NerdNos-Firmware/lib/TFT_eSPI/examples/160 x 128/TFT_Rainbow/TFT_Rainbow.ino

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/*
An example showing rainbow colours on a 1.8" TFT LCD screen
and to show a basic example of font use.
Make sure all the display driver and pin connections are correct by
editing the User_Setup.h file in the TFT_eSPI library folder.
Note that yield() or delay(0) must be called in long duration for/while
loops to stop the ESP8266 watchdog triggering.
#########################################################################
###### DON'T FORGET TO UPDATE THE User_Setup.h FILE IN THE LIBRARY ######
#########################################################################
*/
#include <TFT_eSPI.h> // Graphics and font library for ST7735 driver chip
#include <SPI.h>
TFT_eSPI tft = TFT_eSPI(); // Invoke library, pins defined in User_Setup.h
unsigned long targetTime = 0;
byte red = 31;
byte green = 0;
byte blue = 0;
byte state = 0;
unsigned int colour = red << 11;
void setup(void) {
tft.init();
tft.setRotation(1);
tft.fillScreen(TFT_BLACK);
targetTime = millis() + 1000;
}
void loop() {
if (targetTime < millis()) {
targetTime = millis() + 10000;
// Colour changing state machine
for (int i = 0; i < 160; i++) {
tft.drawFastVLine(i, 0, tft.height(), colour);
switch (state) {
case 0:
green += 2;
if (green == 64) {
green = 63;
state = 1;
}
break;
case 1:
red--;
if (red == 255) {
red = 0;
state = 2;
}
break;
case 2:
blue ++;
if (blue == 32) {
blue = 31;
state = 3;
}
break;
case 3:
green -= 2;
if (green == 255) {
green = 0;
state = 4;
}
break;
case 4:
red ++;
if (red == 32) {
red = 31;
state = 5;
}
break;
case 5:
blue --;
if (blue == 255) {
blue = 0;
state = 0;
}
break;
}
colour = red << 11 | green << 5 | blue;
}
// The standard ADAFruit font still works as before
tft.setTextColor(TFT_BLACK);
tft.setCursor (12, 5);
tft.print("Original ADAfruit font!");
// The new larger fonts do not use the .setCursor call, coords are embedded
tft.setTextColor(TFT_BLACK, TFT_BLACK); // Do not plot the background colour
// Overlay the black text on top of the rainbow plot (the advantage of not drawing the backgorund colour!)
tft.drawCentreString("Font size 2", 80, 14, 2); // Draw text centre at position 80, 12 using font 2
//tft.drawCentreString("Font size 2",81,12,2); // Draw text centre at position 80, 12 using font 2
tft.drawCentreString("Font size 4", 80, 30, 4); // Draw text centre at position 80, 24 using font 4
tft.drawCentreString("12.34", 80, 54, 6); // Draw text centre at position 80, 24 using font 6
tft.drawCentreString("12.34 is in font size 6", 80, 92, 2); // Draw text centre at position 80, 90 using font 2
// Note the x position is the top left of the font!
// draw a floating point number
float pi = 3.14159; // Value to print
int precision = 3; // Number of digits after decimal point
int xpos = 50; // x position
int ypos = 110; // y position
int font = 2; // font number only 2,4,6,7 valid. Font 6 only contains characters [space] 0 1 2 3 4 5 6 7 8 9 0 : a p m
xpos += tft.drawFloat(pi, precision, xpos, ypos, font); // Draw rounded number and return new xpos delta for next print position
tft.drawString(" is pi", xpos, ypos, font); // Continue printing from new x position
}
}