_dc = -1; #endif #if defined (TFT_RD) tft_settings.pin_tft_rd = TFT_RD; #else tft_settings.pin_tft_rd = -1; #endif #if defined (TFT_WR) tft_settings.pin_tft_wr = TFT_WR; #else tft_settings.pin_tft_wr = -1; #endif #if defined (TFT_RST) tft_settings.pin_tft_rst = TFT_RST; #else tft_settings.pin_tft_rst = -1; #endif #if defined (TFT_PARALLEL_8_BIT) || defined(TFT_PARALLEL_16_BIT) tft_settings.pin_tft_d0 = TFT_D0; tft_settings.pin_tft_d1 = TFT_D1; tft_settings.pin_tft_d2 = TFT_D2; tft_settings.pin_tft_d3 = TFT_D3; tft_settings.pin_tft_d4 = TFT_D4; tft_settings.pin_tft_d5 = TFT_D5; tft_settings.pin_tft_d6 = TFT_D6; tft_settings.pin_tft_d7 = TFT_D7; #else tft_settings.pin_tft_d0 = -1; tft_settings.pin_tft_d1 = -1; tft_settings.pin_tft_d2 = -1; tft_settings.pin_tft_d3 = -1; tft_settings.pin_tft_d4 = -1; tft_settings.pin_tft_d5 = -1; tft_settings.pin_tft_d6 = -1; tft_settings.pin_tft_d7 = -1; #endif #if defined (TFT_BL) tft_settings.pin_tft_led = TFT_BL; #endif #if defined (TFT_BACKLIGHT_ON) tft_settings.pin_tft_led_on = TFT_BACKLIGHT_ON; #endif #if defined (TOUCH_CS) tft_settings.pin_tch_cs = TOUCH_CS; tft_settings.tch_spi_freq = SPI_TOUCH_FREQUENCY/100000; #else tft_settings.pin_tch_cs = -1; tft_settings.tch_spi_freq = 0; #endif } //////////////////////////////////////////////////////////////////////////////////////// #ifdef TOUCH_CS #include "Extensions/Touch.cpp" #endif #include "Extensions/Button.cpp" #include "Extensions/Sprite.cpp" #ifdef SMOOTH_FONT #include "Extensions/Smooth_font.cpp" #endif #ifdef AA_GRAPHICS #include "Extensions/AA_graphics.cpp" // Loaded if SMOOTH_FONT is defined by user #endif ////////////////////////////////////////////////////////////////////////////////////////