NerdNos-Firmware/lib/TFT_eSPI/examples/320 x 240/TFT_Mandlebrot/TFT_Mandlebrot.ino

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// Mandlebrot
// This will run quite slowly due to the large number of floating point calculations per pixel
#include <TFT_eSPI.h> // Hardware-specific library
#include <SPI.h>
TFT_eSPI tft = TFT_eSPI(); // Invoke custom library
#define TFT_GREY 0x7BEF
unsigned long runTime = 0;
float sx = 0, sy = 0;
uint16_t x0 = 0, x1 = 0, yy0 = 0, yy1 = 0;
void setup()
{
Serial.begin(250000);
//randomSeed(analogRead(A0));
Serial.println();
// Setup the LCD
tft.init();
tft.setRotation(3);
}
void loop()
{
runTime = millis();
tft.fillScreen(TFT_BLACK);
tft.startWrite();
for (int px = 1; px < 320; px++)
{
for (int py = 0; py < 240; py++)
{
float x0 = (map(px, 0, 320, -250000/2, -242500/2)) / 100000.0; //scaled x coordinate of pixel (scaled to lie in the Mandelbrot X scale (-2.5, 1))
float yy0 = (map(py, 0, 240, -75000/4, -61000/4)) / 100000.0; //scaled y coordinate of pixel (scaled to lie in the Mandelbrot Y scale (-1, 1))
float xx = 0.0;
float yy = 0.0;
int iteration = 0;
int max_iteration = 128;
while ( ((xx * xx + yy * yy) < 4) && (iteration < max_iteration) )
{
float xtemp = xx * xx - yy * yy + x0;
yy = 2 * xx * yy + yy0;
xx = xtemp;
iteration++;
}
int color = rainbow((3*iteration+64)%128);
yield();tft.drawPixel(px, py, color);
}
}
tft.endWrite();
Serial.println(millis()-runTime);
while(1) yield();
}
unsigned int rainbow(int value)
{
// Value is expected to be in range 0-127
// The value is converted to a spectrum colour from 0 = blue through to red = blue
byte red = 0; // Red is the top 5 bits of a 16 bit colour value
byte green = 0;// Green is the middle 6 bits
byte blue = 0; // Blue is the bottom 5 bits
byte quadrant = value / 32;
if (quadrant == 0) {
blue = 31;
green = 2 * (value % 32);
red = 0;
}
if (quadrant == 1) {
blue = 31 - (value % 32);
green = 63;
red = 0;
}
if (quadrant == 2) {
blue = 0;
green = 63;
red = value % 32;
}
if (quadrant == 3) {
blue = 0;
green = 63 - 2 * (value % 32);
red = 31;
}
return (red << 11) + (green << 5) + blue;
}