NerdNos-Firmware/lib/TFT_eSPI/User_Setups/Setup26_TTGO_T_Wristband.h

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#define USER_SETUP_ID 26
#define ST7735_DRIVER
#define TFT_WIDTH 80
#define TFT_HEIGHT 160
#define TFT_RST 26 // Set TFT_RST to -1 if the display RESET is connected to NodeMCU RST or 3.3V
#define TFT_MISO -1
#define TFT_MOSI 19
#define TFT_SCLK 18
#define TFT_CS 5
#define TFT_DC 23
#define TFT_BL 27 // Dispaly backlight control pin
#define TFT_BACKLIGHT_ON HIGH // HIGH or LOW are options
#define ST7735_GREENTAB160x80 // For 160 x 80 display (BGR, inverted, 26 offset)
#define LOAD_GLCD // Font 1. Original Adafruit 8 pixel font needs ~1820 bytes in FLASH
#define LOAD_FONT2 // Font 2. Small 16 pixel high font, needs ~3534 bytes in FLASH, 96 characters
#define LOAD_FONT4 // Font 4. Medium 26 pixel high font, needs ~5848 bytes in FLASH, 96 characters
#define LOAD_FONT6 // Font 6. Large 48 pixel font, needs ~2666 bytes in FLASH, only characters 1234567890:-.apm
#define LOAD_FONT7 // Font 7. 7 segment 48 pixel font, needs ~2438 bytes in FLASH, only characters 1234567890:.
#define LOAD_FONT8 // Font 8. Large 75 pixel font needs ~3256 bytes in FLASH, only characters 1234567890:-.
//#define LOAD_FONT8N // Font 8. Alternative to Font 8 above, slightly narrower, so 3 digits fit a 160 pixel TFT
#define LOAD_GFXFF // FreeFonts. Include access to the 48 Adafruit_GFX free fonts FF1 to FF48 and custom fonts
// Comment out the #define below to stop the SPIFFS filing system and smooth font code being loaded
// this will save ~20kbytes of FLASH
#define SMOOTH_FONT
#define SPI_FREQUENCY 27000000 // Actually sets it to 26.67MHz = 80/3
// #define SPI_FREQUENCY 40000000 // Maximum to use SPIFFS
// #define SPI_FREQUENCY 80000000